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Messages - sheridan

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Events / Re: Colchester Comic Con
« on: 24 February, 2018, 09:40:00 am »
the problem for me is that it falls on Comic Book Day & there will be most likely a 2000AD signing in London

Still undecided if I'm going to the Ipswich one (though it does appear to be clash-free).

Megazine / Re: Meg 393 - Hard Rain!
« on: 24 February, 2018, 08:46:02 am »
Really liked the new creator article written by FQP alumnus Karl Stock, featuring FQP alumni Steve Austin & Paul Williams. That alongside everything written by FQP alumnus Rory McConville.

Also liked the mention in Cyber-Matts editorial of the arrival of FQP alumnus Nico Assirelli, too.

There's some kind of link there that I can't quite put my finger on... ;p

Is it gorillas?  Half the stories seem to feature gorillas these days (can't think of any stories in the last 41 years featuring gorillas, other than Krong, Ape Town and uplifts, so the balance is well overdue).

Announcements / Strontium Dog Miniatures Game
« on: 23 February, 2018, 12:51:34 pm »
Did this get mentioned yet?

Coming soon from Warlord Games, with input from Gav Thorpe.

Film & TV / Re: Consider Phlebas tv show on the way
« on: 23 February, 2018, 12:26:50 am »
Good luck to them when they get to Surface Detail!
Not read that one yet - is there are non-spoilerific reason for that?

Namewise they should just call the series Special Circumstances.

My vote is for Outside Context Problem (surely an episode title, if nothing else?)

Prog / Re: Prog 2069 : Warrior's code
« on: 23 February, 2018, 12:23:27 am »
Dredd starts off promisingly. (Have we seen Lamia before? I can’t remember.)

In "High Spirits", by Edginton and Taylor back in 2009 (!)

Don't think there's been another appearance sInce.

This week's Thrill-Mail presents the first appearance.

General / Re: Dredds on TV
« on: 20 February, 2018, 07:20:36 pm »
In the unlikely event that you’ve not seen it yet, Dredds on channel 4 on Saturday night 😀



Stallone season, is it? ;-)

I remember a particularly bad one where a young lad gets his feet cut off by a train. The policeman knocked on the door and, holding up the lads football boots, says to the mother "He won't be needing these any more!". Dark stuff!


I wasn't familiar with that one so just youtubed it - it's the narrator who says that - the copper says "They asked me to bring you these" (not sure who they are, or why they would want him to bring them to the mother before she's even seen her boy lying in hospital...)

1970s public information films - the second one is really scary, but for completely different reasons to when it was produced*...

*the clue is 1970s

General / Re: Everything comes back after 20 years: The Prog's New Dark Age
« on: 17 February, 2018, 02:51:49 am »
As Magnetica says, we were only joking, though...

I actually have doubts that even Moore could come back to Halo after three decades and carry on the same streak.  Best he concentrates on League, sock puppets and doing what he's doing now (as much as I'd still like Halo to have been continued).

General / Re: Everything comes back after 20 years: The Prog's New Dark Age
« on: 17 February, 2018, 01:02:14 am »
I like the idea of Star Scans returning.Three page future shocks in every prog trying new creative teams.A letters page is compulsory.Pull a few surprises.Those cover stories that appeared in the very first progs were wonderful.The artwork is just as good now as back in the day.

I'm still waiting for the reader-submitted stories for the Tornado cover features :-)

General / Re: Everything comes back after 20 years: The Prog's New Dark Age
« on: 16 February, 2018, 08:35:28 pm »
Vertigo has a deal where I think you get a page rate to make your comics with an ownership stake, and if the title goes out of print for long enough you get your rights back. God help you if you're popular though, you’ll never see your creations again.

As happened to Watchmen.  (I thought Vertigo got rolled in to the main DC imprint though?)

General / Re: Everything comes back after 20 years: The Prog's New Dark Age
« on: 16 February, 2018, 08:34:36 pm »
Ok fair enough but I guess that kills off the idea of a house character that others have suggested.

Unless...one can be picked from the existing stable that is a) flexible enough and b) isn’t going to upset the original writer/ the original writer is happy to allow to be used in that way. Sounds like a tall order.

I vote Halo Jones.  That won't get anybody's backs up ;-)

Prog / Re: Prog 2068 - In Cold Blood!
« on: 15 February, 2018, 12:05:54 am »
Then again, these is Quartz's rant.  It's not unreasonable for a fictitious character to get dynamite and gunpowder mixed-up.  After all, we're talking about someone who has GPO Type 706 telephone handsets hanging from their midriff...

Not unreasonable, though this particular fictitious character is an arms dealer...

Film & TV / Re: Another New Star Wars Trilogy
« on: 14 February, 2018, 08:46:41 pm »
"Hollywood has very few stories up its sleeve and you could probably throw a few half-assed cliches together - superweapon, star-crossed lovers, galactic fugitives, disgraced officer's last chance for redemption, missing family member, The Chosen One, etc - and start a betting pool for which one Disney will make first"

The Seven Basic Plots are the basics of plot-writing.

(snip Booker's seven plots)

Nah - there's 46, according to Polti!

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