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Messages - GordonR

#3331
General / Re: Alex Ronald?
24 May, 2002, 07:41:36 PM
I'm not so sure about them being ahead of their time.  I think the 'subscribe-to-comics-on-the-net' idea was always a bit iffy.

The allegendly miniscule number of subscribers they had would seem to back up this idea.

And, as someone pointed out to me, the Curse of Marshall Law strikes again.  
#3332
General / Re: Alex Ronald?
24 May, 2002, 06:50:35 PM
Well, Disraeli was working for Cool Beans, but they went bust last week, so who knows where he'll pop up next.

Oh, and I think Alex Ronald's stuff was generally bloody atrocious.  Can't draw faces so you couldn't distinguish one character from another, bodies are always just lumpen shapes, no movement or dynamism in his lines at all, and always either going in too close in things so that sometimes you weren't sure what you were actually looking at, or going the opposite way and pulling back too far so that you weren't getting a good look at what was going on in the panel.  A bit of an all-round disaster, really.

#3333
The first two Mechanismo books, with great art by Colin MacNeil and Pete Doherty were collected.

The third one wasn't because, as far as I know, the art was thought to be too substandard, a verdkict I'd pretty much agree with.

Can't remember the name of the artist, but I think he was Spanish, maybe drafted in as an emergency replacement after someone better dropped out.  Certainly, his work isn't a patch on that of Colin and Pete.

If I'm wrong, I'm sure the Bishop droid will be happy to correct the errors of my failing memory circuits.
#3334
>>Titan must be running out of Ennis Dredds. Just Raider and Babes In Arms to come, and both of these were collected as part of larger books by Hamlyn in the 90s...<<

Oh my god!  Whaat will they do then!?
#3335
General / Re: I've written a script too - Cr...
12 May, 2002, 08:21:13 PM
Really?

Oh lordy.

Ain't it great when you land one bang on target.
#3336
General / Re: I've written a script too - Cr...
12 May, 2002, 07:48:59 PM
Yep.  Derleth introduces 'goodie' Elder Gods, which is in direct contradiction to Lovecraft's whole idea about the universe being a bleak horrible place where humanity counts for less than nothing.

Lumley goes one big step further, and gives us - I kid you not - Cthulhu's good twin brother who helps people against the dastardly cosmic plans of his evil twin.

It kind of beggars belief, really, just how much Lumley misses the entire point.  
#3337
General / Re: I've written a script too - Cr...
12 May, 2002, 04:18:19 PM
>>The second one was a massive laugh... and was actually more like what Robert Howard actuall wrote, though. It was pulpy, low budget, camp. Great fun.>>

Disagree completely, I'm afraid.  Some of Howard's imitators and successors may have written their Conan stories as camp pulp - Lin Carter and L. Sprague de Camp (appropriately...)come to mind, but Howard himself was 100% serious about his work.

Read some of the very best original Howard stories - esp. stuff like The Frost Giant's Daughter, Rogues in the House, The People of the Black Circle etc - and compare it to the pastiche stuff by other lesser authors.  Howard writes it straight, while the others go for a bawdy romp, and miss the point entirely.

Conan the Barbarian has its problems, but comes closest to Howard's work.  Conan the Destroyer plays like something written by Lin Carter (or even, gawd help us, Roy Thomas...) on a very bad day.
#3338
Prog / Re: How did Death actually escape....
12 May, 2002, 02:56:58 AM
>Anyone as I say, give me examples of my poor Dredd dialogue.....

Why certainly.  How about this clunker, for example, taken purely at random from one of the latter sections?

"DREDD
I?m sure you do, Leech. Still no harm in checking, is there?"

That's nothing like Dredd, and you do this all the way through the script.  Dredd adding pointless chatty phrases like  'incidentally', 'actually' etc to his sentences.  

Or the all-time clunker champion, right at the end:

"Let only the guilty fear me. Justice has a face. And I am it. For I am the law. I am Judge Dredd."

How generous of you, scojo, to gift such a great joke to any audience willing to sit through two hours of Dredd versus the evil sugar-dealers.  Trust me, they'll be howling with laughter when you give them this camp classic.  Or was it your intention to write a sly comedy all along?

Anyway, don't just take my word for it.  One or two people here and over at the 2000AD newsgroup have given you much longer and more painfully accurate critiques of your script than I've got time to write here.  And, yes, they all seem to mention your terrible dialogue, amongst other things.

Or, is it as always seems to be the case with you, that everyone else is wrong and you're always right when it comes to amy discussion about your under-appreciated writing abilities?

I was serious about the suggestion that you should pitch a Dredd audio script to Big Finish, btw.  I mean, good lord, if they're hiring Dave Stone to write Dredd, you might well have a shot after all ;>

Seriously, though, put your Dredd writing skills to the acid test and pitch it to a professional outlet who are maybe looking for more material.  Or are you afraid of what a professional editor might think of your work?

 Now, if you excuse me, I've got a paid script treatment for a Playstation 2 game to get finished...



#3339
Prog / Re: How did Death actually escape....
12 May, 2002, 01:37:54 AM
>Hmmm. Maybe I should write one...
>
>scojo

Maybe you should.  It would certainly be a more realistic goal than this screenplay nonsense which you're currently subjecting us all to.

After all, Big Finish plan to do about eight of these a year, and *someone's* got to write them, haven't they?  Why don't you drop them an email asking them if they're looking for any more Dredd audio writers?

Although you might want to think about doing some *serious* work on your dialogue-writing skills first.  I think the most notable thing about your script is that, for someone who wants to be a writer and who clearly knows a lot about Dredd and his world, it's downright terrifying just how far off the mark your Dredd dialogue is.

I really mean this, scojo.  Look at any published Dredd story.  Any one at all.  Read the dialogue Dredd has in it.  Read it out loud to yourself.  And then do the same with the Dredd dialogue in your movie script.

See the difference yet?  Your Dredd doesn't sound anything remotely like the real thing.

#3340
Help! / Re: surely not THE kirk brandon??...
04 May, 2002, 05:43:45 AM
Theatre of Hate/Spear of Destiny, I think.

#3341
General / Re: Zenith New release date......
02 May, 2002, 03:21:52 AM
>I wouldn't put much faith in that date.

Agreed.  Amazon release date info can be notoriously unreliable.

I've seen stuff of mine listed months off its actual publication date.  
#3342
Suggestions / Re: Measure the Future Shock stack...
07 March, 2006, 09:45:23 PM
So what you're looking for is some kind of Slushpileometer?

Something like a virtual version of the old Blue Peter Charity Appealometer, which measured how many thousands of milk bottle caps they had received to date?
#3343
Prog / Re: the shape of things that didn'...
26 April, 2002, 03:29:54 PM
You've just answered your own question.

It never got off the ground, and got recycled into Goddess.
#3344
Help! / Re: Atavar the Hedgehog
22 April, 2002, 09:52:43 PM
McMahon also did some work on the old Marvel UK Rugrats comic.  I had some of them and was going to send them to you for the site, SiGu, but...erm...I can't find them.

*sob*  My only evidence of the fabled Milo-McMahon collaborative effort...alas, lost forever!
#3345
General / Re: So Dredd is american, Johnny i...
06 April, 2002, 08:26:16 PM
A flat London accent may sound like no accent to another Londoner but to everyone else it would sound like...well, a flat London accent.

Rogue Trooper from Camden Town or Islington?  I don't think so...