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Messages - Richard

Pages: [1] 2 3 ... 208
1
Off Topic / Re: This is the News!
« on: Today at 06:43:38 PM »
Yup. This is only the start. Clarence Thomas has said they'll go after other rights next, including gay marriage.

2
Nobody, for the reasons given by Huey2.

3
Games / Re: Gamebooks
« on: Today at 12:33:34 AM »
What a great write-up! You've inspired me to give Sorcery! another go (although I'll still try WoT first as it's new to me).  What was the reason it lost half a point?

4
Durham Red.

5
Prog / Re: Prog 2287: Grinders Keepers!
« on: 22 June, 2022, 04:21:13 PM »
Do young children read bi-monthlies? Does anyone know why they don't want weeklies?

6
Prog / Re: Prog 2287: Grinders Keepers!
« on: 21 June, 2022, 10:46:17 PM »
Peril and by the nature of peril violence is part of "all ages" entertainment for all time.

Well that's a question of degree isn't it? There's a world of difference between the kind of violence in, say, The Judge Child and the kind we see in Killing Time or Cinnabar. If you are serious about your point that any level of unlimited violence and brutality is suitable for young children as long as there is no sex, then you might be in a minority opinion among parents there.

I didn't get your point about CBBC I'm afraid (it sounds like the exact opposite of what 2000AD is doing, more like if an adult channel did one day a month of children's programmes).

I'm quite happy for Regened to happen four times a year, but if I wanted to read all ages stuff all the time then I'd be buying the Phoenix instead of 2000AD.

7
Games / Re: Gamebooks
« on: 21 June, 2022, 09:05:34 PM »
That write-up is more entertaining than the actual book! I remember getting very frustrated with it after running out of fuel numerous times, instead of being defeated by a monster or a trap or whatever-- such an anti-climax!

My first Way of the Tiger book has arrived so I'll probably do that one next.

8
Prog / Re: Prog 2287: Grinders Keepers!
« on: 21 June, 2022, 12:12:43 PM »

9
Prog / Re: Prog 2287: Grinders Keepers!
« on: 21 June, 2022, 12:04:01 PM »
I don't think you remember those stories as well as you think you do! Either that or you've just focused on sex to the exclusion of everything else. I was thinking more about violence and horror. There is a world of difference between the original Wagner and Bolland Judge Death of 1980 and the Deadworld of today. Indigo Prime: Soft Bodies is gruesome, and Killing Time has people being blinded and mutilated.

(My own mother confiscated a reprint of some old 80s Judge Dredd stories because she thought the Otto Sump story about people eating rats and cockroaches, and the story Blobs about plastic surgery, were too disgusting for children!)

10
Prog / Re: Prog 2287: Grinders Keepers!
« on: 21 June, 2022, 12:48:43 AM »
Is Indigo Prime for all ages? Cradlegrave? Anything by John Smith, for that matter? Dark Justice? Deadworld? Defoe? I think 2000AD would be poorer without them. And without Hope too.

11
General / Re: Sideshow Vote II: Slippery Jim is my name
« on: 20 June, 2022, 06:42:55 PM »
I'd rather Tharg commissioned new stories than adapted old ones (although I did enjoy Hawk the Slayer). Also the Stainless Steel Rat books are of variable quality, and whoever adapted them might not choose the same ones I would choose.

12
Games / Re: Gamebooks
« on: 15 June, 2022, 10:56:39 AM »
Quote
If you play and enjoy Avenger I'm happy to send you my 'spare' reprint copies of Assassin and Usurper (unless you'd prefer to hunt down the originals for the Bob Harvey art)

Very kind of you, thank you! But I think I will get the ones with the original art in them.

13
Games / Re: Gamebooks
« on: 14 June, 2022, 05:58:06 PM »
Harsh, but totally fair criticism of Space Assassin. The art is glorious though.

Brave to attempt Snow Witch on a low skill. It's a good house rule, but frankly you're better off cheating -- after all, if the book doesn't play fair then why should you?

Talisman of Death, playthroughs 2 to 5

Playthrough 2:

Skill 12, Stamina 15, Luck 8, Potion of Fortune.

Having worked out the best route to the city on my last playthrough, I follow that route until I reach the Envoy of Death, who demands my Talisman. Last time, I fought this guy and kept the Talisman, only to unavoidably lose it on the next encounter. Since I now know I'm going to lose the Talisman whatever I do, it  makes sense to just hand it over -- or so I thought! He instantly kills me with it! This time the gods don't bring me back to life, so that's that.

Playthrough 3:

I roll new stats to make it legitimate (9-19-11, oops!), but instead of starting at the beginning I just carry on from the point where I left off. I fight the envoy, kill him without being wounded, and from there I soon reach the point where I got up to at the end of my first playthrough. This time I go with the man who rescues me from the man-trap, who turns out to be a friendly Sage. He sends me to the Red Dragon Inn, which I go through the same way as last time since that at least worked out for me, and then go back to the Sage for dinner. He tells me how to get back to Earth. Progress at last!

Now I go to the Thieves' Guild, and this time I manage to get them to help me. We infiltrate a temple where the stolen Talisman is being held, and I lose a Luck point for letting my new allies gratuitously murder someone. We find the Talisman and the evil High Priestess who has it, and the thieves leave me to it. She immediately sets me on fire, and then moves in for the kill. Her Skill is 12! Needless to say, I die pretty quickly.

(Having since read just about the whole book, I can say that there is no way through the book that does not involve fighting this woman, with a skill of 12 and a 1 in 3 chance of losing 6 stamina points at the start of the fight.)

Playthrough 4:

Fuck it, it's time to max out the stats: 12-24-12.

I start over, and follow what seems to me to be the best route as far as the infamous Red Dragon Inn, where I forget how I went through it the last time and accidentally pick a fight with the deadly duo of assassins from the Way of the Tiger books! Fortunately they are not actually quite as invincible as the barman had led me to believe, and I give a good enough account of myself until they decide to escape.

On my way back to see the Sage for dinner, I take a detour and find myself in a bit of a comedy skit, at the end of which I pick up a Spell of Agonising Doom -- sounds promising! I use that on the priestess and it takes 8 off her Stamina, which is handy, but she still has that same Skill score. This time I win, but at a cost of half my own Stamina. She immediately begins to come back to life, but I steal her Ring of Regeneration and she dies permanently. This also gives me 6 Stamina points back. I escape with the Talisman! Huzzah!

I am ambushed by the two assassins from the Red Dragon, who are accompanied by a third guy, a Master of Illusion. I make all the wrong choices about which illusions are real and which are not, losing 8 Stamina as a result. I call on a goddess for aid, as advised by the Sage, and an eagle rescues me. He doesn't fly me out of the city though, the lazy git. I have to escape on foot.

Back in the wilderness, I take the most direct route to my final destination, a mountain where the portal to Earth is. I am threatened by a Wraith, and I manage to ward him off, but just after that I make a poor choice and get slaughtered by six Wraiths!

Playthrough 5:

I carry on where I left off, get past the Wraiths, get some useful advice from some friendly pig-people hybrids, and defeat a Dragon. This Dragon is not like the wuss in Firetop Mountain, he's a tough bastard, and after subsequently reading all the alternative choices I could have made, it seems like a miracle that I got past him on the first go!

Paragraph 400 says I might have to come back to Orb again. You know what? I just might! I think I'll pick up one of these Way of the Tiger books!

14
Prog / Re: Prog 2286 City Heat!
« on: 14 June, 2022, 12:41:05 PM »
My wife, who has less than zero interest in comics as a medium, actually commented on that very cover to say how weathered Dredd looks and that it suits him (she's seen the 2012 film).

It's quite a striking image, and I'm glad Tharg resisted his customary inclination to clutter up the cover with too much text.

15
General / Re: Sideshow Vote II: Even you know I am cooler than you
« on: 13 June, 2022, 09:42:20 PM »
Aliens

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