https://gfycat.com/willinggiddychanticleer
I've started doing a new, slightly larger Dredd. still testing the pixel water. this time i started with Dredd impatiently checking his headset and shaking his head.
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Show posts MenuQuote from: Trooper McFad on 10 August, 2020, 06:00:56 PM
Got the same issue with your updated Dredd - I can still see your originals - Dam Mac
Quote from: Trooper McFad on 10 August, 2020, 05:58:52 PM
I still can't see the shoot from the hip - i'm putting it down to using Mac products.
Still like the first one though I'll just imagine the second one
Quote from: karlos on 09 August, 2020, 08:43:46 PM
VERY nicely done, Steven!
Quote from: Trooper McFad on 10 August, 2020, 09:38:26 AM
Is it just me but I can't see the shooting from the hip?
Quote from: Jim_Campbell on 20 July, 2020, 01:54:35 PMQuote from: sheridan on 20 July, 2020, 01:29:43 PM
It looks like their speciality is soft-core porn for teenagers (or, to play in to a stereotype, grown men who didn't quite get past a teenage stage).
I worked for Zenescope for almost five years and their cheesecake-a-gogo approach had a bafflingly large female following.
Quote from: GrudgeJohnDeed on 04 August, 2019, 12:42:30 AM
Wow that's an big impressive sprite, nice one! Pixel art and Dredd, two of my favourite things in the world <3
Looks suitable for gameplay, do you plan on doing anything with it in that regard? It's so easy to make games these days with Game Maker and Unity etc (I have a Dredd NES game prototype I must return to )
Some animation points for the last walk gif you posted - his vertical weight shift behaves differently in the last half of the gif versus the first half, it looks off because it should be the same (one cycle for each leg). Draw a line 1 pixel above his head every frame and you'll see what I mean as it animates.
Also his shoulder pads are animating at half the rate as the rest of him, with these big sprites and how much distance the pads have to cover it can look choppy. Could do with some frames between to smooth it out!
Great work!