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Author Topic: 2000 AD-related 3D models...  (Read 42700 times)

Richmond Clements

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Re: 2000 AD-related 3D models...
« Reply #255 on: 19 May, 2009, 08:33:45 am »
Hello Mark, and welcome.

I'm at work so can't see any pictures on this thread- so I don't even know why I'm looking at it!

Hoagy

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Re: 2000 AD-related 3D models...
« Reply #256 on: 20 May, 2009, 02:14:31 am »
C'mon Mark, be friendly.
"bULLshit Mr Hand man!"
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Previously Krombasher.

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MarkW

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Re: 2000 AD-related 3D models...
« Reply #257 on: 20 May, 2009, 02:19:22 pm »
Quote from: "Krombasher"
C'mon Mark, be friendly.
:|
Love is a many splintered thing.

Richmond Clements

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Re: 2000 AD-related 3D models...
« Reply #258 on: 20 May, 2009, 02:41:39 pm »
Quote from: "MarkW"
Quote from: "Krombasher"
C'mon Mark, be friendly.
:|

I think he means show us what you can do!

Hoagy

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Re: 2000 AD-related 3D models...
« Reply #259 on: 20 May, 2009, 02:57:27 pm »
Quote from: "His Lordship rac"
Quote from: "MarkW"
Quote from: "Krombasher"
C'mon Mark, be friendly.
:|

I think he means show us what you can do!


Thankyou His Lordship, that's exactly what I meant..at least you're still here, Mark. Wondered where you'd got to.
"bULLshit Mr Hand man!"
 "Man, you come right out of a comic book. "
Previously Krombasher.

http://roughwell.blogspot.com/

MarkW

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Re: 2000 AD-related 3D models...
« Reply #260 on: 21 May, 2009, 08:55:12 am »
Wifi has gone on the blink with my puter at home. I'll get back to you! :D
Love is a many splintered thing.

MarkW

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Re: 2000 AD-related 3D models...
« Reply #261 on: 21 May, 2009, 07:37:40 pm »
Here we go:

I did say it's only protean so far :lol:

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Kerrin

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Re: 2000 AD-related 3D models...
« Reply #262 on: 21 May, 2009, 08:09:34 pm »
Hello Mark, that's coming along nicely.

Welcome to the board.

You're damn lucky to have a mentor of Mike's calibre to look to for advice.

MarkW

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Re: 2000 AD-related 3D models...
« Reply #263 on: 22 May, 2009, 01:48:30 pm »
UV map the head, ready for painting:

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MarkW

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Re: 2000 AD-related 3D models...
« Reply #264 on: 27 May, 2009, 07:24:51 pm »
UV painted the teeth, partway through UV painting the head.
Love is a many splintered thing.

MarkW

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Re: 2000 AD-related 3D models...
« Reply #265 on: 27 May, 2009, 08:05:19 pm »
Actually, rather than repeatedly posting, I'll post the link: http://www.markfiend.com/images/index.php?folder=rojaws

If anyone's interested, you can keep up with my progress there. :geek:
Love is a many splintered thing.

Dandontdare

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Re: 2000 AD-related 3D models...
« Reply #266 on: 27 May, 2009, 08:26:14 pm »
That's coming along brilliantly!

I quite like seeing things develop on this thread, but often don't bother following links. Just let us know when there's a significant development and I'll look in.

MarkW

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Re: 2000 AD-related 3D models...
« Reply #267 on: 28 May, 2009, 01:12:19 pm »
Thanks Dan (If I can call you Dan? )
Anyhoo, I've made the teeth look even more manky: rust toward the points and greenish grime at the "gums". Head temporarily removed to show teeth in full disgusto-mode  :mrgreen:

Link as previous post.

I found a great UV painting tutorial here
Love is a many splintered thing.

Dandontdare

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Re: 2000 AD-related 3D models...
« Reply #268 on: 28 May, 2009, 07:15:39 pm »
That's Mr Dontdare to you!  :lol:

Nice teeth. I took a peek at that tutorial but when I read sentences like:
"After laying out a good set of UV's (in this case nothing but a planar map) I render an ambient occlusion pass inside 3DSMAX.
all I actually hear is:
After laying out a good set of rhubarb (in this nothing but a rhubarb rhubarb) I rhubarb a rhubarb rhubarb rhubarb inside the rhubarb

I'm glad there are people like you and Mike Carroll out there who know how to make pretty things to entertain the likes of me, but it means nowt to me - may as well be witchcraft!

MarkW

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Re: 2000 AD-related 3D models...
« Reply #269 on: 28 May, 2009, 08:05:33 pm »
Quote from: "dandontdare"
After laying out a good set of rhubarb (in this nothing but a rhubarb rhubarb) I rhubarb a rhubarb rhubarb rhubarb inside the rhubarb
:mrgreen:
Love is a many splintered thing.