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Messages - Steve Green

Pages: 1 ... 565 566 [567]
8491
General / Re: You bought it up 'til then, di...
« on: 15 September, 2004, 03:38:12 am »
The Predator/arm/Arachnophobia goofs wouldn't have shown up in the cinema. A lot of films which are shot 1.85:1 are shot open frame then matted at the cinema, so the screw-up isn't meant to be seen. When it's transferred to home video, they often remove the matte, to fill a regular screen but it often ends up showing stuff you weren't meant to see...

So there you go...

- Steve

8492
General / Re: Regular watchers of The Shield...
« on: 12 September, 2004, 02:18:31 am »
Channel 5 have decided that they are going to show two weeks of Cosmetic Surgery Live in the 11pm slot... so instead of Vic Mackey you get Vanessa Feltz (which is probably scarier...)

The Shield returns on 2nd October...

8493
Prog / Re: Prog 1405: Bank Holiday Prog.....
« on: 03 September, 2004, 04:31:18 am »
I thought the Fred West outfit in the Dredd story was a nice touch - I missed it on the first read...

8494
General / Re: Strontium Dog reprints...........
« on: 02 August, 2004, 02:24:59 am »
Thanks,

I remember three of the ones you mentioned in the Meg, but not the others - guess my memory must be going...

I look forward to see what comes out of the DC deak though...

Cheers

Steve

8495
General / Strontium Dog reprints...
« on: 01 August, 2004, 11:55:14 pm »
Hi,

I managed to pick up a few old progs recently which had some old SD strips and wondered if there was any market/plans for some SD reprints or collections?

Considering the amount of other material out there, there doesn't seem to be much SD stuff.

Is there any chance of seeing some of the multi-parters, like the Ragnorak Job, Outlaw, The Killing, Rage etc. either collected or in the Meg?

Cheers

Steve

8496
Links / Re: Yet more Foundry 2000AD figs.....
« on: 03 July, 2004, 11:38:09 pm »
It would be kind of difficult to do the Torso with a neck....

- steve

8497
General / Loopy Dredd-like equipment...
« on: 23 June, 2004, 04:36:47 am »
While browsing for ideas about non-lethal weaponry for a game I'm working on I came across this...

http://www.policeops.com/Crowd-Control.htm

The taser dog-vest is particularly bizarre

- Steve

8498
General / Loopy Dredd-like equipment...
« on: 23 June, 2004, 04:36:47 am »
While browsing for ideas about non-lethal weaponry for a game I'm working on I came across this...

http://www.policeops.com/Crowd-Control.htm

The taser dog-vest is particularly bizarre

- Steve

8499
General / Re: Holy Hi-Explosive!
« on: 16 May, 2004, 05:25:38 pm »
Superb....

Don't forget his ever-faithful butler - I mean, naid... Maria, or would it be Walter?

Must get a Whannnnk! sound effect in there as well. And a spinning eagle of justice.

Would be fantastic if the Dredd-Cave was still just a one-bedroom apt... in Stately Rowdy Yates...

- Steve

8500
General / Coleby Dredd...
« on: 15 May, 2004, 08:33:34 pm »
Anyone else like to see some more Dredd stories by Simon Coleby?

I really liked his change of style on the recent(ish) Rogue Trooper stories, and his art in the one-offs in the Meg really seemed to suit Dredd. I wouldn't mind seeing a multi-parter drawn by him.

- Steve

8501
General / Re: Movie Dredd, which artist?.......
« on: 09 May, 2004, 11:24:11 pm »
Thanks for the welcome :)

I do like the McCarthy Dredd, I think the trickiest parts are the shoulder pads - It would be interesting to see how they would look if it were more articulated, maybe rigid parts attached to a more flexible base, so there is more give than say the block of gold bars on the movie Dredd.

I think the biggest mistake in the movie Dredd was changing things that made it even more ridiculous looking in live action (codpiece, platforms).

- Steve

8502
General / Movie Dredd, which artist?
« on: 09 May, 2004, 06:16:55 pm »
Delurking here...

If Dredd made it to film again, which artist's interpretation of Dredd would you think is the best template for a live action version?

Is there anything you would change to make it work better on screen, (codpiece aside)?

Cheers

Steve

8503
General / Re: Do some artists get worse, or ...
« on: 19 June, 2007, 12:06:19 pm »
I would have thought that Mick's designs for the game stuff would be designed with the limitations of the game engine, such as polygon count, camera view etc.

If it's all viewed from a far camera, then it has to be quite bold and distinct to make it easy to recognise different characters, if they were highly detailed they would just be mush.

So I'd say he's trying to approximate what it would look like in game as much as possible.

- Steve

8504
General / Re: L.o.E.G. 2.6
« on: 14 September, 2003, 11:04:50 pm »
I believe the gypsy granny is a reference to an issue of Oz magazine, which was the subject of an obscenity trial.

In it, Rupert was pictured having sex with 'Gypsy Granny', whoever that is.

- Steve

8505
Film & TV / Re: Greatest childrens tv show of ...
« on: 09 April, 2007, 06:31:01 pm »
I have a soft spot for Tiswas.

Mainly because I was on it once, and my Dad was in the cage.

The Holy trinity of Camberwick Green, Trumpton and Chigley rate highly as well.

- Steve

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