It's been almost a year since I got Helter Skelter, the Dredd boardgame. Having played it a dozen times, I can safely recommend it.
The game is essentially a face-off between two decks of cards with some terrain, range, and line-of-sight elements baked into the board. Choose a team, and play to their strengths to cross the finish line before your opponent. Cycle cards through your hand that permit named team members to take actions or defend against attacks. Spend wisely: if you're left with an empty hand on your opponent's turn, they can easily wipe one of your guys off the board.
The team abilities could be better distinguished, and forced movement seems like an obvious omission from the rules, but the game is easily picked up and very fast to set up and play. Just what you need when you have a half-hour to fill. It also looks fantastic.
Disclaimer: we've only ever played with 2 people. I'd love to play with more as it would be utter carnage. There isn't much mobility built into the rules and you'll be hoping you deploy in advantageous zones.
We like this enough that we'll be getting the Dark Judges expansion as our next board game-adjacent purchase.
Next up for me in the miniature 2000AD department: the Warlord Dredd skirmish game. Look for a review of that in 12 months!
The game is essentially a face-off between two decks of cards with some terrain, range, and line-of-sight elements baked into the board. Choose a team, and play to their strengths to cross the finish line before your opponent. Cycle cards through your hand that permit named team members to take actions or defend against attacks. Spend wisely: if you're left with an empty hand on your opponent's turn, they can easily wipe one of your guys off the board.
The team abilities could be better distinguished, and forced movement seems like an obvious omission from the rules, but the game is easily picked up and very fast to set up and play. Just what you need when you have a half-hour to fill. It also looks fantastic.
Disclaimer: we've only ever played with 2 people. I'd love to play with more as it would be utter carnage. There isn't much mobility built into the rules and you'll be hoping you deploy in advantageous zones.
We like this enough that we'll be getting the Dark Judges expansion as our next board game-adjacent purchase.
Next up for me in the miniature 2000AD department: the Warlord Dredd skirmish game. Look for a review of that in 12 months!