Finally got
Elite Dangerous - Horizons with the
Engineers Beta 2. Something installed after not playing the game at all for about 2 months, I think. I believe, I've only had one game of it since I moved house.
It's been mixture of spotty internet & problems with the login that has kept me from playing this game. I'm sure I spent the last month fuming over constant invalid logins attempts, refusals to be connected with the game server, timed out updates that would not complete, and the age old
Xinput error which now has a fix built into the game launcher.
The real problem is that this game is so online dependant. Even if your playing it alone in a universe filled
only with the game sown A.I.
So, I finally manage to reinstall the game and update it with the new
Engineers Beta 2.something (This is no joke, but I can't bother looking up the exact number right now. Just let me know if you want that last numeral.) which promises a new faction
Engineers who will upgrade you ship any way you want
to more significant level of detail (I believe that may be true, but have still yet to see any proof of this!)
All I know is that mission givers are no longer faceless. There is a character portrait of them right there on the screen as you accept or decline there request. The screen it self is also different. It just looks better designed and set out like fancy website page. You should all know about those.
The ship Outfitting section had also been improved with actual stylised iconic art work for each type of weapon, module inside and out. The page for browsing any ship part you want to install almost takes up most of the screen now (Like the new mission & contract pages!) with each aspect of the new ship part represented by Red (Bad) or Blue (Very Good!) Orange (Neutral!) circle (Just a outline!) with a number or percentage indicating it's effectiveness with in the circle. This makes it much simpler to replace or swap parts to improve the effectiveness of your craft. (I know, have down graded my ship by accident a few times & may have done so again. It's still pain to compare colours & numbers & may have down graded my
Viper Mark Three again.
Before I started recording my games again, I took my
Viper out for a run (Away from station's orbit!) into (
Supercruise) in the local system space & found a other subtle difference. When targeting a
Unidentified Signal. You will also be informed if it's a threat & the level of threat or the number of hostiles in that zone. Not sure if this might be because of my
Discovery Scanner or the
Kill Warrant version....but sure nifty.
Not that I noticed, before...but the station voice-over or parking authority sounds better. It's male voice that really sounds like he works for
NASA (
American sounding!) and most unlike the shopping styled voices that were being used previously. Not that I have a problem with those, but this one is way better. it just sound more genuine. Although, it's the same voice within the two different star systems I flew around in now. I'm not so sure about that....
Some interesting videos that are not mine....
A few good Truckers (Might have been
voiced by somebody who can do a
Dennis Hopper voice if you recall a old Sci-Fi spoof he was famous for!), but no it isn't actually. Just keep watching them, I only watch the first. Thee may be few of them.
It was advertised on this video by
Obsidian Ant which I found very informative....
With promises of Multi-Crews-Ships, Custom-Pilot-Avatars, & Damage-Ship-Models, Ship-Shipping & Module-Storage ( For whatever reason...)
I really hate it when I get cut out of the game loop almost as much as I hate getting cut out of the loop of life.