2000 AD Online Forum

General Chat => Games => Topic started by: pauljholden on 01 December, 2011, 03:11:10 PM

Title: Dredd vs Zombies on iPhone/iPad
Post by: pauljholden on 01 December, 2011, 03:11:10 PM
What, no-one else got this yet? 69p! (though it's one of those "buy credits to upgrade guns" games that infuriate me) looks lovely for an iPhone game. Though, if I'm honest, it might get a little samey if it wasn't for the fact YOU'RE PLAYING JUDGE DREDD.

Also controls are pretty good, virtual joystick but it sort of auto aims at the bad guys. Placement of pause is a bit annoying as everytime I tried to target a thing to explode I'd end up hitting pause (but that might be a constant problem regardless of where pause is).

Nice use of some proper Dredd art in game too - the icon is the only non-2000ad artist Dredd that they've used (well, except for the Dredd game model - but even he seems very faithful given the limits...)


-pj
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 01 December, 2011, 03:15:43 PM
You means this?

http://uk.wireless.ign.com/articles/121/1213693p1.html (http://uk.wireless.ign.com/articles/121/1213693p1.html)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bolt-01 on 01 December, 2011, 03:18:19 PM
Hope this gets sorted for android...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: pauljholden on 01 December, 2011, 03:29:04 PM
Quote from: Goaty on 01 December, 2011, 03:15:43 PM
You means this?

http://uk.wireless.ign.com/articles/121/1213693p1.html (http://uk.wireless.ign.com/articles/121/1213693p1.html)

Yup - though it's actually available right now (it can be difficult to fine tune release dates / press releases with apple) : http://itunes.apple.com/gb/app/judge-dredd-vs-zombies/id476542841?mt=8
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: skurvy on 01 December, 2011, 03:40:17 PM
I have now, creep.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: bluemeanie on 01 December, 2011, 06:35:35 PM
Had a quick blast on the iphone4... fun little shooter and looks very nice.
Reminds me of an old pc game... cant think of the name but Bisley did the concept art for it.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Albion on 01 December, 2011, 07:08:18 PM
Just got it for the iPad, thanks for telling us about it PJ.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: LARF on 01 December, 2011, 08:28:18 PM
It's a great game, really goog graphics, intuitive and good learning curve.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 01 December, 2011, 08:52:58 PM
Pretty good! It's stopped me playing Tiny Tower for a couple of hours!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 01 December, 2011, 09:01:15 PM
Oh now there advert of it at top of this forums! :-)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: pauljholden on 01 December, 2011, 09:12:46 PM
Though now, seeing that banner, I wish it was dredd vs zombo :)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Beeks on 01 December, 2011, 09:27:50 PM
Purchased..I like it!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Pete Wells on 01 December, 2011, 10:05:08 PM
Yep, me too!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steven Sterlacchini on 01 December, 2011, 10:06:07 PM
Just bought it. Works well and a lot of fun on the iPad.

Not a big fan of Zombies though, but it's a good quality iPad game. Fingers crossed for a Block Mania upgrade so that I can shoot criminals instead (only very bad ones of course).

The sound is nice and the bullet trails look cool.

Was this announced anywhere? It's definitely worth shouting about!

Well done to however has worked on it!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: DrJomster on 01 December, 2011, 11:36:22 PM
Picked it up the second I got within range of our home wifi! Looks ok so far. More play required with the sound up loud through the headphones, methinks! :)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 01 December, 2011, 11:47:17 PM
Got this too - surprisingly pretty good, though obviously a bit limited, what with it being a 69p iPhone game.

It does feel like a generic zombie shooter with Dredd graphics pasted on top, though.

QuoteReminds me of an old pc game... cant think of the name but Bisley did the concept art for it.

Loaded? If so think that was Greg Staples art.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Beeks on 01 December, 2011, 11:53:14 PM
Did I imagine it or is there a Judge Dredd 'fighting fantasy' type app coming out soon?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Emperor on 02 December, 2011, 01:12:10 AM
For those of us wondering what all the fuss is about, there is a lengthy game play video here, probably contains spoilers:

http://www.youtube.com/watch?v=YJ1rlN74Alk
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Link Prime on 02 December, 2011, 01:31:46 AM
I always hated the fact that 2000AD didn't have more games based on its characters, and at that the ones that were released were generally tosh (apart from that Rogue Trooper one for the Wii a few years back).
This is great fun, and at €0.79 you couldn't afford not to buy it!
This kinda stuff is exactly what we need- cheap, accessible nuggets that will get more people interested in 2000AD...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Dash Decent on 02 December, 2011, 08:01:59 AM
Interesting eagle pad (at least going by the trailer) - it seems to be tilted up so that it looks more like the other shoulder pad.

It would've been good if they could have got Toby Longworth to voice Dredd again.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Devons Daddy on 02 December, 2011, 09:16:01 AM
WOW thanks Tharg,  :P
an Ipad APP game, this is truly the correct direction.

big thumbs up and itunes money to you. for this.(I take it you have to pay for it?)have not checked will download later today.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 02 December, 2011, 09:24:17 AM
Quote from: Beeks on 01 December, 2011, 11:53:14 PM
Did I imagine it or is there a Judge Dredd 'fighting fantasy' type app coming out soon?

Yeah here at other thread
http://forums.2000adonline.com/index.php?topic=34738.msg638390;boardseen#new (http://forums.2000adonline.com/index.php?topic=34738.msg638390;boardseen#new)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: ming on 02 December, 2011, 10:33:11 AM
Picked this up last night after seeing PJs post (thanks PJ!); good fun - more 2K apps would be gratefully received!  Rogue?  Strontium Dog?  Chronos Carnival?  You make it, I'll buy it.

:)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 02 December, 2011, 10:54:31 AM
I can't really get on with the virtual joystick games on tablets, and I wish Apple hadn't set the standard for games at such a low price, less than the cost of a cheapy Mastertronic game from 30 years is frankly, fucking stupid.

Good luck to them though.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 02 December, 2011, 11:25:41 AM
Yeah, someone really needs to make   a widely-supported snap-on joypad for the iPhone. I've died twice playing Dredd because of the ham-fisted control method letting me down. I've got Doom on the iPhone too, but the controls are just a fraction too fiddly for it to be truly fun.

I disagree with your point about cheap games, though. Price doesn't necessarily reflect quality, just look at something like Infinity Blade. It's just a different pricing model - most iOS games seek to make they're money back through in-game transactions.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 02 December, 2011, 12:27:39 PM
I just don't think the business model is sustainable for a lot of games, you'll get the big-hitters but an over reliance on IAP is a mistake IMHO.

There's obviously some kinds of games it works for, but I don't know if something like the Dredd game is one of them, and if the player will get bored of the game mechanic before they feel the need to shell out more on it.

I'm just trying to think how many copies they need to sell to break even at 69p after Apple's cut.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Pyroxian on 02 December, 2011, 12:38:43 PM
Quote from: Steve Green on 02 December, 2011, 10:54:31 AM
I can't really get on with the virtual joystick games on tablets, and I wish Apple hadn't set the standard for games at such a low price, less than the cost of a cheapy Mastertronic game from 30 years is frankly, fucking stupid.

It takes about the same amount of dev time though (3-6 months), and there's about 10 times as many iPhones out there as there were speccys/c64s. Plus of course, there's the option of in-game purchases, which you couldn't do in the 8-bit days :D

Also at 69p, it becomes much more of an impulse buy - if they were £2.99 or more, people would think twice before trying it out...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 02 December, 2011, 12:40:36 PM
I expect the market is much like the traditional retail boxed game (not to mention film, TV and music) - hundreds of failures, but a big hit can be so overwhelmingly lucrative it makes it all worthwhile.

I honestly don't know how anything gets off the ground in such a high risk industry.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: LARF on 02 December, 2011, 01:02:03 PM
Spoiler: [spoiler]Awesome exploding Fatty Zombies![/spoiler]
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bolt-01 on 02 December, 2011, 01:07:26 PM
Want for Android! sob...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: flip-r mk2 on 02 December, 2011, 01:18:15 PM
I'll have to wait on the android version as well , my iPod touch is to old, bugger!

filip
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 02 December, 2011, 01:26:04 PM
From the way it's being talked about on twitter and facebook there ain't gonna be an Android version. Way to go, miss out on the biggest market on the planet  :thumbsup:
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Molch-R on 02 December, 2011, 02:39:59 PM
Quote from: COMMANDO FORCES on 02 December, 2011, 01:26:04 PM
From the way it's being talked about on twitter and facebook there ain't gonna be an Android version. Way to go, miss out on the biggest market on the planet  :thumbsup:

There may be more Android devices out there, but they don't spend anywhere near as much money as iOS users do. We'd quite like the game to make money, if that's cool?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bolt-01 on 02 December, 2011, 02:48:43 PM
Quote from: Molch-R on 02 December, 2011, 02:39:59 PM
Quote from: COMMANDO FORCES on 02 December, 2011, 01:26:04 PM
From the way it's being talked about on twitter and facebook there ain't gonna be an Android version. Way to go, miss out on the biggest market on the planet  :thumbsup:

There may be more Android devices out there, but they don't spend anywhere near as much money as iOS users do. We'd quite like the game to make money, if that's cool?

That's entirely Rebellions business, and I've no objection at all to them making money from the game; but this means they'll not see a groat from me for this.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 02 December, 2011, 02:55:06 PM
You tell em Bolt-01. I give up, I really do  :crazy:
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Molch-R on 02 December, 2011, 03:01:06 PM
Quote from: COMMANDO FORCES on 02 December, 2011, 02:55:06 PM
You tell em Bolt-01. I give up, I really do  :crazy:

You took the words right out of my mouth.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Spaceghost on 02 December, 2011, 03:14:03 PM
I don't have any Apple devices that will play this but if an Android version came out I would definitely buy it.

I expect there's some sort of exclusivity contract preventing an Android version, for now at least. I wouldn't be surprised if one turned up eventually (unless Molch-R comes on and shoots the idea down...).
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Molch-R on 02 December, 2011, 03:15:09 PM
Quote from: Lee Bates on 02 December, 2011, 03:14:03 PM
I expect there's some sort of exclusivity contract preventing an Android version, for now at least. I wouldn't be surprised if one turned up eventually (unless Molch-R comes on and shoots the idea down...).

Nope, not the case.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Spaceghost on 02 December, 2011, 03:18:52 PM
Quote from: Molch-R on 02 December, 2011, 03:15:09 PM
Quote from: Lee Bates on 02 December, 2011, 03:14:03 PM
I expect there's some sort of exclusivity contract preventing an Android version, for now at least. I wouldn't be surprised if one turned up eventually (unless Molch-R comes on and shoots the idea down...).

Nope, not the case.

Not the case that there's an exclusivity deal or not the case that there may be an Android version later?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Molch-R on 02 December, 2011, 03:27:02 PM
Quote from: Lee Bates on 02 December, 2011, 03:18:52 PM
Not the case that there's an exclusivity deal or not the case that there may be an Android version later?

No to there being "some sort of exclusivity contract preventing an Android version".
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steven Sterlacchini on 02 December, 2011, 03:29:45 PM
After playing it for a bit last night, I'm very impressed with the game play.

The lack of a little direction controller on the ipad usually makes them a pain in the arse to play, but this one worked okay for me and the auto target works well.

I think this platform could be built on. Perhaps a Dredd version without Zombies  ;) or 'swap out' the graphics for other characters.

The beauty of iPad games is that they can be updated by download, so if this starts getting a bit tired, they can just create more levels or upgrades to keep it interesting.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Spaceghost on 02 December, 2011, 03:31:25 PM
Quote from: Molch-R on 02 December, 2011, 03:27:02 PM
Quote from: Lee Bates on 02 December, 2011, 03:18:52 PM
Not the case that there's an exclusivity deal or not the case that there may be an Android version later?

No to there being "some sort of exclusivity contract preventing an Android version".

Aha! So there may be an Android version at some point. I certainly hope so as I was momentarily concidering spending £500 on an ipad just to play a 69p game...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Molch-R on 02 December, 2011, 03:32:32 PM
Quote from: Lee Bates on 02 December, 2011, 03:31:25 PM
Aha! So there may be an Android version at some point. I certainly hope so as I was momentarily concidering spending £500 on an ipad just to play a 69p game...

You should do that anyway.

*walks away, whistling*
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Batman's Superior Cousin on 02 December, 2011, 03:37:21 PM
Just wondering if it can be played on a Laptop?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 02 December, 2011, 04:18:36 PM
Nope it's an iOS app.

With regards to the game itself, I think the controls work well given the limitations of no real feedback.

Only played a few levels, not sure how much the enemies are going to change since it's vs Zombies. It seems to be a bit vague on what the additional content actually does... Levels, adversaries, weapons?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Batman's Superior Cousin on 02 December, 2011, 04:33:20 PM
Bugger!!!! :( >:(
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 02 December, 2011, 05:08:41 PM
QuoteYeah, someone really needs to make   a widely-supported snap-on joypad for the iPhone.

...and then I see this...

http://www.icontrolpad.com/ (http://www.icontrolpad.com/)

Limited support so far, but if more games start adding it I'll be buying one for sure!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: mogzilla on 02 December, 2011, 06:04:48 PM
no "i" owt :(
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Beeks on 02 December, 2011, 09:42:49 PM
Can I ask?

Now I've completed the sector house, how come The next level is still locked?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 02 December, 2011, 09:50:16 PM
This puzzled me for a bit earlier - I think you have to win a certain amount of stars to progress. On the level select screen there is a padlock with a number - this is how many stars you need to unlock the level.

Stars are awarded out of three - as far as I can tell, you win them for playing well - speed, collecting badges and not taking damage.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 02 December, 2011, 10:04:33 PM
Dammit this is a drokking addictive little game.
On level 8 of the sector house and it's pitched just right as I manage to get a little bit further every try.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: BPP on 02 December, 2011, 10:06:46 PM
playing it, loving it. Cheers to all involved - great to see prog art used in the design - makes it feel like a real extension of the comic. Top marks to Rebellion.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 02 December, 2011, 10:17:06 PM
I'm curious to see if it's actually possible to complete the game without paying out for extra credits. I've finished the Sector House and it's getting pretty hard...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 03 December, 2011, 01:03:54 AM
I don't know about for the iPhone, but anyone with an iPad who wants some kind of tactile control for virtual joysticks should consider the Fling (http://www.amazon.co.uk/Ten-One-Design-Fling-Controller/dp/B004I8W54Y/ref=sr_1_1?ie=UTF8&qid=1322874105&sr=8-1). I reviewed this a while back, and it works surprisingly well with twin-stick shooters. (There is an iPhone version, but I've no idea if that's any good—I suspect it probably covers up too much of the screen.)

As for the Dredd game, it's now sitting on my iPhone and I'm looking forward to checking it out, once I've finished reviewing everything for the next issue of Tap! magazine...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Devons Daddy on 03 December, 2011, 03:00:13 AM
excellent game,! fun top down shooter,
its dredd on the Ipad/Iphone/Itouch what more do we need.

THANKYOU THARG.  :D
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Something Fishy on 03 December, 2011, 02:03:16 PM
I'll be getting this at Christmas for a sparkly new ipad.  Xmas zombies.. perfect.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Hoagy on 03 December, 2011, 04:29:47 PM
I doubt I'll be playing this anytime soon, but the HUD looks great and I envy you lot for a good time to be had.

It's just been given good ratings over at facebook connection. Apparently it would've got top marks if it weren't for (I suspect) the sly movie tie-in counterweight that they hope will instil a need to play again on seeing the movie.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: mogzilla on 03 December, 2011, 06:36:41 PM
Quote from: Devons Daddy on 03 December, 2011, 03:00:13 AM
excellent game,! fun top down shooter,
its dredd on the Ipad/Iphone/Itouch what more do we need.

THANKYOU THARG.  :D

a third person cover based dredd shooter for xbox 360 is what... :(
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 03 December, 2011, 06:50:49 PM

Love it, good addictive game as well, could be nice if they would make App version of Judge Dredd Vs Judge Death game, as need good shoot-up game with zombies or Block wars, as now there is new App for Call of Duty Black Ops Zombies for £4.99!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Emperor on 04 December, 2011, 06:33:37 PM
Some reviews:

www.nineoverten.com/2011/12/04/the-walking-dead-meet-the-law-judge-dredd-vs-zombies-iphone-game-review/

www.bleedingcool.com/2011/12/03/judge-dredd-vs-zombies-the-game/

Also Pye Parr discusses his involvement with the game:

http://pyeparr.blogspot.com/2011/12/judge-dredd-vs-zombies.html
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 04 December, 2011, 09:58:35 PM
Quite addicted to this. It's very repetitive, but I don't mind for some reason. Bit annoying that 90% of the times I die it's the fault of the controls rather than my playing, but then that's the case with a lot of iPhone games!

I've suggested it to Kotaku for inclusion in their 'App of the day' feature (which is what I rely on to find out about the best iPhone games), suggest others do the same. It deserves to do well.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Pete Wells on 04 December, 2011, 10:14:29 PM
Just completed all the levels and there's an ace joke at the end of Resyk level 10, I won't spoil it though...

As radiator said, it is quite repetitive but incredibly addictive. It's fun going back to the earlier levels with your shithot lawgiver and blowing everything away without even breaking into a sweat, just watch those commendations rack up!

I hope we get an Angry Birds level of freebies and addons for this...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 04 December, 2011, 11:48:32 PM
Yep, turns out that this is a fantastic little score attack game! The more you play, the more addictive it gets.

I'm just starting to realise that each level is constructed like a puzzle. You have to rack up the kills to get the magic 20x combo, the badges acting as breadcrumbs that allow you to keep you combo meter topped up between murder sprees, all the while you have to keep an eye on your ammo and also avoid being wounded, as this will kill your combo.

This really does deserve to be a big hit. It's one of the finest iOS games Ive played (and I've played A LOT). They've done Dredd proud.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 05 December, 2011, 09:42:10 AM
Downloaded it via the QR code when I saw the ad in the prog (first time I've actually used a QR for more than just casual interest)
Great little shooter and a lot of fun. Would have been nice to see a little more artwork in there, maybe as cut scenes, but maybe that's just me. I've only played the first few levels but even that made me late for work this morning. Top job Rebellion, hope this is the first of many.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 05 December, 2011, 08:09:06 PM
So what's the trick to getting three stars on a level?
I've got three on a few but have no idea how or why. Level 2 for example, I can't seem to get past 2 stars on that one no matter what I do...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bat King on 05 December, 2011, 08:21:33 PM
Quote from: Bat King on other thread

Missing out - I'm on Android.

Slightly peeved but I do understand exclusivity and such in business.  Might not have rushed out to buy a console game or PC game day it was out but temptation would have been too much to have ignored getting one on my phone.

Not going to rush out and buy an iPhone just to play a Dredd game either.

Deeply jealous... I don't even have a close friend with an iPhone I could borrow... lol

And currently the game I'm running on Play Dredd... It has Zombies, Ghouls, Vampire Judges and alternate dimensions... So Zombie killing is fine by me.


Feel a bit sorry for Molch-R as the Twitterdroid responded really quickly to my 'Android?' question.

It is a precarious relationship when people give loyalty to a profit making company. I'm still happy with the 2000AD 'brand'.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 05 December, 2011, 10:45:57 PM
Quote from: Richmond Clements on 05 December, 2011, 08:09:06 PMSo what's the trick to getting three stars on a level?
I've got three on a few but have no idea how or why. Level 2 for example, I can't seem to get past 2 stars on that one no matter what I do...

As I said above, it's all about sustaining a combo. The dredd badge in the top-left relates to your score. The more zombies you kill in a row, the higher your point multiplier gets. It goes in stages - x5, x10 and x20. But if you get wounded or wait too long between kills, the little bar under the badge trickles down and your combo will revert to zero.

The only way to get a 'commendation' ranking is to sustain a 20x multiplier for the whole level - this means using the judge badge pickups - which boost your combo meter- strategically.

Does that make any kind of sense?

Once you nail the system and get into the rhythm of the game, it gets a hell of a lot more satisfying.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Beeks on 06 December, 2011, 12:23:32 AM
I'm getting three stars regularly now

Interesting points radiator and explains alot..thanks

I've generally got three stars by rushing through the level and making sure I'm not hit..even once
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Radbacker on 06 December, 2011, 12:26:22 AM
nice little distraction but like all things on my I-Phone i've spent 5 minutes on it and cant see myself going back (screw touch pad i need a stick toplay a game), is nice to see a DRedd game though.

CU Radbacker
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Batman's Superior Cousin on 06 December, 2011, 12:33:04 AM
Waits for an Android version!!! :'( :'(
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 06 December, 2011, 07:09:56 AM
QuoteDoes that make any kind of sense?

It does indeed! Cheers!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 06 December, 2011, 09:55:24 AM
People waiting for an android version should man up and get a proper phone.

(Dons flameproof Cagoule and sits back)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 06 December, 2011, 10:45:59 AM
Quote from: James Stacey on 06 December, 2011, 09:55:24 AM
People waiting for an android version should man up and get a proper phone.

(Dons flameproof Cagoule and sits back)

:D :D :D :D :D
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Spaceghost on 06 December, 2011, 11:20:23 AM
Quote from: James Stacey on 06 December, 2011, 09:55:24 AM
People waiting for an android version should man up and get a proper phone.

(Dons flameproof Cagoule and sits back)

I've got a proper phone, a Blackberry. When I want an overpriced plaything loaded with banal distractions to amuse over-grown children I'll buy an iphone.  :P
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 06 December, 2011, 01:01:02 PM
Quote from: Bat King on 05 December, 2011, 08:21:33 PMIt is a precarious relationship when people give loyalty to a profit making company.
Eh? There are all kinds of things that could infer, so what do you mean by that?

Quote from: Lee Bates on 06 December, 2011, 11:20:23 AMWhen I want an overpriced plaything loaded with banal distractions to amuse over-grown children
Like the Dredd game you want to play?

Funny to see so many Android users up in arms about this kind of thing, though. From devs I'm in touch with, Android is still a big risk, unless you've some already-popular IP or the resources to do a quick 'n' dirty port. In the main, Droid users still aren't willing to pay for apps and games nearly as much as iOS users are. (And it's not like iOS is without its own piracy problems.) People mistake straightforward business decisions for some other kind of bias, but that's reading too much between the lines. There's little difference here in Rebellion supporting iOS and not Android than it supporting the PC and not the Mac, say.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Spaceghost on 06 December, 2011, 01:44:45 PM
Yes but I'm not bothered about any of that. I'm getting an Android tablet for xmas and I want to be able to play the new Dredd game. Simple as that.

And to be honest, I would quite like an iphone but they're too expensive.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Jimmy Baker's Assistant on 06 December, 2011, 08:21:40 PM
When is this coming out on Blackberry?

*hides*
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bat King on 06 December, 2011, 10:03:45 PM
Quote from: IndigoPrime on 06 December, 2011, 01:01:02 PM
Quote from: Bat King on 05 December, 2011, 08:21:33 PMIt is a precarious relationship when people give loyalty to a profit making company.
Eh? There are all kinds of things that could infer, so what do you mean by that?

I mean; what a customer gives and expects is not necessarily the same as the company offers and expects.  This can lead to enormous joy or great disappointment. This is because the customer is placing emotion onto what a profit making company is doing to make money.

Most here on the forum have invested a lot of their love in to 2000AD and what it has given.  Disappointment is therefore something we must expect from time to time. The fact we stick around likely means we receive more reward than disappointment.

This is probably due to the fact that most contributors to 2000AD seem to love the thing as much as we do.

All in all, despite being let down I can't buy and play this game... I'm still a 2000AD fan.

Plus, I'm not switching to iOS anytime soon, happy with what works.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 06 December, 2011, 10:49:36 PM
Quote from: Bat King on 06 December, 2011, 10:03:45 PM
Quote from: IndigoPrime on 06 December, 2011, 01:01:02 PM
Quote from: Bat King on 05 December, 2011, 08:21:33 PMIt is a precarious relationship when people give loyalty to a profit making company.
Eh? There are all kinds of things that could infer, so what do you mean by that?

I mean; what a customer gives and expects is not necessarily the same as the company offers and expects.  This can lead to enormous joy or great disappointment. This is because the customer is placing emotion onto what a profit making company is doing to make money.

Most here on the forum have invested a lot of their love in to 2000AD and what it has given.  Disappointment is therefore something we must expect from time to time. The fact we stick around likely means we receive more reward than disappointment.

This is probably due to the fact that most contributors to 2000AD seem to love the thing as much as we do.

All in all, despite being let down I can't buy and play this game... I'm still a 2000AD fan.

Plus, I'm not switching to iOS anytime soon, happy with what works.

Eh? But it's Rebellion's, now at App store it got great reviews from users!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bat King on 07 December, 2011, 12:12:08 AM
Great reviews aren't much use to me Goaty - I don't have any iGadgets... no worky on Android.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 07 December, 2011, 12:44:57 AM
Quote from: Bat King on 07 December, 2011, 12:12:08 AM
Great reviews aren't much use to me Goaty - I don't have any iGadgets... no worky on Android.

Reviews not for you, it for this thread!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: LARF on 07 December, 2011, 08:43:52 AM
Games compatibility across systems has been going on for years! I remember have a Spectrum and feeling disappointed that I could not play some of the games that were being offered on the C64, I was 13 I got over it.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Spaceghost on 07 December, 2011, 09:02:24 AM
Quote from: LARF on 07 December, 2011, 08:43:52 AM
Games compatibility across systems has been going on for years! I remember have a Spectrum and feeling disappointed that I could not play some of the games that were being offered on the C64, I was 13 I got over it.

I had a C64 and I can remember really wanting to play the Strontium Dog: The Killing game which was only out on the Spectrum.

My consolation was that I could play the Judge Dredd game on the Commodore 64. Unfortunately it was absolutely shit.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: TordelBack on 07 December, 2011, 09:10:40 AM
The trick to all this was of course choosing your friends carefully.  As an Electron owner, I had relatively little to offer the community, but I wisely cultivated two C64 owners and a Speccie boy and camped out at their houses eating their mothers' food and interrupting their homework.  The Oric lad was just lucky that he owned a tape-to-tape.

The problem with the phone as a platform is that you're less likely to give others a go, and there's less chance of there being sambos on call.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: M.I.K. on 07 December, 2011, 02:35:10 PM
Quote from: TordelBack on 07 December, 2011, 09:10:40 AM
and there's less chance of there being sambos on call.

I believe, in this instance, Mr. Tordelback is using a colloquial term for sandwiches. Thought I'd best point that out to avoid any confusion.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: credo on 07 December, 2011, 03:41:55 PM
I'm really enjoying this at the moment.  I really like the top down view and would love to see something like this expanded into an iOS (or Android) Dredd game that was more than just a passing distraction.  The Block Mania idea posted by someone else further up the thread is a great one, but my wildest dreams would see this gameplay expanded into a full on open world game (like the old GTAs) where you could explore the whole of MC-1 (and the cursed earth too).

Rebellion: make it happen!!!!!!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 07 December, 2011, 04:00:24 PM
Quote from: credo on 07 December, 2011, 03:41:55 PM
I'm really enjoying this at the moment.  I really like the top down view and would love to see something like this expanded into an iOS (or Android) Dredd game that was more than just a passing distraction.  The Block Mania idea posted by someone else further up the thread is a great one, but my wildest dreams would see this gameplay expanded into a full on open world game (like the old GTAs) where you could explore the whole of MC-1 (and the cursed earth too).

Rebellion: make it happen!!!!!!

Er.. there is, it called Judge Dredd Vs Judge Death...

(http://media.tumblr.com/tumblr_ljpe0yF4TB1qghlb2.jpg)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 07 December, 2011, 05:09:48 PM
I'm assuming the "vs zombies" aspect is to cash in on searches on "plants vs zombies"
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 07 December, 2011, 05:13:25 PM
Quote from: James Stacey on 07 December, 2011, 05:09:48 PM
I'm assuming the "vs zombies" aspect is to cash in on searches on "plants vs zombies"

True, but if you type in "Dredd" there only one on Searches, good result?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 08 December, 2011, 06:40:44 PM
http://www.reghardware.com/2011/12/08/review_judge_dredd_vs_zombies_mobile_game/ (http://www.reghardware.com/2011/12/08/review_judge_dredd_vs_zombies_mobile_game/)

90% review here.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 08 December, 2011, 07:54:09 PM
How's everyone getting on?

I've got about 16/17 commendations (out of 30) and have a fully upgraded lawgiver, finding it a bit of a struggle to get the rest (theres always one fatty or white jumpy one who gets me right at the end!). Haven't touched any of the other weapons and haven't spent any money on extra credits, though I probably will buy a few - I don't mind doing so as I've enjoyed the game so much!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Tiplodocus on 08 December, 2011, 10:15:48 PM
A version for the 3DS?  I can dream (but it would totally rock!)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 09 December, 2011, 12:21:29 AM
Quote from: James Stacey on 07 December, 2011, 05:09:48 PM
I'm assuming the "vs zombies" aspect is to cash in on searches on "plants vs zombies"
I very much doubt it. Lots of zombies games on the App Store (and elsewhere) these days, and it's a pretty obvious title when it's Dredd versus some zombies.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: credo on 09 December, 2011, 10:48:35 AM
Quote from: Goaty on 07 December, 2011, 04:00:24 PM
Quote from: credo on 07 December, 2011, 03:41:55 PM
I'm really enjoying this at the moment.  I really like the top down view and would love to see something like this expanded into an iOS (or Android) Dredd game that was more than just a passing distraction.  The Block Mania idea posted by someone else further up the thread is a great one, but my wildest dreams would see this gameplay expanded into a full on open world game (like the old GTAs) where you could explore the whole of MC-1 (and the cursed earth too).

Rebellion: make it happen!!!!!!

Er.. there is, it called Judge Dredd Vs Judge Death...

Was that a free roaming game?  I always assumed it was just a typical shooter.  Might have to pick it up cheap.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 09 December, 2011, 11:31:11 AM
Yeah, DvsD is very much a bog standard Halo clone.

It's ok, but nothing special, and there's certainly no scope for exploration etc. Don't really know what Goaty is going on about.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 09 December, 2011, 11:57:55 AM
Quote from: radiator on 09 December, 2011, 11:31:11 AM
Yeah, DvsD is very much a bog standard Halo clone.

It's ok, but nothing special, and there's certainly no scope for exploration etc. Don't really know what Goaty is going on about.

As credo was mention about shooter, like Block Wars, there is some block wars side missions in DvsD
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Toni Scandella on 10 December, 2011, 11:44:19 AM
Quote from: IndigoPrime on 06 December, 2011, 01:01:02 PM

Funny to see so many Android users up in arms about this kind of thing, though.

Not really up in arms, just wondering if I can play this without getting a new device, as still have a year left on my phone contract. 

Answer appears to be no - fair enough, can't play it then and I'm sure my 69p won't be missed. 

I have no issues with iWhatever - I have an iPod - just currently have an Android phone is all.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 10 December, 2011, 01:04:57 PM
Quote from: Toni Scandella on 10 December, 2011, 11:44:19 AMFunny to see so many Android users up in arms about this kind of thing, though.
To clarify, I wasn't having a pop at you. I meant more in general, and by 'funny', I really mean 'strange' rather than 'amusing'. There seems to be a lot of anger about in the Android community, with an air of entitlement, and devs sometimes bear the brunt of that. I guess this is partly down to Google—Eric Schmidt's recent comments appeared to suggest that Android's sheer numbers makes it the obvious platform to develop for first. But iOS's dire piracy issues are a mere blip compared to Android's, Android has way more device targets than iOS, and Google has largely trained its audience to expect free, in stark contrast to Apple, which has really pushed the app ecosystem. For a small developer with finite resources, it makes sense to start with the platform where it's most likely to make money from, and in the present market that's not Android.

As for the game itself, nice to see a positive response here and elsewhere. If that's in any way matched by sales, perhaps Rebellion will consider further smallish game outings for its characters.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bat King on 11 December, 2011, 05:22:34 PM
Quote from: Goaty on 07 December, 2011, 12:44:57 AM
Quote from: Bat King on 07 December, 2011, 12:12:08 AM
Great reviews aren't much use to me Goaty - I don't have any iGadgets... no worky on Android.

Reviews not for you, it for this thread!

But you were telling me, by quoting me, that there were great reviews as though I should by it when I clearly can't buy it as i don't have an iOS telephone...

Or am I missing some other meaning?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 11 December, 2011, 07:42:02 PM
Re: Other IP

I think a Stront game in the same vein as this would work particulalry well, especially given the different types of weaponry available, blasters, timebombs, electronux, teleports.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 12 December, 2011, 09:47:22 AM
Now got commendations on all stages on the first two levels. Seven to go on the last!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Satanist on 12 December, 2011, 07:35:54 PM
http://www.thedailymash.co.uk/news/science-%26-technology/millions-remain-uncool-despite-having-smartphones-201108044162/

I actually just bought an Android so wont be playing this. If it comes out on that then I will prob buy it though.

Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: I, Cosh on 13 December, 2011, 12:34:00 AM
Quote from: IndigoPrime on 06 December, 2011, 01:01:02 PM
From devs I'm in touch with, Android is still a big risk, unless you've some already-popular IP or the resources to do a quick 'n' dirty port. In the main, Droid users still aren't willing to pay for apps and games nearly as much as iOS users are.
This and the related posts about platform choice is pretty interesting. I've had an Android phone for a couple of years and I've never bought an app. Not because I don't use any (I do) and not because I pirate them (I don't) but, slightly embarassingly, because I've never worked out how to set up an account to pay for them and I'm happy to use ad-supported versions where available. My simplistic view would be that this is a case of Apple customers already being comfortable with their iTunes accounts and what have you, but I've really no idea.

Anyway, I'm due a new phone now and I'm increasingly tempted to go with the iPhone (probably 4, as I can get that for the same price as current contract) so I could be Dredding it up for Christmas.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 13 December, 2011, 01:00:54 AM
If you do shift to iOS, can afford it and are planning on playing games, get the iPhone 4S—it will make quite a bit of difference as we head into the next year, in terms of games.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: I, Cosh on 13 December, 2011, 01:10:45 AM
Quote from: IndigoPrime on 13 December, 2011, 01:00:54 AM
If you do shift to iOS, can afford it and are planning on playing games, get the iPhone 4S—it will make quite a bit of difference as we head into the next year, in terms of games.
£10+/month more. Is it really that much better?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 13 December, 2011, 09:48:08 AM
No it's not 10£ a month better. Don't go with less than a 4 though.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 13 December, 2011, 10:25:07 AM
Or buy a cheapie phone for now, and hold out for the iPhone 5?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 13 December, 2011, 02:13:45 PM
Quote from: The Cosh on 13 December, 2011, 01:10:45 AM£10+/month more. Is it really that much better?
It depends what you want it for. The 4S camera is a significant improvement, which is great if you want a replacement for a point-and-click. The processor is a lot faster, which is useful if you plan to use a lot of processor-intensive apps and games. Video is also superior on the 4S (1080p vs. 720p, and with video stabilisation), but given how much storage that ronches, I don't think that makes so much difference. It's also current-gen, and so some games will be happier on the 4S and less impressive on the 4 as time goes on (Infinity Blade II being one such existing title).

As James Stacey says, though, if you do go for iOS, don't go anywhere near the 3GS. It's a solid cheap unit, but not something that has a great deal of a future.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 13 December, 2011, 11:24:00 PM

There is new update for Dredd Vs Zombies on App Store;

Attention Citizens!
Changes to Judge Dredd vs. Zombies this update:
1) Shotgun power boosted
2) Added collectible coins on level completion
3) Minor bug fixes
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 13 December, 2011, 11:44:26 PM
Quote from: Goaty on 13 December, 2011, 11:24:00 PM

There is new update for Dredd Vs Zombies on App Store;

Attention Citizens!
Changes to Judge Dredd vs. Zombies this update:
1) Shotgun power boosted
2) Added collectible coins on level completion
3) Minor bug fixes


Now it play better with extra power to shotgun!!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 14 December, 2011, 09:03:18 AM
Just two commendations to go...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Alien Goodness on 14 December, 2011, 01:36:28 PM
I just wanted to add my voice to the others here requesting an Android version of this game.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 14 December, 2011, 01:59:07 PM
Quote from: Goaty on 13 December, 2011, 11:44:26 PM
Now it play better with extra power to shotgun!!

Who uses the shotgun when you can use the lawgiver.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 14 December, 2011, 02:18:32 PM
Quote from: James Stacey on 14 December, 2011, 01:59:07 PM
Quote from: Goaty on 13 December, 2011, 11:44:26 PM
Now it play better with extra power to shotgun!!

Who uses the shotgun when you can use the lawgiver.

Good point, but like blast away! :)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 14 December, 2011, 08:33:45 PM
Yeah, tbh I haven't really touched any of the other weapons - if you want to succeed its advisable to stick to just one gun to stand a chance of maxing it out. I've now got a bitchin' gold lawgiver - I don't think Dredd would approve as its surely a breach of regs. I didn't bother with the temporary upgrades either - bit of a waste of credits if you're going for commendations because one injury and it's game over.

Just got the last few pesky commendations, so I'm all done! 3.10 was an absolute bitch - almost lost my patience but got there in the end, had a few lucky scrapes!

Top game!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: mogzilla on 15 December, 2011, 09:44:05 PM
could it be done as an arcade game on xbox live???
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 16 December, 2011, 11:27:19 AM
Has it got easier? There seem to be health packs lying around that weren't there before
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 16 December, 2011, 11:48:20 AM
Quote from: James Stacey on 16 December, 2011, 11:27:19 AM
Has it got easier? There seem to be health packs lying around that weren't there before

It's "update".
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Albion on 16 December, 2011, 12:32:43 PM
It's now free according to padgadget.

http://www.padgadget.com/2011/12/15/padgadget-daily-app-deal-17-ipad-apps-on-sale/
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 16 December, 2011, 01:24:38 PM
Yup—free for now at least. Can't imagine this'll last long though—most iOS games go free for a day or so and then revert back to being paid.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 16 December, 2011, 02:11:04 PM
Thanks for the heads up- I'll let my son know it's free!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Molch-R on 16 December, 2011, 02:38:18 PM
Quote from: IndigoPrime on 16 December, 2011, 01:24:38 PM
Yup—free for now at least. Can't imagine this'll last long though—most iOS games go free for a day or so and then revert back to being paid.

It's free, period.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 16 December, 2011, 03:08:04 PM
Quote from: Molch-R on 16 December, 2011, 02:38:18 PM
Quote from: IndigoPrime on 16 December, 2011, 01:24:38 PM
Yup—free for now at least. Can't imagine this'll last long though—most iOS games go free for a day or so and then revert back to being paid.

It's free, period.
cool!
I have a review ready to go up on our blog, I'll add this info to it.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Alien Goodness on 16 December, 2011, 04:33:18 PM
If it's now free, what's the objection to an Android version? The point made earlier in this thread is that iPhone/iPad users fork out more money for apps compared to Droid users.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Molch-R on 16 December, 2011, 04:46:39 PM
Quote from: Alien Goodness on 16 December, 2011, 04:33:18 PM
If it's now free, what's the objection to an Android version? The point made earlier in this thread is that iPhone/iPad users fork out more money for apps compared to Droid users.

Who said there was any 'objection' to an Android version? We developed an iOS game.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 16 December, 2011, 05:28:50 PM
Quote from: Alien Goodness on 16 December, 2011, 04:33:18 PM
If it's now free, what's the objection to an Android version? The point made earlier in this thread is that iPhone/iPad users fork out more money for apps compared to Droid users.

Because the money to be made is from in-app purchases, not necessarily the initial (ridiculously cheap) initial purchase.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Emperor on 16 December, 2011, 06:46:17 PM
Quote from: Steve Green on 16 December, 2011, 05:28:50 PM
Quote from: Alien Goodness on 16 December, 2011, 04:33:18 PM
If it's now free, what's the objection to an Android version? The point made earlier in this thread is that iPhone/iPad users fork out more money for apps compared to Droid users.

Because the money to be made is from in-app purchases, not necessarily the initial (ridiculously cheap) initial purchase.

Which all suggests my suggestion here isn't quite so mad:

http://forums.2000adonline.com/index.php/topic,34677.0.html

In fact from what I've seen of the game the graphics look very similar to what I'd picture would work for the 3D MMORPG.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 16 December, 2011, 07:38:51 PM
The difference there is that the initial cost involved on a top-down shooter is a lot less than an MMORPG.

There are a quite a few MMORPGs which have failed with bigger IPs than Dredd, and it's often not ended well for the company.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Nodders on 17 December, 2011, 09:57:24 AM
Another request for an android version.

Not sure I understand the reasons given above by some as to why there isn't a version - reminds me of the attitude several years ago of big companies who wouldn't support non IE browsers for some reason.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Steve Green on 17 December, 2011, 11:14:04 AM
It's not that hard to understand - the costs involved in porting and testing to Android don't justify the potential revenue from the Android marketplace.

As I understand it, Android users spend less than iOS users and piracy is more of a problem.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 17 December, 2011, 11:33:01 AM
Releasing a game costs money, so if you're releasing one, you're going to release initially on the platform with the biggest potential market.

It's really not that hard to understand.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 17 December, 2011, 12:23:44 PM
Quote from: Nodders on 17 December, 2011, 09:57:24 AMNot sure I understand the reasons given above by some as to why there isn't a version - reminds me of the attitude several years ago of big companies who wouldn't support non IE browsers for some reason.
The iOS/Android difference is closer to PC/Mac. Many PC games can be ported to the Mac with relatively little effort, but very few companies do so, despite Macs being perfectly capable of playing the games. Why? Mac users generally don't buy games. A generalisation, for sure, but it's largely true. Similarly, Android owners don't buy apps. Again, a generalisation, but largely confirmed by the devs I know. Android is therefore a big risk for any developer, added to which you have piracy well in excess of iOS's already pretty nasty piracy problem.

As others have said, if you're aiming to make a profit on something, you go where the money is. If your product turns out to be a massive hit, you go where the next biggest potential slice of cash is.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Nodders on 19 December, 2011, 09:55:01 PM
You are assuming that the relative market shares stays as it is today, which I would argue is palpably untrue.  iOS may be the bigger money maker today, but android is catching up rapidly.  Today for example there are stories about android becoming the most ubiquitous mobile facebook platform over iOS for the first time, and the launch (mobile) platform for new Facebook features (some at least).  Hence I think most of the statements about iOS being the market leader to such an extent that it is not worthwhile developing for android are naive.

Just my view though - it is of course the devs profits and credibility at stake either way, and my opinion is pretty irrelevant in that.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: I, Cosh on 19 December, 2011, 10:54:54 PM
Entirely possible, but Facebook is free.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: IndigoPrime on 20 December, 2011, 12:44:04 AM
Quote from: Nodders on 19 December, 2011, 09:55:01 PMYou are assuming that the relative market shares stays as it is today, which I would argue is palpably untrue.  iOS may be the bigger money maker today, but android is catching up rapidly.
Feel free to cite some figures. Without exception, the devs I know say that Android's staggering market-share leaps have had almost no perceptible effect on income levels regarding apps. That more people are using Facebook on Android that iOS is irrelevant, not least given the sheer numbers involved (Android devices massively outnumber iOS devices, and yet Android is only barely ahead in Facebook usage), but that's also for one of the world's biggest, free mobile sites.

When Rovio or EA starts saying its Android sales are within touching distance of iOS, fine, but right now for paid content, Android lags behind significantly.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Something Fishy on 24 December, 2011, 04:12:14 PM
This is a great fun little game.  Very enjoyable.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 28 January, 2012, 12:30:41 PM
I actually buy loads of Android apps, thanks very much. However, games where you have to spend 'real-world' money to purchase 'in-game' money just piss me off... so it's unlikely I would play this even if it were on Android. In these precarious economic times knowing (as far as possible) the costs involved in any given activity in advance is essential to good budgeting - especially in the case of non-essential activity like idle entertainment.

These type of games to me seem like a regression back to the 80s when folks went to the arcade and pumped endless amounts of coinage into the various games machines. I wonder how many people playing these kind of games bother to add up the total amount of money they've spent on them over time? I have no idea of the costs involved in playing JD vs. Zombies on a regular basis and that is the very thing that would put me off.

On the other hand, if it were available (on Android) for a one-off cost I'd probably be prepared to pay up to around £6.50 for it. Let's face it, compared to price of full-scale PC/PS3 titles anything more would be excessive. There's no way I'd change to the iOS platform for any reason, unless certain fundamentals were to change.

It doesn't surprise me that iPhone users spend more money on apps though. iPhone users buy into the system because of the apps - Apple's advertising has pushed the whole "there's an app for that" tagline pretty hard so for people who want apps, iPhone seems the obvious choice. OTOH a lot of people who have Android phones simply have whatever phone their provider happened to be promoting at the time when their contract came up for renewal. The fact that it has Android on it is of little interest to them - they just know they're getting something new and shiny once every 12/18/24 months (however long their contract happens to be).

In that sense I'm almost certainly a non-typical Android user - I got my phone knowing in advance exactly what phone I wanted and why.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 28 January, 2012, 02:03:47 PM
You're completely overstating it.

I think the in-app purchase model is great and makes perfect sense. Remember that you are getting the game for little or no money in the first place - essentially you only end up paying additional money if you especially like that particular game. If developers try and charge too much for IAPs then no one will buy them so in some respect it's self-policing, and the times I have paid for additional content in games like Plants Vs Zombies and Jetpack Joyride (no more than £1.99 on each occasion) I have been more than happy to do so becuae they were great games. Surely that makes more sense from an economic standpoint compared to the traditional business model of games where you must pay a (usually substantial) one-off sum for a game that you may not even like or play enough to get your money's worth?

QuoteThese type of games to me seem like a regression back to the 80s when folks went to the arcade and pumped endless amounts of coinage into the various games machines. I wonder how many people playing these kind of games bother to add up the total amount of money they've spent on them over time? I have no idea of the costs involved in playing JD vs. Zombies on a regular basis and that is the very thing that would put me off.

The arcade comparison is inaccurate - it's not as if you are charged every time you want to play it - and the IAPs are 100% optional. As I have said before, I fully completed Dredd Vs Zombies and didn't have to pay out for any of the upgrades. It was difficult, and I wouldn't have minded paying more as I loved the game, but I enjoyed the challenge of doing it without the payed advantages. People are so impatient these days that they might want to use the option of paying a little money to make the game easier - that's their choice.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 28 January, 2012, 02:52:42 PM
Quote from: radiator on 28 January, 2012, 02:03:47 PM
You're completely overstating it.

I think the in-app purchase model is great and makes perfect sense. Remember that you are getting the game for little or no money in the first place - essentially you only end up paying additional money if you especially like that particular game. If developers try and charge too much for IAPs then no one will buy them so in some respect it's self-policing, and the times I have paid for additional content in games like Plants Vs Zombies and Jetpack Joyride (no more than £1.99 on each occasion) I have been more than happy to do so becuae they were great games. Surely that makes more sense from an economic standpoint compared to the traditional business model of games where you must pay a (usually substantial) one-off sum for a game that you may not even like or play enough to get your money's worth?

QuoteThese type of games to me seem like a regression back to the 80s when folks went to the arcade and pumped endless amounts of coinage into the various games machines. I wonder how many people playing these kind of games bother to add up the total amount of money they've spent on them over time? I have no idea of the costs involved in playing JD vs. Zombies on a regular basis and that is the very thing that would put me off.

The arcade comparison is inaccurate - it's not as if you are charged every time you want to play it - and the IAPs are 100% optional. As I have said before, I fully completed Dredd Vs Zombies and didn't have to pay out for any of the upgrades. It was difficult, and I wouldn't have minded paying more as I loved the game, but I enjoyed the challenge of doing it without the payed advantages. People are so impatient these days that they might want to use the option of paying a little money to make the game easier - that's their choice.

So release a free demo version with a couple of playable levels and make people pay for the full version, people still get to try before they buy and at least then the costs are up-front and known.

The fact that you didn't need any IAPs to complete the game just illustrates my point - you don't know this until you HAVE completed the game - the costs are unknowable in advance.

The same applied to many coin-op acrade games, hence my comparison. Until you have played enough to gauge the difficulty of the game you don't know whether your next coin will last you 30 seconds or half an hour.

Only on one or two occasions have I ever paid for a game I didn't like, for two reasons - a) I'm aware enough of my own tastes to know what I like and b) I'm prepared to research what I'm buying before I spend the money. I read reviews, comments and watch gameplay videos on YouTube. If there is a playable demo I download and play it first. As a result I very rarely make a bad decision about what to buy.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 28 January, 2012, 03:16:06 PM
QuoteSo release a free demo version with a couple of playable levels and make people pay for the full version, people still get to try before they buy and at least then the costs are up-front and known.

The Dredd game, and most of these games, cost 69p! That's about the same as a bag of crisps. You don't ask for a free sample every time you buy a bag of crisps, do you?
At the fact that it was then available free a few weeks after release kind of makes your argument redundant here!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 28 January, 2012, 03:25:57 PM
Your point seems rather confused and self-contradicting to me - surely if you've researched the game in question so thoroughly you'll be well aware of the extent/usefulness/necessity of the IAPs before you download the game?

QuoteOnly on one or two occasions have I ever paid for a game I didn't like, for two reasons - a) I'm aware enough of my own tastes to know what I like and b) I'm prepared to research what I'm buying before I spend the money. I read reviews, comments and watch gameplay videos on YouTube.

I'm a very discerning consumer and have bought many games in my time that have got strong reviews etc that for some reason just didn't click with me, or I got bored of very quickly. It's a horrible feeling chucking away a load of money on something you end up not enjoying.

There's the other advantage of pricing games low as many apps are - the punter is much more willing to buy games on impulse, or check out things they might not otherwise bother with, leading to a greater diversity of games in the long run. Witness the conservatism and creative stagnation of the mainstream console boxed game market - higher prices, higher risks = developers playing it safe. There is also the issue of piracy - if apps were fully featured but full-priced then I'd imagine piracy would increase substantially.

We're talking about a very small amount of money here - if publishers were deliberately abusing the IAP system - making them impossible without players having to fork out unreasonable amounts of cash, they would get called out on it. They include those ridiculous £30 IAPs in games because at the end of the day, some idiot somewhere will buy them. Doesn't mean they expect everyone will.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 28 January, 2012, 03:31:32 PM
Quote from: Richmond Clements on 28 January, 2012, 03:16:06 PM
QuoteSo release a free demo version with a couple of playable levels and make people pay for the full version, people still get to try before they buy and at least then the costs are up-front and known.

The Dredd game, and most of these games, cost 69p! That's about the same as a bag of crisps. You don't ask for a free sample every time you buy a bag of crisps, do you?
At the fact that it was then available free a few weeks after release kind of makes your argument redundant here!

Where did I say every game should have a playable demo? I don't recall saying or even implying that. As I said in my post IF a game has a playable demo I will always try it out before paying for the game. IF it doesn't I will do whatever research I can, YouTube gameplay videos usually being a pretty good indication.

Radiator suggested that a game where you pay for in-game content was a good thing because you get the chance to try it out before you commit to spending more money. I merely suggested a playable demo would be an alternative which also lets people try a game out before they commit, but without the accompanying disadvantage of unknown costs.

Also to say the game only costs 69p is utterly missing the point of what I posted in the first place... the point being that in-game content will cost you extra and those costs are unknown in advance.

The fact that you don't actually need the in-game content is also beside the point - because the fact is you don't know that until you get that far.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 28 January, 2012, 03:39:48 PM
Oh, and another thing - a lot of apps actually do offer what you are suggesting, to a certain extent.

There is a free 'Lite' version, that tends to be ad-supported and/or requires an IAP to unlock further content/level caps etc.

Alternatively there is the 'full/premium' version, which costs a small amount up-front but is either ad-free or has additional content already unlocked.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 28 January, 2012, 03:40:56 PM
Quote from: radiator on 28 January, 2012, 03:25:57 PM
Your point seems rather confused and self-contradicting to me - surely if you've researched the game in question so thoroughly you'll be well aware of the extent/usefulness/necessity of the IAPs before you download the game?

The extent/usefulness/necessity of the IAPs depends on the difficultly level of the game in relation to the player's own skill... which is by far the most difficult aspect of a game to judge through research without actually playing it, in my experience. Difficulty is extremely subjective. I'm generally more inclined to buy a game that has a variable difficulty level so if I find it too easy or too hard, I have the reassurance of knowing I'll be able to adjust it in the game options.

QuoteI'm a very discerning consumer and have bought many games in my time that have got strong reviews etc that for some reason just didn't click with me, or I got bored of very quickly. It's a horrible feeling chucking away a load of money on something you end up not enjoying.

Well, I generally don't have that problem and not because I'm not a discerning consumer. Quite the opposite. When I look over the month's game releases for PS3 (which I do regularly as it's my main gaming platform) it's rare to see more than one that interests me. Maybe five or six games released each year interest me and I buy maybe three or four... which for me is more than enough. Out of those I do buy I enjoy almost 100% hit rate.

Each to his own.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 28 January, 2012, 03:44:19 PM
Quote from: radiator on 28 January, 2012, 03:39:48 PM
Oh, and another thing - a lot of apps actually do offer what you are suggesting, to a certain extent.

There is a free 'Lite' version, that tends to be ad-supported and/or requires an IAP to unlock further content/level caps etc.

Alternatively there is the 'full/premium' version, which costs a small amount up-front but is either ad-free or has additional content already unlocked.

I know this. I'm not sure what, if anything, I said which would lead you to believe I didn't.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 28 January, 2012, 03:47:10 PM
BTW If I really like a game (like I really like the Motorstorm series for PS3) I might even buy some additional DLC... but at least with full price games like these you have the assurance of knowing in advance the DLC truly is entirely optional.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: strontiumdawg on 20 February, 2012, 09:51:27 AM
The game is free at the moment creeps!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 21 February, 2012, 03:47:29 PM
Free updates available. You now have extra arenas (I-Block 188 - Chem Plant - Sump Clinic) and a PSI Division area where you can earn extra goodies.

Mr Wells, get ready to watch me stroll through these areas with commendations  :wave:
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 21 February, 2012, 04:15:23 PM
Quote from: COMMANDO FORCES on 21 February, 2012, 03:47:29 PM
Free updates available. You now have extra arenas (I-Block 188 - Chem Plant - Sump Clinic) and a PSI Division area where you can earn extra goodies.

Mr Wells, get ready to watch me stroll through these areas with commendations  :wave:

Niceeeee!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 21 February, 2012, 04:16:11 PM
Drokk! These zombies are bloody fast  :o
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Pete Wells on 21 February, 2012, 04:27:07 PM
Quote from: COMMANDO FORCES on 21 February, 2012, 04:16:11 PM
Drokk! These zombies are bloody fast  :o

Don't 'stroll' too slowly then Mr Burdis!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 21 February, 2012, 04:35:14 PM
I've just realised that these three levels are just a KILLFEST. You keep going until you die or become bored (I think), I need to watch telly so I've stopped for now.

Things I've learned.
You don't need to run across the ammo box to grab it, just touch it with your finger and it's yours.
When a zombie gets you and you lose a segment of energy (life or whatever) your field of vision closes in on you  :o

These will help that Crock Block resident Mr Wells get some points!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 21 February, 2012, 04:37:24 PM
wooohooo!

So happy they use one of my favourites Dredd covers, (by Jock)

(http://www.4twenty.co.uk/uploads/images/large_images/comics//judge_dredd_meg2.jpg)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Bolt-01 on 21 February, 2012, 04:40:48 PM
CF- correct me if I'm wrong, but I thought you were an android user? Did you get an Iphone just for this?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 21 February, 2012, 04:42:19 PM
He brought a iphone just for it and keeps it in the cellar.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 21 February, 2012, 04:44:01 PM
I bought an iPad, for Sam  :lol: :lol: :lol:


And the screen is bigger  :D


P.S Don't tell Caz that I bought it for him so I could play the game  :-X
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 21 February, 2012, 04:52:33 PM
So I was almost right .. you just went for the more expensive option.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 21 February, 2012, 04:55:13 PM
See what I have to go through  ::)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 21 February, 2012, 04:57:17 PM
Your dedication is appreciated.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 21 February, 2012, 05:17:29 PM
Oh shit, that low of health with vision so small, very hard and love it!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: James Stacey on 24 February, 2012, 03:46:44 PM
Realised I haven't mentioned it on here. You want free credits in Dredd Vs Zombies ? Of course you do. There is a website called Tapjoy that allows you to download apps and receive payment for doing so in in game credits in return. It might (although it depends on your phone version) require you to save a profile to your phone, to link up apps with the credit scheme, which I know some people are reticent to do but I've been using it to get free credits for other games (Battle Nations mainly) for ages and it is safe to do so. Go to Tapjoy.com on your iphone to take a look. Or even better if you want to help me you can pm your email addy and I'll send you an invite and get some free creds myself in the process.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 24 February, 2012, 03:56:06 PM
You can get free credits every day just by watching a few trailers.
Just click FREE CREDITS in the top right and click on the GET CREDITS FOR WATCHING ADS part. Each one lasts about 30 seconds and tou can watch about 4 a day!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 24 February, 2012, 04:57:31 PM


Yes but PSI Division good, as you can click any one option, like 4 hours, and you get free credits from 300 to 500, I am on 72 Hours for free credit, dont know what credit it would be.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 27 February, 2012, 12:08:36 PM

Ooh on 2000AD tweet today;

Big news coming about the Judge Dredd Vs. Zombies game this week, Earthlets...

What would it be?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 27 February, 2012, 12:15:33 PM
Android port, surely?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 27 February, 2012, 12:19:42 PM
Quote from: radiator on 27 February, 2012, 12:15:33 PM
Android port, surely?

Could be, as it was weird with big news as there was major update last week.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Richmond Clements on 27 February, 2012, 12:52:57 PM
Movie Dredd skins?
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Beeks on 28 February, 2012, 07:18:40 PM
Can someone please help?

Am I just being thick?

What is the PSI section for?

How and where can you complete the PSI missions?

All it gives you is a countdown?!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 28 February, 2012, 07:25:33 PM
That area gives you an item for one use only from the upgrade list, so you don't have to spend your credits. When the countdown is finished click on it again and a number 1 will appear next to the item (I've got 7hrs till I get a free enhanced stamina).

Also, have you noticed that every now and again a map grid pops up, click on a square and you may win something. This may be every 24 hours but I don't know.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 29 February, 2012, 05:53:38 PM
Now it gone Android!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Goaty on 29 February, 2012, 06:00:09 PM

Now it gone Android!

http://www.2000adonline.com/news/29-02-2012/dredd_goes_android/ (http://www.2000adonline.com/news/29-02-2012/dredd_goes_android/)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 29 February, 2012, 07:39:02 PM
Quote from: Goaty on 29 February, 2012, 06:00:09 PM

Now it gone Android!

http://www.2000adonline.com/news/29-02-2012/dredd_goes_android/ (http://www.2000adonline.com/news/29-02-2012/dredd_goes_android/)

Interesting, after some fairly rude responses to the suggestion earlier in this thread along the lines of "No thanks, we like to make money, Android cheapskates." (I paraphrase and admittedly slightly exaggerate, of course  :P).

I understood the reasons, but thought the defensive tone was a little unnecessary... now this announcement just makes them look silly.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Mark Taylor on 29 February, 2012, 07:45:42 PM
...I'll probably try it out anyway and see how far I can get without having to buy extra upgrades. (You can take that as an admission that I'm a cheapskate if you like, but so much of my disposable income goes to Rebellion as it is you can hardly hold it against me!)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 29 February, 2012, 07:49:49 PM
I've just reread the whole thread and its given me a good old belly laugh. No need for loads of quotes, as you can all enjoy the same with just one click.
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Pete Wells on 29 February, 2012, 08:55:21 PM
IN YOUR FACE BURDIS!!!!!!!

(http://img.photobucket.com/albums/v76/Wellsy/c086dbbe.jpg?t=1330548446)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 29 February, 2012, 09:40:56 PM
I see you listened to my advice  ;)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: COMMANDO FORCES on 01 March, 2012, 08:00:43 AM
Now that I'm back home I've checked that score against mine Pete and you're only millions behind me  ;) and I don't even play games!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Pete Wells on 01 March, 2012, 06:21:44 PM
Quote from: COMMANDO FORCES on 01 March, 2012, 08:00:43 AM
Now that I'm back home I've checked that score against mine Pete and you're only millions behind me  ;) and I don't even play games!

That just means it took you loads more goes tries than me...
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: DrJomster on 03 March, 2012, 11:37:07 PM
Only 13,600th in the world! Stay on target, almost there, stay on target... :)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: radiator on 03 March, 2012, 11:58:34 PM
Haven't checked in a while, but last time I did I was in the top 25 out of 70,000!
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: DrJomster on 04 March, 2012, 11:21:20 PM
I'd check again, matey. There are 192,000 players registered on Game Centre now. Lord knows how many others there are who haven't registered. I know of some, ahem, quite obsessive people who are ONLY just in the top 500-600 or so. Lord only knows who's at the top?

Disclaimer: I am a lowly 7,164th in the world after far too much effort this weekend for my own good! Top 3% or so but the climb to the top is worryingly steep. I can see this already.  Might try to get a little bit closer first of course! :)
Title: Re: Dredd vs Zombies on iPhone/iPad
Post by: Tiplodocus on 08 March, 2012, 08:58:43 PM
On Android?

Surely the 3DS port is only minutes away.  You know it makes sense. Me and Satanist would buy it.

(Just not commercial sense. But then again, you might clean up as one of the few grown up games around).