although a lot of long-term reader's may have left during the Nineties (because of allegedly Bad stories) quite a few new readers joined at that time also.
I take your point, but 2000ad has lost readers regardless of what kind of stories it was printing*.
Most people don't read comics as adults, and turning up at college in a Rogue Trooper t-shirt doesn't make you a hit with the ladies. That was always the case, but in the late eighties the supply of new kid readers dried up.
Not just for 2000ad, but for any comic - the kids who started reading comics opted for licensed properties like Transformers or TMNT, a trend which continues to this day. What happened to 2000ad happened to every original UK title (and US comics too).
*1987-1994: Burton/McKenzie (100k readers, down to 50k readers)
1994-2001: Tomlinson/Bishop/Diggle (50k readers, down to 25k readers)
2001-2013: Matt Smith (25k readers, down to 15k readers)
IIRC correctly - and I can't claim a perfect memory of such things, unlike some individuals - the Burton/McKenzie era ended in November 1994, by which point the final prog of the year was already at repro. [The reason I remember this is Alan McKenzie was one of 6 or 7 people made redundant on the day Jonathan Ross came to interview me on camera for Virgin Atlantic's inflight news magazine show about the forthcoming Stallone Dredd movie. Ross was questioning me and I was being all positive about the as-yet-unseen film while over Ross's shoulder I could see Alan filling his cardboard box.]
Anyway, Steve MacManus joined John Tomlinson on 2K that day [Burt had already left to run Sonic], so their time spell was basically 1995. New management swapped John and I round on December 18, 1995 so he took over the Meg and JD:LOTF while I joined Steve on 2K as Prog 978 was going to repro. [979 was the first cover I commissioned, from memory.]
I did some calculations when I arrived at 2K and realised the comic had lost an average of 7-8000 sales per year in the preceding 8 years, dropping from about 100,000 to under 50,000 per week. From 1996 to the end of 1999 we dropped an average of 3000 sales per year. It was still gutting to know that about 60 readers a week were abandoning the Galaxy's greatest comic, but that period definitely felt like the 'whoop! whoop! pull up, pull up!' bit of a James Bond film, as we wrestled with the controls, trying to stop the prog crashing.
Across that period from 87-99 there were far more factors in play than editorial choices. A distribution company change in the Burt & Alan period cost the comic thousands of sales almost overnight - totally beyond their control, nothing to do with editorial quality.
The cover price was aggressively drive up to increase/maintain profitability. Prog 520 in 1987 was only 28p. When Egmont took over at end of 1991 the price was 50p. By Prog 979 [my first cover commission] it was £1.
The comics around 2000AD aimed at much the same audience pretty much all vanished, making it much harder to maintain a dedicated shelf space for the title in shops.
Major retail chains started demanding payment for shelving titles in preferred spots in shops, which was affordable for 2K. I remember being told a favourable shelf position in a popular retail chain [it's name rhymes with Biffs] cost £3000 by the second half of the 90s. The same chain would also charge you for one of their compliance officers to go round and check shops had actually fulfilled the deal. Amazingly, they told us only 25% of shops actually racked titles according to directives from head office. Would you spend £3000 to have only a quarter of shops in one chain favourable shelf your title for one week?
The reasons readers give up on a title are many. Editorial quality is hugely significant, of course it is. But also their own financial situation, their living situation, their family situation can all have an impact.
Could the comic have been better in the Burt&McK era, or when I was editor? Yes, of course. The comic can always be better. You can get all the best creators you can afford, they can all do stellar work, you can assemble an amazing run of 12 issues with every story a gem and every page of art a classic.
And then you have to fill the comic on week 13. And all your best artists are burnt out or late or busy or have gone to work for the US [the 80s] or computer games [the 90s] or movies [the 00s] or someone else. And your writers are having an off week or a family crisis or whatever.
And you still have to fill the comic on week 13.
When any comic is great, the creators get the praise and rightly so.
When any comic is sucky, the editors get the blame and rightly so.
Hmm, I've been typing this reply so long I forgot the point I started with...
Anyway, the numbers quoted above for dropping sales by Butch are not totally accurate by my memory.
But I could be wrong. I've been wrong in the past [Sex Prog, anyone? Space Girls? I could go on...].
As someone once said, "It's a measure of how confident and successful they both are that they don't have a problem admitting mistakes and stepping up to the mark."
Funnily enough, there are certain people who never seem to admit mistakes. Maybe they never make any...