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2000 AD => General => Topic started by: Bad City Blue on 15 March, 2018, 12:39:54 PM

Title: Mega City 1 query
Post by: Bad City Blue on 15 March, 2018, 12:39:54 PM
What is the current population of the Meg?

Also, what is the employemnt percentage?
Title: Re: Mega City 1 query
Post by: Dandontdare on 15 March, 2018, 01:17:50 PM
Pretty sure pop was down to 50million after chaos day, though it may have grown a little since. Don't think we've had any post DoC employment stats, but there was mention of labour gangs to rebuild,  so I guess there'd be more job opportunities than in the days of 98% unemployment
Title: Re: Mega City 1 query
Post by: Bad City Blue on 15 March, 2018, 01:24:16 PM
Quote from: Dandontdare on 15 March, 2018, 01:17:50 PM
Pretty sure pop was down to 50million after chaos day, though it may have grown a little since. Don't think we've had any post DoC employment stats, but there was mention of labour gangs to rebuild,  so I guess there'd be more job opportunities than in the days of 98% unemployment

Thanks I lose track!

It's for a scipt I'm writing
Title: Re: Mega City 1 query
Post by: IndigoPrime on 15 March, 2018, 01:39:27 PM
There have been numbers since that put the figure higher than 50m, largely on the basis of people returning to the city. I don't have an exact figure to mind, but I recall it being in the 70s.
Title: Re: Mega City 1 query
Post by: sheridan on 15 March, 2018, 03:42:54 PM
Can't remember where, but I'm sure I've seen 67m somewhere, partially population growth, partially immigration and partially people who fled returning to the city.
Title: Re: Mega City 1 query
Post by: Magnetica on 15 March, 2018, 07:24:37 PM
Erhmm.....do you guys ever read the "in this Prog" bit in the Nerve Centre?

Under Judge Dredd it says " Mega City One...home to over 72 million citizens".
Title: Re: Mega City 1 query
Post by: IndigoPrime on 15 March, 2018, 07:50:20 PM
Hey, at least I got the number right! :D
Title: Re: Mega City 1 query
Post by: Mardroid on 16 March, 2018, 06:35:25 AM
Quote from: Magnetica on 15 March, 2018, 07:24:37 PM
Erhmm.....do you guys ever read the "in this Prog" bit in the Nerve Centre?

Under Judge Dredd it says " Mega City One...home to over 72 million citizens".

Yes, I remember the question actually being answered by Tharg on the letters page, then it appeared later in the Nerve centre bit.
Title: Re: Mega City 1 query
Post by: Magnetica on 16 March, 2018, 06:00:19 PM
It's in the Nerve Centre every week. Not sure when it started, but it has been there for years.

Anyway the population has been slowly creeping up since the post Day of Chaos low of 50 million.
Title: Re: Mega City 1 query
Post by: Bad City Blue on 17 March, 2018, 10:03:14 AM
haha i never read that bit!
Title: Re: Mega City 1 query
Post by: sheridan on 03 June, 2018, 12:55:28 AM
This week's Nerve Centre puts it at 'over 100 million'...
Title: Re: Mega City 1 query
Post by: Funt Solo on 03 June, 2018, 02:15:58 AM
Lots of the pop died since 2007 (https://forums.2000ad.com/index.php?topic=21095.15), when it was 400 million.

Title: Re: Mega City 1 query
Post by: Magnetica on 03 June, 2018, 09:14:08 AM
Quote from: Funt Solo on 03 June, 2018, 02:15:58 AM
Lots of the pop died since 2007 (https://forums.2000ad.com/index.php?topic=21095.15), when it was 400 million.

Not sure how regular a reader you are - the reduction in the population was all done in a little story called Day of Chaos.
Title: Re: Mega City 1 query
Post by: sheridan on 03 June, 2018, 01:06:57 PM
Quote from: Magnetica on 03 June, 2018, 09:14:08 AM
Quote from: Funt Solo on 03 June, 2018, 02:15:58 AM
Lots of the pop died since 2007 (https://forums.2000ad.com/index.php?topic=21095.15), when it was 400 million.

Not sure how regular a reader you are - the reduction in the population was all done in a little story called Day of Chaos.

Yep - for lapsed readers the population dropped to 50,000,000 post-Chaos Day, and last reported (on this thread) was 72,000,000, putting it in a similar bracket to the present-day largest conurbation.

The cities around the Pearl River Delta in China have effectively been one continuous slab of urban concentration for a few decades now.   There are moves to officially recognise this with closer co-operation between the
cities involved, to form the Yuegang'ao Greater Bay Area or Guangdong—Hong Kong—Macau Greater Bay Area with the signing of the "Framework Agreement on Deepening Guangdong - Hong Kong - Macao Cooperation in the Development of the Bay Area" (深化粵港澳合作 推進大灣區建設框架協議).

The combined population of this area is somewhere between 63,724,157 and 120,000,000 and consists of the cities Hong Kong, Macau, Zhuhai, Zhongshan, Kaiping, Enping, Heshan, Jiangmen, Zhaoqing, Sihui, Foshan, Guangzhou, Dongguan, Huizhou and Shenzhen.

While we're talking about demographics - there's a thread somewhere on this forum about the number of judges who administer justice in the Big Meg.  For reference, there are 32,000 police officers in the Hong Kong police force (for a population of just over 7 million).
Title: Re: Mega City 1 query
Post by: Frank on 03 June, 2018, 02:11:19 PM
Quote from: sheridan on 03 June, 2018, 01:06:57 PM
Quote from: Funt Solo on 03 June, 2018, 02:15:58 AM
Lots of the pop died since 2007 (https://forums.2000ad.com/index.php?topic=21095.15), when it was 400 million.

... there's a thread somewhere on this forum about the number of judges who administer justice in the Big Meg.

The thread linked to in the text you quoted (https://forums.2000ad.com/index.php?topic=21095.msg359803#msg359803) cites a figure of 59,000 judges* at a time when the citizen population was 400 million and extrapolates a judge force of around 100,000 at a time when the population had been further devastated by Necropolis, Judgement Day and Inferno in rapid succession. **

So, no apparent logic there.  It's as if they're making it up as they go along.


* From a Wagner & Grant Daily Star strip

** From John Wagner's The Pit
Title: Re: Mega City 1 query
Post by: sheridan on 03 June, 2018, 04:01:19 PM
Quote from: Frank on 03 June, 2018, 02:11:19 PM
The thread linked to in the text you quoted (https://forums.2000ad.com/index.php?topic=21095.msg359803#msg359803) cites a figure of 59,000 judges* at a time when the citizen population was 400 million and extrapolates a judge force of around 100,000 at a time when the population had been further devastated by Necropolis, Judgement Day and Inferno in rapid succession. **

So, no apparent logic there.  It's as if they're making it up as they go along.

So from far lower ratio than any real-world city/country to a far higher ratio - though the latter does make sense, as judges would actually take notice of the medical guidance on avoiding the Chaos Bug, unlike the citizenry!
Title: Re: Mega City 1 query
Post by: Funt Solo on 03 June, 2018, 06:46:18 PM
But Frank, you should be aware of two things:
1. We were making it up.
2. Inferno isn't, you know, real.
Title: Re: Mega City 1 query
Post by: Frank on 03 June, 2018, 07:03:37 PM
Quote from: Funt Solo on 03 June, 2018, 06:46:18 PM
Quote from: Frank on 03 June, 2018, 02:11:19 PM
The thread linked to (https://forums.2000ad.com/index.php?topic=21095.msg359803#msg359803) cites a figure of 59,000 judges* at a time when the citizen population was 400 million and extrapolates a judge force of around 100,000 at a time when the population had been further devastated by Necropolis, Judgement Day and Inferno in rapid succession. **  It's as if they're making it up as they go along.


* From a Wagner & Grant Daily Star strip

** From John Wagner's The Pit


But Frank, you should be aware of two things:

1. We were making it up ...

Not you; John Wagner, with and without Alan Grant.


Title: Re: Mega City 1 query
Post by: ZenArcade on 04 June, 2018, 10:31:15 AM
Did we not hammer this out about four years ago.
305 x 300 = 91,500 + 30,195 =129,695 / 10 x 6 = 73,017. Z
Title: Re: Mega City 1 query
Post by: JayzusB.Christ on 04 June, 2018, 01:26:59 PM
In the early days, we saw all the judges of the city sitting together in a small room.  And there were normal police too.  There are some continuity blips even Origins couldn't have hoped to fix.