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how to do a prog slog

Started by sheridan, 22 May, 2015, 09:15:28 PM

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sheridan

Quote from: Colin YNWA on 08 November, 2021, 09:08:25 AM
Towards the end of our time playing the JD rpg (which always played second fiddle to the TSR Marvel Superheroes one - that was a lovely fast system) we started to play with a gang of perps using the rules (and our own character creation rules). That was much more fun in the end, but the rules were always a bit heavy to make a session flow easily.

Not sure what the D20 and Traveller did regarding non-street judges, but the current licence holder using the WOiN system is certainly geared towards letting you play any kind of character in "the Worlds of 2000AD".

sheridan

That post was more popular than I thought - I'd figured a long, rambling post about a niche aspect of (what is now, in the 21st century) a niche property would have equalled low views.  I was wrong!

Back to the standard prog-a-day until the next prog-year:


2000AD Prog 435: Dredd Dispenses Justice "I am the LAW!" ...and the sentence is Thrill-Power! Walkie Talkie Freebie – 20 to give away! Robohunter – New Thrill! Nemesis – New Thrill!

Jumping on prog - the return of Nemesis, Thoth, Sam Slade, Burt and the debut of the Mean Team!

sheridan

#812
2000AD Prog 436: The S-L-A-Y-E-D Treatment! "My friends call me Sam!" KZAAK! BZZZZT!

In the post jumping-on prog week, Torque gets a roasting, Nem gets married, Thoth reveals their pet, Slade takes Manhattan, Otto Sump gets smart, the President of the Earth deals with a comet and IPC's nursery title meets the Beast.


sheridan

2000AD Prog 437: 5 Men plus 1 Droid plus 1 Alien plus 1 Panther Equals ? "Maximum kill-points!" The future of Earth is in Their Hands – Mean Team


The return of Elmer and Mabeline, the Mean Team appear on the scene, Norman does a Kryten (or Kryten will do a Norman), when Slobbs attack and Sam Slade returns to New York


sheridan

The return of Pandora and Barbarossa, bathtime with Slade, Justice Department has a secret, Moon gets catty with Bad Jack and somebody's making mutants!

The return of Pandora and Barbarossa, bathtime with Slade, Justice Department has a secret, Moon gets catty with Bad Jack and somebody's making mutants!


sheridan

This is how that was supposed to show!

2000AD Prog 438: Warning: Nem at Work! "Death in the fast lane!"

The return of Pandora and Barbarossa, bathtime with Slade, Justice Department has a secret, Moon gets catty with Bad Jack and somebody's making mutants!

sheridan


2000AD Prog 439: Robohunter: Wide-Eyed and Credless! "Play me again, Sam!"


Necropolis cityscape, Purity flashback, Slade catches up with Hoagy and Stogie, and Hoagy and Stogie, and Hoagy and Stogie, The Man forgets too much, Eric forgets nothing, Moon grows in to their feline body.



sheridan

2000AD Prog 440: 2-Ton Tony Wants to Go Out... "Fat chance!" "It can't be done!" "Shut up and push!"


Purity's flashback?  Now it's Candida's turn!  Slade goes to hospital, ratoining ends in Mega-City One, a prisoner escapes and has to make a choice and Bad Jack and Henry Moon take on the enemy team, alone!


sheridan

2000AD Prog 441: Flab Fever in the Future City! "Praise the lard!" Win Robotix monster machines!


A deal with the devil, Slade discharges from hospital, Tubbs makes it big, crime is a thing of the past and so is the Mean Team.



sheridan


2000AD Prog 442: Sam Slade: Robohunted! "Shoot heem op!" "Yup!" "Yup!" "Yup!" "Yup!" Blat! Blat! Blat! Blat! Blat!

Slade takes to the water, Rogue warns of fireworks, Satanus produces fireworks (oh, and we get to see the face of the character voted best villain at the Eagle Awards), a Mega-vigilante for Mega-City One, the ultimate weapon and Bad Jack has a flashback.



sheridan


2000AD Prog 443: Respect the Badge – Fear the Gun! Dread the Man!


The origin story of the Goonie Bird, the end of the original run of Slade, Von Richmann loses his head over Bad Jack leaving the arena, Robin 'Psmith' Smith also leaves, though not for long.



sheridan





2000AD Prog 444: Welcome Home, Rogue! "Any last requests?" "Yeah... MISS!"


Purity's flashback, Candida's flashback, now it's the turn of Thoth and Satanus!  Mystery hands are going to make Rogue war.  Judge Dredd: I am the... love?  The Mean Team go on the run and being psychic isn't all it's cracked up to be.


sheridan

2000AD Prog 445: Johnny and Wulf Get Nailed! "Scratch two dogs!"

"No, I AM your brother!" as we say a temporary goodbye to Nemesis and a longer goodbye to Termight.  Peace in our time on Milicom.  The Mega-Citizenry takes the fall.  Security Pods chase the Mean Team through the skies of Artificon.  Alpha and Sternhammer are back - but for how long?  It's time for the Ragnarok Job!




sheridan


2000AD Prog 446: Messerschmitts in the Mega-City! "Himmel! This isn't Stalingrad!"

Young Alpha accepts the missino to save the Earth, even if it means saving everybody's lives, Bad Jack is determined to go to Earth, even if they have to kill to get there.  The second world war ends - in the twenty second century!  What to do with a robot butler?  At the Souther / Nort peace pact, aliens attack!




sheridan

Better kick-start the prog slog blog as it's the 45th anniversary of Prog 1 this week!

2000AD Prog 447: Adventure Gaming Gets Thrill-Powered! You are Sláine in Tomb of Terror!

2000AD salmon leaps on to the 1980s fantasy gaming craze with Sláine, technology fails on Earth, but only when relevant to the plot, ugly lives in Mega-City One, home life with Wulf and goodbye to Azure.