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Spoilers => Prog => Topic started by: Matt on 12 September, 2002, 01:51:57 AM

Title: This weeks Dredd
Post by: Matt on 12 September, 2002, 01:51:57 AM
Is it just me or was anyone else left feeling a bit flat after this weeks Dredd story? I loved McMahon artwork, but the story itself was a bit crappy. The hunch Dredd had, was that directed at him by those two villains? It never explained what his hunch was. If it was those two guys, how did they manage to single Dredd out all those sectors away? And when did Judges start teleporting from one sector to another? Did I miss that element of Mega City life been introduced? And, am I right in thinking that Narcos put up the 10 million cred bounty on Dredds head? If so, how could those two blokes have hoped to claim it? Am I just been over picky here?
Title: Re: This weeks Dredd
Post by: LARF on 12 September, 2002, 02:00:08 AM
Tonight Matthew I'm going to be James T Kirk (applause, smoke, disappears) I was three pages in thinking it was some other dimensional Dredd and that was going to be the twist when the old guy bought it at the end of the story, but once again old bouncing bones survives to save the day-and suddenly Judges teleport everywhere, big change to the Big Meg? It would be good though if a serial was based around a team of gun sharks coming to claim their 10 mil and blowing away half the city to get Dredd... out of 10 I'll give this weeks a 3
Title: Re: This weeks Dredd
Post by: judge dreddd on 12 September, 2002, 02:10:42 AM
Yea, where did teleporters come in and since when did super overworked judges care about people dropping gum ? eh ?

Then again the whole comic was such much better than the last prog i will forgive em anything.

Title: Re: This weeks Dredd
Post by: paulvonscott on 12 September, 2002, 02:30:35 AM
Well, teleporters have been there for a while,a dn I suspect they are for judges in an emergency only.  makes sense.

It doesn't matter what the hunch was, it was a hunch. Yeah?

It's not hard to imagine that it's possibly to either target a specific individual with a psi blast or they had a second man in dredds sector.

The chewing gum could be dredd under the distorting influence of the psi machine, or it could be he just thought the citizen had a law and order problem.

I presume the underworld bounty has been put up and will stay there, despite of Narco popping it.

Lastly anyone can get lucky, and these students almost did.  You could ask a million questions about any story, but to be honest, it was just a light hearted dredd.  I enjoyed it.
Title: Re: This weeks Dredd
Post by: Leigh S on 12 September, 2002, 03:02:05 AM
We miss a bit of the arrest, but it's obvous that the creep was denying that the gum was his and generally not accepting Dredds authority - Lying to a Judge is by itself a serious offence and 2 years seems quite appropriate.
Title: Re: This weeks Dredd
Post by: Leigh S on 12 September, 2002, 03:04:16 AM
Oh yeah, in the City of the Damned, Teleporters were commonly used by Judges in the alternative 2120, so its not that radical a step is it?
Title: Re: This weeks Dredd
Post by: Generally Contrary on 12 September, 2002, 04:12:32 AM
Seems a bit of waste of a rare McMahon appearance.
Title: Re: This weeks Dredd
Post by: DavidXBrunt on 12 September, 2002, 05:48:03 AM
'Lost in Cyberspcae', a story from last year with Gibson art had a tale of criminals hijacking people in Teleport booths, so it was used recently in the main stip.
Title: Re: This weeks Dredd
Post by: Oddboy on 12 September, 2002, 03:40:08 PM
I was going to mention Lost in Cyberspace...

The teleporters used in that story were still very experimental.  We're to assume that they've ironed out the problems, then?
Title: Re: This weeks Dredd
Post by: paulvonscott on 12 September, 2002, 04:10:32 PM
that was a city wide network useable by citizens. what you have in this weeks dredd story is more likely to be a smaller, more secure network, used by judges in order to channel resources quickly to trouble areas.  something which would be a positive boon in a big city.
Title: Re: This weeks Dredd
Post by: Tiplodocus on 12 September, 2002, 06:13:00 PM
I actually liked the casual introduction of a teleporter for judges.  It makes a pleasant change to have some new technology introduced to a story and it DOESN'T GO WRONG with catastrophic consequences!  At last, the 22nd Century designers and engineers get something right first time.

Other than that I thought the end was a bit flat - Dredd just happened to be "lucky" that he landed on a soft floor?  Mmm - what happened to the hero taking positiove action and/or making sacrifice to resolve a situation?

I did enjoy the art though - McMahon seems to have reined himself in from his worst excesses so that it has a distinctive style yet still catches the eye and tells the story clearly.
Title: Re: This weeks Dredd
Post by: Trout on 12 September, 2002, 06:26:02 PM
"It makes a pleasant change to have some new technology introduced to a story and it DOESN'T GO WRONG with catastrophic consequences!"

Exactly! Full fishy agreement here!

- Trout
Title: Re: This weeks Dredd
Post by: judge dreddd on 12 September, 2002, 08:26:10 PM
Perhaps because some scientist guys have recently done something they say is a teleport thing ( but you need a msc to understand why ) the writers thought, quick catch up time !

what next, nano technology ?
Title: Re: This weeks Dredd
Post by: O Lucky Stevie! on 12 September, 2002, 08:34:33 PM
lenny zero's teleporter seemed to work just swimmingly in 4.14.

i've wet my knickers!
steven l'enfant terrible
Title: Re: This weeks Dredd
Post by: O Lucky Stevie! on 12 September, 2002, 08:40:19 PM
>Perhaps because some scientist guys have recently done something they say is a teleport thing ( but you need a msc to understand why ) the writers thought, quick catch up time !

i take it that your comments are in jest, jason, as teleporters have been a standard sf trope since at least the first half of the twentieth century.

>what next, nano technology ?

correct me if i'm wrong, but i'm sure john smith ahs used this somewhere... (as grant morrison did in doom patrol in the early 1990s, & most recently in the pages of new x-men)

anyone else remember mark millar's use of teleprescence as a major initial plot element in maniac 5?

i've wet my knickers!
steven l'enfant terrible
Title: Re: This weeks Dredd
Post by: Quirkafleeg on 12 September, 2002, 09:28:04 PM
I assumed the 'hunch' was the psi-booster or whatever it was messing with Dredd's head
Title: Re: This weeks Dredd
Post by: paulvonscott on 12 September, 2002, 09:44:05 PM
I thought that was obvious too Gary.  What the hunch was is a bit of a silly question.
Title: Re: This weeks Dredd
Post by: HiEx on 14 September, 2002, 12:23:57 PM
Continuity error - McMahon drew Dredd using a Lawgiver MK.I.

HiEx
Title: Re: This weeks Dredd
Post by: Jayzus B. Christ on 14 September, 2002, 08:25:23 PM
There was a Ron Smith Daily Star Dredd in the 80's that showed the Justice Dept developing teleporters. They fucked up, mind you, but they've had at least fifteen years to iron out the flaws.
Title: Re: This weeks Dredd
Post by: Leigh S on 14 September, 2002, 10:10:56 PM
>anyone else remember mark millar's use of teleprescence as a major initial plot element in maniac 5?

heh

heheheh

hhahahahahahahahahahahahahahhHHHHAHAHAHAHAHAHAHAHAHAHAHAHAH!
Title: Re: This weeks Dredd
Post by: Slippery PD on 14 September, 2002, 11:34:14 PM
Perhaps because some scientist guys have recently done something they say is a teleport thing ( but you need a msc to understand why ) the writers thought, quick catch up time !

In fact it is quite simple they have managed to teleport an electron.  How they know it is the same electron or how they managed to pin point an electron, which is in fact an electromagnetic "smear", is anyones guess.  But thats a whole different kettle of fish.

They are hoping to use this technology in computers, as a way of transfering data...

- yer Sciencetastic Slippo  :-)    
Title: Re: This weeks Dredd
Post by: Last of the V8's on 15 September, 2002, 12:26:05 AM
I have to say I felt this Dredd was a wasted oppertunity. Not only was the script quite bad, for Wagner, but bringing McMahon back with no fanfare???.
This is one of the best, if not THE greatest Dredd artist ever and the story just didn't deserve him.
Sorry, but I am not a fan of McMahon's new style he adapted to with Muto Maniac, Last American etc.
Come on Mike take a trip back and deliver truly great old style art ala Cursed Earth.