Speaking of Baldur's Gate, that's coming to consoles soon I hear! I assume its a port of that enhanced edition on PC. A bunch of others too, including Planescape: Torment. Always wanted to give that a go, I got it for my ex-girlfriend many years ago and she loved it.
I'm halfway through Quake II on N64, really enjoying it! I played Quake back in the day but I never got round to the second one. I love all the modern trappings of current games, but sometimes I just want to pick up keys and vent guns without much thought. I don't even have to think about reloading weapons! I wish there were more modern games using the old id FPS formula, maybe there are some indie efforts I'm missing. John Romero's Sigil will provide more Doom when that comes out but it'd be nice to see some new IP in the genre.
The control setup I've got is interesting, I'm using my right hand on the middle prong to control the stick to aim and trigger to shoot, and my left hand on the left prong to use the dpad to move forward, back and strafe and my left index finger on the left shoulder button to jump. Quake-guy pushes switches etc just by coming into contact so the only odd thing I have to do is changing weapons (pressing the A and B buttons, by swinging over my right thumb), but my bisected queen facehugger hands make that pretty easy.
So ultimately it feels almost modern, moving with the left and aiming and shooting with the right. I've never, ever held an N64 pad like this and now I'm wondering whether more FPS games support it!
Also shout-out to San Francisco Rush on the N64, a deeply flawed, utterly broken game that I have to force friends to play with me because I inexplicably love it.