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2000 AD => General => Topic started by: Tormunda on 25 April, 2017, 08:59:37 AM

Title: Judge Dredd RPG 1985
Post by: Tormunda on 25 April, 2017, 08:59:37 AM
Hi all,
   I dug out my old boxed set RPG last night. Amazingly everything was still there :)

   Does anyone have access to a copy of the out of print scenario that came out at the same time? I think it was called Judgement day! Is it available on pdf or something - I know this is a long shot for a 32 year old scenario but hey - I may as well ask!!
Title: Re: Judge Dredd RPG 1985
Post by: Pyroxian on 25 April, 2017, 10:02:39 AM
I don't think there's ever been an official PDF - the game was published by Games Workshop who stopped doing anything non-Warhammer related in the late 80s.

I guess your best bet is to keep checking e-bay...
Title: Re: Judge Dredd RPG 1985
Post by: Colin YNWA on 25 April, 2017, 12:45:17 PM
Be interesting to see how high this goes

http://www.ebay.co.uk/itm/Games-Workshop-Judge-Dredd-RPG-1985-Judgement-Day-/142352139477?hash=item2124d944d5:g:hfcAAOSwE0JY9LPf (http://www.ebay.co.uk/itm/Games-Workshop-Judge-Dredd-RPG-1985-Judgement-Day-/142352139477?hash=item2124d944d5:g:hfcAAOSwE0JY9LPf)

I used to love the JD rpg.
Title: Re: Judge Dredd RPG 1985
Post by: JudgeJudi on 25 April, 2017, 04:42:19 PM
I have a vague recollection of some of the scenarios that were published in White Dwarf? I think in one you were a judge traveling from the future trying to prevent something? Ring any bells.
Title: Re: Judge Dredd RPG 1985
Post by: Tony Angelino on 25 April, 2017, 05:21:03 PM
I found my old copy of the game recently when cleaning out the attic. I have Judgement Day as well. I gather from another thread that Mick McMahon was a bit annoyed about the cover to Judgment Day (because of the similarity to his cover to Prog 61).

I also had an adventure from White Dwarf called "The Spunng Ones".
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 25 April, 2017, 08:14:33 PM
The Games Workshop games:
At some point I should go through all my copies of White Dwarf and compile a list of the JD articles that were featured (at least some of which were later reprinted in the Companion, above).

(taken from this rpg.net (https://forum.rpg.net/showthread.php?641134-2000ad-games) thread)
Title: Re: Judge Dredd RPG 1985
Post by: Tormunda on 26 April, 2017, 07:59:32 AM
The Slaughter-Margin. Never even heard of that one.
I will have to see what I can find.

I still have that hope that I can wander into an old book store or a car booksale and find this stull for 10p in a pile of magazines someplace :)
Title: Re: Judge Dredd RPG 1985
Post by: Lobo Baggins on 26 April, 2017, 08:09:10 AM
Quote from: sheridan on 25 April, 2017, 08:14:33 PM
At some point I should go through all my copies of White Dwarf and compile a list of the JD articles that were featured (at least some of which were later reprinted in the Companion, above).

No, as far as I can tell the JDC was all new material and none of the White Dwarf stuff was ever reprinted.
Title: Re: Judge Dredd RPG 1985
Post by: Lobo Baggins on 26 April, 2017, 08:29:24 AM
Quote from: Lobo Baggins on 26 April, 2017, 08:09:10 AM
Quote from: sheridan on 25 April, 2017, 08:14:33 PM
At some point I should go through all my copies of White Dwarf and compile a list of the JD articles that were featured (at least some of which were later reprinted in the Companion, above).

No, as far as I can tell the JDC was all new material and none of the White Dwarf stuff was ever reprinted.

Ahh, two minutes of vague research reveals that at least part of one article was in White Dwarf, so don't mind me!  Carry on...
Title: Re: Judge Dredd RPG 1985
Post by: TordelBack on 26 April, 2017, 09:04:26 AM
Quote from: Tormunda on 26 April, 2017, 07:59:32 AM
The Slaughter-Margin. Never even heard of that one.
I will have to see what I can find.

It's not great.  How much you enjoy it may depend on your tolerance for the term "Nip-Cit" (this was before the introduction of Hondo to the strip), and the encounter design seems influenced by the Rogue Trader/WH40K ruleset that was taking over GW at the time.  Not a patch on the Judgement Day module, which reads like a real lost Dredd epic: any game where you can chase escaped cons across Titan on robo-mules is a winner in my book!
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 13 May, 2017, 05:03:36 PM
Things in the Companion (sic all multiple exclamation marks and incorrect title casing):
Title: Re: Judge Dredd RPG 1985
Post by: positronic on 14 May, 2017, 06:23:40 AM
I haven't looked at these in years, but I'm pretty sure I have the Judge Dredd Role Playing Game, plus Judgment Day and Block-Mania (which I think was a separately-playable game) and also the Rogue Trooper game (all from Games Workshop). Possibly a couple of the supplement books as well. They're in boxes somewhere in the basement. I'll have to see if I can dig them out. I think they're all still complete with the original pieces (assuming no damage from moisture or mold or insects/vermin or something like that). As far as I can recall they were all packed away in large corrugated cardboard boxes that I haven't opened in at least a couple of decades. Now I'm curious again...  :-*
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 14 May, 2017, 12:38:09 PM
Quote from: positronic on 14 May, 2017, 06:23:40 AM
I haven't looked at these in years, but I'm pretty sure I have the Judge Dredd Role Playing Game, plus Judgment Day and Block-Mania (which I think was a separately-playable game) and also the Rogue Trooper game (all from Games Workshop).

Yep - the roleplaying game had:
Other things Games Workshop released which were 2000AD-related but aren't part of the roleplaying game:
Title: Re: Judge Dredd RPG 1985
Post by: positronic on 20 May, 2017, 06:00:07 PM
I still haven't dug the 1985 version out of those old storage boxes, but I was googling some images, and I'm amazed at how many Dredd RPGs there have been. With apparently another version of Block Wars (or Block Mania, I forget which) out there now for the Judge Dredd Minatures Game.

Plus another company which announced they're supposedly releasing a new game sometime this year which will incorporate both Dredd and "the Worlds of 2000 AD". Sorry I don't have the links handy at the moment...
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 21 May, 2017, 12:08:00 PM
Quote from: positronic on 20 May, 2017, 06:00:07 PMI still haven't dug the 1985 version out of those old storage boxes, but I was googling some images, and I'm amazed at how many Dredd RPGs there have been. With apparently another version of Block Wars (or Block Mania, I forget which) out there now for the Judge Dredd Minatures Game.

Block Mania (and Mega-Mania) are boardgames with vague wargaming elements.  The Judge Dredd Minitatures Game is a skirmish wargame.
QuotePlus another company which announced they're supposedly releasing a new game sometime this year which will incorporate both Dredd and "the Worlds of 2000 AD". Sorry I don't have the links handy at the moment...

Worlds of 2000AD RPG (https://www.worldsof2000adrpg.com/)
Title: Re: Judge Dredd RPG 1985
Post by: positronic on 21 May, 2017, 03:51:28 PM
Quote from: sheridan on 21 May, 2017, 12:08:00 PM
Quote from: positronic on 20 May, 2017, 06:00:07 PMI still haven't dug the 1985 version out of those old storage boxes, but I was googling some images, and I'm amazed at how many Dredd RPGs there have been. With apparently another version of Block Wars (or Block Mania, I forget which) out there now for the Judge Dredd Minatures Game.

Block Mania (and Mega-Mania) are boardgames with vague wargaming elements.  The Judge Dredd Minitatures Game is a skirmish wargame.
QuotePlus another company which announced they're supposedly releasing a new game sometime this year which will incorporate both Dredd and "the Worlds of 2000 AD". Sorry I don't have the links handy at the moment...

Worlds of 2000AD RPG (https://www.worldsof2000adrpg.com/)

Okay, I'm a little confused there. The new Judge Dredd (& the Worlds of 2000AD) RPG game also describes itself as a "tabletop adventure game" -- which is what it sounded like the JD Miniatures game was as well, although obviously trying to appeal to those who like to collect and paint miniatures, and it has a large hardback rule book, so I assumed it was a RPG as well. Just physical/tactical combat, dice rolling and consulting stat sheets, then, according to a pre-set scenario, without the role-play element? More like a HeroClix kind of thing? I couldn't really find a site that seemed to have all the associated products and a thorough description of the JD Miniatures game system. In fact, apart from a scant handful of products (less than 10), the manufacturers' site had practically no information on the game itself at all.
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 26 May, 2017, 11:31:48 AM
Quote from: positronic on 21 May, 2017, 03:51:28 PM
Quote from: sheridan on 21 May, 2017, 12:08:00 PM
Block Mania (and Mega-Mania) are boardgames with vague wargaming elements.  The Judge Dredd Minitatures Game is a skirmish wargame.
QuotePlus another company which announced they're supposedly releasing a new game sometime this year which will incorporate both Dredd and "the Worlds of 2000 AD". Sorry I don't have the links handy at the moment...

Worlds of 2000AD RPG (https://www.worldsof2000adrpg.com/)

Okay, I'm a little confused there. The new Judge Dredd (& the Worlds of 2000AD) RPG game also describes itself as a "tabletop adventure game" -- which is what it sounded like the JD Miniatures game was as well, although obviously trying to appeal to those who like to collect and paint miniatures, and it has a large hardback rule book, so I assumed it was a RPG as well. Just physical/tactical combat, dice rolling and consulting stat sheets, then, according to a pre-set scenario, without the role-play element? More like a HeroClix kind of thing? I couldn't really find a site that seemed to have all the associated products and a thorough description of the JD Miniatures game system. In fact, apart from a scant handful of products (less than 10), the manufacturers' site had practically no information on the game itself at all.

I've not played HeroClix so can't comment on that.

The upcoming RPG is a tabletop RPG (i.e. it's not a computer RPG).  The Judge Dredd (and Rogue Trooper) Miniature Games are not RPGs.  Mongoose no longer produce the miniature game, so wouldn't have any information on that any more.
Title: Re: Judge Dredd RPG 1985
Post by: positronic on 26 May, 2017, 03:08:56 PM
Quote from: sheridan on 26 May, 2017, 11:31:48 AM
Quote from: positronic on 21 May, 2017, 03:51:28 PM
Quote from: sheridan on 21 May, 2017, 12:08:00 PM
Block Mania (and Mega-Mania) are boardgames with vague wargaming elements.  The Judge Dredd Minitatures Game is a skirmish wargame.
QuotePlus another company which announced they're supposedly releasing a new game sometime this year which will incorporate both Dredd and "the Worlds of 2000 AD". Sorry I don't have the links handy at the moment...

Worlds of 2000AD RPG (https://www.worldsof2000adrpg.com/)

Okay, I'm a little confused there. The new Judge Dredd (& the Worlds of 2000AD) RPG game also describes itself as a "tabletop adventure game" -- which is what it sounded like the JD Miniatures game was as well, although obviously trying to appeal to those who like to collect and paint miniatures, and it has a large hardback rule book, so I assumed it was a RPG as well. Just physical/tactical combat, dice rolling and consulting stat sheets, then, according to a pre-set scenario, without the role-play element? More like a HeroClix kind of thing? I couldn't really find a site that seemed to have all the associated products and a thorough description of the JD Miniatures game system. In fact, apart from a scant handful of products (less than 10), the manufacturers' site had practically no information on the game itself at all.

I've not played HeroClix so can't comment on that.

The upcoming RPG is a tabletop RPG (i.e. it's not a computer RPG).  The Judge Dredd (and Rogue Trooper) Miniature Games are not RPGs.  Mongoose no longer produce the miniature game, so wouldn't have any information on that any more.

I'm still a little fuzzy on some of the gaming hobby industry's terminology. I'm a little unclear on why the tabletop is even needed, if not for maps and miniatures, although of course there's always dice involved, but presumably a random-number generator (or one of those "pop-o-matic" dice) could accomplish the same without taking up table space, so you could play a RPG on a long train trip or bus ride, assuming no distractions. Personally I enjoy the miniatures as a visual aid, in addition to the hobby modeling aspect. Wargames are fun, but not as enjoyable as acting out a character.
Title: Re: Judge Dredd RPG 1985
Post by: Robin Low on 26 May, 2017, 06:23:53 PM
Quote from: positronic on 26 May, 2017, 03:08:56 PMI'm still a little fuzzy on some of the gaming hobby industry's terminology. I'm a little unclear on why the tabletop is even needed, if not for maps and miniatures, although of course there's always dice involved, but presumably a random-number generator (or one of those "pop-o-matic" dice) could accomplish the same without taking up table space, so you could play a RPG on a long train trip or bus ride, assuming no distractions. Personally I enjoy the miniatures as a visual aid, in addition to the hobby modeling aspect. Wargames are fun, but not as enjoyable as acting out a character.

When I were a lad, 'tabletop' used to mean wargaming, where you really did need a table. These days, it's often used to refer to roleplaying games. I've no idea how this came about, but I think it's intended to distinguish RPGs from computer games. Roleplaying in a game is also a rather confusing concept for a lot of people, so I suppose some game companies might shy away from using the word.

None of the numerous RPG campaigns I played as a student or unemployed layabout involved tables - we generally sat around in living rooms or bedrooms. You're right, you only need a surface to roll dice on and you're sorted.

Regards,

Robin
Title: Re: Judge Dredd RPG 1985
Post by: Dandontdare on 26 May, 2017, 07:13:27 PM
It's the same as R&B changing it's meaning from shitkicking bluesy rock'n'roll to sub-par overproduced soul
Title: Re: Judge Dredd RPG 1985
Post by: TordelBack on 26 May, 2017, 11:58:49 PM
Quote from: Robin Low on 26 May, 2017, 06:23:53 PM

When I were a lad, 'tabletop' used to mean wargaming, where you really did need a table. These days, it's often used to refer to roleplaying games. I've no idea how this came about, but I think it's intended to distinguish RPGs from computer games. Roleplaying in a game is also a rather confusing concept for a lot of people, so I suppose some game companies might shy away from using the word.

We used to call them 'pen and paper games', cos that was all you needed. I've used a phone app to handle dice rolls while travelling, but I have to be honest: the physicality of rolling odd polyhedrons or buckets of regular d6s is a big part of the fun for me.
Title: Re: Judge Dredd RPG 1985
Post by: positronic on 27 May, 2017, 05:28:50 AM
I'm looking forward to the forthcoming (hopefully soon) JUDGE DREDD AND THE WORLDS OF 2000AD RPG. The inclusion of the majority of 2000AD strips and characters sounds like a fun way to create your own fantasy crossover stories (other than fanfic, of course).

I'm a bit sad to see that Mongoose's Judge Dredd Miniatures game was discontinued, not so much for the game itself as for the actual miniatures, which could have been used with any generic RPG rules system (like say, GURPS). Does anyone know where I might get a list of all the 2000AD character miniatures that Mongoose released during the time it had the license?

The other thing to be devoutly wished is that HeroClix, which has licensed scads of character IPs from multiple copyright holders, would take out a license from Rebellion to produce character figures. Who cares about the gaming system, lots of people collect these to use in other RPGs or just to have the figures.

All I've got now that's representational of any 2000AD characters are those goofy Mattel PVC figures that were produced when the Stallone Judge Dredd movie came out. Did Games Workshop ever produce any 2000AD character miniatures back in the 1980s? I don't know if I can recall ever seeing any back then.

I mean, you see some really nice hyperdetailed large action figures produced nowadays (ThreeA and I'm not sure who else), but those are really way out of my price range. They are nice for display only, nothing you could use in a game, though.
Title: Re: Judge Dredd RPG 1985
Post by: walrus on 27 May, 2017, 07:02:30 AM
Yes, Citadel certainly did Judge Dredd and Rogue Trooper miniatures back in the eighties.
Title: Re: Judge Dredd RPG 1985
Post by: Robin Low on 27 May, 2017, 07:03:43 AM
Quote from: TordelBack on 26 May, 2017, 11:58:49 PM
We used to call them 'pen and paper games', cos that was all you needed. I've used a phone app to handle dice rolls while travelling, but I have to be honest: the physicality of rolling odd polyhedrons or buckets of regular d6s is a big part of the fun for me.

Yeah, I'd forgotten about the term 'pen and paper'. And second yeah, roleplayers love their dice. While figures can be fun, but they're not needed, leaving dice as the only aesthetically pleasing bit of rubbish you can buy to show off to your fellow gamers.

Regards,

Robin
Title: Re: Judge Dredd RPG 1985
Post by: positronic on 27 May, 2017, 10:46:02 AM
Figures aren't strictly needed for a RPG, but they can serve some sort of function, if only to make the player-characters more aware of the distance and orientation between other players and NPCs, or distances of open spaces, potential sources of attacks (doors, buildings, the woods, etc.). Sometimes a gamemaster won't say something, assuming it's understood, but a player had a different conception of physio-spacial relationships.

If a PC knows his own speed/agility, he can better judge whether to dodge/run or parry/grapple/counterattack an opponent, for example, and GMs can indicate by pointing where threats are coming from. It seems fairer than the GM just saying "You can't do that, he's already too close, he's on you" especially if the player was counting on a short amount of time to counter an attack, say just enough to reach for a weapon, and it's slightly more realistic than having a saving roll for everything.

Plus they're just nice to look at.
Title: Re: Judge Dredd RPG 1985
Post by: Lobo Baggins on 27 May, 2017, 11:25:59 AM
By the way, I'm, going to be talking about the Games Workshop Dredd games on the Mega-City Book Club podcast soon - here is a picture of the things I found to talk about (I kept adding extra bits as I wasn't sure I had enough material - I may have over done it...)

(http://i123.photobucket.com/albums/o320/Lobo_Baggins/JDRPG01_zps2i2aoxp0.jpg) (http://s123.photobucket.com/user/Lobo_Baggins/media/JDRPG01_zps2i2aoxp0.jpg.html)
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 27 May, 2017, 01:25:21 PM
Quote from: Lobo Baggins on 27 May, 2017, 11:25:59 AM
By the way, I'm, going to be talking about the Games Workshop Dredd games on the Mega-City Book Club podcast soon - here is a picture of the things I found to talk about (I kept adding extra bits as I wasn't sure I had enough material - I may have over done it...)

(http://i123.photobucket.com/albums/o320/Lobo_Baggins/JDRPG01_zps2i2aoxp0.jpg) (http://s123.photobucket.com/user/Lobo_Baggins/media/JDRPG01_zps2i2aoxp0.jpg.html)

Now that is confusing - I see the non-RPG Block Mania and Mega-Mania peeping through at the back there, but there's a whole load more progs than I'd expect, especially as the none/hardly any of them contain the Tomb of Terror (the closest to RPGs 2000AD itself ever got, unless you count the gamebook style Dredd story from a few years back).  Really looking forward to this podcast now (not that I wasn't before).  All the more as some of the progs you have there are the very first progs I ever saw.
Title: Re: Judge Dredd RPG 1985
Post by: positronic on 27 May, 2017, 02:15:17 PM
I'm not sure what's in those progs that has to do with the Games Workshop Judge Dredd RPG? Other than, one would assume, some GW-related adverts?

Unrelated to Games Workshop, but from around the same time (when gaming seemed to be the next big thing, I guess), you should also talk about DICE MAN.
Title: Re: Judge Dredd RPG 1985
Post by: Lobo Baggins on 27 May, 2017, 03:05:07 PM
Quote from: sheridan on 27 May, 2017, 01:25:21 PM
Now that is confusing - I see the non-RPG Block Mania and Mega-Mania peeping through at the back there, but there's a whole load more progs than I'd expect, especially as the none/hardly any of them contain the Tomb of Terror (the closest to RPGs 2000AD itself ever got, unless you count the gamebook style Dredd story from a few years back).  Really looking forward to this podcast now (not that I wasn't before).  All the more as some of the progs you have there are the very first progs I ever saw.

[spoiler]They contain the stories that I used to introduce the non-scrot members of my roleplaying group to the world of Mega-City One.[/spoiler]
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 31 May, 2020, 03:34:53 PM
Quote from: positronic on 27 May, 2017, 05:28:50 AM
The other thing to be devoutly wished is that HeroClix, which has licensed scads of character IPs from multiple copyright holders, would take out a license from Rebellion to produce character figures. Who cares about the gaming system, lots of people collect these to use in other RPGs or just to have the figures.


Just for the avoidance of doubt, there was was series of 2000AD-licenced figures from Heroclix...
Title: Re: Judge Dredd RPG 1985
Post by: Bolt-01 on 01 June, 2020, 10:50:55 AM
And they were pretty good overall. I would have loved them to have done well enough for a second series including the ABC warriors and Nikolai Dante cast.
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 01 June, 2020, 11:16:55 AM
I do actually have a few of the figures (bought second hand) but they didn't come with instructions - and I have a feeling they should have had cards with them, like the current Judge Dredd and Strontium Dog miniatures games - so have no idea how to play with them.  Nice figures though.
Title: Re: Judge Dredd RPG 1985
Post by: Bolt-01 on 01 June, 2020, 12:03:04 PM
Sheridan - the 2000 AD character were in the 'indieclicks' set - I bought a few of these and got myself one of the rulebooks as well. I'll see if I can find that and look at scans. The powers were fairly generic though, in order to let the 2000 AD characters interact with the other universe too.

The only clik I never manged to get was a Judge Dredd. Crazy, I know.
Title: Re: Judge Dredd RPG 1985
Post by: wedgeski on 01 June, 2020, 12:27:07 PM
It's on my TODO list to find copies of these. I still have Slaaughter Margin but my copy of the actual RPG went for a walk during Sixth Form, I think I must simply have left it at a friend's house.
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 01 June, 2020, 01:02:21 PM
The RPG is fairly easily available at not-too-silly prices on popular eAuction sites - though I'm currently concentrating on WOiN-based RPGs...
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 01 June, 2020, 01:06:02 PM
Quote from: sheridan on 25 April, 2017, 08:14:33 PM
The Games Workshop games:

       
  • Judge Dredd the Role-Playing Game (box set / rulebook depending on edition, based on WFRP)
  • The Judge Dredd Companion (supplement)
  • Judgement Day (scenario)
  • Citi-Block (JD/W40k supplement)
  • Slaughter-Margin (scenario)
At some point I should go through all my copies of White Dwarf and compile a list of the JD articles that were featured (at least some of which were later reprinted in the Companion, above).

(taken from this rpg.net (https://forum.rpg.net/showthread.php?641134-2000ad-games) thread)

Last night (or was it really early this morning) I got around to combing the 2000AD RPGs era of White Dwarf that I have and came up with the following.

2000ADopedia (https://2000ad.fandom.com/wiki/White_Dwarf) (as it was the easiest place I could think of to put all the info that I could easily edit at a later date).

Issue 73 (January 1986): review of the Judge Dredd - The Role-playing Game
Issue 76 (April 1986): You're Booked! - The Justice Department Accounts Division for Judge Dredd, by Marcus L Rowland (art by Mark Harrison
Issue 77 (May 1986): The Crazy File - New Crazes for Judge Dredd by Pete Tamlyn
Issue 78 (June 1986): The Spungg Ones! - A Judge Dredd adventure for a small team of Judges by Marcus Rowland
Issue 79 (July 1986): Psi Judges by Carl Sargent
Issue 80 (August 1986): Something Special - Special abilities for the Judge Dredd game by Hugh Tynan
Issue 82 (October 1986): Narks! - Informers in Judge Dredd, by Carl Sargent
Issue 83 (November 1986): A Day in the Life of Sector 255 by Hugh Tynan and adverts for Judge Dredd: The Game of Crime-Fighting in Mega-City One, Judge Dredd - The Role-playing Game and Judgement Day.
Issue 85 (January 1987): Thrud the Barbarian by Carl Critchlow
Issue 86 (February 1987): The Trouble With Time - time travel for the Judge Dredd RPG by Marcus Rowland
Issue 88 (April 1987): A Night in the Death of Sector 255 - an adventure for the Judge Dredd Roleplaying Game by Hugh Tynan, art by Brett Ewins; Pass-Interference Eat Judge Boot, Creep - Judges in Blood Bowl, by Lewis Foti, Marc Gascoigne and Jervis Johnson; advert for Rogue Trooper (boardgame)
Issue 89 (May 1987): reviews of the Rogue Trooper Boardgame and Slaughter Margin; Illuminations: Brett Ewins
Issue 90 (June 1987): You'll Never Take Me Alive, Cop - Aarrgh - perps as player characters in Judge Dredd the Roelplaying Game by Carl Sargent, art by Nik Williams; Tales from Mega-City One - adventure outlines by Hugh Tynan; We Gotta Traitor to Find - new cards for the Rogue Trooper boardgame by Graeme Davis and Jervis Johnson
Issue 92 (August 1987): Thrice Upon a Time in Mega-City 1 - three adventures for the Judge Dredd Roleplaying Game by Marcus Rowland
Issue 93 (September 1987): Lone Trooper - solitaire rules for the Rogue Trooper boardgame by Richard Halliwell; All the Lonely People - campaign characters for the Judge Dredd Roleplaying Game by Marcus Rowland; advert for the Judge Dredd Companion
Issue 94 (October 1987): To Live and Die in Mega-City One - an epic adventure for the Judge Dredd Roleplaying Game by Marcus Rowland; Happy Hour - new counters for the Block Mania boardgame by Richard Halliwell
Issue 95 (November 1987): To Live and Die in Mega-City One Prog 2: The Big Sleep by Marcus Rowland; advert for Citi-Block: Judge Dredd Floor Plans
Issue 96 (December 1987): To Live and Die in Mega-City One Prog 3: Let's Do the Time-Warp (Again) by Marcus Rowland
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 01 June, 2020, 01:07:45 PM
A quick glance suggests three of the things that first appeared in White Dwarf were later repackaged for the Companion (upthread (https://forums.2000ad.com/index.php?topic=44395.msg956720#msg956720)) - counting that epic adventure as 'one thing'.
Title: Re: Judge Dredd RPG 1985
Post by: Lobo Baggins on 01 June, 2020, 01:24:03 PM
Quote from: sheridan on 01 June, 2020, 01:07:45 PM
A quick glance suggests three of the things that first appeared in White Dwarf were later repackaged for the Companion (upthread (https://forums.2000ad.com/index.php?topic=44395.msg956720#msg956720)) - counting that epic adventure as 'one thing'.

I think only the Something Special article made it into the Companion for certain (a collection of largely useless Special Abilities) and maybe the Crazy Files (I don't have that WD so they could be a different selection of Crazy Files) - the epic adventure 'To Live and Die in Mega-City One' (which I've played, but never read) was completely different to 'Fear and Loathing in Mega-City One' (which I've read but never played, and consists of absolutely massive amounts of background material that the Players have no way of finding out without a massive infodump shoehorned in somewhere...)
Title: Re: Judge Dredd RPG 1985
Post by: sheridan on 12 June, 2020, 07:06:50 PM
Anybody here played any 2000AD RPG games, either in person (before lockdown, or after if you have willing housemates) or over t'internet?  I'm presuming play by mail is now play by email in all cases.