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Author Topic: Prog 2109 - Shark-Infested Waters  (Read 3377 times)

sheridan

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Re: Prog 2109 - Shark-Infested Waters
« Reply #90 on: 01 December, 2018, 01:57:31 pm »
I wish SMF would obey spoiler tags properly!

Try again:

That's what we thought when Dredd blew up the Judda hideout, but a year or so later we got  Kraken showing up.

The Sherman Kid

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Re: Prog 2109 - Shark-Infested Waters
« Reply #91 on: 01 December, 2018, 08:15:56 pm »
I wish SMF would obey spoiler tags properly!

Try again:

That's what we thought when Dredd blew up the Judda hideout, but a year or so later we got  Kraken showing up.

it did actually say in the original story that a few Judda who attacked the Grand Hall were captured....just saying.

TordelBack

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Re: Prog 2109 - Shark-Infested Waters
« Reply #92 on: 04 December, 2018, 03:11:41 pm »
Been avoiding Small House discussion on the "if you've nothing nice to say..." principle, but then I realised this is the internet, and it only exists in opposition to that maxim.

I enjoyed the story. The art was splendid throughout. The storytelling was brisk and dense at the same time, tension was maintained, and there were more than a few good lines and shocks.  Dirty Frank was in it (and has been revived by Hershey as her own personal undercover asset, or I'll eat my helmet). Invisible Ninja Judges appear to have been banished from the strip.  The little oddities (Were their ninja-specs all nicked or not? Is that all the 'Enceladus energy' amounted to? How can Hershey tolerate Dredd's very public insubordination?) don't really bother me. 

But.  The plot itself was very disappointing. Smiley's "cull" rationale, with Dredd as Top Trump stopping it going too far,  makes absolutely no sense: the Block Mania contaminant (which affected Dredd and nearly removed him from the game), the destruction of the Atlantic Wall and nuclear strikes (which knocked-out Dredd's H-Wagon, something Joe had no influence on preventing, and again very nearly took him out), and the Apocalypse Warp combined were effectively unstoppable. The desired "cull" was achieved when the southern sectors were nuked, before the Warp was even activated. A secret mission to counter or destroy that technology followed by a war would have served his purposes better.

The idea that there was a 90% chance of victory because of Dredd is just nonsense: he could have died/been lost at any time through no fault of his own, and on four occasions during the war very nearly was. Smiley appears to be viewing Dredd as if he was reading the strip itself, and acting as if he was Wagner and Grant looking for a handy way to trim the city back to a believable size. No-one so insane as to believe that should have been able to credibly manage 40 years of covert activity. 

It reduces Smiley to just another Cal-level loon, instead of a machievellian mastermind, and I find that shift pretty boring.  I accept that this might all be clever meta-commentary, but I don't have to like it.

One last genuine niggle: Maitland's speech about Sam is bizarre. "A good soul". Really. Is she Judge Corey now?

Rest of Prog very good.  Missing Infestinauts already.

Leigh S

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Re: Prog 2109 - Shark-Infested Waters
« Reply #93 on: 04 December, 2018, 10:55:28 pm »
Yeah it is such a bizarre claim from Smiley that I can only take it as a poor attempt to flatter Dredd, rather than any real calculation on his part - as you say, you could allow the first strike to wipe out half the city, but then have a real plan to fight back with the info you had that ran into a bit more detail than just "let Dredd sort it"