Welcome, Guest. Please login or register.

Login with username, password and session length
 

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Funt Solo

Pages: 1 2 [3] 4 5 ... 412
31
General / Re: When did 2000ad get good again.
« on: 05 July, 2019, 06:10:38 pm »
û Dash Decent
I think you've mixed up your cross and your tick there.

Clearly!  :D

My Yay/Nay system doesn't quite tell the whole story, either.  How to rate a single prog with a single value?

It could be yay/nay per thrill, or it could be yay/nay/meh.  And some thrills are only 1 page (like everyone's favorite thrill ever: Dash decent), so do they count for as much as a 6-pager?  Do we separate out a thrill by art and script?  (Obviously not by lettering: because it's always wonderful.)


32
General / Re: When did 2000ad get good again.
« on: 04 July, 2019, 03:19:16 pm »
I've always loved 2000 AD and only stopped reading for a few years when it became economically out of reach: an error (in the universe) that I'm steadily rectifying.  So, from about 1980 (when I started) to 2014 (where I'm at now) - I can't say there's an entirely bad prog.  Usually, there isn't a 100% great prog either.

Even in the case of clunker stories, often the art is great: and so at least you have something to admire as you go through it.  And then things land sometimes in the realm of curiosities, or reader Marmite.  But in amongst all of that opinion and conjecture there sits me being entirely correct about everything. 

Here's a snapshot of the first half of the 80s:

Prog 178 (1980) scores 91%:
ü Strontium Dog: Death's Head
ü The Mean Arena: [Tallon]
û Dash Decent
ü Judge Dredd: The Judge Child - Fallen Angels
ü Meltdown Man
ü Killer Watt

Prog 225 (1981) scores 80%:
ü Strontium Dog: The Gronk Affair
ü Nemesis the Warlock: [Book 1]
ü Judge Dredd: Judge Death Lives
û Tharg's Future Shocks: Seeing is Believing
ü Meltdown Man

Prog 277 (1982) scores 100%:
ü Robo-Hunter: The Killing of Kidd
ü Rogue Trooper: All Hell on the Dix-I Front
ü The Mean Arena: [Mother Vlad's Vampires]
ü Judge Dredd: Fungus
ü Ace Trucking Co.: Too Many Bams

Prog 329 (1983) scores 78%:
ü Robo-Hunter: The Slaying of Slade
ü Tharg's Future Shocks: Dad
ü Skizz
û Judge Dredd: The Weather Man
ü Rogue Trooper: Eye of the Traitor

Prog 382 (1984) scores 50%:
ü Strontium Dog: Outlaw
ü The Ballad of Halo Jones: [Book I]
û Tharg's Future Shocks: Class of '65
û Judge Dredd: Dredd Angel
ü Rogue Trooper: Death Valley
û Ace Trucking Co.: On The Dangle

34
Creative Common / Re: Pixel Dredd
« on: 03 July, 2019, 06:22:19 am »




35
General / Re: Oh no not another re-read thread (progs 336 to 729)
« on: 02 July, 2019, 05:40:56 pm »
Rebooted Robo-Hunter perhaps hits the top of my "Worst Things in 2000AD" list: mostly because it's wearing the coat of the real Robo-Hunter whilst otherwise being utterly turgid.

It's like someone trying to sell you a 1961 Jaguar E-Type but they've scooped out the insides entirely and replaced it with dung.

(I don't speak to the artwork: no art could have saved it.)

36
Off Topic / Re: Life is sometimes sort of okay because...
« on: 01 July, 2019, 10:29:30 pm »
I was definitely going to show her the Tammy & Jinty special: she goes through books and comics like a hot knife through butter.

37
Off Topic / Re: Y'know what really grinds my gears?
« on: 01 July, 2019, 05:51:12 pm »
I wanted to use three or four feet of the hosepipe but had to un-roll the entire thing because some drokker had rolled it back up all full of kinks and knots.

I invested in a non-kink hose a while back (assuming that it was all hokey advertising bollocks and that I'd remain as knotted, kinked and unhappy with hoses as I was before I spent even more money on a new one) and have been happily surprised at how well it works at being a non-kink hose.

Wait, though: this is the negative thread.  I should say something negative. 

How come they changed the penalty rules only after the Scots got kicked out of the World Cup?

38
Off Topic / Re: Life is sometimes sort of okay because...
« on: 01 July, 2019, 05:34:42 pm »
My young daughter was telling me she was scared of the monsters under the bed, and so I told her that if the monster came out we would smack it with a broom and it would run away, and I did a stupid voice and we laughed at the plight of the monster.

Anyway: her younger cousin was staying with us in a beach cabin, and after we'd put them to bed, we could hear them chatting.  The younger cousin was saying she was scared in case there were monsters - and my daughter told her that if the monster came out they could smack it, and she did a stupid voice and they laughed at the plight of the monster.

39
General / Re: Oh no not another re-read thread (progs 336 to 729)
« on: 01 July, 2019, 05:10:23 pm »
Oh man: poor old Rogue Trooper.  It all got so mashed up.  Have to say, though, that I'm very fond of The War Machine as an alternity Rogue origin story.

I thought the weirdest thing that was done, creatively, was to tie together original Rogue with Friday Rogue.  The reboot turned into a mash-up turned into me being a confused reader.

Didn't Friday end up with the biochips at one point?  I think there's a Megazine article that tried to explain it all.


40
General / Re: Space Spinner 2000AD
« on: 01 July, 2019, 04:40:59 pm »
I really enjoyed Conrad's amazing Godfather impersonation.  It caused a sudden tea::cereal interface.

41
Prog / Re: Thrill-Coma 2010
« on: 30 June, 2019, 07:33:34 pm »
So Brass Sun hasn't been completed?  Okay...

From back here in 2014-land, it seems relatively fast-paced: a series in each of 2012, 2013 & 2014.  If it kept up that pace it would mean that it's had at least four more series and still isn't complete.  My guess is that it must have slowed down it's publication rate a bit.  (I know I could just check Barney, but I'm enjoying not knowing too much of what's still to come.)

I'm sad that Black Shuck never made it back for a second series: it certainly set some stuff up at the end that could have allowed another go.  If you're into your Norse mythology you might check out Neil Gaiman's aptly titled Norse Mythology.  Shuck wasn't perfect in terms of the flashback structure or the glossed over characterization but it played well atmospherically, I thought.  I definitely thought it belonged in the prog.

42
Prog / Re: Thrill-Coma 2010
« on: 30 June, 2019, 01:07:14 am »


2014 (3rd Quarter)

With a staggered start, the 3rd quarter molds itself into a powerful five-thrill line-up that's almost five for five.

In order of most to least thrilling...


Jaegir: Circe
(1893-1898)
Script: Gordon Rennie
Art: Simon Coleby
Colours: Len O'Grady
Letters: Ellie De Ville


Atalia Jaegir is hired by a body-swapping gangster to track down the cause of a genetic mutation that has turned his comrades into mindless beasts.  As the blind-siding plot wends a twisted route towards a violent resolution of sorts, we find outselves in a dystopian present constantly haunted by a nightmarishly violent past. 

This is disturbing stuff: brought masterfully to life by Coleby and O'Grady's artwork as the city is bathed in red from the glow of fires, the countryside in darkness is lit only by the flames of a burning house and between it we flashback to the chem clouds and violent conflict of Nu Earth's endless war. 

Still, maybe an old face can help brighten things up:




Brass Sun: Floating Worlds
(1888-1899)
Script: Ian Edginton
Art: INJ Culbard
Letters: Ellie De Ville


Part way through this third book of the epic, we get an explanation of how the Wheel of Worlds came to be: effectively a wandering diety (a bit Q-like, for the Trekkies) happened along our solar system, accidentally mostly destroyed it (akin to carelessly knocking over some toys) and rebuilt it as a clockwork imperfection.

As Wren tries to follow AI clues left behind that might repair the structure (and thus save humanity) an implacable opponent comes into frame: a sort-of AI virus that aims instead to destroy the wheel.  This is good for the narrative, because if the only roadblocks were to be found confined to individual worlds the saga could get too repetitive (like the levels in a sequential platform game).

Culbard does a good job of realizing a mostly gaseous world (partly reminiscent of the novel The Algebraist by the late, great Iain M. Banks) in which the humans' airships are often mere minnows:



 
Aquila: Carnifex
(1890-1899)
Script: Gordon Rennie
Art: Leigh Gallagher
Colours: Dylan Teague
Letters: Annie Parkhouse


Carnifex brings to a close an arc started in December 2012 in the special Prog 2013 (Quo Vadis, Domine?), where Aquila got tied into the real history of Emperor Nero's persecution of early Christians in Rome.  In Where All Roads Lead (2013: progs 1851-1855), Aquila becomes a killer for Nero: who is seeking to propel himself to divine status through the execution of various key figures.

As Nero's plans tend towards the end game, we follow various characters through Rome's occult underbelly and are left with a conclusion of sorts which frees Aquila for further adventures (further afield) whilst not allowing him to resolve his own personal mission to confront the Goddess he serves.

Leigh Gallagher succeeds in providing a blend of epic scope (chariot races at The Circus of Nero), the sudden and bloody violence of the melee and the undead horrors of the Roman crypts:




Black Shuck
(1891-1899)
Script: Leah Moore & John Reppion
Art: Steve Yeowell
Colours: Chris Blythe
Letters: Simon Bowland


A brand new fantasy epic very much reminiscent of The Red Seas (partly unavoidable because of Steve Yeowell being on art duties) provides an epic Norse setting: here be Trolls, witches, zombies and werewolves!  The structure is told partly in flashback, as the titular Black Shuck comes into his inheritance as son of King Ivar only to discover that the Kingdom is cursed by an undead Jotnar king intent on the recovery of his stolen treasure horde.
 
It's evocative and action-packed but perhaps missing some sympathy for a main character who at times seems driven by the tumult of fate rather than anything more compelling.  Very Norse, that. 
 
 


Judge Dredd: Cascade
(1894-1899)
Script: Michael Carroll
Art: Paul Marshall
Colours: Gary Caldwell
Letters: Annie Parkhouse


An intriguing opening premise (a space explorer and brilliant scientist from the pre-Judge era returns to Earth) descends into Mark Millar-esque levels of posturing nonsense as Michael Carroll carelessly rummages around in the Wagner goodie bag and pulls out the Lawlords.  They were a short-lived idea from 2001 (Megazines 3.76-3.79) that expanded on the Judge-system across Earth notion (itself a bit of a stretch) and invented aggressive, giant, alien space Judges at an intergalactic Judge convention. 

Now they've come to shout loudly at Earth until Dredd flies a space hotrod (no, really) up to their orbiting ship and punches them in the neck, which solves everything.  It's all just so ... superheroic: the Lawlords even look a bit like mini-Galacti (that's the plural of Galactus) and provide the same sort of cheap exo-threat.  Not really Dredd at all.

The best thing about all of this is the art: especially the splendid cover to prog 1897 by Alex Ronald.


43
Off Topic / Re: The Political Thread
« on: 29 June, 2019, 09:40:08 pm »
I'm a kind of agnostic pantheist. With delusions of godhood and a vicious case of the Farmer's.
Uh... Farmer's?
Farmer Giles. Rhyming slang, see

Or: Local God who doesn't know whether to believe in himself or his fellow Gods heard to utter "Ooh, me grapes!"

44
Off Topic / Re: The Political Thread
« on: 29 June, 2019, 08:11:46 pm »
We have to take responsibility and figure out how to bring our governments to heel.

I never have and never will offer revolution as a solution.

I cannot square your endless circle.

45
Off Topic / Re: The Political Thread
« on: 29 June, 2019, 06:30:13 pm »
One of the bitter pills we have to swallow is that these detention centres are our fault.

Victim-blaming, that is.  The excesses of an unfriendly government are not (de facto) the fault of its people.  Your brush (as usual) is too broad.  You offer revolution as a solution, but don't bother to look at history to see how inconsistent a solution that is.

Pages: 1 2 [3] 4 5 ... 412