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Messages - Barrington Boots

#1171
Games / Re: Gamebooks
11 April, 2022, 05:25:22 PM
In the first of what might be a few 'I have Covid' playthroughs I revisited one of my favourite gamebooks of youth, Avenger!, from The Way of the Tiger series today.

The worldbuilding in this book is glorious - it's stuffed with detail that you don't get in the early FF books, enough to make you really feel like you've stepped into a fully realised world. It's helped tremendously by there being a solid plot: you play a character with a defined background and motivation rather than 'generic sellsword'.

It's also got a nifty little combat system that gives you a choice of various fighting techniques - generally you can use punches or kicks, which are riskier but do more damage, or throws that do no damage but may give you a huge advantage on a follow up attack. Because the damage is calculated via dice roll the fights are much quicker and feel more brutal, and because the enemy's attacks can vary as you do they feel a lot less abstract.
As a ninja you can also pick 3 of 8 special ninja skills which can alter your route through the tale. (I can't stress this enough: always take poison needles and climbing. A couple of the others, like feign death, didn't even crop up in my playthrough)

Plotwise it's a revenge story / assassination role into one as you set off to kill the evocatively named trio of Manse the Deathmage, Honoric, Marshal of the Legion of the Sword of Doom and Yaemon, grandmaster of the monks of the Scarlet Mantis and the man who murdered your adoptive father. It encompasses a battle on a pirate ship, a visit to the famed Arena of Mortavalon (later seen in the Arena of Death duelmasters series), a trip overland and finally breaking into Quench-Heart Keep. The latter part is excellent, as with the smart choices it's possible to assassinate two of your targets without restoring to combat before a final epic showdown on the top of the keep itself.

I did get auto-killed by some lions at one point but being fairly familiar with the book I was able to otherwise finish it without much difficulty.  It's very different to a FF book - there's no need to map it, no 'shopping list' of items needed at the end, and no dead ends, only paths that make your journey easier or harder. Most of the choices you make can be made based on the lore or things you've observed or been told in the text which makes you feel a little more in control of the story. I know I've a lot of nostalgia for it, but the differences, combined with the lore and writing making it so immersive, meant I really really enjoyed this. If I were to critique it I might say that, outside of combat, it may be a bit easy, but that might be because I've played it many times before (many years ago)

I never played another WotT book - back in 1986 I only read gamebooks that were either in the library or on sale at the big Martins on Rayleigh high-street - but I'm tempted to look these out. It looks like there were new editions funded on Kickstarter, but the older ones hold the charm for me!
#1172
Games / Re: Gamebooks
11 April, 2022, 05:23:57 PM
Isn't that claim of 59 part of the April Fools bit?

Regardless I'm not sure hardback versions of all 59 is viable - or affordable - although it would be pretty awesome. I'd settle for reprints of the whole set - I only own about half the series and whilst I haven't looked in detail beyond a quick 'can I buy a job lot for the purposes of this thread' query, some of the latter ones look to be pretty hard to obtain now I think. I'd definitely splash out for nicer editions of the best ones though and I do have Assassins of Allansia in hardback (and signed by the man himself!)

Speaking of assassins....
#1173
Games / Re: Gamebooks
11 April, 2022, 11:28:28 AM
These would have been great. I have hardback versions of Joe Dever's Freeway Warrior and they're ace.

I have Covid, so I'm going to do a run through Way of the Tiger: Avenger and then have a bash at Snow Witch.
#1174
Film & TV / Re: Last movie watched...
11 April, 2022, 11:17:31 AM
Quote from: Tiplodocus on 10 April, 2022, 11:17:02 AM
Genuinely can't understand how a writer and director set up a villain like Minoton and not have him as part of the climax. Possibly would make it too similar to the end of Golden Voyage?

Minaton rules. My brother and I were obsessed with Harryhausen films when we were younger and it was always a source of bafflement / hilarity to us that he spends the whole film rowing the boat and exuding menace only to have a rock fall on him and take him out of the action before the climax. I'm also always struck by poor old Maroof getting killed at the end and nobody basically noticing.

Everything you've said about this film is true including about how the issues can't derail it - beautiful sets and costumes and incredible monsters. Patrikc Wayne is crap but better than the guy who plays Sinbad in Golden Voyage imo (although that one has Caroline Munro, Tom Baker and Kali)

Must watch these again!
#1175
Games / Re: Pokemon Go app
07 April, 2022, 01:37:22 PM
Yes, 40 was the old level cap. Be warned, after level 40 the xp requirements are ridiculous!

I'm finding it a bit of a slog at the moment - I've been levelling Noibat for ages, there's nothing new for me to catch and I don't find the Rocket stuff much fun so I'm just making slow progress at everything.
#1176
Games / Re: Pokemon Go app
07 April, 2022, 12:12:19 PM
..and Best friend status achieved!
Now to grind like crazy and make the most of the lucky egg.
#1177
Hookjaw was a great horror story, would be a worthy winner here.
#1178
General / Re: Sideshow Vote: I am Solo
06 April, 2022, 10:20:22 AM
Not an easy choice!
I've not read all of these, but without thinking too hard about I reckon:

Cradlegrave
Meltdown Man
Hookjaw

Necronauts just missing out.
#1179
Games / Re: Pokemon Go app
06 April, 2022, 09:11:08 AM
Deal. I'll set myself online for it as well.

I've just finished part 2 of the Apex Masterwork research and it's asking me to defeat 30 Team Rocket guys which is a drag..!
#1180
Games / Re: Gamebooks
06 April, 2022, 09:09:47 AM
Hurray!
Idly reading about Scorpion Swamp this morning and it's written by a Steve Jackson but not the Steve Jackson...
I also found the art from the book on sale here, along with the art from the Fighting Fantasy roleplaying book: https://duncan183.wixsite.com/fantasy-art
Bit dear for me, but I must admit I was tempted.
#1181
Games / Re: Gamebooks
05 April, 2022, 05:20:38 PM
Scorpion Swamp

Again haven't done a detailed writeup on this one as I'm not sure if anyone else is still playing and I don't want to spoil things too much.

I found this one pretty easy, in that I completed it at first try. It's pretty unique (I think) in FF in that it has three seperate missions you can undertake, giving you three possible ways to tackle it. I chose to do the mission for the good wizard and after I used both my spells of friendship early, charming a hunky wolf-themed wizard and an angry unicorn, my plan of taking the left hand path where able backfired nastily by forcing me into three horrible fights - the third of which was a repeat of the first - which would have almost certainly killed me had I not been rocking maximum stats.
After that I got a lift with an eagle, chatted with more friendly wizards, friendly bandits, friendly rangers and friendly giants before picking up the magic berry I had been sent to find and making my way back via a different route (avoiding an enemy that battered me earlier). My only real issue was the combat - after my bad start I had a number of fights with low skill high stamina things, and then a surprisingly tough encounter with an evil bloke eating cheese.

Given I'd mapped out a good chunk of the place I went back and tried the evil mission, which essentially involves killing a load of wizards, but it was less fun and the ending kind of chastises you for being a dick.

Overall - I remember not being too into this book and it was better than I remembered, but it's not a classic. Having three choices of mission is a good one, meaning you can play it three times: it actively encourages you to map the swamp and it's the first book to give you the option of going back to areas you've already been to, with a mechanic in place to stop you encountering things twice like you do in Forest of Doom. This means you can wander around to your hearts content, and most hazards don't respawn and you can't ever end up down the wrong path. It makes it all much closer to a classic RPG and that's all a very good thing, and it allows you to explore the setting thoroughly.

On the downside, and this might seem petty, it's kind of lacking in atmosphere. The prelude bigs up the swamp as some kind of awful place where none come out alive but it never really comes across as this, especially as a lot of the encounters I met were pretty friendly, chatty types. I think the modular nature of the map and the varaible quests - being able to wander about at will - also removes some of the story aspects from the book: a lot of the encounters felt rather self contained.

Art is by Duncan Smith and it's really good, mainly monsters and characters, although it's more generic in tone than some of the quite twisted and interesting images from the earlier books.

Not a bad one but ranks low when compared to most of the first seven. Next up is Caverns of the Snow Witch which I have never, ever played so looking forward to that.
#1182
Games / Re: Pokemon Go app
05 April, 2022, 04:57:22 PM
Works for me. Midday tomorrow for virtual gift exchange?
#1183
Games / Re: Pokemon Go app
05 April, 2022, 11:52:13 AM
That's a really good plan. I've been a bit slack with gifts the last couple of days as the rocket special research has been giving me loads of uneeded berries which has me near-constantly over my item limit, but I can remedy that.
I'm generally good for any time if we want to try and schedule this..
#1184
Lawless please Colin
#1185
Sorry guys, got to vote Wireheads
The concept for Mayflies is great, but we've seen no story from it yet!