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Messages - GrudgeJohnDeed

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Games / Re: Last game played...
« on: 09 February, 2019, 05:21:25 pm »
Speaking of Baldur's Gate, that's coming to consoles soon I hear! I assume its a port of that enhanced edition on PC. A bunch of others too, including Planescape: Torment. Always wanted to give that a go, I got it for my ex-girlfriend many years ago and she loved it.

I'm halfway through Quake II on N64, really enjoying it! I played Quake back in the day but I never got round to the second one. I love all the modern trappings of current games, but sometimes I just want to pick up keys and vent guns without much thought. I don't even have to think about reloading weapons! I wish there were more modern games using the old id FPS formula, maybe there are some indie efforts I'm missing. John Romero's Sigil will provide more Doom when that comes out but it'd be nice to see some new IP in the genre.

The control setup I've got is interesting, I'm using my right hand on the middle prong to control the stick to aim and trigger to shoot, and my left hand on the left prong to use the dpad to move forward, back and strafe and my left index finger on the left shoulder button to jump. Quake-guy pushes switches etc just by coming into contact so the only odd thing I have to do is changing weapons (pressing the A and B buttons, by swinging over my right thumb), but my bisected queen facehugger hands make that pretty easy.

So ultimately it feels almost modern, moving with the left and aiming and shooting with the right. I've never, ever held an N64 pad like this and now I'm wondering whether more FPS games support it!

Also shout-out to San Francisco Rush on the N64, a deeply flawed, utterly broken game that I have to force friends to play with me because I inexplicably love it.


Games / Re: Last game played...
« on: 04 February, 2019, 09:08:54 pm »
Finished a second playthrough of RE2, this time with Claire. I'd forgotten how the scenarios worked back in the day so I played both characters' 'A' scenarios when it makes more sense to do Leon A Claire B and vice-versa, as then it actually plays as a 'this is what they were up to during your last playthrough' sort of deal. Playing both the A scenarios back to back a lot of it is identical (just with the characters swapped) but it also diverges in a few really cool ways so you do get chunks that are different.

I did this too, whoops! Didn't impact my enjoyment though, it was always a joy. A pant-shitting joy.

I've played all the scenarios now and the returning '4th Survivor' mode which was perhaps even more adrenaline inducing than the campaigns in places. You're Hunk on a timer trying to hot-foot it from the sewers to the streets (although the route goes round the houses a bit in places to make it longer). You have to make do with what's in your inventory at the start and the game really throws everything at you, the last section is intense, particularly if you've squandered your grenades earlier. I paced around my house a bit after beating it XD

Games / Re: Last game played...
« on: 30 January, 2019, 04:00:38 pm »
I know exactly what you mean about filling the RE3 hole, and I bet it'll happen mate! I definitely think it'll have sold well as it did great critically and the marketing is everywhere, not to mention RE2 is most people's favourite one. But with 2 and 3 sharing a location amongst other things, they've already created a lot of assets they could reuse, I bet they're biased towards doing it! So exciting, RE3 could be even scarier than this remake..

Games / Re: Nintendo Switch
« on: 30 January, 2019, 03:42:05 pm »
But happy that WARGROOVE (Advance Wars but with dragons) is out on 1st Feb. Advance Wars ruined my life! In a good way.

Oooh thanks for the heads up I'll keep an eye on that. Massive Advance Wars fan myself, even played some of the ones on Gameboy and NES (Gameboy Wars and Famicon Wars respectively). I've been battering the DS versions again before bed recently, I just finished a Hard Campaign on Dual Strike and now I'm polishing off the challenge maps on Days of Ruin! Days of Ruin is definitely the weakest of the modern era but still, close enough :D

Games / Re: Last game played...
« on: 30 January, 2019, 03:35:26 pm »
I'm hoping they add a fixed camera mode complete with tank controls like the original, that'd be ace :D

It's pretty much a perfect remaster so far for me, any gripes I have are total nitpicks. I keep marvelling at the technical achievement - it is best-in-class in its own right in many ways but because it is a remaster and I have the original to compare it to, it really hits home how far we've come in a way that most games can't. It's crazy to me that we can run around improved versions of those pre-rendered backgrounds from the original RE2 at 60 fps with great real-time lighting, populated with just as impressive characters and monsters.

cheers for the tip keef, I don't have a HDR tv but sometimes it does look a little washed out so I might try recalibrating.

Bought a game for a fiver (it was 50% discount) on Steam yesterday called "3030 DEATHWAR: A SPACE ODYSSEY".  Imagine, if you will, a space-trading game along the lines of "Elite" (but as a topdown space shooter) mixed with Lucasart adventure games such as "The Secret Of Monkey Island".  Are you imagining it? Are you? Are you?  If you answered YES, then you're probably imagining "3030 DEATHWAR: A SPACE ODYSSEY".   For those of a certain age, it's the greatest Amiga 500 game you never got to play in the 90s.  Only been playing a couple of hours, but already hooked.

BUY IT! :-)

I've wanted to make a game almost exactly like that for a while! Sounds awesome, thanks for the recommendation.

Games / Re: Last game played...
« on: 29 January, 2019, 02:28:04 pm »
Enjoying the RE2 Remake. Bloody zombies get my pulse racing never mind that bugger in the suit who just wont die. Think I'm most of the way through Leon A though as got to the NEST (which I don't think it was called that originally so must be from the movie).

Absolutely. It might be the scariest game I've ever played! That relentless Dolph Lundgren lookalike you mention is terrifying, most places are so goddamn dark almost to Doom 3 levels sometimes, the aiming is tricky leading to accidents losing ammo and health which are already in limited supply, and Leon seems pretty fragile. You feel very vulnerable playing it, and it's awesome. The scariness factor gets multiplied by how real it looks too, graphics really are getting there aren't they (and all running at 60 fps most of the time on the X)?

Just finished Leon's first scenario, I'm going to jump into Claire's now!

Games / Re: Nintendo Switch
« on: 17 January, 2019, 01:05:42 pm »
What Radiator said!

Mario Kart, Zelda, New Super Mario Bros, Mario Odyssey, Donkey Kong Country Tropical Freeze, all the obvious big hitters from Nintendo will be fine for the kids, and fun for you too! If the kids are into runners in particular there is a game called Runner3 on there that's the latest in a series of prestigious rythmic runner games -


Super Meat Boy Forever is out in April, and that's going to be a runner unless they changed it! The original SMB was fantastic so expectations are high. May contain some light potty humour


Games / Re: I've got a Totally Unoriginal Gaming Show on Youtube now
« on: 06 January, 2019, 05:09:16 pm »
Nice review, and great game! A real blast from the past. I'm more of a Columns guy than a Tetris guy myself, mainly just because that was my first proper exposure to the genre! The version I played a lot of was on the Game Gear, but it wasn't the standalone one which I think was just a port of the Master System version (as were most GG games) - it was in the 'Sega Game Pack 4-in-1'. It had its own look and much better graphics in general than the GG/MS version. In fact I liked how it looked a lot, cool tunes too! I think it had slightly different rules to Megadrive Columns though, it didn't have single line diagonals iirc


edit: ah a bit of research tells me it was based on the Flash mode in normal Columns.

Games / Re: Games of the 80s
« on: 25 December, 2018, 02:13:28 am »
Wow M.I.K, that stuff is so impressive. I'd say if you ever need a pixel artist we should collab but I think you've got it covered!

Oh and Merry Xmas, just got back from the pub!!

Games / Re: Games of the 80s
« on: 23 December, 2018, 02:52:06 am »
We had a BBC Micro. I spent endless hours playing games on that. Particular favourites were Planetoid, Arcadians, Zalaga, Revs, Elite, Castle Quest and Citadel.

Citadel on the Beeb! I really liked that as a kid, in all honesty I think mainly because the title screen got in my head and transported me to another world! It's the main thing I remember. That might sound weird but back then box art and title screens (if they bothered with art) were so powerful to me, sparking off the imagination that would then work whilst you played.

Repton, Daredevil Dennis, Space Pilot, Deathstar, Frak! and Shark were other highlights for me on the Beeb, although Shark didn't want to work often and gained legendary status probably because of how rarely you'd get to actually enjoy it!

Games / Re: I've got a Totally Unoriginal Gaming Show on Youtube now
« on: 18 December, 2018, 09:24:50 pm »
Any particular systems you're aiming at in the upcoming season? My votes for more 16-bit stuff!

Games / Re: I've got a Totally Unoriginal Gaming Show on Youtube now
« on: 17 December, 2018, 05:37:14 pm »
Great stuff, before I got my own SNES I remember my brother's friend bringing over theirs and Super R-Type when I was a kid. It definitely doesn't look like a stone cold stunner now, but at the time these were some of the best graphics I had ever seen :D

That's always been my thing with Shmups, I love the graphics and sound and the role of the daring fighter pilot taking on armies in space, but I've never found them very satisfying. It's my problem of course, I'm just not very good at them. If I'd ever paid the full price to buy one new back in their console hay-day I probably would've forced myself to learn it though, and maybe I'd be a genre maniac now! Because like you say in the video a big part of these games, and a lot of old hard games, is level memorisation. I suppose I always came to them wanting instant gratification, but they take work. I did get good at the Shmup levels in Cuphead though!

As for the lack of continues (edit - checkpoints sorry), it might have something to do with it being a short game. With arcade games being short, some ports from arcade to console were made harder to lengthen the thing to make them seem more worth their console price. Totally agree that its a pretty thoughtless, arbitrary way to do it. Another thing that happened with some Japanese games too, is their western versions were made harder in these cheap ways because of game rentals in the west, which Japan didn't have. Checkpoints, lives, continues etc. removed just to lower the chance somebody would rent it and finish it. Happened a lot on the NES in my experience!

I have to namedrop Nevryon from 1990, the problematic R-type clone on Acorn. No wonder I thought Super R-type looked insane! Still love dat theme tune doe - https://www.youtube.com/watch?v=VnMr_Ozeoso

crank it up!

Games / Re: Last game played...
« on: 05 December, 2018, 12:50:55 pm »
Half-Life 1 holds up pretty darn well too in my opinion!

Games / Re: Last game played...
« on: 03 December, 2018, 06:20:59 pm »
There are no supernatural elements in any of the Uncharted games. The zombies from the first game are the descendants of Spanish colonists who were driven out of their settlements by a plague outbreak and over time developed an immunity to the plague while reverting to savagery, and it's implied this is caused by their carrying some form of the disease - a complicated explanation most likely put in to divert from any potentially troubling subtext about the white main character fighting a tribe of cannibals.

Ah fair enough, it's been a while! I'm not sure what the phrase would be for that then, science fiction I guess? Either way, I wasn't a fan :(

Games / Re: Last game played...
« on: 03 December, 2018, 02:19:15 pm »
I'm with you on the Uncharted gameplay! I actually haven't bought one since the first one, I didn't like the way it played and didn't get into the story enough for it to become one of those games where I put up with the gameplay for the story or characters. Didn't like the supernatural turn it took either - felt like they were shoehorning zombie hordes into the game as an easy crescendo and we were right in the middle of a zombie fad as I remember. It was much more interesting prior!

I do like zombies though! I love the Romero films and I don't think many games do those zombies justice, I'd love more good ones.

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