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General Chat => Games => Topic started by: joepineapples3000a on 29 October, 2006, 08:47:40 PM

Title: rogue trooper game
Post by: joepineapples3000a on 29 October, 2006, 08:47:40 PM
what does everyone think of the rogue game? it beats the dredd one, its pretty good i think.
(it would be nothing if rogue wasnt blue)
Title: Re: rogue trooper game
Post by: Dog Deever on 29 October, 2006, 08:50:45 PM
I haven't played it yet, my wife bought me a copy when it came out. Unfortunately it was for the PS-2, and I have an X-Box. Tesco refused a refund, and didn't have any copies for the X-Box to swap. Bah!
Title: Re: rogue trooper game
Post by: joepineapples3000a on 29 October, 2006, 08:51:49 PM
BOO HOO  
Title: Re: rogue trooper game
Post by: The Amstor Computer on 29 October, 2006, 08:52:34 PM
Wow, you're on a roll tonight, aren't you?
Title: Re: rogue trooper game
Post by: joepineapples3000a on 29 October, 2006, 09:31:57 PM
heh
Title: Re: rogue trooper game
Post by: Dog Deever on 29 October, 2006, 09:56:14 PM
Shouldn't that be T-roll?
Title: Re: rogue trooper game
Post by: klegg101 on 01 November, 2006, 09:27:18 PM
rogue trooper game is good, it beats the dredd game anyway
Title: Re: rogue trooper game
Post by: WoD on 01 November, 2006, 09:30:50 PM
The Dredd games was OK in places.  Got fed up woth some of the missions though, especially where you had to escort people (they were dull with amazing abilities to get stuck in doors or up stairs...AI my arse).

Rogue is good though...just wish there was more multi-player action...it's what you need for longevity.
Title: Re: rogue trooper game
Post by: opaque on 01 November, 2006, 10:34:22 PM
I would have liked some sort of deathmatch game ;)
Title: Re: rogue trooper game
Post by: Bico on 01 November, 2006, 11:00:37 PM
Doesn't some new 'killer app' XB360 game use Rogue Trooper as it's template?  coughcoughripsoffcoughcough

Gears of War or something, I think it's called.  That's got to be a good recommendation, surely?  Best form of flattery and all that.
Title: Re: rogue trooper game
Post by: spacemanspliff on 01 November, 2006, 11:29:13 PM
Still playing it meself though it's good in some places.(i love the rifle) yep it needs multi player though
Title: Re: rogue trooper game
Post by: Keef Monkey on 04 November, 2006, 05:54:58 PM
One of the most enjoyable games I've ever played I reckon, had a great time from start to finish and looking forward to playing it through again at some point.
Title: Re: rogue trooper game
Post by: Devons Daddy on 05 November, 2006, 06:36:27 PM
i think ROGUE was/is excellent.

 a good stroy arc thanks to Mr Rennie helped a lot, but the whole set up, decent graphics,difficultly levels and decent changes in missions whilst remaining a decent shoot em up was a great balance.

worth every penny i paid for it.
I EVEN BOUGHT AN ORIGINAL COPY. i really thought it was that good.

ok a death match may have been a nice add on, but i dont play LIVE anyway. so i am happy as it is.
Title: Re: rogue trooper game
Post by: Banners on 24 November, 2006, 02:28:38 PM
Currently just £4.99 on PC from Play.com...

M@

Link: Play Rogue at play at Play

Title: Re: rogue trooper game
Post by: Funt Solo on 09 April, 2007, 01:24:25 PM
Finally got around to getting this (it wasn't in the shops here when it first came out) from the bargain bin for under a fiver.

Pretty cool game - a little bit slow on my PC, but playable.  Also, a little bit linear - unlike the freedom of Halo.  I particularly hated the train and hopper levels, because they don't suit my "hide behind some rocks for a while till I figure out what to do" style of gameplay.

Quite cool array of weapons - although I didn't need to use a lot of them.  (The shotgun, the electro-thingamy and the mortar went almost unused, and could have remained completely unused for the entire game.)  Also didn't use the holo-projector (except when told to, once) and had no idea what the "attract" thing was for so didn't use that either.

Quite a tricky last level got me killed a few times - those bastard decapitators!

---

Anyway, I came away from it, having recently played Starcraft again, thinking that Rogue Trooper is ripe to be an RTS, or even a turn-based strategy game in the mould of Panzer General / Advance Wars.

There are so many unit-types to play with:

- Blackmare tanks.
- Pill-boxes.
- Pill-box dropping hoppas.
- Decapitator dropping hoppas.
- Troop hoppas.
- Gunship hoppas.
- Sun legion kite troops.
- Scum sea troops (in their underwater bubble-landers).
- Fast attack boats.
- Nort subs.
- GI drop-pods.
- Lazooka troops.
- Dreamweavers.
- Bio-wire.
- Hell-guns (or whatever they're called - from the opening episode of RT in the comic.)
- Stamel riders.
- Snipers.
- Those trains.
- Bubble-buildings.
- Robo-messengers from Fort Neuro.
- Rennie's exo-skeleton giant bot things.
- The giant bots from Fort Neuro.
- Charybdis.
- Filth columnists.
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 09 April, 2007, 02:06:11 PM
Srangely, I have not seen much of this game in my corner of the world. Though I was never planing to buy this at full price. AIf I do see a copy. I will be expecting to see it for thirty dollars ( Cause it's been out for more than a year.) and it may be even cheaper because of the new PSThree Consoles.


RTS games had Rogue Trooper in mind.

Why?

Because, the little building that make soldiers, whoI really just clones of whatever is considered the standard for what genre that the particular is apart of.



Title: Re: rogue trooper game
Post by: ThryllSeekyr on 09 April, 2007, 03:11:56 PM
What I meant to say at the bottom:-

'Because, the little buildings that produce soldiers, who are really just cloned sub routines of whatever is considered the standard for what genre that particular game is a part of.'  
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 10 April, 2007, 07:05:00 AM
I can buy it for about forty dollars Australian on E-BAY from Adelaide, South Australia.

Personally, I think I should it's released as one of those ten dollars games that get re-sold under a different label.


Title: Re: rogue trooper game
Post by: ThryllSeekyr on 12 April, 2007, 12:15:15 PM
One computer games retailer told me today that the game has been discontinued.
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 05 July, 2007, 07:43:17 AM
I just recieved my copy through E-bay.

Not bad gamne so far.

very cool introduction.

The Norts sound like Nazi's and the Southers sould like British or American.

Nice mood music. ( Of course I heard before in the preveiw trialers.)

Now that I have have microchipped Gunnar and Bagman and as I ahve been traversing the Quartz zone ( Hmm, large chunks of Quartz deposited  everywhere.) and have yet to have seen the Orange sea. Yet It's been mentioned and I may get glimps of it as I progress further.

Love the bit duruing the starting movie where Rogue is seen talking to three other Troopers who turn out to be important characters.

Title: Re: rogue trooper game
Post by: ThryllSeekyr on 05 July, 2007, 07:44:11 AM
Almost forgot, Now I read the the comic from start to finish.
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 06 July, 2007, 02:29:24 AM
Okay, I have got as far finishing the misson after Rogue adds Helm to his arsenal.

Though I'm enjoying this great game.  I sometimes get impression that even at hard difficulty, it's spoon feeeding me. It's like,
Nort commanders are just a little half arsed about his duties with a blase attitude to deploying of Norts against this one Rogue Trooper walking through their base destroying gun turrets and their infantry.  Of course, I guess it would be embarrassing if they had to use all their men and machines rather than just the right amount of resistance that Rogue, Gunner, Bag-Man and Helm could comfortably walk all over. That doesn't make up for the damge he is cauisng them.

I not saying that there's a lack of A.I. It's certainly there, but just a little half-arsed
 and dumbed down in places. Though I guess the game to be dumb enough to be to be played  without making it to difficult to be enjoyed.

Though, I haven't read into Rogue Trooper
comic book storyline myself and I guessicould in foar  afew big surp[ises and fe other twist in the plot of this game.

One thing I'd like to know is that why couldn't Rogue just steal the uniform of the first Nort soldier he took down. It looks as though it would conceal his identity and would allow him to infiltrate much more easily until another
a Nort gets a real good look at him.

Surely, it wouldn't be such a bad thing to do once he's alone in Nort country.

Well, I guess he might have to ditch Gunner, Bag-man and Helm.

I guess they're paramount to his mission.
On the other hand just draping  and stretching what he could of the Nort uniform. Perhaps modifying it to go with his own military hardware. It still might fool them from
a distance.
Title: Re: rogue trooper game
Post by: WoD on 06 July, 2007, 09:20:43 AM
It's a fair point.
Title: Re: rogue trooper game
Post by: House of Usher on 07 July, 2007, 12:15:07 PM
Bump.
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 11 July, 2007, 12:28:17 AM
Still enjoying the game, though after familarisng myself with the Quartze Zone, Orange Sea, various Nort bases strewn around the place. I start to realise this game is more alien than I had origianlly expected Rogue Trooper to be.
I had always had the impression that



The backdrops have similer general appaerance to what you may find in one of the later episodes of Dr Who set in on alien world. Not that I 'm saying that the game seems low budget.  
As Dr who vastly improved in this one area espeically. Settings and spiecal effects, though the stories have always been pretty good.

I could now almost imagine Rogue Trooper being written into the series, now.

Since I have been playing this game, I have also been reading up on Rogue Trooper on Wiki and started reading about the famous Fort Neuropa. Then I hoped or rather inticpated the inclcusion of this place and the relevant scenario in this game.

****************Contains Spoilers******************************************************************************************

I was stuck on the Hover-Train level ( Nu- Atlanta.) of this game playing it all weekend.

It was a situation, where I had got near the end of that level, but the Hover-train was about fifty percent damaged. Which made last part of this level nigh impossible for me to complete.

Anyway, I was at this stage that I decided to look for the cheat codes ( Extreme Rag Doll, Hippy Blood, Inifinite Fire Power and Health.)
 which don't really make any diffence as far as the 'Protecting the Hover Train until it reaches it's intended distination' level is concerned.

Now as personal rule. I don't like cheating and don't do it unless I really hit a ridiculously hard level on a game.  For instance, I had to use the Level completion cheat on a level when the character Swann is being chased by a truck load of Turnbull RC's down a alleyway in the "Warriors" game.

To be fair though, I chose hardest difficulty from the start of 'Rogue Trooper' and will try to complete it with out cheating.

Since, I have been looking at the cheats, I also had a quick look at the Walkthru sheet. Learning that now I am more than halfay through the game
and judging by what I didn't find in contents listing each chapter of the game...

I now, doubt very much the inclusion of a 'Fort Nuero' level. Though, there is a chance that it may still have been slipped in.

If they don't include it, maybe it should be considered for a sequel game.



Link: Fort Neuropa

Title: Re: rogue trooper game
Post by: O Lucky Stevie! on 11 July, 2007, 06:34:50 AM
stevie's not played the game (though apparently it can be purchased in the my city. via e-Bay) though only lasted the first 3 chapters of rebecca levine's novelization. which is at least 2 & half chapters more than her stronty book. her prose style just isn't my cup of tea.

gordon's rogue novel is far & away my fave of the 2000ad novels that i've read. military sf generally bores me, with the exception of joe haldeman's 'the forever war', which is perfect in every respect. loved gordon's world-building; how he invoked not only the feel of nu-earthfrom the strips but threw some perspective on it's place in the wider nort/souther conflict.

i've wet my knickers!
Title: Re: rogue trooper game
Post by: Tweak72 on 19 July, 2007, 03:37:28 PM
As I have only recently gotten around to upgrading my PC so it can play Rogue Trooper (RT)then spent months looking for it with out success I finally (by fluke) found a copy and I have to say...
Its one of the best games I have ever played wasnâ??t sure about the 3rd person bit (as I mostly donâ??t like games like that apart from resident evil that is) but I was well gone with in five minuets of playing;. The design was very well done had just the right elements of the comic so the differences that you always get when chainging some thing to a different mediam actually improved on the original. The design of everything was spot on and the sprites where superb (unlike with the Dredd game where they seemed to be based on poorly made beanie dolls)
the only criticism I have is I remember reading in one of the RT game threads that some one thought it was a little too short and I would have too agree the journey across the Dix-I sub continent was a little rushed and it felt that Rogue and the gang where only half a step behind the traitor general I think that after the Train there should have been a few levels of rogue wondering about and picking up clues on the TG as that would of given it a more rounded feel and made the game longer. Considering the search for the TG took over 3 years   loved the combat. Loved the weapons. Loved how you felt more self contained due to the salvage part of the game loved the Bio chips
All in all 7/10 (it would be a 9/10 if it was longer)
Title: Re: rogue trooper game
Post by: Keef Monkey on 19 July, 2007, 08:18:00 PM
I still love the game! Actually saw it mentioned in a 360 mag today. They were referring to upcoming game "Fracture" and said it may not be the next Halo or Gears Of War but as long as it was the next Psi-Ops or Rogue Trooper it would be well worth checking out. Was nice to see it's well regarded in that sense.
Title: Re: rogue trooper game
Post by: WoD on 19 July, 2007, 09:43:00 PM
it is a good and fairly well rounded game.
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 19 July, 2007, 11:47:43 PM


It sounds like you finished the game without a hitch.******SPOILERWARNING********I got stuck on the defending hovertrain level. If I was alittle too slack during the first half of that level, it only gets harder defending the now mostly destroyed hover train towards the end of that level. Which I had got pretty close to doing after two days of playing.

********SPOILERWARNING************
Those hoppers that attack right after fourth wave of Nort Hang gliders seem nigh unbeatable if you have already taken fifty percent damage.  

I will get back another time after I finish playing 'Canis Canem Edit'.

On the subject of Rogue Trooper.....

I know it's pretty good game still, though.

One thing that seemed abit off though happened during the cut scene where Bagman gets knocked flying by one of the Nort Drill-headed Personal carriers.

They didn't show any damage to his face at all. A oversized spinning diamond-headed drill hit him. It should ripped his face off, or even his head.

Unless this type of imperviousness is another trait of the Genetic Infantry men.

I think not...

At the time, I had guessed that this may have been altered by the censorship board, yet I also noticed the cut scene shown in the game much later when the Traitor General first shows his half destroyed face. Which looked quite grossly disfigured after the extensive facial injuries he had suffered.

I just thought it was strange how they paid more attention the details in part of the game then the details in another.

Despite this though, I still think it's a cool game where you get to be the man.




Title: Re: rogue trooper game
Post by: Tiplodocus on 20 July, 2007, 12:37:19 AM
I played half a dozen levels on teh XBOX and thought it was pretty good, But then my usual gaming apathy hit.

I hardly ever make it all the way to the end of a game no matter how ggod.

Goldeneye on N64. Advance Wars 1, 2 and DS, Rebelstar and (soon) Zelda Twilight Princess being honourable exceptions.
Title: Re: rogue trooper game
Post by: Keef Monkey on 22 July, 2007, 04:12:09 AM
Was reading yet another 360 mag which was recommending games in an "If you like Gears you'll like..." sort of way. It said that Rogue did "Everything Gears does and more" which I couldn't agree with more. As a single player campaign Rogue was at least thrice as good as Gears.
Title: Re: rogue trooper game
Post by: Radbacker on 23 July, 2007, 05:53:53 AM
 "As a single player campaign Rogue was at least thrice as good as Gears."  well if the Graphics were up with it maybe, single player but nothing can match that sublime co-op mode in Gears.

CU Radbacker
Title: Re: rogue trooper game
Post by: Bico on 23 July, 2007, 03:45:55 PM
I found Gears to be a bit slow, to be honest, as opposed to turning a corner or something in Rogue and dropping dead from sniper fire, or because I haven't been paying attention to his health - I'm busy drinking fizzy pop, god damn you!
There is more to Rogue Trooper's gameplay, what with the salvage system, Gunnar's many tricks (using him as a free-standing gun turret while you flank Norty is a favourite tactic, if tricky to pull off), and the holo-decoy Rogue.
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 23 July, 2007, 04:36:14 PM
I really don't think that Gunnar on a stick contraption would work in real life.
Title: Re: rogue trooper game
Post by: Noisybast on 23 July, 2007, 04:40:10 PM
Yeah, now you come to mention it, I'm not 100% convinced defeating an entire army single-handedly would work in real life, either.
Title: Re: rogue trooper game
Post by: Byron Virgo on 23 July, 2007, 04:57:59 PM
Come to think of it, I don't reckon that a blue-skinned, test tube-born, genetic disco warrior with no nads would actually work in real life.
Title: Re: rogue trooper game
Post by: Bico on 23 July, 2007, 05:26:00 PM
According to the geniuses Fleetway hired to develop their characters for tv and film, the concept would be much more realistic if he was grey.
Title: Re: rogue trooper game
Post by: Tweak72 on 24 July, 2007, 09:56:59 AM
Gyro stabilisers in sniper mode
BRILLIANT!
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 24 July, 2007, 10:50:16 AM
I have no problem with the blue skin colour because that doesn't really mean anything to me and as far as I know it's never really been explained.

Though, I have to agree with NoiseyBasts that Rogues single handedness is beyond belief.

It's what I meant posting on sixth post of
the first page of this thread when commenting after first playing this game.

It's either the programers or the storey designers that made it really stand out how ridiculously outnumbered and over powered Rogue really is. With the Norts only attacking him in controlled waves that he can easily over come with his superior weaponry. The Hoppers the ponce around instead of doing anything more effectivley dangerous.

 What about the landing platforms that Rogue can sabotage to stop the Hoppers from redeploying their Norts?  

I think if they meant buisness, then they could possible do that anywhere.

Though, alot of games are like that under microscope.  

I think what it comes down to is that game play or game realism hasn't been as well developed as game graphics. That is true for alot of games these days.

Don't get me wrong, it's great game. I love playing this and perhaps I shouldn't complain about how the Norts seemingly invite Rogue to walk all over them as I am still having problems beating the Hovertrain level.

But the point I was makeing was that how does Gunnar stay upright when he's left standing like that. Surely the recoil would knock it off it's stand.

A sneaky Nort could crawl up to it and tip it over while it's shooting his buddies.

Too me thsi a more obvious oversite than the colour of his skin or the fact that he's always outnumbered.
Title: Re: rogue trooper game
Post by: Richmond Clements on 24 July, 2007, 10:58:27 AM
But the point I was makeing was that how does Gunnar stay upright when he's left standing like that.

Magic.
Title: Re: rogue trooper game
Post by: Noisybast on 24 July, 2007, 11:05:05 AM
Bagman - Dispense sarcasm filters!
Title: Re: rogue trooper game
Post by: Pyroxian on 24 July, 2007, 12:29:13 PM
>I think what it comes down to is that game play
>or game realism hasn't been as well developed
>as game graphics. That is true for alot of
>games these days.

   Yes, but there's a reason for that. Realism isn't fun. If games were realistic, you'd constantly die within the first minute of the very boring level you were playing on.

   Steve
Title: Re: rogue trooper game
Post by: Richmond Clements on 24 July, 2007, 12:41:22 PM
Funnily enough, I was thinking that playing Call of Duty last night.
I got shot, and all I had to do was run around the corner and hide for a moment until the red went away (You'll know what I mean if you've played).
But thank grud this is the case, or else the game would last about two seconds.
Title: Re: rogue trooper game
Post by: Tweak72 on 24 July, 2007, 04:21:26 PM
Gunner has auto fire abilities and in the game you get Gyro stabilisers in sniper mode the same gyros (though never actually referred to in the comic) that I am sure would give Gunner stability when free standing and even some limited movement. Right up until he got regened with telekinetic abilities

Heavy Weather by Bruce Sterling reefers to a man who in an attempt to combat his skin cancer (which is epidemic in the book because the ozone is gone) has had a treatment to his skin that makes him a darkish blue the treatment is suppose to protect him from the high UV levels
so the blue skin may be UV risistant
Title: Re: rogue trooper game
Post by: Richmond Clements on 24 July, 2007, 04:29:03 PM
I always took the blue skin to be something done by his makers to mark him out as clearly not human, ie- a product rather than a 'real' person.
Title: Re: rogue trooper game
Post by: Mardroid on 24 July, 2007, 04:51:00 PM
I love this game. I got really into it and played it day after day for hours, then got stuck on the hover train level. After a few attempts I gave up, and I haven't played it again for months.  Glad to know that I'm not the only one who had problems with that level though. I guess the key is to make certain that you do a good job defending the train before that point. It's a shame that returning to that point gives the train 50% damage as it seem impossible after that.

Concerning the rogue trooper colour, I'm pretty certain it's a camouflage thing. Dark blue is good for blending into shadows in particular. Possibly even better than black since only the deepest shadow appears black. As others have said, grey is even better.

As for the standalone gun's recoil etc, would these future weapons have a recoil? If they do they probably would have found a way to reduce it with some kind of dampening technology. Apart from that, the bullets might have been fired by some kind of electromagnetic technology rather than an explosive charge in a cartridge. With that system I'm not certain there would be a recoil at all.

Has the tech been remarked upon at all in past stories?
Title: Re: rogue trooper game
Post by: Mardroid on 24 July, 2007, 04:52:25 PM
oh, and whilst I've taken a holiday from the game, I will give that train level another go... I haven't given up completely.
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 25 July, 2007, 06:01:55 AM
The problem with the train level is that is pretty inflexible.

Has anybody tried completing it without using the mounted guns ( All three of them!)

I was alittle annoyed that Gunner's speical ability can't be used here.
Title: Re: rogue trooper game
Post by: ,Mr. Nice on 25 July, 2007, 09:04:02 AM
Conservation of momentum means that as long as your gun is chucking out bits of metal at high speed, you have recoil to worry about. Modern anti-recoil trickery actually uses the fact that an explosive charge is used, by having the escaping air/smoke/gas "absorb" the backwards momentum, as opposed to the gun itself.
Title: Re: rogue trooper game
Post by: Bico on 25 July, 2007, 09:12:13 AM
Mardredd - theoretically, railguns should have no recoil as they 'pull' bullets, rather than pushing, as chemical propellants do.  If Gunnar could move to track targets, then possibly it's not beyond reason that he can compensate for recoil in much the same manner - like leaning forwards or something.
Another vote for unrealism in games from me, too.  Grand Theft Auto would be unplayable without the exaggerated physics and superhuman level of endurance of the main character.  Just look at Driver, True Crime, and all the other free-roaming crim-sims that employ more realistic vehicle physics and fragile protagonists - they're just not as easy or fun to play.

If I could do the train level, anyone could.  Keep at it!
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 25 July, 2007, 10:37:25 AM
With Canis Canem Edit another step towards realsim has been taken with the implementation of sleep and falling unconsious ( And sometimes getting robbed.)where your character ( Jimmy.) is if you don't get any in the minimum amount in the alotted time ithin a twelve hour period in game.

Some other players found this annoying and getting in the way.

I thought it made the game more challengeing, real and didn't ruin the playerbility of the game at all.
Title: Re: rogue trooper game
Post by: Radbacker on 26 July, 2007, 03:41:00 AM
hardly realistic just droping off to sleep where you stand though is it?,  its certainly a hard balance to get between fun and realism I often finding myself getting anoyed at dodgy things happening and crave realism then I realize while making the game more beleivable it just wouldn't be fun anymore.  

CU radbacker
Title: Re: rogue trooper game
Post by: ThryllSeekyr on 26 July, 2007, 06:23:55 AM
Right you might be, but the game certainly feels more real.

The falling to asleep on the spot?

Do you know what happens to a person who tries to stay awake indefinitely?

I think they would just fall over or just become very clumsy or sluggish. Thne do the falling over.

Maybe the realism would be that their ability to concentrate on anything would be severly impaired.

I'm not sure how that would effect a game.

It might be alot like being drunk.

Anyway, You could just take this as symbolism.

There are ways of falling asleep while still being awake.

That ability to control your actions, to stay focused is like being totally awake, and when you'll asleep yet still yet moving your abscent mindness may result in a accident or something like that.  

Otherwise I don't know.



Title: Re: rogue trooper game
Post by: Radbacker on 26 July, 2007, 06:42:16 AM
effect wise they could blur the screen or make the controls a bit sluggish, that would be a nice way to still have lack of sleep efffect your character but not in a silly way.

CU Radbacker
Title: Re: rogue trooper game
Post by: davidjatt on 26 July, 2007, 04:45:04 PM
In saying that, I've been replaying Canis Canem Edit to find all the hidden items, and its a real hindrance that you only have a certain amount of time to find them before you collapse.

And as for all you people stuck on Rogue Trooper... pah! I beat it with no challenge!
Honestly, I remember buying it last July, and I have very good memories of whiling away the early hours of a summer morning playing it.
Title: Re: rogue trooper game
Post by: Hoagy on 08 February, 2008, 10:39:06 AM
I finally got me a copy of the Trooper game today.

I salivate with anticipation of playing it tonight..
Title: Re: rogue trooper game
Post by: Hoagy on 08 February, 2008, 12:40:57 PM


I have completed first-intro-mission.

Am I to take it this is the official deaths of gunnar, helm and bagman?

Or are they under a gaming artistic licence?
Title: Re: rogue trooper game
Post by: Tweak72 on 08 February, 2008, 12:50:17 PM
the deaths are not a million miles for how they died in the comic. there are some cosmetic differences but yeah not bad i thought.
Title: Re: rogue trooper game
Post by: Hoagy on 08 February, 2008, 01:55:35 PM
Cheers, Tweak.

Its a good game though. There are many, not half as good and playing as Rogue for the first time, well it's, ...it's floaty like!

Nice roaming, GI-AI, Norts are suitably nasty and great weaponry.

Fun for now... but on reading past threads, theres a sh*tstorm to come.

Thumbs up.
Title: Re: rogue trooper game
Post by: judgeurko on 03 January, 2021, 04:11:19 PM
Just reviving this thread to say for anyone with a nintendo switch it is now on sale for £1.99
Title: Re: rogue trooper game
Post by: Colin YNWA on 03 January, 2021, 04:14:03 PM
Quote from: judgeurko on 03 January, 2021, 04:11:19 PM
Just reviving this thread to say for anyone with a nintendo switch it is now on sale for £1.99

Beat me to it - just bought it. Though the boy child looked at it and said you won't play that, that'll be to hard for you - you can't even play Fortnite...

...I suspect he's right you know...
Title: Re: rogue trooper game
Post by: Bolt-01 on 04 January, 2021, 08:57:28 AM
I've got this on both the PS2 and the Wii editions and I personally find the Wii edition (which is the only one I can actually use anymore) really flippin' hard to control. My kids all reckon its because I'm old but I'm not having it.

The thing I find most unusual is that my hands are acting as my eyes -- in that if I react to something on screen with a jolt, my field of vision will be all over the show. It takes a lot of getting used to.

Still love the game, though.
Title: Re: rogue trooper game
Post by: milstar on 27 January, 2021, 06:42:30 AM
Hm, I played recently remastered version of the game and imho, it holds pretty well, considering the time it was released. Graphics are top notch and game play has few neat tricks that occupied me for hours. I think it's better than Judge Dredd vs Death (which should be remastered too) and I also think it's one of the best games based on a source material (comics in this case), which is not a small achievement.