Ah, Filip, that crushes me. I'm tremendously sorry for your loss. If there's anything I can do, my friend, please please don't hesitate to message me. All the best, man.
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Show posts MenuQuote from: TotalHack on 04 August, 2015, 06:29:55 PM
Oh aye, I've no time for all that anti-fan B*****ks, but when you have a vast brick-and-mortar empire that depends entirely on kids buying your crap and only your crap, and not using their imagination in the way that gamng normally encourages, I can see the value of being ultra-proscriptive. If your consumers can make up their own stuff, what do they need your over-priced skull-mountains for?
Quote from: sheridan on 03 August, 2015, 11:37:28 PMQuote from: locustsofdeath! on 03 August, 2015, 08:14:40 PMFunny that - considering how much WH40K 'borrowed' from Termight/Dredd (not to mention Alien, Terminator, et al).
2. Games Workshop is ultra-protective of their IP
Quote from: Doctor Pops on 30 July, 2015, 09:49:03 PM
Again, this is more like blog material instead of a forum post. I beleive wordpress an blogspot
Are fairly easy to sign up for
Quote from: GordonR on 29 July, 2015, 01:54:19 PM
The weird thing about The Beastmaster is that the plot doesn't even bat an eyelid at the revelation (if you follow the slightly tortuous story logic) that the Beastmaster and his love interest appear to be first cousins.