2000 AD Online Forum

Spoilers => Prog => : Colin YNWA 23 January, 2021, 04:18:39 PM

: Prog 2216 - High Noon!
: Colin YNWA 23 January, 2021, 04:18:39 PM
Well that rarest of treats these days a Saturday Prog - A SATURDAY PROG. i am blessed!

Its a good un too. Or maybe I'm just in a good mood cos got a Saturday Prog?

Dredd - Well the art continues to frustrate. There are panels that are great. But there are panels that are loose and ill defined. The very last panel for example, nothing looks connected, all the individual elemetna feel separate and in different spaces. Shame as storywise this is actually a good end to an otherwise middling at best story.

Durham Red stops pretending and turns up Assault of Precinct 13 but does it very well. For a well trodden tale this one is done very well.

Proteus Vex has another blinder. The art is superb as Jake Lynch makes things seems awkward, alien yet real. The story develops really well and then throws in some lovely action. Near perfect thrill this one.

Slaine - well its decent isn't it. No more, no less. I know (think?) Uncle Pat didn't originally plan this to be the final Slaine but fair to say it does kinda emphasis the strip has had its day and really doesn't have much to say anymore.

Unlike Hershey and a appreciate that there are folks who will disagree with this but this one shows there is still much to be said with both Hershey and Dirty Frank. Between this a Slaine we see the challenge of ongoing stories, they only really have value if there's something to say and here the one that has kicked up a fuss does, but some folks don't want it anyway. The one that is tired and old and needs to go will be lamented when it does so. As it is I'm very pleased we have Hershey as its good comics.

Letters page too.

The improvement in Dredd and other stories stepping up a notch move this one to the Very Good category.
: Re: Prog 2216 - High Noon!
: broodblik 23 January, 2021, 04:40:28 PM
Hershey is one of those strip where a group of folk has decided irrespective how good or bad the strip is they will not like it. It is a pity because it is a really interesting revenge story so far.
: Re: Prog 2216 - High Noon!
: Barrington Boots 23 January, 2021, 05:46:07 PM
Hershey is one of those strip where a group of folk has decided irrespective how good or bad the strip is they will not like it. It is a pity because it is a really interesting revenge story so far.

I don't think that's entirely fair... I dont like this strip, and a big part of that is that the reason for that is that the setup is so rotten that it eclipses any quality in the storytelling. I've tried to get over that, I want to enjoy everything in my prog and I suspect other naysayers feel the same, but as far as I'm concerned it sucks.

I doubt there's many here who have written the strip off completey regardless of content.
: Re: Prog 2216 - High Noon!
: Leigh S 23 January, 2021, 05:49:39 PM
But is is a revenge story that doesnt make a lick of sense in the context of who is enacting revenge.  I would think that as head of Justice Dept, Hershey woould be better palced to get revenge than relying on becoming a blue energy powered boxing promoter....

Hershey is one of those strip where a group of folk has decided irrespective how good or bad the strip is they will not like it. It is a pity because it is a really interesting revenge story so far.

Th Dredd is utterly inpenetrable, and its not just the art -who, what, where? I have no real clue - I did try to decipher the first part on those scores and just failed to make out who was doing what , for what reason, to whom.  I had a bit of the same sense with Proteus Vex's first episode, but that has mostly moved past that and I'm sort of along for the ride.  comics shouldn't be this hard though.  Id argue a strong reason Niemand has made such a splash is that he has that knack of engagimg efficient set up, characters and pay off.

Slaine continues to dazzle art wise... it made me put my finger on what I find wrong with the worst of Pat's output from Finn onwards; the main characters are now *shudder* superheroes.  Slaine is as much a wish fulfilment fantasy as Superman at this point. I prefer it when he was barely getting out of scrapes with his smelly dwarf sidekick.

Durham Red is much more readable - I'm still not sure I can fix this one in the same universe, let alone timeline as "The Son", but its as I say, readable, which is too a rare quality these days

I just had to run upstairs to grab the prog after racking my brains as to what the fifth strip was, only to find it was Hershey, which started I started this post with... hmmm

: Re: Prog 2216 - High Noon!
: broodblik 23 January, 2021, 07:46:46 PM
Cover by William Simpson:

(https://pbs.twimg.com/media/EsP8XSKXcAMhJbI?format=jpg&name=large)
: Re: Prog 2216 - High Noon!
: broodblik 23 January, 2021, 07:47:21 PM
Cover and logo:

(https://dyn.media.forbiddenplanet.com/fPrdbTIArY7W5M1A6YgPRkcF1To=/trim/fit-in/1024x1024/filters:format(webp)/https://media.forbiddenplanet.com/products/10/21/64731d3c32c9796ebb8ee5a6fa9219cb4be6.jpg)
: Re: Prog 2216 - High Noon!
: Tjm86 23 January, 2021, 08:45:49 PM
Saturday Prog too, wayhey!

TBH though I have to go with the general consensus.  I honestly felt like I'd missed something with Dredd.  There are some really interesting ideas in this story but they don't really seem to cohere effectively.

I'd agree on the artwork front too.  It does make me feel like I'm struggling to make sense of what is going on.  One for a re-read methinks.

Slaine on the other hand is an outstanding example of how much the artwork matters.  For the first time in years I find myself actually enjoying Slaine.  Mind you, it does help that Mills has rained in his polemic a bit.  The odd over dig but otherwise it is much more subtle.

I'm reserving judgement on Hershey while I wait to see how it pans out.  I wouldn't quite say I was 'enjoying' it but certainly it is maintaining my interest.

Still early days for the year as a whole but certainly a decent start.
: Re: Prog 2216 - High Noon!
: A.Cow 24 January, 2021, 12:57:15 PM
Th Dredd is utterly inpenetrable, and its not just the art -who, what, where? I have no real clue - I did try to decipher the first part on those scores and just failed to make out who was doing what , for what reason, to whom.

Agreed.  A name and brief backstory are not proper characterisation, and we had half a dozen of these to wade through.  And, much as I normally like Will Simpson's art, it started to get too hard to tell who was who.

For me, though, the ultimate crime was a writer of Carroll's calibre throwing in trite Hollywood crap dialogue like the "You've read my file" line.
: Re: Prog 2216 - High Noon!
: moly 24 January, 2021, 02:19:01 PM
Will Simpson art has beat me, first time in 40 plus years that I’ve skipped this weeks judge dread strip, the cover is lovely but think he should stick to doing covers
: Re: Prog 2216 - High Noon!
: IndigoPrime 24 January, 2021, 02:32:28 PM
Bit of a weird issue/run for me, because I’m just not feeling it compared to the pre-Christmas period. From best to worst, then:

The Durham Red reboot continues to grab me. She feels more rounded in this incarnation. She’s dangerous rather than a cartoon character (Wagner/Grant) or a Barbie vamp in her pants (Abnett). You feel she could snap you in half — and would, given half a chance. But also, the storytelling is zippy and coherent. The art is great. Far and away thing in the Prog for me right now.

Hershey remains divisive, but I like it enough. The set-up is a bit shonky, but the art is great (flipped shoulder pad moments aside) and the script keeps things rattling along nicely.

Proteus Vex sits at the tipping point for me. I enjoyed being baffled by the first run, but am not quite feeling it this time. It warrants a re-read. The art is a bit too ‘normal’ this time around as well, lacking the bonkers spark of the first series. (That’s not to say the art isn’t good — the storytelling is great and it’s technically proficient; it’s just the strip’s character has changed so much now.)

Sláine is, I’m afraid, just there. It feels like a story doing little more than going through the motions. The art is technically impressive but doesn’t really wow me from a stylistic standpoint. I had the same issue with Fabry, which didn’t click with me to nearly the same extent as McMahon or Bisley. (Langley’s lush storytelling was closer to Bisley’s cinematics, despite all the overt photo reference; Davis’s work was more my thing.) But the bigger problem for me here is it’s all just a bit dull. From a writer who wants to be giving comics a shot of rocket fuel, like in the 1970s, and given the fighting and dragons, it’s odd that it’s kind of a chore to read.

Dredd brings up the rear for me this week, on the basis that it’s just so messy. I couldn’t tell everything that was going on by the end, and that’s a combination of muddy art (as much as I’m a long-time fan of Simpson) and messy storytelling. I like the basic premise, but this one feels like a misfire, despite the nice ending.

: Re: Prog 2216 - High Noon!
: JimmyNailz 26 January, 2021, 11:37:59 AM
Not much to say that hasn't already been said.

Dredd - I couldn't quite remember which mom which was which coming into this, and it took a few rereads of the opening pages to work it out. But I quite enjoyed it overall as a final chapter. I think the story could have been told quicker. Thankfully, the Meg provided a good one-and-done Dredd this month so that kept my Justice Dept thrill-circuits satisfied.

Durham Red is my top thrill. Simple premise done well. The cleaness of the art really pops after the muddier pallette of Dredd.

I'm very much #TeamHershey but understand why people can't get onboard with the premise.

Vex is fun. Love the art. Think I know what's going on generally. If not, I don't mind.

I was starting to think Slaine was being a bit TOO overpowered across these first chapters until that lovely last page added a bit of peril to the mix so looking forward to where it goes.

The letters page suggests a year of returning favourites ahead.
: Re: Prog 2216 - High Noon!
: JimmyNailz 26 January, 2021, 12:29:19 PM

...it’s just the strip’s character has changed so much now.)


Re: Proteus Vex

I get what you mean. I think I preferred the simplicity of "adventures of enigmatic galactic super spy who happened to really be a little guy controlling a flesh suit" as a premise. Now he's got the memories of the general popping into his head, its adding a layer of complication to the set-up and making the character come across as a bit "moodier". I'm hoping once this series plays out, he gets rid of the memories and it resets to a simpler set-up.
: Re: Prog 2216 - High Noon!
: Barrington Boots 26 January, 2021, 12:43:10 PM
Prog arrived today, my thoughts:

Dredd - So bad. I feel like plot and art have declined episode on episode. Didn't enjoy it on any level, suprising given the creators involved.

Durham Red - Now I've got the concept I'm enjoying this a lot. Siege setup, badass Red, faceless goons dying in droves and a floating brain lady villain being bossed by a nasty bloke in a suit. Feels cinematic and cool. I think I said on a previous review thread I like Ben Willsher's designs and I keep noticing that in the guns and ships as well as the characters. Top thrill for me this week.

Proteus Vex I agree with IP where he says the strips character has changed from it's first run... it does feel a bit different, not just with the memories but the tone itself seems to have shifted somewhat, but it hasn't lost me and I'm enagaged and enjoying it. I'm happy with Vex himself remaining a bit of an enigma as the supporting cast to the character work.

Slaine - Better this week without all the Durban nonsense which seems to be Slaine's latest thing, moving on from being an awesome archer that he suddenly was revealed to be a couple of series back. Anyway, this is a much better epsiode about a bloke fighting dragons. Although the dialogue is often stilted and bad I am a fan of the way it moves from the archaic, which does give the strip a great and distinctive voice ("Give Slaine vigirous battle!") to the normal ("Aaahh! Get them off me!) at times. Lovely, lovely artwork.

Hershey Also much better this week - the dialogue is good and I prefer old school silly Frank to the stoic one we had in the last series, plus a nice explanation as to why a one-eyed guy could actually win anything in boxing. I still think there's too much about the concept of this strip however that makes it fundamentally not for me but I've nothing new to say here so I'll just leave it here, and unless anything changes I probably won't bother commenting on it going forward.
: Re: Prog 2216 - High Noon!
: The Enigmatic Dr X 26 January, 2021, 11:24:33 PM
I wonder if we are in the midst of some pandemic induced barrel scraping? Tooth, ahead of its time as always, is leading the 90s nostalgia.

Dredd - first time in decades I have skipped it. This is the worst Dredd in years. I am going to say it: This is a Helter-Skelter, Book of the Dead level mis-fire.

Hershey - as mentioned above, if I was asked how the ex-Chief Judge of MC1 would exact revenge then my answer would not be by making her a boxing trainer. This idea is bonkers, and not in a Dredd-verse bonkers means good kind of way.

Red - s'okay but it's filler.

Vex - yay! This is objectively great, but (like the odd 90s strip) it suffers for the prog it is in. I didn't enjoy it because I was grumpy with the rest of the prog.

Slaine - sorry, but when something has gone stale and inedible, then you don't serve it up.

Vex - I liked it. But my enjoyment was soured by the

: Re: Prog 2216 - High Noon!
: broodblik 27 January, 2021, 03:40:26 AM
Overall, the prog was enjoyable with at least one of my favourite series of all time (Slaine) starting to feel more like it should.

Dredd – Lets concentrate here on the story, which at least did some interesting twists at the end with a storyline that has played out quite a few times. I always like Carroll’s darker toned stories and it is great to have a balanced line-up of Dredd stories.

Red – As with the Dredd story it is not a unique premise but again if is well told does it really matter. We still need to find out the why of the story. Willsher delivers a much more detailed and brighter colour story than the Dredd story.

Vex – My favourite thing in the prog. This is just a wonderful outlandish alien sci-fi story. I like the way that we get pieces of Vex’s history and reveals about whom he is.

Slaine – The action continues from the previous prog but now story wise we are getting somewhere. We now know that another Lord Weird is behind it all.

Hershey – It start with some feedback on how Frank ended up with Hershey. It is almost like magic trick look at the left hand while the right hand is doing the sleight of hands.  While we are looking at Frank Hershey is scheming in the background. Yes, I know this series are getting a lot of flak, but I am enjoying it for what it is. I also prefer characters that are dead to stay dead, the returnee’s revival or return must be done in such away that it is believable and not another “shower scene” return.

Cover – I actually liked the cover and here Will’s art worked for me not the messy stuff in the story itself.

PS - The letter page mentioned that we will get a Brink this year.
: Re: Prog 2216 - High Noon!
: TordelBack 27 January, 2021, 08:58:32 AM
Under a memorable over, the knowledge that this prog is somehow in our hands on schedule despite its editorial droid being infected with Covid should give us pause. Very well done to Keith & Co, and a wishing a flawless recovery to Matt.

I'm not sharing the Dredd disappointment. Personally I thought Simpson's art was a nice change from  his action was suitably fast and violent and Dredd himself a obdurate stripey-socked rock in a swirly sea of chaos, as he should be.  That said I don't think either art or script made best use of the high-concept setting, a flying city of rope bridges in the Death Belt should have been something more than a barely-glimpsed idea, but the story ended well with some judicious child marksmanship worthy of Dredd himself.

Durham Red is a fine-looking thriller, Worley and Willsher's work the definition of clean. I still struggle a bit with Red's speech, something pitmatical might distinguish her as a product of the dialect-heavy Britcentric SD universe* instead of just another action-hero, and along the same lines I hope we get a bit of an indication of what makes this specific incarnation tick and where she might go before this engaging story is over.  But I have no complaints - this is good stuff.

Proteus Vex showcases some really accomplished action from Lynch, but I'm hoping we don't get bogged down with this location and the network of space-testicles for too long. This is a strip that is at its best when it's jumping from idea to idea. It's still the story I turn to first, and I'd like it to stay that way.

Sláine is great, Manco brings something really new to his dragon battles, and the reveal of the 'sacs' was much better than my speculation. Slough Gorm (mildly concerning use of Irish idiom there) is a truly magnificent creation, but surely a design that no artist wants to tackle for weeks on end!

The web of weird itself seems to be an oddly judeo-christian version of karma, but I'm pleased to see the baddies making use of it - the concept of generational-curse punishment was introduced in Brutannia Chronicles by the Archons, so it seemed odd to see Duban employing it. I hope we have time to see all this play out properly, but I am glad that this putative final story continues to develop the themes of family from the previous books.

Hershey is an exquisitely drawn morphine dream.




* Although I appreciate that this is a very fine line to walk, and they aren't making and more Wagners or Grants.


: Re: Prog 2216 - High Noon!
: Woolly 27 January, 2021, 10:37:20 AM
I thought the current Dredd was really good, and generally loved the Simpson droid's art (one or two panels aside).
Should we be concerned that both Dredd and Hershey are in CB? Or is this just coincidence?
: Re: Prog 2216 - High Noon!
: Swerty 27 January, 2021, 11:18:22 PM
Another superb cover.It's going to be difficult to choose cover of 2021.Im fond of Will Simpson's art and hope we get more from him soon.Dredd and Slaine keeping me buying the prog.
: Re: Prog 2216 - High Noon!
: Judge Olde 28 January, 2021, 12:19:19 AM
That's not a great cover - like the return of the deadman or something, inside - some terrible art on Dredd, the odd panel is fantastic, but overall after wishing he'd be back for some time - I hope if/when he is back, it's better.
: Re: Prog 2216 - High Noon!
: broodblik 28 January, 2021, 10:00:08 AM
Here is an alternative cover from Will Simpson:

(https://2000ad.com/wp-content/uploads/2021/01/thumbnail_IMG_1631-768x1024.jpg)
: Re: Prog 2216 - High Noon!
: Colin YNWA 28 January, 2021, 10:02:34 AM
Wow those pencils are just fantastic and show Will Simpson's talent off so much more than the current finished painted work which I tend to find a bit loose and lose a lot of the wonderful definition and form we see there.
: Re: Prog 2216 - High Noon!
: broodblik 28 January, 2021, 10:24:15 AM
I can not remember the last time that we had a Dredd strip where the focus was more on the art than the actual story. I always believe that good art can carry a mediocre story but the reverse really works.
: Re: Prog 2216 - High Noon!
: TordelBack 28 January, 2021, 01:24:12 PM
...the current finished painted work which I tend to find a bit loose and lose a lot of the wonderful definition and form we see there.

True enough, and thanks for the pic Broodblik! I do think that Simpson in B&W has always been an utter treat (Universal Soldier, Tyranny Rex, Oz,  the seminal Kraken tale Bloodline) but it's his simultaneously murky and bright paint that has been the really distinctive part of his art since at least War Machine.  I've really enjoyed the lurid energy of these past few weeks, and how different it has been from the more conventionally precise Blythe-coloured line work we're used to (although obviously there are many other notable exceptions).

I do however wonder if it was the best choice for world-building: the murky alleys and blurred neons of CB or MC-1, or the muddy shell-holes of Hill 392, perhaps need less definition to convey than a Swiss Family Robinson construction on top of flying nuclear-blasted rubble.
: Re: Prog 2216 - High Noon!
: norton canes 28 January, 2021, 03:09:14 PM
Seems to be more disagreement than usual over which strips are hitting the spot this week. Which is potentially awkward for me because I'm like that guy from the pub in The Fast Show who constantly changes his opinion to match those of his mates.

"Will Simpson's art in this Dredd story is muddy and incomprehensible." - Yeah! Too right! You can't tell what's going on most of the time! "I know, but sometimes it's good to have art that's really exaggerated and lurid" - Yeah! It's brilliant to see someone trying a different style! 

"This Slaine story is just like all the others. Pat Mills is flogging a dead horse here." Yeah! When's he going to have some new ideas? So glad he's going! "Nah, he's definitely found a new angle on the character." Too right! Nice one Millsy, this is better than ever! Shame you can't stick around!!

"I can't believe they've resurrected Hershey, it ruins her death scene" &tc.

Fortunately I am an habitual fence-sitter and am perfectly happy to accept both sides of every argument, no matter how much double-think that involves.
 
I will say, without any equivocation, that it's great to see Simon Fraser continuing the tradition from chapter one of gradually altering the Hershey title banner.
: Re: Prog 2216 - High Noon!
: TordelBack 28 January, 2021, 04:13:18 PM
I will say, without any equivocation, that it's great to see Simon Fraser continuing the tradition from chapter one of gradually altering the Hershey title banner.

The only thing that everyone seems to agree on is that Fraser's work on Hershey is absolutely superb.
: Re: Prog 2216 - High Noon!
: Swerty 29 January, 2021, 06:22:16 PM
That's not a great cover - like the return of the deadman or something, inside - some terrible art on Dredd, the odd panel is fantastic, but overall after wishing he'd be back for some time - I hope if/when he is back, it's better.

Looks lovely to me
: Re: Prog 2216 - High Noon!
: DrJomster 29 January, 2021, 10:40:04 PM
I thought Mike C’s script on Dredd was very Dredd this week. Nicely done, Sir!
: Re: Prog 2216 - High Noon!
: broodblik 30 January, 2021, 03:17:43 AM
The thing that is true the Dredd story surely got some interesting focus the last few weeks. Here is an article on how Will made the story:

https://2000ad.com/news/behind-the-art-will-simpsons-desperadlands/ (https://2000ad.com/news/behind-the-art-will-simpsons-desperadlands/)
: Re: Prog 2216 - High Noon!
: HeidTheBaw 30 January, 2021, 11:29:34 AM
Jesus.

Tough crowd.

I hope editorial don’t take what is said on this forum into account when planning future line ups.

I expected to come on here and read gushing praise about Manco’s next level art, and instead read comments that the strips are too complicated??

This is the strongest full line up in a single prog I can remember in a long time.

2 strips from Carroll, the return of a legend in Will Simpson, Mills adding yet more depth to Slaine with a multi layered blinder of a strip and still designed to let the incredible artist shine, Rob Williams & Simon Fraser reuniting to build out the world of Dredd in new and surprising directions, Jake Lynch continuing to evolve brilliantly, rounded off by a brilliant character & action driven siege strip from Worley & Willsher.

And not a bottom of the barrel shallow Skip Chaser,  McConville, Wyatt, or awful Di Campi strip in sight to stink the prog out.

For those struggling trying to follow some of the strips, try spending more than 5 mins reading a prog, that might help.

 You won’t appreciate what you’ve got until it’s gone. With this regened crap gradually slipping it’s way into the prog, there’s a real danger of heading back to the 90s
: Re: Prog 2216 - High Noon!
: TordelBack 30 January, 2021, 01:13:37 PM
Tough crowd.

Not sure what review thread you're reading there HeidTheBaw, this one seems like a pretty varied but generally positive spread of reactions to me. And certainly no-one is anything but impressed by Manco's fabulous art.

: Re: Prog 2216 - High Noon!
: Dark Jimbo 30 January, 2021, 01:28:12 PM
I expected to come on here and read gushing praise about Manco’s next level art, and instead read comments that the strips are too complicated??

After five(?) weeks, I think people have just run out of superlatives. How many times can you say that Slaine has amazing art in a new and interesting way...?
: Re: Prog 2216 - High Noon!
: Leigh S 30 January, 2021, 05:59:07 PM

...And not a bottom of the barrel shallow Skip Chaser,  McConville, Wyatt, or awful Di Campi strip in sight to stink the prog out.

With this regened crap gradually slipping it’s way into the prog, there’s a real danger of heading back to the 90s

Jesus.

Tough crowd.   :P
: Re: Prog 2216 - High Noon!
: broodblik 31 January, 2021, 06:30:51 AM
You won’t appreciate what you’ve got until it’s gone. With this regened crap gradually slipping it’s way into the prog, there’s a real danger of heading back to the 90s

I cannot see that that will happen especially with all the strong “new” titles that were published in the last few years:

The Out, Feral & Foe, Proteus Vex, The Daiboliks, Full Title Boogie (personally this was something new and quite different and very enjoyable, definitely want more of this), Hook Jaw (a great revival off the classic), Kingmaker, Thistlebone, Hope, Brink, Deadworld, The Order, Grey Area, Scarlett Traces, Fiends (this is also a great revival of the original)

The regen prog will be here for the foreseeable future. Our old hats just need to adopt and go with the program. Too be honest I enjoyed the last few and it might give us some new stuff as well.
: Re: Prog 2216 - High Noon!
: Bolt-01 31 January, 2021, 09:43:13 AM
I really enjoyed FTB and I'm looking forward to reading it in a single sitting in the collection.
: Re: Prog 2216 - High Noon!
: Colin YNWA 31 January, 2021, 10:15:33 AM
Yep Full Tilt Boogie is a winner and i'm looking forward to more regened this year. On the basis that after a stuttering start Jargo has built up a great fleet of strips with things like Department K and Pandora Perfect and this means we could have a steader line up with the quality already tested with any luck.

Embrace the new and different its what 2000ad has always done and asked of its readers.
: Re: Prog 2216 - High Noon!
: GordonR 31 January, 2021, 11:44:02 AM
“I can’t believe people are slagging off stuff I really like.”

/prroceeds to slag off stuff that other people must surely really like

Classic stuff.
: Re: Prog 2216 - High Noon!
: BPP 31 January, 2021, 04:01:28 PM
Am I the only one who thinks the art here  https://2000ad.com/news/behind-the-art-will-simpsons-desperadlands/ (https://2000ad.com/news/behind-the-art-will-simpsons-desperadlands/) looks much better than it appeared in print?
: Re: Prog 2216 - High Noon!
: TordelBack 31 January, 2021, 04:09:00 PM
Ahh, that's interesting! Not least because it's exactly how it looks in my digital copy. Is there any indication that the like/don't like reactions are split along digital/print reader lines?
: Re: Prog 2216 - High Noon!
: Andrew_J 03 February, 2021, 06:53:18 PM
Am I the only one who thinks the art here  https://2000ad.com/news/behind-the-art-will-simpsons-desperadlands/ (https://2000ad.com/news/behind-the-art-will-simpsons-desperadlands/) looks much better than it appeared in print?

I have to agree. I am one of those who enjoyed the Dredd Desperadlands story and praised Will Simpson's chaotically fun art over the past couple of weeks, but the pencil sketches are better than the finished work. I'd loved to have seen this strip inked by Will rather than painted. I shows clearly why he's one of the top storyboard artists in the business.

Durham Red is developing nicely. More layers of intrigue added. Good story. Lovely artwork.

Proteus Vex is still #1 for me at the moment. A nice mix of exposition and action.

I'm really digging Hershey at last. Simon Fraser's art is lovely and the story has come to life for me.
: Re: Prog 2216 - High Noon!
: Sean SD 07 February, 2021, 07:44:26 AM
My Top 3 for Prog 2216

Hard to split the top 3 but:

1st - Hershey - Simon Fraser's art style and colours seals 1st place
2nd - Proteus Vex - Like DR below, heaps of action and more to come in 2217
3rd - Durham Red - Action aplenty set up for more action next prog

Also a Letters page which I always enjoy in the prog  :)
: Re: Prog 2216 - High Noon!
: Beaker 23 February, 2021, 05:11:21 PM
Will Simpson art has beat me, first time in 40 plus years that I’ve skipped this weeks judge dread strip, the cover is lovely but think he should stick to doing covers

Agreed. I'm binging on issues built up since Christmas and this is the first time I've skipped Dredd too. Just awful art...amateur even.