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Future Judge Dredd Video Game?

Started by IAMTHESYSTEM, 29 October, 2017, 01:58:38 PM

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IAMTHESYSTEM

Here's a skit on the belief that Judge Dredd should be a Video Game rather than a TV series.

http://www.scified.com/news/sgb---we-are-law
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dweezil2

Quote from: IAMTHESYSTEM on 29 October, 2017, 01:58:38 PM
Here's a skit on the belief that Judge Dredd should be a Video Game rather than a TV series.

http://www.scified.com/news/sgb---we-are-law

Why not both?   :thumbsup:
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Professor Bear

I often ask myself why Rebellion won't spend a hundred million of their own money gambling on a more crowded and risky games market than ever and instead opt to co-produce a tv show that would raise their profile and expand their business into other media.  It's a real conundrum.

sheridan

That's a pretty bad article.  The writer couldn't have done even the slightest bit of research, relying instead on half-remembered fragments of comics he read a decade or more ago.

Apparently when it comes to Rebellion developing games from the 2000AD IP they own:
Quotehave no previous experience in creating such content
...apart from the Judge Dredd and Rogue Trooper games *ahem*.

The author also thinks that producing the entire city is infeasible, but that as it's naturally split in to four parts (the compass points) then a quarter of the city would be easier, with the rest to be developed later.  Setting aside that the city has a Central region in addition to the compass points, plus the NW Hab Zone, a quarter of the Mega-City would still take a lifetime to develop to a playable degree.  No mention is made of sectors, which is a more manageable MMORPG size, or blocks for a smaller game.  The best fit for a sandbox game would be the afore-mentioned NW Hab Zone (Sectors 301-305, depending on era) or the Pit (301 alone), as it also has a game border edge in the form of the radzone surrounding it.

Sandman1

Quote from: sheridan on 29 October, 2017, 07:07:52 PMNo mention is made of sectors, which is a more manageable MMORPG size, or blocks for a smaller game.  The best fit for a sandbox game would be the afore-mentioned NW Hab Zone (Sectors 301-305, depending on era) or the Pit (301 alone), as it also has a game border edge in the form of the radzone surrounding it.

You could also just block off the rest of the city with non-interactive elements that fits the context, like huge traffic jams and construction work. If the game took place in Mega-City One, I would probably use the Grand Hall of Justice as some kind of hub area.   
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Smith

Whole suggestion doesnt feel as Judge Dredd game as much as a frankensteinian monstrosity made from pieces of other games.
Personally,I think an MMORPG would be terrible idea.

WhizzBang

Did anyone else think that Fallout 3 was as close as we are likely to ever see to a Cursed Earth game? Shame it had no dinosaurs in though.

JOE SOAP


Professor Bear

Quote from: WhizzBang on 01 November, 2017, 09:12:28 PM
Did anyone else think that Fallout 3 was as close as we are likely to ever see to a Cursed Earth game? Shame it had no dinosaurs in though.

Deathclaws are sort of like dinosaurs, but if you have Fallout New Vegas on PC, you can install the Judge Uniform and Lawgiver Mk2 mod.  I plan on doing a Dredd playthrough of New California when it drops in the next couple of months.

Sandman1

Quote from: JOE SOAP on 01 November, 2017, 10:11:21 PM
Rebellion all ready answered the question.

Do you know the reason for their previously reluctance to licensing?

Quote from: Smith on 01 November, 2017, 07:57:26 PM
Whole suggestion doesnt feel as Judge Dredd game as much as a frankensteinian monstrosity made from pieces of other games.
Personally,I think an MMORPG would be terrible idea.

An action role-playing game is the right way to go. 
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