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General Chat => Games => Topic started by: Link Prime on 02 June, 2015, 04:56:19 PM

Title: Fallout 4
Post by: Link Prime on 02 June, 2015, 04:56:19 PM
Please Stand By....http://kotaku.com/the-fallout-4-announcement-has-begun-1708434161

Assuming it will be announced tomorrow, any speculation on a release date?
Title: Re: Fallout 4
Post by: Greg M. on 02 June, 2015, 04:59:07 PM
Officially my most anticipated game ever...

But I'll be amazed if it's out before 2016. Late 2016.
Title: Re: Fallout 4
Post by: Link Prime on 02 June, 2015, 05:04:22 PM
Quote from: Greg M. on 02 June, 2015, 04:59:07 PM
Officially my most anticipated game ever...

I hear ya.

2016 is likely, although it has been surprisingly ages since the last one (7 years since Fallout 3 / 5 years since New Vegas).
Would Christmas 2015 be too much to hope for?
Title: Re: Fallout 4
Post by: James Stacey on 02 June, 2015, 05:06:47 PM
(http://img.pandawhale.com/post-29966-ITS-HAPPENING-gif-Ron-Paul-HD-xThK.gif)
Title: Re: Fallout 4
Post by: Greg M. on 02 June, 2015, 05:13:07 PM
Quote from: Link Prime on 02 June, 2015, 05:04:22 PM
Would Christmas 2015 be too much to hope for?

"Sequelizing the greatest game in the world to be the equal of its former glory... well, that takes time, even for the Enclave." - John Henry Eden. (Sort of.)
Title: Re: Fallout 4
Post by: Dredd Head on 02 June, 2015, 05:23:35 PM
This just made my day  :D

Loved fallout 3 one of the best games I have ever played IMO
Title: Re: Fallout 4
Post by: Satanist on 02 June, 2015, 06:35:21 PM
Me and the boy had our fingers crossed for this at E3.

WAR...war never changes.
Title: Re: Fallout 4
Post by: Goaty on 02 June, 2015, 06:44:07 PM
(http://i.imgur.com/32KveTe.jpg)
Title: Re: Fallout 4
Post by: ThryllSeekyr on 03 June, 2015, 09:18:33 AM
Should be good considering it's made by the creators of everything that is Elder-Scrolls.

I never was able to play much of the last game.

I'd swear that they couldn't possibly be the same people who made that oter series of games, but they are aren't they.
Title: Re: Fallout 4
Post by: Goaty on 03 June, 2015, 02:35:41 PM
(http://cdni.wired.co.uk/1240x826/a_c/46910_2_0.jpg)
Title: Re: Fallout 4
Post by: Goaty on 03 June, 2015, 02:51:16 PM
It will be for Xbox One, PS4 and PC!
Title: Re: Fallout 4
Post by: Goaty on 03 June, 2015, 03:01:46 PM
Official trailer!

https://www.youtube.com/watch?v=Lnn2rJpjar4 (https://www.youtube.com/watch?v=Lnn2rJpjar4)
Title: Re: Fallout 4
Post by: Grugz on 03 June, 2015, 03:56:22 PM
arrggghhh!  damn you impending unemployment .damn you t5o hell! :'(
Title: Re: Fallout 4
Post by: shaolin_monkey on 03 June, 2015, 03:59:58 PM
Fallout 3 was just incredible.  New Vegas, even with the bugs ironed out, didn't grab me at all. 

This does look interesting though!
Title: Re: Fallout 4
Post by: Ghost MacRoth on 03 June, 2015, 04:33:47 PM
Love Fallout, so will be having this ASAP!
Title: Re: Fallout 4
Post by: Goaty on 03 June, 2015, 04:36:09 PM
Remember when Fallout 3 was out for first time? Coming out of the underground vault into the wasteland for the first time on fallout 3 is the best gaming moment ever for me.
Title: Re: Fallout 4
Post by: Greg M. on 03 June, 2015, 04:54:59 PM
Have now watched the trailer four times. It's real! Even yesterday with the 'Please Stand By', I thought we were just going to get an official announcement, not actual footage. And it is indeed set in Boston, as long predicted. Plus, Eyebots and Vertibirds - is the Enclave back?
Title: Re: Fallout 4
Post by: Rog69 on 03 June, 2015, 05:44:42 PM
I'm really excited for this, I loved Fallout 3.

It looks like they are trying to push the existing engine to it's limits rather than using a new one, it looks a little last gen in places but the character animation looks vastly improved. Still, early days yet.

So, do we get to play as a dog this time around :)

Title: Re: Fallout 4
Post by: Grugz on 03 June, 2015, 06:40:13 PM
Quote from: shaolin_monkey on 03 June, 2015, 03:59:58 PM
Fallout 3 was just incredible.  New Vegas, even with the bugs ironed out, didn't grab me at all. 



this... lonesome road the dlc for new vegas felt more like a nuclear apocalypse,and vegas itself seemed too populated and don't get me started on the legion
Title: Re: Fallout 4
Post by: NapalmKev on 03 June, 2015, 07:45:13 PM
Quote from: Grugz on 03 June, 2015, 06:40:13 PM
Quote from: shaolin_monkey on 03 June, 2015, 03:59:58 PM
Fallout 3 was just incredible.  New Vegas, even with the bugs ironed out, didn't grab me at all. 



this... lonesome road the dlc for new vegas felt more like a nuclear apocalypse,and vegas itself seemed too populated and don't get me started on the legion

I always treated the Legion as Cannon fodder, fucking dirty slaver twats. Still, I thought 'New Vegas' was a quality game and look forward to number 4.

Cheers
Title: Re: Fallout 4
Post by: Professor Bear on 03 June, 2015, 08:20:35 PM
This looks mildly diverting.  Will there be motorbikes in it?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 03 June, 2015, 11:13:16 PM
Want to be a dog all the way through this  :P
Title: Re: Fallout 4
Post by: Chris Tresson on 04 June, 2015, 11:30:47 AM
Quote from: shaolin_monkey on 03 June, 2015, 03:59:58 PM
Fallout 3 was just incredible.  New Vegas, even with the bugs ironed out, didn't grab me at all. 

This does look interesting though!

New Vegas really sucked. I couldn't even bring myself to play it all the way through. Fallout 3, though... Did all that and all the DLC.  :)
Title: Re: Fallout 4
Post by: Theblazeuk on 04 June, 2015, 11:35:39 AM
New Vegas was the best. The Legion's massacre of that first town was the most memorable bit of any Fallout for me.... I let them scare me off, then followed them at a short distance... before flinging about 20 grenades into their midst and running like hell.

Title: Re: Fallout 4
Post by: NapalmKev on 04 June, 2015, 11:55:28 AM
Quote from: Theblazeuk on 04 June, 2015, 11:35:39 AM
New Vegas was the best. The Legion's massacre of that first town was the most memorable bit of any Fallout for me.... I let them scare me off, then followed them at a short distance... before flinging about 20 grenades into their midst and running like hell.

I did the same thing and ended up with Legion Death squads hunting me across the Mojave. Great fun, and the bastards had it coming.

Cheers
Title: Re: Fallout 4
Post by: Satanist on 04 June, 2015, 01:25:49 PM
Couldn't get into Vegas either, got to the city and rapped it there. Fingers & toes crossed this can get a pre Xmas release.
Title: Re: Fallout 4
Post by: Greg M. on 04 June, 2015, 03:38:32 PM
The best bits of New Vegas were the DLC - even if you didn't like the main game (and I enjoyed it myself, though it wasn't as good as Fallout 3 - but what is?), Honest Hearts and Old World Blues were well worth it.
Title: Re: Fallout 4
Post by: Goaty on 05 June, 2015, 09:17:51 AM
(http://cdn2.cad-comic.com/comics/cad-20150605-d6c6a.png)
Title: Re: Fallout 4
Post by: Greg M. on 05 June, 2015, 01:09:33 PM
And now it's looking like it might actually be out this year. Blimey!
Title: Re: Fallout 4
Post by: Link Prime on 05 June, 2015, 01:32:52 PM
Quote from: Greg M. on 05 June, 2015, 01:09:33 PM
And now it's looking like it might actually be out this year. Blimey!

Really? Brilliant.

I'll add my comment to New Vegas; not as good as Fallout 3, but a great game in its own right (I particularly enjoyed the bizarre 'Dead Money' and excellent 'Old World Blues' DLC too).
I'm very rarely compelled to go for a Platinum Trophy, but managed for both of these- wasting huge swathes of my life.
Title: Re: Fallout 4
Post by: James Stacey on 05 June, 2015, 02:00:53 PM
another vote for fallout 3 being awesome and nv being a good game but no FO3.
My money is on an october release going on Behtesdas usual strategy. Also following Bethesdas usual strategy, it should be patched to a playable level by Christmas. 
Title: Re: Fallout 4
Post by: Goaty on 05 June, 2015, 02:04:06 PM
I really want it to be next month, that would be awesome, also Fallout sales on Steam for this weekend!

Title: Re: Fallout 4
Post by: Satanist on 15 June, 2015, 08:32:29 AM
10TH of NOV 2015!!!
Title: Re: Fallout 4
Post by: Keef Monkey on 15 June, 2015, 09:01:07 AM
I'm getting married on the 14th. It's going to be really costly to reschedule that.
Title: Re: Fallout 4
Post by: Link Prime on 15 June, 2015, 11:36:36 AM
Quote from: Satanist on 15 June, 2015, 08:32:29 AM
10TH of NOV 2015!!!

Yes!
Title: Re: Fallout 4
Post by: Greg M. on 15 June, 2015, 11:49:54 AM
I said I'd be amazed if it was out before 2016 - so consider me officially, rapturously amazed. Here is my amazed face - :o
Title: Re: Fallout 4
Post by: Minkyboy on 15 June, 2015, 02:23:30 PM
1. That's my wife's birthday.
2. This may be the first time for many, many years that I buy a title on release rather than waiting a year or so for the price to halve. (and the bugs to be fixed)
Title: Re: Fallout 4
Post by: Link Prime on 15 June, 2015, 02:25:31 PM
How insane is that Pip-Boy Edition?

http://www.ign.com/articles/2015/06/15/e3-2015-fallout-4-collectors-edition-includes-real-pip-boy

I WANT IT. >:D
Title: Re: Fallout 4
Post by: Goaty on 15 June, 2015, 02:30:32 PM
Wow, you all miss the point, there is new reboot of DOOM and Dishonoured 2!
Title: Re: Fallout 4
Post by: Rog69 on 15 June, 2015, 03:24:32 PM
Some gameplay footage here from the start of the game showing the character creation and some combat from further in.

https://www.youtube.com/watch?v=bWuwLSFmATI (https://www.youtube.com/watch?v=bWuwLSFmATI)

https://www.youtube.com/watch?v=OzV1GlDDlv8&feature=youtu.be (https://www.youtube.com/watch?v=OzV1GlDDlv8&feature=youtu.be)

Looks better than it did in the trailer :)
Title: Re: Fallout 4
Post by: Link Prime on 15 June, 2015, 04:23:35 PM
Seems that Game may have exclusivity for the Pip-Boy Special Edition in the UK (and I assume ROI).
No mention of it yet on Amazon UK or Zavvi anyway.

I've just ordered mine on Game.co.uk;
http://www.game.co.uk/en/fallout-4-pip-boy-edition-only-at-game-663142
Title: Re: Fallout 4
Post by: Richmond Clements on 15 June, 2015, 04:36:47 PM
Quote from: Rog69 on 15 June, 2015, 03:24:32 PM
Some gameplay footage here from the start of the game showing the character creation and some combat from further in.

https://www.youtube.com/watch?v=bWuwLSFmATI (https://www.youtube.com/watch?v=bWuwLSFmATI)

https://www.youtube.com/watch?v=OzV1GlDDlv8&feature=youtu.be (https://www.youtube.com/watch?v=OzV1GlDDlv8&feature=youtu.be)

Looks better than it did in the trailer :)

Oh my stars and garters....
Title: Re: Fallout 4
Post by: Goaty on 18 June, 2015, 11:57:20 AM
So it's biggest map than Fallout3?

http://www.gamesradar.com/fallout-4-so-expansive-even-its-creators-havent-seen-everything/ (http://www.gamesradar.com/fallout-4-so-expansive-even-its-creators-havent-seen-everything/)
Title: Re: Fallout 4
Post by: Keef Monkey on 18 June, 2015, 01:26:42 PM
Free copy of Fallout 3 bundled with Fallout 4 on XB1. Already own 3 and all the DLC but for anyone who didn't that's a hell of a lot of game for your money.
Title: Re: Fallout 4
Post by: shaolin_monkey on 18 June, 2015, 02:57:56 PM
The tees on Qwertee today are nice.  Have a look if you like Fallout 3!
Title: Re: Fallout 4
Post by: Link Prime on 18 June, 2015, 03:56:53 PM
Game are confirmed as the exclusive sellers of the Pip-Boy Special Edition (in UK / ROI).
They've also sent an update to me via email; pre-orders with a 20% deposit (for either the standard or Pip-Boy edition) will make you a member of the 'Fallout Club'.

A free Fallout Bobble-head is the best membership Perk.

http://www.game.co.uk/webapp/wcs/stores/servlet/HubArticleView?hubId=639265&articleId=639266&catalogId=10201&langId=44&storeId=10151
Title: Re: Fallout 4
Post by: Goaty on 26 June, 2015, 11:58:39 PM
Fab! Fallout 4 confirmed for no multiplayer!
Title: Re: Fallout 4
Post by: ThryllSeekyr on 28 June, 2015, 04:01:05 AM
Normally, I would be excited for this too, but was left kind of cold when I fired up Fall-Out Three -Las-Vegas and stopped playing after the first hour or so. Aside from the novel way of creating your avatar, the gameplay just seemed very sub standard and poorer graphics than what I expected. I'm not sure what you call it. But it's feeling that nearly every where I got him to walk, his feet didn't seem to be making contact with the ground. Which spoiled the immersion and I shot that ladies (The one who was training me!) dog by accident and couldn't move that part of the game forward without starting again.

Although, I may get back into the game sometime in the future and sometime before Fallout Four  has arrived. IT may be have been improved enough like most games that people haven't given up on like Elite-Dangerous and the latest Witcher game.

I love playing those, but with one of those I skipped their intermediate or all previous versions as both games now very payer-friendly.
Title: Re: Fallout 4
Post by: jacob g on 09 July, 2015, 07:37:59 PM
Damn, I was dissapointed by both Fallout 3 and Fallout: New Vegas. For me New Vegas was a little bit more enjoyable but still both this games ain't the Fallout I used to love. Yet I still hope Fallout 4 will be a good game, with better worldbuilding than last two games from franchise.
Title: Re: Fallout 4
Post by: Theblazeuk on 10 July, 2015, 09:30:07 AM
IDK New Vegas won me over with its (ultimately shallow) Cesar's Legion. A terrible yet disciplined army of slavers marching across the Wasteland was a nice change from Supermutants, the Enclave and generic raiders. Not all the threats need to come from the Old World.
Title: Re: Fallout 4
Post by: Professor Bear on 10 July, 2015, 01:17:04 PM
The worldbuilding is about the only thing that was good in New Vegas, which was a bit of a Jenga Tower of ideas compared to the much tighter Fallout 3 (or at least until the Broken Steel DLC was released and undermined the game's natural end point and narrative themes).
Title: Re: Fallout 4
Post by: Greg M. on 10 July, 2015, 01:33:13 PM
Quote from: Fitba McHurdygurdy on 10 July, 2015, 01:17:04 PM
The worldbuilding is about the only thing that was good in New Vegas, which was a bit of a Jenga Tower of ideas compared to the much tighter Fallout 3 (or at least until the Broken Steel DLC was released and undermined the game's natural end point and narrative themes).

I get what you mean about the thematic appropriateness of the original ending. That said, I feel it was kinda undermined by the fact you have a companion whose invulnerability to huge amounts of radiation has already been actively demonstrated as a plot point. It may be symbolically apt for the Lone Wanderer to sacrifice himself, but it doesn't make any logical sense to do so when you have either Fawkes or Charon around. For that reason, the DLC's option to get them on the case, or for you to survive anyway works - you've spent the whole game being tempted with the possibility of being part of the Brotherhood, it's good to actually get to play it out.
Title: Re: Fallout 4
Post by: Professor Bear on 10 July, 2015, 04:31:51 PM
You didn't have to sacrifice yourself, though, you always had the option to ask your follower to go into the reactor in your stead, it was just that doing so meant your character hadn't learned the value of sacrifice within the binary good-or-bad karma system of the game.
Title: Re: Fallout 4
Post by: Greg M. on 10 July, 2015, 05:14:27 PM
Pre-DLC, if you asked Fawkes to go in, he refused, and said it was your destiny (even though him doing so would have harmed no-one - he would've been fine, the radiation he trudged through for the GECK was far more severe.) Post-DLC, he admits you changed his destiny, so he should help you change yours. To me that, that seems to fit in perfectly with the game's idea of karma. So I don't think Broken Steel undermines the game's themes - it actually corrects a plot slip-up.
Title: Re: Fallout 4
Post by: Professor Bear on 10 July, 2015, 08:18:17 PM
I meant you could ask Lyons, who you're accompanying for the final leg.  You can't ask your regular followers to complete quests for you in the rest of the game (Fawkes getting the GECK is part of his side quest), so I don't see why that would change for the very end of it.

Don't get me wrong, it was nice to see how the wasteland panned out, but it made a nonsense of the main storyline and I'd rather you had to play out the DLC as a different character than the one whose story was done.
Title: Re: Fallout 4
Post by: Theblazeuk on 14 July, 2015, 02:22:22 PM
Didn't particularly bother me. Thought it was dumb to have to convince someone else to sacrifice themselves when I had someone who could survive it all along.
Title: Re: Fallout 4
Post by: Professor Bear on 14 July, 2015, 03:34:58 PM
There's no actual difference between getting a follower immune to radiation to go into Project Purity or getting Lyons to do it because you're still not doing it yourself.  By design this moment (the end of the game) is a binary choice for your character to make and it wouldn't be much of a resolution if you negotiated your way out.
Title: Re: Fallout 4
Post by: Theblazeuk on 14 July, 2015, 09:09:01 PM
There is no difference between getting someone else to die in your place or just having someone push a button to no ill effect - because ultimately, you have surrendered your agency by doing so? That is some Ayn Rand style philosophy man :) 
Title: Re: Fallout 4
Post by: Professor Bear on 14 July, 2015, 09:28:26 PM
You are required to make one of two prerequisite choices.
Title: Re: Fallout 4
Post by: Theblazeuk on 14 July, 2015, 09:50:10 PM
Conversely I am very happy to see more than binary choices. I talked a mutant-computer hybrid to death in the first one after all.
Title: Re: Fallout 4
Post by: Professor Bear on 14 July, 2015, 10:32:58 PM
They had multiple variations on each of the three endings possible for New Vegas, and they were all equally underwhelming - there was never the sense - as there was in Fallout 3 - that your journey had been leading to any of those resolutions.
Title: Re: Fallout 4
Post by: Theblazeuk on 15 July, 2015, 12:01:47 AM
I think the major flaw with New Vegas (bugs aside) was that Vegas never felt like a strong enough location to care about. Too few people made it into another ghost town, rather than the shining city of lights in the wasteland that it was supposed to be. I really didn't care who ran it in the end though I enjoyed mucking around in Nevada.
Title: Re: Fallout 4
Post by: Goaty on 04 August, 2015, 07:17:51 PM
Wow... Fallout 4 will be 400 hours!
Title: Re: Fallout 4
Post by: J.Smith on 04 August, 2015, 09:15:55 PM
Quote from: Goaty on 04 August, 2015, 07:17:51 PM
Wow... Fallout 4 will be 400 hours!

This is probably true of their other games though, surely? Or at least once all their expansions have been released on top of an already big base game. What I'll be more interested to hear about once it's been out for a while is just how good the content is overall because my experience with Bethesda's own games - Fallout 3 and some of the Elder Scrolls - is that they don't balance the size of their game worlds and the quality scattered throughout them very well at all. There's other problems I've had as well which has led to me losing interest every time but that, I think, is of most importance to get right, which I don't think they have done in the past. But they do keep a close eye on the modding community and, if they're sensible, then they probably know the things that Obsidian did far better in New Vegas than their own Fallout game, so I remain hopeful about this one, even if I won't be pre-ordering it or anything.

What I'll be far more interested in, especially now that they've similarly suggested that their game takes a huge amount of time to get through, is how gamers and journalists will react to the game in the wake of The Witcher 3, which has been praised endlessly for being as high quality a game as it is a stupidly big one, a sentiment I certainly side with from all I've played of it.
Title: Re: Fallout 4
Post by: Theblazeuk on 05 August, 2015, 01:53:24 PM
How can you put a time frame on an open world game with active spawns?

If you set off from one corner of the wasteland to the rest and kill everything in your path, there will still be something to kill when you get back to square one.
Title: Re: Fallout 4
Post by: Professor Bear on 05 August, 2015, 04:56:59 PM
It's hard to put a clock on how many game hours you'll get from something like this, as I missed a whole bunch of hours of game in my first playthrough of New Vegas, as I wandered into a town where a later part of the story took place and it just skipped the bits I'd missed.  Likewise, if you head due east after leaving Vault 101 in Fallout 3, you can find and open the hidden entrance to the vault where your dad is, skipping roughly half of the main game storyline (no Megaton, GNR, Museums, Monuments, or Rivet City quests).
This will ideally just be a big sandbox, as most fans will play through at least twice anyway, either to mop up trophies, to see what happens if you play as an utter scumbag or as a different gender, or just to try the game with dedicated character builds.
Title: Re: Fallout 4
Post by: Link Prime on 05 August, 2015, 05:04:58 PM
Quote from: Scolaighe Ó'Bear on 05 August, 2015, 04:56:59 PM
to see what happens if you play as an utter scumbag

One imagines this will be your first play-through.  ;)

The ability to ignore / skip huge portions of the game came in very handy for my 'Hardcore Mode' trophy hunt on New Vegas.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 01 September, 2015, 04:01:59 PM
The game is now available on Steam, but I won't sparing the money for this just yet.
Title: Re: Fallout 4
Post by: Professor Bear on 01 September, 2015, 04:50:50 PM
It's only available to pre-order.
Title: Re: Fallout 4
Post by: Greg M. on 01 September, 2015, 05:04:24 PM
Still 69* days till release. Not that I'm counting.

*69, dude!
Title: Re: Fallout 4
Post by: Goaty on 01 September, 2015, 05:07:11 PM
That your age?
Title: Re: Fallout 4
Post by: Greg M. on 01 September, 2015, 05:09:15 PM
Quote from: Goaty on 01 September, 2015, 05:07:11 PM
That your age?

Feels like it some days.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 18 September, 2015, 03:07:04 AM
Pre-Purchased
Title: Re: Fallout 4
Post by: Grugz on 30 September, 2015, 12:05:00 AM
Finally! i'll be able to get this thanks to my wonderful wife! even if I can only  play it at Christmas . the dogs been made to be un killable but I wont be using him that much as my real dog goes nuts at dogs cats horses etc on the telly even virtual ones . I also read that power armour will be customizable? and you can build your own community? I am so  looking forward to this now!
Title: Re: Fallout 4
Post by: Goaty on 25 October, 2015, 08:27:36 PM
Not long to waste your life over it...
Title: Re: Fallout 4
Post by: Link Prime on 27 October, 2015, 06:48:52 PM
Trophy list has been revealed; http://www.gamespot.com/articles/fallout-4-trophiesachievements-revealed-see-them-a/1100-6431743/

Seems remarkably straightforward, but we'll see.

Anticipation is high, just received an email from Game stating that they'll be taking payment next Monday.

I've a bit of time to take off work this year still, might go for the 3rd week in November instead of keeping it all for December.
Title: Re: Fallout 4
Post by: Grugz on 01 November, 2015, 09:04:43 PM
ordered !
I'm liking the fact that you can build your own base and even full settlement...and I'm really hoping you can continue pootling about when the main quest is done which was something I felt was missing from "new vegas" especially after fallout 3 proved we wanted that otion with the broken steel dlc.
  It seems you can customise armour weapons etc to your hearts content! so I doubt i'll have a  nights sleep for many moons considering I've got witcher 3 and battlefront to look forward to.
Title: Re: Fallout 4
Post by: Goaty on 02 November, 2015, 08:00:46 PM
Just saw a biggest billboard for Fallout 4 :)
Title: Re: Fallout 4
Post by: Goaty on 03 November, 2015, 12:56:12 PM
Hope the game would work on normal PC laptop...?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 03 November, 2015, 01:43:16 PM
Depends on the minimum specs of the game and how much you want to get out of it.
Title: Re: Fallout 4
Post by: Keef Monkey on 04 November, 2015, 11:02:52 AM
PC specs - http://www.gamespot.com/articles/fallout-4-pc-minimum-and-recommended-pc-specs-conf/1100-6431267/ (http://www.gamespot.com/articles/fallout-4-pc-minimum-and-recommended-pc-specs-conf/1100-6431267/)
Title: Re: Fallout 4
Post by: Satanist on 05 November, 2015, 09:43:52 AM
Pip-boy app is up for phones and its great...

https://play.google.com/store/apps/details?id=com.bethsoft.falloutcompanionapp

Theres a wee mini-game and its Missile Command

This is gonna be GREAT!
Title: Re: Fallout 4
Post by: ThryllSeekyr on 06 November, 2015, 09:47:23 PM
Three days.....

Title: Re: Fallout 4
Post by: NapalmKev on 07 November, 2015, 07:28:36 AM
It's on display in my local 'Game' shop. I asked if it was on sale already and was told " no, we've put them there to tease people". The Bastards!

Cheers
Title: Re: Fallout 4
Post by: ThryllSeekyr on 07 November, 2015, 11:39:44 AM
It's ready to be preloaded from Steam. Not sure how long it's ben this way. Right now, I don't have the hard drive space to do this.

I'm thinking about Blood Bowl Two. I was going to finish the single player campainge before uninstalling that or I could wait for another video to be uploaded to You-Tube before I can delete those to make even more space.

The game is about 27,760 MB and right now I have about 5000....

Looking through my folders now for more unwanted stuff....
Title: Re: Fallout 4
Post by: ThryllSeekyr on 07 November, 2015, 01:01:23 PM
I cleared some space after getting rid of Sims Four and it's not so bad when you can upload your creations to a cloud server almost instanteously.


Fallout Four here I come.....
Title: Re: Fallout 4
Post by: auxlen on 07 November, 2015, 04:40:05 PM
I love fallout and Oblivion...but can i be controversial here and say I know I'll play it and love it but I'm expecting it to be overall 'meh.'
Skyrim was great up to a point but it still felt like a prettier oblivion at its core. and those horrible opening set ups that you cant skip.
when fallout 3 came out my computer couldn't handle it and kept crashing during the time in the vault. i must sat through that 20 times and it drove me BANANAS.
Title: Re: Fallout 4
Post by: Professor Bear on 07 November, 2015, 05:39:46 PM
I suspect the story on this one will be more thematically "together" than New Vegas or Skyrim - which often felt like playing through expansion packs/mods.
Title: Re: Fallout 4
Post by: Grugz on 07 November, 2015, 07:20:23 PM
someone do a minions mod!
Title: Re: Fallout 4
Post by: Minkyboy on 07 November, 2015, 07:28:12 PM
Stoked for this, first game I've ever pre-ordered.
Launches on the wife's birthday though.  :|

Holding on for black Friday or cyber Monday to get a new graphics card.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 07 November, 2015, 10:16:10 PM
Because, I turned my computer off last night after it froze on me.....

And switched it on just few hours ago, the game is now 23% pre-loaded from Steam[.

Title: Re: Fallout 4
Post by: ThryllSeekyr on 08 November, 2015, 12:06:54 AM
Now at 60% pre-loaded...and don't know if I should have waited until the 9th, because it wouldn't have made much difference otherwise.

I suspect this will be done, by just after noon. Going be the time and just 7 pat 10 in the morning where I am right now.

Title: Re: Fallout 4
Post by: ThryllSeekyr on 08 November, 2015, 04:48:25 AM
I probably finished it's preload right on time. Not sure though, because I wasn't there.

BTW, I was off by one day on it's Steam release, and I could be playing this game in about 33 hours time.... (Tomrrow!)

Title: Re: Fallout 4
Post by: ThryllSeekyr on 09 November, 2015, 01:18:25 PM
Now ready to play, but it looks like it's going to take few days to launch....(http://forums.2000adonline.com/Smileys/default/rolleyes.gif)
Title: Re: Fallout 4
Post by: NapalmKev on 09 November, 2015, 01:37:41 PM
Quote from: ThryllSeekyr on 09 November, 2015, 01:18:25 PM
Now ready to play, but it looks like it's going to take few days to launch....(http://forums.2000adonline.com/Smileys/default/rolleyes.gif)


It's out tomorrow. One of the guys at work is already playing, his pre-order arrived Friday.

Cheers
Title: Re: Fallout 4
Post by: ThryllSeekyr on 09 November, 2015, 02:57:08 PM
Reinstalling all over and I had to remove Dota Two which I had been enjoying out it's pure simplicity because I was some Gigs of HD space I need to do this.

Never mind, it's now stuck on 62% since it's been reinstalling for the last 20 minutes (At a guess...It feel like that amount of time!) and don't know wether to go to bed now or wait it out, so I can at least restart the launch again.....

Who knows, what if the pre-installation had anything to do with the bad-installation?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 09 November, 2015, 07:34:27 PM
I went straight to bed after my last comment here and now the game is ready about this much time later....
Title: Re: Fallout 4
Post by: Banners on 09 November, 2015, 07:54:24 PM
Isn't it generally accepted that you wait until a few patches for Bethesda games, so you don't get stuck in a lift for example (http://www.theverge.com/2015/11/9/9696186/fallout-4-bugs)?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 09 November, 2015, 09:33:30 PM
The game has crashed on me twice, and the second time the mouse played up sop badly I while the game window wouldn't activate.

I think there was conflict with Shadowplay, so I might be able to record my game.

Because, I can't even get Shadowlay to start properly right now..
Title: Re: Fallout 4
Post by: ThryllSeekyr on 10 November, 2015, 03:12:36 AM
Here's some videos, not in the right order.

First and last one are still uploading and don't worry, there is naked chat room girls or talk of talk orf tight foreskins in these ones.

Fallout Four - Almost Started (https://www.youtube.com/watch?v=8LtxOdvIy7c)

Fallout Four -More of the Same (https://www.youtube.com/watch?v=rFkm_fD4f2w)

Title: Re: Fallout 4
Post by: Chris Tresson on 10 November, 2015, 08:06:28 AM
I got it after I finished work yesterday :D. Put the disc in and it didn't recognise it as a game, haha... Quick wipe of the disc with a cloth and it was sorted.

I'm about 4 hours in and loving it. Xbox One version came with a free download of Fallout 3, too, so I'll probably play through that again once 4 is complete! :)
Title: Re: Fallout 4
Post by: Grugz on 10 November, 2015, 04:43:12 PM
preordered mine but it hasn't shown up yet! (not that I can play it before chrimbo ),but,c'mon game where be it?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 10 November, 2015, 04:49:54 PM
I was very disappointed with the game [spoiler]before getting the man put into carbon freezing in the nuclear shelter and then everything improves, especially when you get him outside. Then I discovered what Q does when he's alone in the wilderness (Things really got cool once I mastered it!) and the dog as hisbest friend is a great idea, but he does get in the way at times. Kind of like that bodyguard lady from Skyrim/ Yet, he's extra pair of eyes (Low-Light-Vision!) and adds his acute hearing (Naturally!) and efficient killer of R.O.U.S.'s

(http://4.bp.blogspot.com/_4yVbyDGtAMc/TU8aes2HAAI/AAAAAAAAAAQ/N6ts-WlJ9yQ/s1600/giant+rat.jpg)

[spoiler]Obviously a The-Princess-Bride reference....

Buttercup: Westley, what about the R.O.U.S.'s?

Westley: Rodents Of Unusual Size? I don't think they exist.

[Immediately, an R.O.U.S. attacks him]


Plus the name Buttercup (Remember the The-Princess-Bride above!) means something if you read all the signs early on![/spoiler]

If I didn't like this game early yesterday morning, I now stand corrected.
Title: Re: Fallout 4
Post by: auxlen on 10 November, 2015, 05:02:03 PM
I look forward to joining you playing when the Christmas 2016 sale comes along.
Title: Re: Fallout 4
Post by: Modern Panther on 10 November, 2015, 05:34:25 PM
Goddammit amazon, where's my delivery?
Title: Re: Fallout 4
Post by: Professor Bear on 10 November, 2015, 06:09:03 PM
It's... okay.  It's moved on from being "Oblivion with guns" to being "Skyrim with guns" and a lot has changed and some of it is good - but a lot of it is just annoying.
Only a few hours in and I find all the bells and whistles to be nice additions, but the level-up system seems a poor hybrid of the ones from the last two Fallouts and Skyrim's "perk tree" approach, as well as severely limiting the potential character builds.  Likewise the expanded workshops and cookery options are great, but the array of options just makes the process seem really cluttered compared to Skyrim's near-similar but considerably simpler and more intuitive crafting mechanics.  The new Pip-Boy sucks, with extra options plastered along the bottom of the screen (outside the Pip-Boy screen) ruining the immersion and presentation, as well as extra sub-menus that I keep forgetting exist, and extra damage/armor ratings just like those awful DAM/DPS stats from New Vegas.  I really, really don't like the new interaction method with NPCs, as dialogue now slows interactions down to an unbearable crawl compared to the skippable text of the previous games.

Zero graphics glitches so far, though, and it's still Fallout, so I'll be dedicating an indecent portion of time to it.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 11 November, 2015, 12:28:01 AM
Quote from: Scolaighe Ó'Bear on 10 November, 2015, 06:09:03 PM
It's... okay.  It's moved on from being "Oblivion with guns" to being "Skyrim with guns" and a lot has changed and some of it is good - but a lot of it is just annoying.

Only a few hours in and I find all the bells and whistles to be nice additions, but the level-up system seems a poor hybrid of the ones from the last two Fallouts and Skyrim's "perk tree" approach, as well as severely limiting the potential character builds.  Likewise the expanded workshops and cookery options are great, but the array of options just makes the process seem really cluttered compared to Skyrim's near-similar but considerably simpler and more intuitive crafting mechanics.  The new Pip-Boy sucks, with extra options plastered along the bottom of the screen (outside the Pip-Boy screen) ruining the immersion and presentation, as well as extra sub-menus that I keep forgetting exist, and extra damage/armor ratings just like those awful DAM/DPS stats from New Vegas.  I really, really don't like the new interaction method with NPCs, as dialogue now slows interactions down to an unbearable crawl compared to the skippable text of the previous games.

Zero graphics glitches so far, though, and it's still Fallout, so I'll be dedicating an indecent portion of time to it.

It's moved on from being "Oblivion with guns" to being "Skyrim with guns"

Well put...couldn't have said it better myself and I now know it was a bit of a tease when the game start out being more gimped than it should have been and seeing as I only played the very beginning of FO - New Vegas from point where the girl working at the bar or tavern teaching the man how to shoot and then send me on short mission where I accidently shoot the dog. Which invalidates it and then the game bugged out on me. I also thought it seemed so gimped, like he was badly animated and his feet would sometimes walk not always touch the ground while walking or running.

Concerning the transition in playing style, the full effects of brand new game......after exiting the Cryo-Pod and  the shelter itself, he almost seems like Super-Man under the effects of Earth's sun.

About the Pip-Boy... I really don't know what I'm missing if parts of it have been nerfed in this game. Aside from that I have found it easier to operate than the one from previous the game. I'm quite liking that and the forgotten tunes it can play and the old radios you can activate when fining them. I'm very much into the retro 1950 style future. It adds charm to the scenery that looks more desolate than Skyrim and much warmer.

I like it that he has a descent jumping ability. There is nothing like almost performing a Salmon-Leap while attacking.

I'm also loving that he has descent place to return to and stash all his treasures. I do hope I find all the food I shoved into the refrigerator inside the underground nuclear shelter next time I play.

A little bothered by the random interactions with the dog like Stay and Go or Follow. Sometimes it seems to be relevant to the situation, and he saved my ass a lot as well.

My only other problem is there are still using invisable walls and without coming up with a  super reason for it. At least ...like restrictive pathing up against just hitting nothing at all and being told I can't go that way. It really breaks the immersion when this happens and spoils a game that could possibly have unlimited access to everywhere for miles.

Comparing this game to one of the latest Saints row games where your hero/heroine find them selves trapped in a computer simulated reality (As if this isn't always the case when playing these games....) by a advanced race of aliens (Who look a little too brutally stupid to seem that smart.) After starting out even smaller and very gimped 1950's clichéd reality. I was comparing both games and this one in a lot other ways still bears Bestheda's trade mark style of not being quite as games such GTA or M.E. - Shadow of Mordor. I also notice that Skyrim has similar hallmarks  and with good reason and not as nice looking as ESO.

Anyway, I think with their hi-powered imaginations. Why couldn't they come up some reason for invisable walls. Concerning the oddness of the place....

There was another thing to able missing character interaction with opening doors and picking leaves, fruit, animal meat, (The Rad-Roach meat is so gross looking. I might have barfed if not for good stomach in me.) and their hides.   I thought this rather lazy of the developers and then noticed that this only restricted to doors. He does have a animation for using workstations that are right out of Skyrim and that isn't such a bad thing.

A short movie of picking flowers/skinning animals was something I recall from Red-Dead-Redemption and it didn't take up so much time that I ever found it annoying. He would always crouch down closer to the ground before getting a floral sample and the blood would always fly and hit the invisable camera lens for full effect while releaving his kill of it's skin and meat.

This problem don't seem o obvious once the game picks up...like it did.

Only other problem was that I couldn't wait for the freed up H.D. space and just played this for a few hours earlier this morning before light without it and aside from full-filling two achievements that will never happen again. I was too engrossed in this world to really care. 
Title: Re: Fallout 4
Post by: ThryllSeekyr on 11 November, 2015, 01:33:43 AM
I accidently opened the console in game, and don't know how to close it.

Any help here?

I tried Google Searching for a answer, and the engine his my request confused with the other gaming machines. Will keep trying and I hope crack it.

Also, lock-picking is either broken in this game or just not the same. They don't show what is happening, like he is blind and I keep wasting bobby-pins. Unless this has something to do with how points I gave to that perk.

Title: Re: Fallout 4
Post by: ThryllSeekyr on 11 November, 2015, 01:42:44 AM
Fixed, and if you wan to know how to switch it on or off, it's the Tild key (The one to the left of the Numerical-One key!0 or the Apostrophy key.

Now, How do I locate a lost dog? He disappeared during Bloat-Fly raid.
Title: Re: Fallout 4
Post by: shaolin_monkey on 11 November, 2015, 07:53:21 AM
Well, what little I played last night (about 4 hours) I found thoroughly enjoyable!  Has anyone else experienced the joy of watching a radstorm crossing the plains towards you? Quite exhilarating! 

Weather FTW!!
Title: Re: Fallout 4
Post by: Goaty on 11 November, 2015, 09:24:32 AM
I bought it last night on Steam, after download it, can't play it, for while, then changes it to Windows 8, (I am on Windows 10) it work, stupid software!

And what a opening! so smooth and beautiful then into vault, and when I was out the vault, bedtime, so away for 5 days so no play for 5 days boo!

Great start I think so far.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 11 November, 2015, 11:45:36 AM
Quote from: shaolin_monkey on 11 November, 2015, 07:53:21 AM
Well, what little I played last night (about 4 hours) I found thoroughly enjoyable!  Has anyone else experienced the joy of watching a radstorm crossing the plains towards you? Quite exhilarating! 

Weather FTW!!

No I haven't... but I have seen something like this in the Mad-Max game. 
Title: Re: Fallout 4
Post by: Satanist on 11 November, 2015, 01:26:09 PM
Spent to much time playing the wee retro game in the vault last night  :-[

Will do some proper exploring tonight.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 11 November, 2015, 07:57:41 PM
I assume a few people have found the suit near the base with the radar dish?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 12 November, 2015, 06:36:00 AM
The last video I made (There is another one that is 70 + % on it's way!) and I did get far  here (https://www.youtube.com/watch?v=PoVL5Xl5FrM) either.

Still I have spent 41 hours on record (As it says in my Steam profile!) paly this yesterday and good those four videos I made are only recording I did of this game. I just couldn't stand waiting any longer.

Just doing first mission given to me by the people from the city who strange twist of fate moved back to my character's (Orome) old neighbourhood. I thought that was weird, leaving a mostly intact town (Just over the river!) behind. This neighbourhood looks just as fucked up.

Right now, I have the robot for a companion (Because the dog will stupidly bark at me in reply during one of my stealth missions and I know the robots talks a lot as well, but that thing really kicks butt and if I'm not careful, it does everything for me in a fight!) and I'm doing the first mission Sturges sent me one after we had settled back in Orome's old hood.

Was just travelling aimless to the east, when I realised I had taken a more southern route and see that I 'm now closer to Diamond City.  Not nearly halfway thee yet, though. Aside from a travelling female hobo  and her mutant cow. Some strife at a diner, a home invasion and another building that was computer locked and other wise abandoned. There is some trouble, some raiders at a robotics warehouse or factory on the outskirts of what I first though was Diamond City (Until I looked at my map!) and have stopped here to clear it out.

I have also found the robot-armour suit, I hinted at earlier and after taking it for a swim in a quarry filled with water, I drown, because that things only walks and then it runs of  power.

I just want to know if anybody has found the same suit and if the left leg of it is supposed to be missing it's armour covering. Just checking if I didn't accidently strip it and sell it or store it some whee.

I have stuff, stored at a few locations now, because I just couldn't carry it anymore. I did try store all the food stuff and other animal/mutant in the fridge in the and complete sets and partial articles of clothing in the chest of drawers in the in what pass's for a single bed room and  all the magazines, holo-games, other miscellaneous in the a filing cabinent in the underground shelter as well. The suit is stuck down there as well. I can only evacuate from it after it as run out of power and now don't know how to prep it for use again. Despite having numerous fusion cores, I just can't get the right inaction here. So I left it there.


Title: Re: Fallout 4
Post by: GordonR on 13 November, 2015, 08:17:08 PM
http://venturebeat.com/2015/11/13/pornhubs-traffic-dipped-significantly-the-day-fallout-4-came-out/ (http://venturebeat.com/2015/11/13/pornhubs-traffic-dipped-significantly-the-day-fallout-4-came-out/)
Title: Re: Fallout 4
Post by: The Enigmatic Dr X on 13 November, 2015, 09:18:03 PM
Quote from: Banners on 09 November, 2015, 07:54:24 PM
Isn't it generally accepted that you wait until a few patches for Bethesda games, so you don't get stuck in a lift for example (http://www.theverge.com/2015/11/9/9696186/fallout-4-bugs)?

I thought so. And I am grateful to the army of beta-testers working on Fallout 4 for me at this moment.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 14 November, 2015, 02:08:45 AM
Went after controlling Lexington[ and knocked over the guy wearing composite power armour with two Molotov-cocktails after some shooting. Which I took off of him and then found I need the suit to equip these  and the big gun he was using. Thinking, why I couldn't wear whatever he was wearing and was quite sure I don' think he was wearing a power-suit. It just looked like heavier armour.

Then I found out a little later as I got further into that town, that the V.A.T.S. system works for bare-fisted fighting as well as hand-weapons that don't go bang. Like the nice machete I found. It's not as effective, and might require some relevant perks to beef this ability up.

I like to see dual wielding of guns, blunt and blade weapons, or mixture of both. Because despite the gritty realism of how fighting could be to the unwary and even a season street or ring fighter, war veteran, practicing dualist. It's almost painfully awkward as I try to line my self up with the crazed ghoul (Multiple versions of....) or raider to hit them squarely using the Left-Alt key.

I had numerous problems working out the keys for myself, while accidently throwing M.C.'s or grenades at point-blank targets while I merely just wanted to hit them at close range. For a while, I had shied away from throwing explosives.

Then I cottoned onto the idea of luring this small dinosaur thing called Death-Claw, towards the blue car on the streets of Concord and shooting at the cars enough times before running to the entrance to the sewer tunnel nearby and avoiding the explosion while it took some considerable damage, but not enough. Then I was luring to towards the doorstep of the blue coloured building to take V.A.T.S. assisted shots at it's underbelly and then shooting at a bottle-cap bomb I dropped underneath it while keeping my distance. Yet, it still remained upright and moving while breathing and I tried to do the same with a frag-mine, but to no avail and  thought I was about to kill the thing after whittling it's H.P. down in a repetitive game of luring it through a alley way on the other side of the street and then running back inside the blue building with the veranda out the front. The dog I had ordered to go up stairs and stay in one of the rooms (I knew it was up there from it's panting...) and then thinking if there was away I could get the dog to do the baiting, while the Vault-Dweller (Me!) waits inside to shoot at it. Only because the dog would stupidly attack the thing until it's incapacitated (I don't think it ever gets killed!). I guess that is what a loyal dog would do. The beast, (The other beast!) is eventually shot but some sniper unknown to me. I'm pretty that only other guy was the Minute-Man holed up in the second or third floor front balcony of the museum at the other end of the street. That laser-Rifile he uses packs a mean punch. It leaves smoking piles or reddish slag when it hit the pavement and could be fired that rapidly for overheating.

Anyway, playing hit and run with this major mutation, minor dinosaur, got me to thinking
(As usual!)  how much of this game also got me to thinking about Slaine. Not that I find it as infringement, because it's more of a long shot.

Fighting a giant lizard like aberration that reminds me of the T-Rex Slaine and the dog is bit like more feral version of Ukko. You'd only have to teach it to speak in what English the dwarf used, read n write, how to drink ale and it's the same dude. Yet, covered in fur and on four legs.  While fighting the other abomination, I began to wonder if it might hand me the expanding toad to throw at it like a treat.

There was some vile oversized bug lurking in the sewers underneath and even though it wasn't nearly as tough as the super-reptile. It might have been from the tomb of greater Cyth-God and only it's confined surroundings and it's expert use of it, makes any more intimidating.

The vault, kind of like that tome (New-Grange!) the druid Cathbad left young Slaine for three days and nights until the first rays of dawn strike him in the face and bring him out of dream like state while communing with the other dead occupants.

I know there are obvious differences here, but also some startling similarities....

The skeletons that had been also been shackled up in that tomb could be analoge to other frozen occupants that didn't thus far make it. Of course there is chance they might still be saved, but it seems very unlikely. So, I think they are as good as dead.

The blinding light after he made it to the door where the elevator room is. Much like the sunlight spoken of in Slaine . It certainly felt that way.

If the Druids, were anything like the technicians, then the Arch-Druid is the two-faced son of bastard who [spoiler]shot his wife before taking his son.[/spoiler]

Maybe his son is Slaine, because that sounds so much like Shaun. (To me , it does!) and the hero is really Roth-Belly-Shaker (So, I should made him fat, but really tried to make him look sort of like me and with the same scars, I have on my own face. I have acne scar real close to my chin, and it just won't heal and white patches skin on my covering my temples. You wouldn't notice them, unless you saw them under extreme light!)

The power-suit is as close as I could see to becoming warped and why it's kind of rare. They need a fusion-core to enable them. So, that's sort of tapping earth-power to get warped, I say.

Theo, array of electric towers that now only provide power to nuclear power stations, or maybe that's the other way around. Souring the land just like those weird stones did and causing the living to become aberrations, and the dead to rise as the half-dead ghouls.

You can even kit up your Vault-Dweller to look like post-apocalypse barbarian. By equipping him with a harness and nothing else. I did this for a few moments while fighting off R.O.U.S.'s at the Red-Rocket servo. Before I restored his dignity and put him back in the blue-overalls. That remind me so much of what Judge Dredd wears.

Then, what if the oversized arsenal of guns he carries, are just a large pistol revolver, that shoots that many kinds of ammo and a very thick set motorcycle would also come in handy.

What if you could use perks to create your favourite 2000AD character along with the right
odds and ends to have them looking just like them plus the way the world seems like it could be Cursed-Earth/Future-Milton-Keynes/Termight/Sourland overlapping with each other. The perks would only complete them by giving similar abilities and powers.


Title: Re: Fallout 4
Post by: ThryllSeekyr on 15 November, 2015, 08:46:40 AM
I found a sweet roll...is this a first in this game?

Be wary of the rainbow colour liquid on the floor before draw your gun.

Title: Re: Fallout 4
Post by: ThryllSeekyr on 15 November, 2015, 08:34:22 PM
Got the suit working again, but don't really like using it.

Wasn't it disappointing when that tiny flying saucer didn't work.
Title: Re: Fallout 4
Post by: Goaty on 18 November, 2015, 09:38:35 AM
Back to game after 5 days break, I was out of Vault 111 last time I played. So 3 hours later, enjoy the game. found two power armour suits (both got no right leg!!), Fat Boy (thanks to Dogmeat!) and mini nuke. Not bad for starter!

I do do do hate Super Mutants!
Title: Re: Fallout 4
Post by: ThryllSeekyr on 18 November, 2015, 09:59:06 AM
I found Big-Boy (Must be a twin!) while the dog was back home.  Not sure where Codsworth was, but I had to throw two to three Molotov-Cocktails at some raider wearing power-armour (As apposed to the larger suit, otherwise can't really explain the difference between the two and this is what confused me when I stripped him could use the armour without a suit????) somewhere in ??????

 
Title: Re: Fallout 4
Post by: ThryllSeekyr on 18 November, 2015, 10:28:50 AM
Beware these are spoilers!

Lost in (Space) the Subway (https://www.youtube.com/watch?v=DLWq9UkGRKU)

Welcome to the Halls of Justice (https://www.youtube.com/watch?v=aS2efFdjOrg)

Title: Re: Fallout 4
Post by: Goaty on 18 November, 2015, 10:28:52 PM
LEGO...

(https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xlt1/v/t1.0-9/12219567_1145583155472325_9134276708434234355_n.jpg?oh=39ce6cc99c21fa4b61aebfe7f4de1d8d&oe=56AE07F4)
Title: Re: Fallout 4
Post by: Devons Daddy on 19 November, 2015, 01:19:06 AM
FALLOUT 4
based on everything i have read, my eldest son will be receiving this for Christmas,
Xbox1 version,

looks a little above my console skills and certainly will never complete it appears, it was not on his AAA list, but I have never been led astray by the hive mind,
he can have it as a bonus, SO I CAN DIP INTO IT :)
Title: Re: Fallout 4
Post by: Goaty on 19 November, 2015, 11:06:39 AM
Last night I found dog helmet and armour for Dogmeat.
Title: Re: Fallout 4
Post by: Professor Bear on 19 November, 2015, 11:09:01 AM
The settlement building element is like a post-apocalyptic Minecraft, and I have spent a stupid amount of time building Sanctuary Hills into a highly-populated market town with high-rise buildings built from scratch that can be seen for miles - especially with the lights on at night.
Eventually I was only venturing into the wasteland to find materials to build new housing and resources, and to level up so I could unlock stores in the build menu.  You don't even have to get into any fights to level up if you stay well-rested - you get plenty of XP for building or upgrading things, and you can even have your settlers scavenge for materials for you.

A couple of initial niggles have become less important within the overall gaming experience and I'm absolutely loving this, now.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 19 November, 2015, 11:30:23 AM
How many hours have you spent playing this.

I' must be about 50 hours in and still on my way to Diamond City following Doctor Good-Feels after altering it's programing.

Title: Re: Fallout 4
Post by: James Stacey on 19 November, 2015, 01:22:16 PM
Ive got a friend who still hasn't been to Diamond City after 40 odd hours of playing. I went there quite quickly, am I alone in this. (its totally worth it to run the Diamond City Radio quest so the DJ is less massively annoying)
Title: Re: Fallout 4
Post by: Satanist on 19 November, 2015, 03:50:09 PM
Quote from: James Stacey on 19 November, 2015, 01:22:16 PM
Ive got a friend who still hasn't been to Diamond City after 40 odd hours of playing. I went there quite quickly, am I alone in this. (its totally worth it to run the Diamond City Radio quest so the DJ is less massively annoying)

After 21 hours that's where I am and I just picked up that quest last night.

I also scrapped my flare gun by accident which there's apparently only one of in the entire game :(
Title: Re: Fallout 4
Post by: ThryllSeekyr on 19 November, 2015, 09:02:59 PM
I have the laser now and only used the thing repeatably around Waldon Pond while trying to take out a giant bug and it's brood or swarm and swapped it for my regular armament until find I out exactly how scarce fuel cells are.

Didn't remember how lethal it was since I found fighting on the intersection out side the museum of Concord after the Minute-Man on the balcony left a few reminders.

AS I approached some lone raider or probably another guy like camped out on the remains of abandoned building somewhere near some railroad tracks on my way to Lextington.

It wasn't until He got and turned around at my approached that immediately shot him at point blank range. He glowed red, then orange with flames before the transition to pile of smoking red tinged dust.



Title: Re: Fallout 4
Post by: Link Prime on 21 November, 2015, 11:21:59 AM
40 ish hours in, and loving every second of it.
I've just finished the first Valentine quest, and kinda don't want to go any further on the main storyline just yet- this game has to be savoured.

On a negative note; I've ignored my partner, ignored my friends and given up exercise!
Jeebus, I've even ignored this forum!
Title: Re: Fallout 4
Post by: ThryllSeekyr on 24 November, 2015, 02:52:07 PM
Quote from: ThryllSeekyr on 19 November, 2015, 11:30:23 AM
How many hours have you spent playing this.

I' must be about 50 hours in and still on my way to Diamond City following Doctor Good-Feels after altering it's programing.

Good-Feels Scares the F%#K Out of me (https://www.youtube.com/watch?v=LYgconOI-ug)

Dr-Good-Feels Spouts the Worst Hippy Speak (https://www.youtube.com/watch?v=Ay5LJ4aL94E)

You all gotta try that!
Title: Re: Fallout 4
Post by: Professor Bear on 24 November, 2015, 04:04:40 PM
Finished the main questline in a manner that I presumed to be consistent with my character and their motivations.  It all went a bit [spoiler]Masters of Time[/spoiler] and ended on a bummer, and afterwards I stored most of my shit, parked the power armor in a shed and then went a-wandering like him off Kung Fu without even realising I was playing as if the character had PTSD - I think it only twigged when I found myself building a twenty feet fucking high concrete wall around my main settlement to keep everyone safe (use the concrete shack floor blocks and stack them on top of each other).

I do wish they'd stop spouting that "war never changes" shit, as it's essentially meaningless now - especially so in this outing.  Apart from that, beautiful game.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 24 November, 2015, 10:59:01 PM
I noticed in somebodies else's video that building anything more than one wall or block high doesn't look natural because  there is always a slight gap when building anything vertically.

Still True or has this been patched?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 26 November, 2015, 09:15:57 PM
Can anybody tell me who Dr Good-Feels (The name has to be a reference to a song by Motley-Crue, but around the wrong way.....) sound like.

Who his voice actually is.....

Just a hint......I thought he sounded like E.T. the Extra-Terrestrial, but seeing a police van parked outside the railway station on my way home, jogged my memory again when I was star-gazing the that night.

Another hint.....it broke out from a van carrying four others of it's kind!
Title: Re: Fallout 4
Post by: James Stacey on 27 November, 2015, 09:43:21 AM
Input Stephanie
Title: Re: Fallout 4
Post by: ThryllSeekyr on 27 November, 2015, 01:35:35 PM
Unless your talking about the female half of Good Game, I'm not sure what or who you mean.

Is a certain film about a certain robot before your time, or you just pretending?

Watch my videos with Dr-Good-Feels in the title and then Google any slap-stick film about a experimental robot that isn't set in quite the same post-apocalypse landscape, yet still some where in America

Strangely, just like Chappie there is some Indian programmer/creator in this one. Who wasn't the same guy from Slum-Dog-Millionaire. Also starring a man who was in the Coccoon film and a girl who was in some other film about using Chimpanzee's as test pilots and other experiments dangerous to their health and their dangerous intent to save them That guy who was in the Ferris Bueller film, but not his friend who father owned the car. Neither of them were in this film, but the other three people mentioned first.

First to guess this one correctly gets my spare copy of Ace Trucking - Volumes 1 & 2 or D.R. & Quinch (Either one , but not both!)  I may need you help with P & H though. If I can reverse those charges or if you think it's worth that amount.

Another hint????

He was last one made!

BTW if I ever find out if Stephanie is the robot's real name. You may need to prove with actual footage from that film.
Title: Re: Fallout 4
Post by: James Stacey on 27 November, 2015, 01:39:28 PM
https://www.youtube.com/watch?v=Pj-qBUWOYfE
Title: Re: Fallout 4
Post by: I, Cosh on 27 November, 2015, 01:46:40 PM
Quote from: ThryllSeekyr on 26 November, 2015, 09:15:57 PM
Can anybody tell me who Dr Good-Feels (The name has to be a reference to a song by Motley-Crue, but around the wrong way.....) sound like.
Alternatively, could be these guys (https://www.youtube.com/watch?v=A3gVzE2YxWw).
Title: Re: Fallout 4
Post by: ThryllSeekyr on 27 November, 2015, 01:52:22 PM
Okay Kevin Stacey, close enough, but you were first. Even if I really wanted the name of the robot or it's title or the name of the film.

Anyway, which one do you want or can you think of something else from the online shop that you think you may like.

It can't be a rare, autographed, special-limited-Edition.

Although, I do have a few spare Slaine's. Except for Grail-War and Lord of the Beasts. I also have extra copy of the earlier edition  Warriors Dawn with the terrible cover on it. I got it second hand with something else and it's a little dog-eared and worn, but still readable.

I think, I also have a spare copy of Dredd - Origins and Judge Death  - Dairy of a Super-Fiend.

That's all I'm willing to part with in my collection.

Just read what I listed as not-available carefully before choosing and Pick only one book. I'm not made of them, you-know. I can only send it to you. Once I get payed next week from Monday.

K!
Title: Re: Fallout 4
Post by: ThryllSeekyr on 27 November, 2015, 11:06:55 PM
Quote from: ThryllSeekyr on 27 November, 2015, 01:52:22 PM
Okay Kevin Stacey, close enough, but you were first. Even if I really wanted the name of the robot or it's title or the name of the film.

Anyway, which one do you want or can you think of something else from the online shop that you think you may like.

It can't be a rare, autographed, special-limited-Edition.

Although, I do have a few spare Slaine's. Except for Grail-War and Lord of the Beasts. I also have extra copy of the earlier edition  Warriors Dawn with the terrible cover on it. I got it second hand with something else and it's a little dog-eared and worn, but still readable.

I think, I also have a spare copy of Dredd - Origins and Judge Death  - Dairy of a Super-Fiend.

That's all I'm willing to part with in my collection.

Just read what I listed as not-available carefully before choosing and Pick only one book. I'm not made of them, you-know. I can only send it to you. Once I get payed next week from Monday.

K!

Sorry, Mate, I thought your name was Kevin, not James. I was rushing when I wrote that.
Title: Re: Fallout 4
Post by: Link Prime on 30 November, 2015, 11:14:39 AM
Anyone else having trouble getting the 'companion perks'?

I received Codsworth's very quickly for some reason, then switched companions to Paladin Danse.
After 40+ hours of game-play with Danse I received no more than anecdotes from his past, so I switched to Preston Garvey.
I think I missed a trick by playing through all of the Minutemen main quests with Danse, as Garvey won't give up that perk no matter how many radiant Minutemen quests I carry out.
Frustrating.
Title: Re: Fallout 4
Post by: James Stacey on 30 November, 2015, 01:08:44 PM
It depends on the actions you take when they are the companion not the quests you do. You can get Preston to proc fairly quickly I think by tinkering with guns on the workbench or building settlements
Title: Re: Fallout 4
Post by: Professor Bear on 30 November, 2015, 01:37:14 PM
The companions react more to your actions outside quests, so you need to take them traveling with you and do things they approve of - it usually gives you a little text message in the top left corner of the screen ("X character liked that") when this happens.  Some perks only unlock after certain quests are fulfilled for the relevant character, while Dogmeat doesn't have any quests, but you can power him up via your own perks menu.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 30 November, 2015, 10:15:47 PM
Don't you think it might have been more interesting if you companion levelled up and you could choose special perks fro them as well.
Title: Re: Fallout 4
Post by: Link Prime on 02 December, 2015, 05:30:24 PM
Got Preston to finally idolize me (and it happened completely randomly too- just walking across an open stretch).
Will be good to switch back to Danse, as I find he's a more powerful companion then the others.
I've reached 'The Molecular Level' part of the main quest, at level 38, and I think it's time to go balls-in and forget the side quests for the moment.

I take from Prof's previous comment that the game can 'continue' after the main quest / story is completed, which is good to know.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 06 December, 2015, 09:43:05 AM
Has anybody discovered any official 2000AD mods for this game?
Title: Re: Fallout 4
Post by: jacob g on 28 December, 2015, 01:32:30 PM
Quote from: Link Prime on 02 December, 2015, 05:30:24 PM
Got Preston to finally idolize me (and it happened completely randomly too- just walking across an open stretch).

I can't stand Preston so Valentine as a companion is quite refreshing.
Title: Re: Fallout 4
Post by: Professor Bear on 28 December, 2015, 03:31:47 PM
(Minor game spoilers, obviously)

Head South from Oberland Station (South of Greygarden, which is above the upward bend in the river on your map that appears closest to Sanctuary Hills/Red Rocket/Vault 111) towards the little pond/lake, and then follow the path on the North side of the pond towards a small group of huts near a cave inside which you'll come across a still-occupied Vault (Vault 81).  Do some minor quests for the residents, and possibly after you leave for a day or two and then return, they'll send you on a quest through a secret vault that lets you end up with a female-voiced Mr Handy robot called Curie that speaks with a French accent.  Travel with Curie as a companion for a few days and - as long as you're being nice to people - Curie will eventually ask you to help her to become human.  If you haven't already, travel to Goodneighbor, visit the Memory Den, and Dr Amari will hook you up with a synth body for Curie (remember to grab all your stuff from her old Mr Handy body afterwards).
Until you send her away - and unless you have been a total jackass to everyone while in her company - you will now be followed around by a hot bit of French tottie who wants you to teach her about this human emotion you call love.
You're welcome.
Title: Re: Fallout 4
Post by: James Stacey on 29 December, 2015, 10:10:30 AM
I really enjoyed the vault 81 quest. Cracking story and what Fallout is all about.

Oh if you are playing on the xbone or PS4 and are hitting the build limit at settlements a friend told me an exploit which helps you lower where the game thinks the settlement is against its build limit. Grab a load of those crap weapons you've been hoarding and chuck them on the floor of the settlement. Go into build mode and scrap them all. Each one you scrap fools the system into lowering the build percentage bar. No more strategic tinkering with items in Red Rocket for James.
Title: Re: Fallout 4
Post by: jacob g on 29 December, 2015, 10:22:44 AM
Quote from: James Stacey on 29 December, 2015, 10:10:30 AM
I really enjoyed the vault 81 quest. Cracking story and what Fallout is all about.

Like Hubris Comics shop Vault 81 was one of the places I found by accident and I must admit this was one of the best side quests so far.

Curie is fun as a companion.
Title: Re: Fallout 4
Post by: Professor Bear on 29 December, 2015, 01:36:00 PM
My favorite area is the car park complex beside Milton General Hospital.  For some reason, it's been transformed into a maze full of harmful traps, at the end of which is a choice between two separate caches of weapons or chems - the other being destroyed.  I found it by chance during the Silver Shroud stuff, but have no idea why it's there.

The Pickman side-quest is also a good one.

Quote from: James Stacey on 29 December, 2015, 10:10:30 AM
Grab a load of those crap weapons you've been hoarding and chuck them on the floor of the settlement. Go into build mode and scrap them all. Each one you scrap fools the system into lowering the build percentage bar.

You don't have to scrap the weapons, just drop them on the ground and then store them to the workbench (via the build mode) - then you can take them out of the workbench and store them all over again to reduce the build limit even further.  You can't scrap explosives, so this way you can use grenades to lower your build limit, too.

A glitch when building things (including mods) at benches, power armor racks or food stations is to hit the "back" button at the same time as hitting the button to make the object.  As long as your menu has reverted to the previous screen as well as the window coming up telling you what resources you'll use to make the object, you can make that object by hitting the relevant button, but you won't use the resources.  I only discovered this after I hit level 83 and I was a super-rich and indestructible walking genocide, but if you're at a low level and flat broke, it would be a good way to create things to sell to vendors and to level up (making things yields XP) more quickly and safely than dungeon-clearing.

Another glitch is Dogmeat - if he fetches anything for you, he has to go through an animation where he bends his head to pick it up, but if you pick it up just as he bends his head, whatever it is will appear in your inventory and Dogmeat will also drop a duplicate at your feet.  If you've picked up the "You're SPECIAL" book from the floor of the nursery in your house, you can duplicate it over and over this way and max out your SPECIAL stats.  I dunno if it works with shipments or resources, though.
Title: Re: Fallout 4
Post by: James Stacey on 29 December, 2015, 01:39:15 PM
Quote from: Scolaighe Ó'Bear on 29 December, 2015, 01:36:00 PM

Quote from: James Stacey on 29 December, 2015, 10:10:30 AM
Grab a load of those crap weapons you've been hoarding and chuck them on the floor of the settlement. Go into build mode and scrap them all. Each one you scrap fools the system into lowering the build percentage bar.

You don't have to scrap the weapons, just drop them on the ground and then store them to the workbench (via the build mode) - then you can take them out of the workbench and store them all over again to reduce the build limit even further.  You can't scrap explosives, so this way you can use grenades to lower your build limit, too.

Cheers thanks :) Fortunately I had crap loads to scrap anyway. Will help down the road though
Title: Re: Fallout 4
Post by: Link Prime on 29 December, 2015, 03:22:38 PM
Quote from: Scolaighe Ó'Bear on 29 December, 2015, 01:36:00 PM
I hit level 83

Impressive.

I've just reached level 62 on my main save file, and *believe* I've completed all non-radiant quests.
I'm on my third 'end-game' play through (fortunately I hard saved just after 'The Molecular Level') now, allied with wasteland lemons The Railroad.

Once complete, I've only to get the 'Benevolent Leader' trophy for the platinum.
Any tips on that one?
Title: Re: Fallout 4
Post by: Grugz on 29 December, 2015, 04:02:48 PM
Been enjoying this and am up to level 16, been to vault 114 (?) to rescue the synth detective but want to find more vaults (will be trying to find the one mentioned above later...can your regular followers apart from dogmeat die?
   Have also found about 25 fusion coils so can spend a bit more ime in one of my four suits of power armour which came in handy when I found a junkyard full of high levelled supermutants.

  Also does any one know where the alien blaster is? and assault rifles?
Title: Re: Fallout 4
Post by: ThryllSeekyr on 29 December, 2015, 04:10:09 PM
I must get back into this game......I'm still sorting out my moving house arrangements....but haven't done much because I'm not feeling well and have been on my fathers computer in kitchen, because my room is so stuffy at the moment.

Still have a problem where my computer's game recording software just burns up more hard-drive space then I would expect. Not even sure if I still have this game installed.
Title: Re: Fallout 4
Post by: Professor Bear on 29 December, 2015, 04:12:42 PM
You can't get the Alien Blaster until the UFO crashes just over the hills to the South of Oberland Station - you can't miss it because the trees are on fire - and then follow the trail of green blood until you find the pilot.  I don't think this happens until you hit at least level 20, though.

Quote from: Link Prime on 29 December, 2015, 03:22:38 PM
Once complete, I've only to get the 'Benevolent Leader' trophy for the platinum.
Any tips on that one?

You'll have to invest in a few perks like Cap Collector and Local Leader to get access to the better shops you can build, as well as Science and Gun Nut for better defence turrets.  Put lots of decorations in dwellings - including radios and tvs (remember both have to be near a power source or active pylon to turn on) - have a very high defence level for your settlement (the higher it is, the less it gets attacked), put on clothing that boosts your charisma (the higher it is, the more settlers you'll attract, and you need a big population to qualify as a large settlement) and then spend plenty of time in the settlement around your population - make a level 3 bar and your townies will congregate around it during their downtime, also making it easier for you to be near them all and thus make them even happier.
Title: Re: Fallout 4
Post by: jacob g on 29 December, 2015, 05:11:18 PM
Quote from: Grugz on 29 December, 2015, 04:02:48 PMwill be trying to find the one mentioned above later

This one (vault 81) is easy to spot cuz if I remeber correctly it's only place with elecricity between pond and nearest suburb buildings.
Title: Re: Fallout 4
Post by: Grugz on 29 December, 2015, 09:00:34 PM
found the blaster....just killed a lot of gunners and stepped onto a balcony and the ufo was crashing ,eventually found a cave and there he was! quick .45 slug to the head and it was mine!
Title: Re: Fallout 4
Post by: ThryllSeekyr on 30 December, 2015, 06:41:07 AM
Seeing as your all just throwing around sage advice with abandon.....

There is a laser rifle at the police precinct where I met the guy called Paladin (I think that was right!) when took my vault-dweller for a walk around inside and up on the ramp/balcony that over looks entrance outside.

I got it off a corpse lying almost dead centre on the thing.

It is best weapon I ever picked up so far, but it's one city before you get to Diamond. I forget the name of it though. It's right next to the auto-mobile factory and the broken high-way. The placed was inhabited by a lot of ghouls and some bandits and probably some people just trying to survive. (Who might otherwise also be bandits!)  and those people who might have once been cops or just more survivors who took over their precinct.

There was subway station where you could hack terminals to activate two robots.

I have this on video, I may have the bit where I picked up the laser-refile on video as well. I believe I linked these videos earlier.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 30 December, 2015, 06:51:47 AM
Laser-Rifile found at 19:46 (https://www.youtube.com/watch?v=aS2efFdjOrg)
Title: Re: Fallout 4
Post by: Link Prime on 31 December, 2015, 10:58:57 AM
Quote from: Scolaighe Ó'Bear on 29 December, 2015, 04:12:42 PM

You'll have to invest in a few perks like Cap Collector and Local Leader to get access to the better shops you can build, as well as Science and Gun Nut for better defence turrets.  Put lots of decorations in dwellings - including radios and tvs (remember both have to be near a power source or active pylon to turn on) - have a very high defence level for your settlement (the higher it is, the less it gets attacked), put on clothing that boosts your charisma (the higher it is, the more settlers you'll attract, and you need a big population to qualify as a large settlement) and then spend plenty of time in the settlement around your population - make a level 3 bar and your townies will congregate around it during their downtime, also making it easier for you to be near them all and thus make them even happier.

Cheers Prof, I have most of those perks already, so will be giving this another go with a fresh settlement at the weekend (I just can't get Sanctuary > 95% happiness, maybe because there are 24 settlers).

A mate in work also recommended sticking up flags everywhere, so I'll try that too.
Title: Re: Fallout 4
Post by: Grugz on 31 December, 2015, 12:35:29 PM
I have the French robot , still cant find any more vaults other than 81 and 114 ,are there any more cities like diamond city?
Title: Re: Fallout 4
Post by: Professor Bear on 31 December, 2015, 12:57:01 PM
Quote from: Link Prime on 31 December, 2015, 10:58:57 AM
(I just can't get Sanctuary > 95% happiness, maybe because there are 24 settlers).

If any of your companions are located there, send them away to a different settlement so there's only regular settlers left.  Otherwise you might have to max out your relationship with all your companions, which can be hard with characters like Dogmeat who seem to be permanently neutral towards you.
Title: Re: Fallout 4
Post by: jacob g on 31 December, 2015, 03:16:34 PM
Quote from: Grugz on 31 December, 2015, 12:35:29 PM
I have the French robot , still cant find any more vaults other than 81 and 114 ,are there any more cities like diamond city?

If I remeber this right... There's only two more, the one I know for sure is located on the edges of glowing sea (vault nine something).
Title: Re: Fallout 4
Post by: jacob g on 06 January, 2016, 10:00:53 AM
Still playing Fallout, still with Curie as a companion and I don't know if this is a thing that applies to intelligence of all of the companions or only Curie. The thing is, after making contact with enemy she ALWAYS starts with saying something like this "fight, not again, why can't we talk", she fires a few shots, and then switches to the long sword (yes, I equipped her with a sword) and then she runs headfirst into the enemy (while I'm crouching and hidding). Full Conan mode.

I found this hillarious but odd at the same time .
Title: Re: Fallout 4
Post by: James Stacey on 06 January, 2016, 10:22:17 AM
Yeah Curie seems to like getting in hand to hand. No idea why
Title: Re: Fallout 4
Post by: Grugz on 16 January, 2016, 10:24:18 PM
the little minx seems to like killing radstags for no reason...

I am spending way too much time on this (hardly touched witcher 3)  level 51 and finally found the institute after spending ages  trying to get my teleporter to work... and [spoiler]my bay boy is all grown up and running the place...cue choice later in the game wether I have to kill him [/spoiler]
still loving this game except the cloaking assultrons...hate those guys.
Title: Re: Fallout 4
Post by: jacob g on 17 January, 2016, 02:41:57 PM
Quote from: Grugz on 16 January, 2016, 10:24:18 PM
the little minx seems to like killing radstags for no reason...

I am spending way too much time on this (hardly touched witcher 3)  level 51 and finally found the institute after spending ages  trying to get my teleporter to work... and [spoiler]my bay boy is all grown up and running the place...cue choice later in the game wether I have to kill him [/spoiler]
still loving this game except the cloaking assultrons...hate those guys.

I like how this game uncovers some things regardless of the game level. I was in the institute when I was at level 29 but TBH I totally ignored everything for BoS (I just can't stand this part of game).
Title: Re: Fallout 4
Post by: Professor Bear on 17 January, 2016, 03:24:14 PM
The factions probably aren't level-locked, as they represent the main questline of the game.
While the Brotherhood have all the nice stuff like Vertibirds and power armor, it never sits right having to side with a fascist organisation obsessed with looting and hoarding all the wealth and technology they can while espousing a disciplinarian creed that hinges on genetic purity, so for all its faults, it had to be The Institute for me - continuing [spoiler]Shaun's[/spoiler] legacy is a neat continuation of Fallout 3's themes.

Also just done the Dunwich Borers dungeon area proper (first visit was just me exploring): EEK!  Another nice callback to Fallout 3.
Title: Re: Fallout 4
Post by: Grugz on 18 January, 2016, 01:07:39 PM
just done that one too, is it me or are the feral ghouls not scary any more? in 3 dunwich house was a scary experience now the ferals are just cannon (or shishkebab) fodder.
Title: Re: Fallout 4
Post by: jacob g on 18 January, 2016, 01:21:26 PM
Quote from: Scolaighe Ó'Bear on 17 January, 2016, 03:24:14 PMAnother nice callback to Fallout 3.

This remainds me I still haven't done quest with [spoiler]Doctor Li[/spoiler].
Title: Re: Fallout 4
Post by: Link Prime on 18 January, 2016, 11:56:41 PM
Quote from: Scolaighe Ó'Bear on 17 January, 2016, 03:24:14 PM
The factions probably aren't level-locked, as they represent the main questline of the game.
While the Brotherhood have all the nice stuff like Vertibirds and power armor, it never sits right having to side with a fascist organisation obsessed with looting and hoarding all the wealth and technology they can while espousing a disciplinarian creed that hinges on genetic purity, so for all its faults, it had to be The Institute for me - continuing [spoiler]Shaun's[/spoiler] legacy is a neat continuation of Fallout 3's themes.


Yeah, but I still get a thrill when some power-armoured Brotherhood yahoos call me "Sir".
Plus, how could you not respect Elder Maxsons trendy haircut?

I think I'm about done with this now, got to level 67 and have done pretty much everything (except that blasted elusive Benevolent Leader trophy....just so frustrating I don't think I'll bother).
Roll on the DLC, I'd like to revisit the commonwealth soon.
Title: Re: Fallout 4
Post by: Grugz on 21 January, 2016, 06:30:43 PM
how do you get companions to bugger off for good? curies got a bit clingy and told me she loves me!
Title: Re: Fallout 4
Post by: Greg M. on 21 January, 2016, 06:48:50 PM
And that accent doesn't do it for you? What's wrong with you, man? ;)
Title: Re: Fallout 4
Post by: Professor Bear on 21 January, 2016, 07:26:32 PM
You have to choose "talk" in your companions' interaction menu, then "dismiss" and send them to one of your settlements.
Title: Re: Fallout 4
Post by: Link Prime on 23 January, 2016, 12:13:21 PM
Quote from: Greg M. on 21 January, 2016, 06:48:50 PM
And that accent doesn't do it for you? What's wrong with you, man? ;)

Didn't see you much on this thread Greg, what was your take on it overall?
Title: Re: Fallout 4
Post by: Greg M. on 23 January, 2016, 12:27:19 PM
Quote from: Link Prime on 23 January, 2016, 12:13:21 PM
Didn't see you much on this thread Greg, what was your take on it overall?

I've mostly stayed away from the thread for fear of spoilers. I'm still playing the game - haven't finished the main story line yet, just went straight off and started wandering about randomly as soon as was possible - though I'm about at the stage where it's time to draw matters to a conclusion. I've enjoyed it, but it's definitely leaned more in the direction of first-person shooter than Fallout 3 did - I preferred Fallout 3's greater emphasis on talking or persuading your way out of problems.

I liked Curie and Nick Valentine a lot though.
Title: Re: Fallout 4
Post by: Grugz on 23 January, 2016, 02:04:26 PM
saying that I think the combat has improved,i don't rely on vats as much as I did.
Title: Re: Fallout 4
Post by: Link Prime on 24 January, 2016, 11:30:12 AM
Quote from: Greg M. on 23 January, 2016, 12:27:19 PM
I'm about at the stage where it's time to draw matters to a conclusion. I've enjoyed it, but it's definitely leaned more in the direction of first-person shooter than Fallout 3 did - I preferred Fallout 3's greater emphasis on talking or persuading your way out of problems.

Enjoy the finale- it certainly has its moments.

Fallout 3 definetly made more of an impression on me than this game, but that's not to say I didn't enjoy it.

Some great characters and scenarios in Fallout 4- Nick Valentine as you mention, Paladin Danse's eventual story thread, The Glowing Sea, The Silver Shroud, the return of Liberty Prime to name a few.
Some stand out smaller moments too- the 'Dear Detective' serial killer, finding the black boxes on the crashed flights, ringing the bell in Lynnwood...

I was thoroughly entertained for many weeks (months) for a comparatively low price- that'll do me.
Title: Re: Fallout 4
Post by: jacob g on 24 January, 2016, 02:52:30 PM
Quote from: Link Prime on 24 January, 2016, 11:30:12 AM
Glowing Sea, The Silver Shroud

This two fine quest helped me to forget about some shitty parts like... Kid in the Fridge or Cabbot House (this supposed to be another pulpy adventure but came as grotesque filler).
Title: Re: Fallout 4
Post by: Professor Bear on 24 January, 2016, 03:25:44 PM
The final levels and missions can be vastly different depending on who you ally with, so it's probably worth loading an earlier save and taking a different path.

[spoiler]I felt bad wiping out The Railroad - less so the Brotherhood of Steel - but was surprised that the Institute boogeymen are probably the best thing for the Commonwealth in the long run, so I'm hoping the DLC includes building Institute dwellings at settlements rather than just the usual shanty towns.[/spoiler]
Title: Re: Fallout 4
Post by: jacob g on 24 January, 2016, 09:59:18 PM
Right now I'm finishing every possible small side quest just to avoid choosing sides in the Mass Fusion mission. I just can't decide, Institute - BoS, I hate them both for totally different reasons. I've never had this kind of problems in Fallouts before  :lol:
Title: Re: Fallout 4
Post by: ThryllSeekyr on 25 January, 2016, 01:32:43 AM
Quote from: Scolaighe Ó'Bear on 24 January, 2016, 03:25:44 PM
The final levels and missions can be vastly different depending on who you ally with, so it's probably worth loading an earlier save and taking a different path.

[spoiler]I felt bad wiping out The Railroad - less so the Brotherhood of Steel - but was surprised that the Institute boogeymen are probably the best thing for the Commonwealth in the long run, so I'm hoping the DLC includes building Institute dwellings at settlements rather than just the usual shanty towns.[/spoiler]

It's a game!
Title: Re: Fallout 4
Post by: Grugz on 01 February, 2016, 02:32:15 PM
after I sold my vault suits and regretted it later I wondered how to get my mitts on vault 81 ones without turning them hostile and upsetting karma with companions...solution? accidently chuck any synth relay grenades in a discreet bit in the vault,the synths kill the dwellers and I have some new suits!
Title: Re: Fallout 4
Post by: jacob g on 17 February, 2016, 09:32:01 AM
First DLCs confirmed.

https://www.rockpapershotgun.com/2016/02/16/fallout-4-dlc/
Title: Re: Fallout 4
Post by: Grugz on 17 February, 2016, 02:29:38 PM
so glad I got the season pass 2hen I did if the price hike is right... the add ons sound ok I can have a heavily armed metal mickey to call my own but the proper expansion sounds great.
Title: Re: Fallout 4
Post by: ThryllSeekyr on 17 February, 2016, 11:27:29 PM
is this new DLC mean to be one of the free offers that was given if the game was pre-ordered.
Title: Re: Fallout 4
Post by: Grugz on 18 February, 2016, 05:51:20 PM
not sure about that, I assume you got your pre order stuff when the game came out..me,i got a digital copy of fallout 3!
Title: Re: Fallout 4
Post by: The Enigmatic Dr X on 19 February, 2016, 07:48:51 AM
...or wait for a bug-patched GOTY in Spring 2017
Title: Re: Fallout 4
Post by: Link Prime on 19 February, 2016, 01:24:46 PM
Quote from: The Enigmatic Dr X on 19 February, 2016, 07:48:51 AM
...or wait for a bug-patched GOTY in Spring 2017

The game was remarkably bug free for me (and for everyone else I know that bought a copy).

I installed patch 1.03 last week, which included a small fix to the settlement happiness calculator, so decided to go for the 'Benevolent Leader' trophy one more time.
Got it in about 30 minutes using this method (at Murkwater Construction Site of all places); https://m.reddit.com/r/falloutsettlements/comments/3ub076/fallout_4_benevolent_leader_trophy_fast_and_easy/


Platinum obtained- eagerly awaiting the DLC.
Title: Re: Fallout 4
Post by: James Stacey on 19 February, 2016, 02:00:56 PM
I came to a dead stop with a game breaking bug [spoiler]Desdemona won't talk to you if the BoS are due to attack the Railroad and you've already killed everyone on the Prydwen.[/spoiler] Fortunately this was 3 days before patch 1.3 which fixed it. Other than that, virtually no bugs other than the occasional odd npc behavior occasionally you find in any open world game (standing on tables etc) in over 80 levels of play.
Bought the season pack this week, to get it in before the hike.
Title: Re: Fallout 4
Post by: Grugz on 22 March, 2016, 09:33:22 PM
first dlc is here!  I have new robots! ada (the main companion) and a mr handy on stubby legs called pinky (shes pink...and a she...) nice tesla gun and power armoury ,robot suits... and [spoiler]a nice free full  xo1 set of power armour in the rusty's base[/spoiler] :D
Title: Re: Fallout 4
Post by: Grugz on 10 May, 2016, 10:05:07 AM
anyone else with season pass got far harbour showing on their add ons after the update? still not playable but wondered why it had popped up.
Title: Re: Fallout 4
Post by: Link Prime on 18 May, 2016, 09:58:00 PM
Quote from: Grugz on 10 May, 2016, 10:05:07 AM
anyone else with season pass got far harbour showing on their add ons after the update? still not playable but wondered why it had popped up.

Yeah, bought the season pass last night- Far Harbour is due tomorrow.
I just hope I've enough credit left on my broadband account to download it this month- looks like it'll be a good deal more than a couple of GB.
Title: Re: Fallout 4
Post by: Grugz on 19 May, 2016, 01:53:34 PM
just over 5gb on xbox...

liking it so far, and the island is massive! some great new weapons including the lever rifle and the much touted harpoon gun...most seem to be available from alan in far harbour town. I also found the cool marine armour chest piece and helmet botjh are starred as legendary and were very expensive from the dealers,dunno if this is a unique armour or if theres other variants as I like to hoard.
  Like the new "gulpers" sort of a gecko type creature. also a new type of raider called trappers with a nice set of coastal armour... dare say i'll be on this a lot.

oh, also wanted to point out it isn't a "your trapped here til you complete the main quest" dlc you can bob home any time you want for  any reason...and despite a new companion you can take your regular mates along with you...so ermintrude the cow skulled pink sentry robot may get a trip if she's good.
Title: Re: Fallout 4
Post by: Professor Bear on 19 May, 2016, 02:02:45 PM
If you want to hoard legendary items, legendary enemies spawn more often when you turn the difficulty up.
Title: Re: Fallout 4
Post by: Link Prime on 22 May, 2016, 03:04:04 AM
Quote from: Grugz on 19 May, 2016, 01:53:34 PM
just over 5gb on xbox...


Yeah, 5.6GB on PS4, f*ck, it, I'm bringing it into work on Monday and downloading it there.
Title: Re: Fallout 4
Post by: Grugz on 22 May, 2016, 10:27:57 AM
enjoying it bought loads of children of atom marine zealot armour but no helmets apart from the recon one bought in far harbour,the wetsuit is nice but I aint too impressed with the tactical helmet,looks like the death star droid in a gimp suit. toughest enemies so far seem to be the venomous anglers .
Title: Re: Fallout 4
Post by: jacob g on 23 May, 2016, 02:11:54 PM
Damn, Far Harbor is much better than basic game, all this HPL/King/Carpenter throwback looks nice, designs are good and somewhat fresh (even gulpers as new geckos), the only thing I did not enjoy so far was Vault 118 quest. Too thetrical for my taste (I know it's pastiche but this din't work for me).
Title: Re: Fallout 4
Post by: Grugz on 23 May, 2016, 02:29:08 PM
and only one vault suit!  I enjoyed it meself something different and a bit quirky amongst all that foggy gloom!
Title: Re: Fallout 4
Post by: jacob g on 23 May, 2016, 04:06:49 PM
Eh, I haven't found 118 jumsuit in Vault.
Title: Re: Fallout 4
Post by: Grugz on 24 May, 2016, 10:13:37 AM
I think it was on a desk as you went in