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General / Re: Do some artists get worse, or ...
« on: 19 June, 2007, 12:06:19 PM »
I would have thought that Mick's designs for the game stuff would be designed with the limitations of the game engine, such as polygon count, camera view etc.
If it's all viewed from a far camera, then it has to be quite bold and distinct to make it easy to recognise different characters, if they were highly detailed they would just be mush.
So I'd say he's trying to approximate what it would look like in game as much as possible.
- Steve
If it's all viewed from a far camera, then it has to be quite bold and distinct to make it easy to recognise different characters, if they were highly detailed they would just be mush.
So I'd say he's trying to approximate what it would look like in game as much as possible.
- Steve