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Messages - Demon Chicken

Pages: [1] 2 3 ... 44
1
General / Re: How many Judges are there?
« on: 07 May, 2012, 08:39:45 PM »
Dear God, I've just spent the last 45 minutes reading 15 pages of various population theories about MC1 involving complicated space maths!

On the plus side, it put off doing something I don't want to do for another 45 mins.

2
General / Re: How many Judges are there?
« on: 07 May, 2012, 08:02:58 PM »
This might help your question.


http://2000adonline.com/forum/index.php/topic,21095.0.html

I'm glad to see someone with a better head for the figures tackle this.

3
General / How many Judges are there?
« on: 07 May, 2012, 07:19:55 PM »
This is pretty much off the top of my head, but I've been wondering about it for a while. Feel free to pick holes in all of my guesswork.


Lets start with the basics.
MC1 has a population of 400 million.

It's divided up into sectors (I can't remember how many) each of which contains a sector house.
Each sector house is fairly well equipped and we have to assume some sort of tek and med facilities.
Each sector house also has some SJS facilities, but I'm not sure if they are staffed permanently.

Let's say for a round figure, a sector house has 100 judges. If we have approx 40 million cits in one sector, that gives us 100 sectors and so 10,000 Judges in sector houses.

BUT we also have other specialised judges:
Psi
Tek
Med
PSU
SJS
Wally Squad
Accounts
Judge Tutors at the academy
"Desk Judges"
(Are isoblock guards judges?)

We have to assume that all of these "specialist" Judges are pretty numerous. Are there more of them than street Judges? For arguments sake, let's say the numbers are equal, so another  10,000 Judges.

I'm assuming med & meat wagon drivers are cits or at least non-Judge level Justice Dept employees.

We also "know" that quite a lot of street Judges are killed off in the line of duty. I we said a weekly? "wastage" of 1%, that means 100 dead street Judges. BUT we don't know how many new cadets are being fed into the system, maybe 10/week? So only a 90 Judge wastage.

So out of 20,000 Judges, there is roughly a 90 Judge loss every week (this number is obviously too high!)
This then begs the question, with all the current Day of Chaos deaths, how many Judges are left? and roughly how long would it take for them to recover to a pre-chaos level?

4
Welcome to the board / Re: Greetings everyone
« on: 01 October, 2010, 05:20:27 PM »
welcome to the mighty world of 2000AD and the Meg.  I'm sure ANY question you have can be easily answered by the collective knowledge here!

/Demon Chicken

5
General / Re: The Secret Project
« on: 30 September, 2010, 09:17:52 AM »
Have "we" decided on a suitable charity to make donations to if so inclined?

DC

6
General / Re: Subscriber exclusive T-shirts.
« on: 29 September, 2010, 11:49:54 AM »
Mine arrived the other day, tried it on and it looks a bit like a tent on me.  Hopefully one day I'll grow up to be big and strong and it will fit me.

DC

7
Off Topic / Droids on assorted and various "social network" sites
« on: 25 September, 2010, 06:26:38 PM »
So, I've only just caught up on the whole "Ezquezera - Big C" stuff and was wondering, do many of Tharg's other robotic minions use some of the assorted cornucopia (woo! big word!) of social networking sites?  And do I feel worthy enough to try and become the "friend" of these mighty giants on things such as "Facebook"?

/DC

8
Off Topic / Re: Monkeys. In hats.
« on: 23 September, 2010, 02:25:50 PM »
Carl Critchlow drew a monkey in a hat in Lobster Random, thereby winning the bet at the command of Si Spurrier.

- Trout

Didn't we have some debate as to whether it was a monkey or an ape he drew? or am I mis-remembering.

DC

PS. 2nd trip to acquire said mug is currently on hold until I can find a suitable partner in crime.... BUT it will happen!

9
Off Topic / Re: Monkeys. In hats.
« on: 23 September, 2010, 11:51:00 AM »
As far as I remember, we had a schism between the pro-fezzites & anti-fezzites and more importantly encouraged an increase in behatted monkeys & apes to grace the pages of both the prog & megazine.  I think there was also some sort of bet involving which artist/writer would include a be-hatted simian.  Unfortunately I don't remember who won the bet.

10
Off Topic / Re: Monkeys. In hats.
« on: 20 September, 2010, 08:24:33 PM »

11
Off Topic / Re: Monkeys. In hats.
« on: 20 September, 2010, 07:08:59 PM »


HOWD'YA LIKE ME NOW? HUH?

:O WANT! WANT! (even though it is in fact an ape, and wearing a fez)

12
General / Re: Where did this come from?
« on: 20 September, 2010, 02:28:26 PM »
It showed up the latest B3ta comp.

http://www.b3ta.com/challenge/scifisequel/page12

13
Off Topic / Re: Monkeys. In hats.
« on: 20 September, 2010, 02:25:54 PM »
I'm seriously considering another sorte to the place to acquire one of said mugs.  Although this time I won't get as drunk and hopefully will have success in my endeavour.  Pictures will be posted!

14
Off Topic / Monkeys. In hats.
« on: 20 September, 2010, 01:57:58 PM »
I don't really want to open a can of worms here.... BUT on Friday I was in a cocktail bar (don't ask!) but they had a drink called a "brazz monkey" served in a lovely stylised cup of a monkey wearing a straw boater and smoking a cigar.  I did attempt to "borrow indefinately" one of said mugs, but got stopped in my drunken state before I could get away with the deed :(

Long Live the Be-Hatted Monkeys!

Oh, and I may have become slightly obsessed about the mug the more drunk I became, things are a bit hazy :S  See what you have done to me board!!!

15
Books & Comics / Re: Whats everyone reading?
« on: 17 September, 2010, 10:54:25 AM »
I've started re-reading Robin Hobb's "solider son" trilogy, mainly since I haven't worked up the courage to try and tackle the original HC Anderson kiddie stories in the original Danish yet.

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