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Messages - Steve Green

#8341
Film & TV / Re: ...NEW DR WHO TONIGHT, 20/05/0...
21 May, 2006, 08:47:45 PM
I've found the music pretty overwhelming on a decent surround setup as well as normal TV. I just think it's mixed up too high in general.

I enjoyed it more than the first half, but I think it was more to do with less of Trigger hamming it up.

Not sure about the cyberleader's cyber-armchair though. It reminded me of a metal Jim Royle...

"Mondas, my Arse!"

- Steve
#8342
General / Re: Dredd Case Files
24 May, 2006, 05:37:05 PM
I suppose there could always be a .1 case files that can slot in between the 2000AD case files, which covers Specials, Poster Progs, Annuals, Diceman, the Megazine.

OK, there's bound to be some crap in there, but you've also got all the colour McMahon and Ezquerra annual stories, the Higgins 'Last of the Bad Guys', and it would be a shame not to have those collected.

As for the Millar Dredds, I'd rather have it included, conveyor belts and all.

- Steve
#8343
News / Re: Rebellion gets bigger............
06 June, 2006, 10:15:30 PM
Looks like they've been shopping again...

- Steve

Link: http://www.gamesindustry.biz/content_page.php?aid=17507" target="_blank">http://www.gamesindustry.biz/content_page.php?aid=17507

#8344
News / Re: Rebellion gets bigger............
19 May, 2006, 01:51:21 AM
BTW, Rogue Trooper got 7/10 in Edge, who are usually fairly harsh.

- Steve
#8345
News / Re: Rebellion gets bigger............
19 May, 2006, 01:38:36 AM
The Next-Gen consoles certainly require a lot more effort in the creation of art.

The main reason for this is the creation of normal maps, which give the illusion of a more detailed model.

Basically the artist builds a high detail model, then extracts the information from that and uses it as a normal map on a lower detail model.

Since you're having to build a more detailed model, it takes longer than it would for a PS2 game, which means more money and probably outsourcing for some art.

- Steve
#8346
General / Re: Judge Death in a Live-Action D...
18 May, 2006, 03:04:12 PM
Yeah, he was good as the mouth of Sauron, it was pretty cool the way they scaled up his mouth slightly to make him more unnerving.
#8347
General / Re: Judge Death in a Live-Action D...
18 May, 2006, 03:43:25 AM
"Giant Squids"?

That's his mum you're talking about, Matey.

Arrr...
#8348
General / Re: Judge Death in a Live-Action D...
18 May, 2006, 03:22:00 AM
I don't necessarily agree that Death has to be any deeper than what he is, there's not much depth to classic movie monsters, like Alien, the Shark in Jaws, or the Thing, it's more the situation itself.

I think Mortis is a much scarier prospect, his whole touch of decay is a great signature for a character. I can imagine scenes where the environment is affected before he appears, metal rusting, plants wilting etc.

I think the motion of the Dark Judges is one of the trickiest aspects, I don't think they'd work as shambling zombies. I'd more imagined them as slightly jerky as if fighting rigor mortis. Maybe keeping still a lot of the time, but moving quickly when they needed to.

- Steve
#8349
General / Judge Death in a Live-Action Dredd
17 May, 2006, 11:45:17 PM
OK, it's probably never going to happen, but what do people think about Death in a Dredd Movie?

Would he look ridiculous? would you change aspects of the uniform? How do you imagine he would move?

He doesn't really have any lips - which might make talking look a little weird, unless he only communicates through telepathy.

Personally, I think you would need to make him even more decayed (in the uniform anyway, so the visor would be rusted, almost corroded to the helmet)

- Steve
#8350
Off Topic / Human Cannonball SWAT team
16 May, 2006, 11:21:41 PM
I'm hoping they have an APC with a water cannon full of glitter and the wheels falls off.

- Steve

Link: http://www.theregister.co.uk/2006/05/16/man_slinger/" target="_blank">http://www.theregister.co.uk/2006/05/16/man_slinger/

http://www.theregister.co.uk/2006/05/16/human_cannon.jpg">
#8351
General / Re: Dredd Spotting
17 May, 2006, 01:45:07 AM
A works fancy dress party perhaps?

- Steve
#8352
Events / Re: Bristol Expo 2006 debriefing!....
16 May, 2006, 07:39:41 PM
I thought there might have been, but just dismissed it as one being twice as bad as I thought.

(Tears up newspaper to make papier mache head)

- Steve
#8353
Events / Re: Bristol Expo 2006 debriefing!....
16 May, 2006, 03:14:59 PM
I'd love a Nemesis collection - I've got the the first couple of books, but nothing past that.

I wonder if the Deadlock story that preceded Book X should be included, it seemed to tie in more than the ABC Warriors strip.

Oh God, I've just remembered the Nemesis photo strip...

- Steve
#8354
Film & TV / Re: Doctor Who, 13/5/06 - Taffy Bo...
19 May, 2006, 07:25:37 PM
Does the Doctor exist outside of parallel universes?

I'm not a huge Who fan, but I assume this would have come up before.

- Steve
#8355
Film & TV / Re: Doctor Who, 13/5/06 - Taffy Bo...
14 May, 2006, 07:01:02 PM
Plot holes time...

I don't get why Lumic envied what he was creating, there didn't seem to be any reason why he couldn't have the same procedure.

The whole thing about parallel universes running on different energy. Apart from Rose's phone then?

Alright, the Tardis is a bit more sophisticated, but still...

- Steve