Devlin? "Humility"? Not an effin chance!
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Show posts MenuQuote from: The Corinthian on 25 October, 2017, 05:57:47 PM
I'm afraid the SPOILER in Indigo Prime has just contributed to my sense that it's the work of a man wearing a rubber John Smith mask rather than someone who's completely sympathetic to the series and can make it work in his own style. Even if this was exactly where Smith was planning to go, I imagine he'd do it in a much subtler and stranger tone.
Quote from: Dark Jimbo on 31 May, 2014, 04:00:18 PM
Very quick read this week - Slaine and IP are all action, and Grey Area and Dredd are both pretty light on dialogue.
The mystery in Dredd deepens. Still not over-keen on the art - I think Langley's style of working in photo-real stuff is more successful than Percival's - but it's clearly the product of much skill. Is that big panel on page 3 the one with all the boarder's faces?
Grey Area is back, and it's much the same as last time. All a bit ho-hum for me, but then if I was a relatively new reader this would probably be one of my favourites as it's so easy to get in to, just as Sin/Dex was for my first few years of proggage (before I knew better).
Slaine is fun but lightweight.
The 3riller's certainly intriguing, if not blowing me away, and Currie's art injects a lot of fun into proceedings.
Yet again Indigo Prime is the star of the prog - proof, if any were needed, that Tharg ought to have Smith/Bagwell/Carter beavering away on the next story as we speak. This really is one of my favourite thrills from the last ten years, even though I haven't read any of the pre-Dead Eyes stuff. A neanderthal in a suit and tie using a hardlight stone axe to smash in the cockpit of a battle mech piloted by a terminally-ill OAP...? That's what 2000AD is all about, right there. And that opening panel is a class act - a ghostly Mariah warning the heroes, the Nihilist pulling the strings behind it all, and behind that John Smith turning from his keyboard with a sort of 'What the f--?' expression in a metaphysical nod to a single throwaway (but crucial) line from one of the earlier stories. Bravura.
Quote from: Richard on 24 June, 2012, 08:16:32 PM
John S -- spoiler warnings / black boxes please.
Quote from: mygrimmbrother on 23 January, 2012, 03:18:03 PM
I'm not arguing that I'd like everything homogenous - far from it. The diversity of 2000AD - not just from prog to prog, but from story to story within that prog - has always been one of its greatest strengths. And I don't want all my art 'pretty and sophisticated' (the opposite of ugly and crude).
I dunno, I've pretty much refrained from venting about AR because of the age-old adage 'if you can't say anything nice, don't say anything at all', but on the other hand we're all paying customers and if I pretended everything was fine and dandy purely out of loyalty, well, I'd only be lying to myself.
Quote from: Colin_YNWA on 07 November, 2011, 03:32:15 PM
I personally love the way he (John Smith) drops in this information as IndigoPrime say he drops you into a fully formed world. He also helps you work it out. I find it brilliant that he manages to weave in all the 'clues' you need to suss out what's going on, what all the dialogue refers to without it all getting very expositiony. He makes it all seem so natural and therefore so real. I do have to work at it but comics are often berated for taking such a short time to get through for so much pay out. So I for one don't mind the fact that his writing may take me a couple of goes to get (or at least reach a reading of that I'm happy with and feel I understand). The reward for this is a much richer, more real (in his very unreal worlds) experience.
Compare what he does to say what Ian Edgington does in Ampney. So often he'll have two characters actually discussing straight out for a good page or two what exactly the big snake demon beastie is and what its up to. He does it entertainingly enough but with none of the subtly that Smith employees. Smith leds the reader to almost being the second party in the conversation. To ask the questions and find the answers, which I think are all there.