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Messages - GordonR

#3346
Prog / Re: How did Death actually escape....
12 May, 2002, 02:56:58 AM
>Anyone as I say, give me examples of my poor Dredd dialogue.....

Why certainly.  How about this clunker, for example, taken purely at random from one of the latter sections?

"DREDD
I?m sure you do, Leech. Still no harm in checking, is there?"

That's nothing like Dredd, and you do this all the way through the script.  Dredd adding pointless chatty phrases like  'incidentally', 'actually' etc to his sentences.  

Or the all-time clunker champion, right at the end:

"Let only the guilty fear me. Justice has a face. And I am it. For I am the law. I am Judge Dredd."

How generous of you, scojo, to gift such a great joke to any audience willing to sit through two hours of Dredd versus the evil sugar-dealers.  Trust me, they'll be howling with laughter when you give them this camp classic.  Or was it your intention to write a sly comedy all along?

Anyway, don't just take my word for it.  One or two people here and over at the 2000AD newsgroup have given you much longer and more painfully accurate critiques of your script than I've got time to write here.  And, yes, they all seem to mention your terrible dialogue, amongst other things.

Or, is it as always seems to be the case with you, that everyone else is wrong and you're always right when it comes to amy discussion about your under-appreciated writing abilities?

I was serious about the suggestion that you should pitch a Dredd audio script to Big Finish, btw.  I mean, good lord, if they're hiring Dave Stone to write Dredd, you might well have a shot after all ;>

Seriously, though, put your Dredd writing skills to the acid test and pitch it to a professional outlet who are maybe looking for more material.  Or are you afraid of what a professional editor might think of your work?

 Now, if you excuse me, I've got a paid script treatment for a Playstation 2 game to get finished...



#3347
Prog / Re: How did Death actually escape....
12 May, 2002, 01:37:54 AM
>Hmmm. Maybe I should write one...
>
>scojo

Maybe you should.  It would certainly be a more realistic goal than this screenplay nonsense which you're currently subjecting us all to.

After all, Big Finish plan to do about eight of these a year, and *someone's* got to write them, haven't they?  Why don't you drop them an email asking them if they're looking for any more Dredd audio writers?

Although you might want to think about doing some *serious* work on your dialogue-writing skills first.  I think the most notable thing about your script is that, for someone who wants to be a writer and who clearly knows a lot about Dredd and his world, it's downright terrifying just how far off the mark your Dredd dialogue is.

I really mean this, scojo.  Look at any published Dredd story.  Any one at all.  Read the dialogue Dredd has in it.  Read it out loud to yourself.  And then do the same with the Dredd dialogue in your movie script.

See the difference yet?  Your Dredd doesn't sound anything remotely like the real thing.

#3348
Help! / Re: surely not THE kirk brandon??...
04 May, 2002, 05:43:45 AM
Theatre of Hate/Spear of Destiny, I think.

#3349
General / Re: Zenith New release date......
02 May, 2002, 03:21:52 AM
>I wouldn't put much faith in that date.

Agreed.  Amazon release date info can be notoriously unreliable.

I've seen stuff of mine listed months off its actual publication date.  
#3350
Suggestions / Re: Measure the Future Shock stack...
07 March, 2006, 09:45:23 PM
So what you're looking for is some kind of Slushpileometer?

Something like a virtual version of the old Blue Peter Charity Appealometer, which measured how many thousands of milk bottle caps they had received to date?
#3351
Prog / Re: the shape of things that didn'...
26 April, 2002, 03:29:54 PM
You've just answered your own question.

It never got off the ground, and got recycled into Goddess.
#3352
Help! / Re: Atavar the Hedgehog
22 April, 2002, 09:52:43 PM
McMahon also did some work on the old Marvel UK Rugrats comic.  I had some of them and was going to send them to you for the site, SiGu, but...erm...I can't find them.

*sob*  My only evidence of the fabled Milo-McMahon collaborative effort...alas, lost forever!
#3353
General / Re: So Dredd is american, Johnny i...
06 April, 2002, 08:26:16 PM
A flat London accent may sound like no accent to another Londoner but to everyone else it would sound like...well, a flat London accent.

Rogue Trooper from Camden Town or Islington?  I don't think so...
#3354
General / Re: So Dredd is american, Johnny i...
06 April, 2002, 07:27:27 PM
He'll have a Souther accent, of course!

And if you think it through then, yes, Rogue would probably have a slightly robotic emotionless voice, but that wouldn't half sound dull in an audio-only format, wouldn't it?

I suspect they'll use some dramatic licence to make him sound a bit more human and heroic.

I'm more interested in what the Norts sound like.  Evil Russians or 'Allo 'Allo type comedy Germans?  ;->
#3355
General / Re: Terror Tales...Can we submit t...
04 April, 2002, 10:59:42 PM
Terror Tales...can you submit them?  Yes, you can.
#3356
General / Re: Who will be first to post to t...
27 March, 2002, 09:27:51 PM
>if I get too drunk tonight when Scotland win!


Dream on, sonny.

-Milo, citizen of Scotchland
#3357
General / Re: This weeks prog.
22 March, 2002, 09:14:43 PM
Erm...the page sample on the site here *is* inked.  That's what the finished art looks like.

And, no, Rogue isn't going to be in colour.
#3358
General / Re: Watcher, with respect you are ...
25 March, 2002, 05:06:23 AM
>Might be interesting if Rogue was no more than nursery age....

Kind of a radical departure from the original, though?  Remember, the new series is kind of Legends of Rogue Trooper.  ie.  it's all the stories you didn't see first time around set between all the stories you did see.  It's not really a reboot or a retcon, although I imagine there'll be a certain degree of re-interpretation to bring the strip more up to date.
#3359
General / Re: Watcher, with respect you are ...
25 March, 2002, 01:41:11 AM
>>Rogue should be a very interesting character who, like Dredd has had his humanity stifled<<

Ah, but that's the point,isn't it?  Rogue _isn't_ human.  He's not a clone of a real person, as Dredd is.  He was grown in a lab.  He was purpose-designed for war on Nu Earth.  His physiology is pretty much non-human (can you breathe poison gas or go for a swim in acid?) and whatever emotions he has should also be rather alien to us.
#3360
General / Re: and another thing...
24 March, 2002, 10:37:49 PM
I'm in total agreement with scojo here.

Rogue isn't a 'souless killing machine'.  That may be what the scientists who created him intended him - an unillable escapee from a Mark Millar story - to be but that isn't what he is.  He cares about his comrades and he cares about avenging their deaths.

Of course, quite how he could have developed any emotional responses when he was grown in a lab and the only living things he's ever known are the faceless gene genie scientists and other living weapon GIs is another question entirely.  Maybe its the fact that he does somehow possess emotions which really makes him the Rogue Trooper; something that has turned out other than its creators intended.

Mind you, I don't think he should be done in the touchy-feely Tor Cyan way either.