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2000 AD => General => Topic started by: judge dreddd on 12 June, 2003, 03:39:52 PM

Title: techy questions on mega city 1 - help !
Post by: judge dreddd on 12 June, 2003, 03:39:52 PM
will a mark 1 lawgiver blow up if you pick it up like a mark 2 ?

whats the correct term for the motorways ?

how to cits pay for things, with creds.. but do they all have some kind of credit card or somet ?

if most people are unemployed why are the motorways fulla private vehicles eh ?

building a game... init

Title: Re: techy questions on mega city 1...
Post by: Oddboy on 12 June, 2003, 03:54:58 PM
Lawgiver Mk 1 blows up upon pulling trigger if you've got the wrong palm-print.

Citizens do have paper money as well as cards, both called Creds.

Title: Re: techy questions on mega city 1...
Post by: GordonR on 12 June, 2003, 03:57:34 PM
Lawgivers - Mk 1s or Mk 2s - only blow up on you if you try pulling the trigger.

Mega City motorways are called Megways.

Creds exist as cash, but of course they'll still be cred cards too.

Good question.  Money doesn't seem to be too much of a problem in MC-1.  Maybe citizens' unemployment beneifits are high, or prices are just really low.  Most of the money seems to end up back in Justice Department/City coffers anyway, so maybe everything is heavily subsidized.

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Post by: Buddy on 12 June, 2003, 04:05:09 PM
A while ago I stated I was selling my comics..

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Hope the link works.

Link: My comics for sale!!!

Title: Re: techy questions on mega city 1...
Post by: Art on 12 June, 2003, 04:13:06 PM
'ang on a sec, if the big meg is a command economy then doesn't it mark the final, historically inveitable, victory of Communism over Captalism?
Title: Re: techy questions on mega city 1...
Post by: Slippery PD on 12 June, 2003, 04:17:54 PM
ISTR - that Justice Department sell their own foodstuffs.  Its not a leap of imagination to suggest that they do sell ther own branded "everything", sell them cheap to the people on benefit, support etc.

However, I cant imagine what Justice Department Home Furnishings would look like :)

Yer Slippo
Title: Re: techy questions on mega city 1...
Post by: judge dreddd on 12 June, 2003, 04:19:48 PM
ta fans...

of course benefits probably high, no work so high benefits keep economy moving and stops people stealing for 'need'.. cheaper to pay em to stay out of prison

could be limited capitalism, like most economies.. a mix.. important thing is to keep money moving around...
Title: Re: techy questions on mega city 1...
Post by: GordonR on 12 June, 2003, 04:25:40 PM
That would be one interpretation of the situation, yes.

Alternatively, you could consider the example of Singapore.  (And it's scary how many discussions about 'Mega-City One in the real world' come back to Singapore in the end...)

Both are strong, authoritarian, densly-populated, ultra-modern urban police states; in both cities, most of the housing, transport systems etc are state-owned and operated.

So far so Marxist, but Singapore is still a thriving centre of bustling capitalism and corporate might.

I could talk about the imaginary economics of MC-1 all day (no, really, I could...) but I've got to be at my accountants in 90 minutes and I still haven't finished fictionalising my expense claims for the last 18 months.
Title: Re: techy questions on mega city 1...
Post by: Oddboy on 12 June, 2003, 04:48:03 PM
Don't forget to include any editors' lunches you might have paid for.

;?)
Title: Re: techy questions on mega city 1...
Post by: judge dreddd on 12 June, 2003, 04:55:29 PM
lots of game shows with free mega city cars etc ?... radio shows, tv shows, competitions..

keep em occupied.. thats the key with large economy...

in my game their will be a lot of free stuff...apart from perps and stuff its gonna be an ok place to live...coz... its my world and i can do what i want !
Title: Re: techy questions on mega city 1...
Post by: opaque on 12 June, 2003, 07:28:29 PM
In terms of prices of things I would also expect that the mass fabrication goods (be it clothes or tv's) has got to a level where it is very cheap to make aso everyone can afford, on benefit or not, to afford the basic versions of most things. So the companies make the money (small profit times the many millions of citizens) and everyone gets cheap stuff.
I'd also guess that it is cheaper to provide people with a decent social security to keep them away from committing crime. That and the tranq-gas of course. If the mind is feeble due to the tv then just makes people more pliable.
Title: Re: techy questions on mega city 1...
Post by: John Caliber on 12 June, 2003, 10:51:20 PM
* whats the correct term for the motorways ?

- the largest roadways are the meg-ways, the second largest skedways; both have alrternate names such as xpressway and zoom-way

* how to cits pay for things, with creds.. but do they all have some kind of credit card or somet?

- credits are the coinage [and notes] and paycards are the hand credit facilities.

* if most people are unemployed why are the motorways fulla private vehicles eh ?

- because the welfare payments are quite reasonable and mopads are both cheap and subsidised

- John
 

Link: Judge Dredd Justice Central

Title: Re: techy questions on mega city 1...
Post by: judge dreddd on 12 June, 2003, 10:59:43 PM
ooooooo super link btw
Title: Re: techy questions on mega city 1...
Post by: Leigh S on 12 June, 2003, 11:35:02 PM
In a society where robots make and do most things, I assume that there are incredibly high taxes levied on companies to pay for the mass unemployment caused by them relying on free(ish) labour.
Title: Re: techy questions on mega city 1...
Post by: John Caliber on 12 June, 2003, 11:57:30 PM
It may be that only robots can feed the demand for consumables for 400 million people, therefore mechanisation was a necessity rather than corporate greed [though of course that was the original purpose in bringing robots into the manufacturing industry]

- John

Link: Judge Dredd Justice Central

Title: Re: techy questions on mega city 1...
Post by: Matt Timson on 13 June, 2003, 12:02:24 AM
Ah, it's not just me that leaves it all to the last minute then...

Title: Re: techy questions on mega city 1...
Post by: Huey on 13 June, 2003, 06:39:36 AM
As for the motrways being full of private vehicles, I think most of these are mopads (mobile houses for those not housed in a city block).
Title: Re: techy questions on mega city 1...
Post by: judge dreddd on 13 June, 2003, 03:43:39 PM
of course the real problem is over population...

with all these machines you just need a few smart people...mind you inbreeding..
Title: Re: techy questions on mega city 1...
Post by: John Caliber on 13 June, 2003, 04:06:50 PM
It's about time that MC-1 started expanding it's borders. The city hasn't progressed past 305 sectors for nearly twenty years!

Since the city wall seems to be partially demolished due to the events of the Necropolis and Inferno - and still not repaired - why not make use of the breaches and build some new sectors westward into the Cursed Earth?

- John

Link: Judge Dredd Justice Central