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Author Topic: 2000 AD-related 3D models...  (Read 42848 times)

Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #45 on: 24 February, 2007, 05:15:12 pm »
Crap, I hit enter too early!

Link: Mike's other website, the correct URL this time!


Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #46 on: 24 February, 2007, 05:21:37 pm »
Steve,

Thanks for the link - I don't even know what some of these guys are talking about... I can see that I've still got a lot to learn about modelling!

> does Cinema4D have a smooth feature where you can work on a lower polygon mesh, and then subdivide it so it is smoother.

I'm sure that the more recent versions have a mesh snoother, but I can't find anything like that in version 6! I've been using it on and off for a couple of years now, but it's only in the past month that I've been spending serious time on it.

3DS Max looks the business, but it's way out of my price league!

Cheers,
Mike

Steve Green

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Re: 2000 AD-related 3D models........
« Reply #47 on: 24 February, 2007, 05:40:36 pm »
Ah, there's always stuff to learn.

Looking around, it might be called HyperNURBS in C4D if it's there at all.

Yeah, Max is expensive - although if you're doing lots of paid work with it, then it pays for itself soon enough.

That said, Softimage XSI have a good range of packages from the Foundation version for a few hundred quid upward.

Cheers,

Steve

Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #48 on: 25 February, 2007, 03:33:59 am »
In light of Steve's infuriatingly good Ro-Jaws model, I decided to give mine elbows, and a slightly more reflective texture...

TordelBack

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Re: 2000 AD-related 3D models........
« Reply #49 on: 25 February, 2007, 05:34:50 pm »
You scutterganging polymath bastardos.  Massive stuff!  Suck-heil!

Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #50 on: 25 February, 2007, 05:45:29 pm »
Thanks!






Er.. I think.

Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #51 on: 25 February, 2007, 05:45:45 pm »
Thanks!






Er.. I think.

Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #52 on: 26 February, 2007, 07:46:54 pm »
The latest...

(Must put Ro-Jaws, Water and Hoagy together in some sort of amusing scenario.)

-- Mike

Richmond Clements

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Re: 2000 AD-related 3D models........
« Reply #53 on: 26 February, 2007, 07:49:54 pm »
Haven't you got books to write..?

Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #54 on: 27 February, 2007, 01:52:33 am »
> Haven't you got books to write..?

I've already written them.

ThryllSeekyr

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Re: 2000 AD-related 3D models........
« Reply #55 on: 27 February, 2007, 07:40:15 am »
ThrillSuckers:)

Can you draw Tharg himself.


TordelBack

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Re: 2000 AD-related 3D models........
« Reply #56 on: 27 February, 2007, 07:41:26 am »
Looking at Mike's models of Walter and Ro-Jaws, you have to be struck by how plausible the design of both robots seems.  Wouldn't be at all surprised to find a Walter-alike dispensing coffee at a service station forecourt before my days are up.   McWild's animation of RoJaws also has a disturbingly realistic Segway vibe to his motion.

Mike Carroll

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Re: 2000 AD-related 3D models........
« Reply #57 on: 27 February, 2007, 02:54:28 pm »
ThryllSeekyr asks:
> Can you draw Tharg himself.

Yes, I can! (Though it's pretty easy: the head is just modified from a Poser figure).

-- Mike

Richmond Clements

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Re: 2000 AD-related 3D models........
« Reply #58 on: 27 February, 2007, 04:09:24 pm »
I've already written them.

But I demand MORE!!


Seriously though- these models are great!


TordelBack

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Re: 2000 AD-related 3D models........
« Reply #59 on: 27 February, 2007, 04:12:17 pm »
Isn't that just T'ealc (or however you spell it) after a bad curry?