I played Demons of the Deep last week and didn't enjoy it much. It sounds like you didn't either.
You can find out right now, as I play...
Demons of the Deep!
A completely new one for me, so I’m going in fresh. No special rules to speak of; no more Potions, though (sorry, Funt!) And no more pre-amble to write, except to tell you that I roll up a character of
Skill 11, Stamina 19 and
Luck 9…
The Playthrough…What can I do for you, stranger? If one of those tankards is for me, you’re welcome to sit down. Ah. You want to know about the
Troll. Pointed me out to you, did they? Said you’d get a good laugh if you got me talking about that day? Well, can’t hardly blame ‘em. I don’t expect you to believe me neither, but long as you’re willing to buy the ales then I don’t mind telling you. Just have a little respect, and bear in mind that a lot of good mates died that day – that’s something that nobody disputes…
So there I was. My poor
Sunfish a blazing wreck, taking my murdered crew down to Hell with it. And that spawn-of-a-Seahag Captain Bloodaxe making me watch from the deck of the
Troll, with his pirates jeering all around me. There was some debate about what to do with me. Then comes me ‘rewards’, for putting on such a brave show of defiance – me sword, and a sack of provisions. A heavy sack. And then me freedom, delivered by way of Bloodaxe’s boot – over the gun’els, down into the brine. Just another kind of death, really, see? Me hands tied behind me, sword an’ satchel dragging me into the depths like a stone. That’s pirate mercy for you.
So I says me prayers, o’course, and makes me peace with the deities I keeps – no, I’ll not tell you that much, a man’s own gods aren’t to be bandied about in tavern-talk. And then what d’you know? I see I’m drifting down right into the middle of a stately courtyard, and the spires of coral all around ain’t coral at all, but a sunken city! Lines of light blaze all around soon as me boots touch the bottom – the whole courtyard was a magical pentacle, or I’m a Snattacat’s uncle. I
know it was, for that’s what the mermaid telt me. Aye, a mermaid – you heard me right. Welcome to the lost city of Atlantis, she says. The pentacle’s given me the power to breathe underwater, she says, but the spell will only last til day’s end. And if I wants to get me revenge ‘gainst Bloodaxe, I’d best be collectin’ black pearls, and be sharp about it. I know, I know – t’were as clumsy an infodump as I’ve ever heard in all my years at sea, but
you wouldn’t have minded either, to have it delivered by such a winsome guide. What’s that? Aye, she had charms enough – a Luck charm, which she give me as freely as kiss-your-hand. Oh, I know what charms
you meant, right enough, but this ain’t that kind o’ story, stranger. Go see Saucy Sadie after, if that’s how your lights lie.

So I swims about a bit, testing out me new sea-legs, so to speak, and puts a nest of three BARRACUDA to the sword. Then what d’you think I find? Two SKELETONS o’ buccaneers past – not at rest like they should be, oh no, but comin’ at me wi’ rusted cutlasses upraised. One of ‘em has black pearls for eyes, so that’s two in the bag already. Next come a MORAY EEL (altogether now …’when an eel has a maw with pharyngeal jaw, that’s a moray; when it sulks in a reef and has two sets of teeth, that’s a moray’…) Ahem. I explores a ship wreck, and wanders around an underwater gardens. I comes a cropper when I sticks me hand into a coral fountain for a gold coin – a bastard scorpion fish stings me hand so badly that I lose
two points o’ me Initial Skill! Hnh. There’s probably a moral there about greed, or something. It weren’t one I learnt any time soon, stranger, I tell you that much for nothin’!
It’s while I’m in the gardens that I sees a twee little cottage, existing inside a gigantic air bubble. Ever seen Spongebob Squarepants? No, me neither, don’t know why I brought it up. Well, there ain’t no squirrels inside, just an old hippy type called Greylock. He’s a friendly but cagey wizard, who tells me a lot without actually givin’ too much away. He
does explain the purpose of the black pearls, at least – says as how they summon skeleton warriors, who’ll fight under the command of the caster. Ha! Gird yer loins, Bloodaxe! Retribution’s a-comin’!

When he opens the cottage door for me to leave, we ain’t looking out on the gardens, but a long tunnel o’ seaweed. Trying to shake off me disorientation, I thank
Sandy Cheeks Greylock and swim off down it. I soon bumps into a merman, who says as how I should make use o’ their famous Sauna Baths. They’ll make a new man of me, he says. Perhaps I can claw back a Skill point or two, thinks I. Little do I know…! So I sits, and I steams, and it does me a rare power o’ good. When I leave, I’ve
literally been made a new man of – to the extent o’ re-rollin’
all three o’ my initial scores…! True as I sits here, stranger. The Dice Gods were good that day, an’ favoured me with a
Skill o’
12 and
Stamina o’
23! Me Initial Luck goes from 9 to 7, so it ain’t all good, but… I’d like to meet the Hero who could ever boast of a score so high.
The merfolk won’t let me go without offering advice. If I feels very brave and lucky, I should visit the Sea Dragon; for information, I should visit the Sunken Cathedral; and for good fortune, the Water Sprite. Well, if I’m going to need luck to visit the Dragon – thinks I – then I’d better visit the Water Sprite first. So I follows their directions to a dark chasm, with a glow deep at the bottom. I swims down to the cave opening, where a shadow looms across the entrance… Bah! I’m promptly coshed by a bloody SEA OGRE, and thrown into his deep-sea larder for when he gets hungry later. (I never did find out if the merfolk sent me there a-purpose, or if it were an honest mistake). Anyways, I decides to goad the Ogre – asking if he’s scared to face me in a fair fight. Luckily, this lad has a short fuse, and he soon comes roaring into the cell to settle the matter. He’s got a fairly impressive Stamina of 18, but the recent boost to me own stats makes me fairly untouchable, and the bastard soon goes down. The dead ogre has a ring, which I slips on my own finger – and gains another +2 to me Initial Stamina, taking me up to
25! No, sit down, sit down, it’s
true…!

Swimming around a bit leads me to fight two GIANT CRABS, followed by a whole mess o’ normal CRABS. And then I finds myself in the presence of the SEA DRAGON… (I ain’t sure how, but I’d obviously well and truly missed the Water Sprite at this point). Well, there’s only one way I knows of to treat with a dragon, and that’s to appeal to its greed, see? Bowing humbly, I offers it all the plunder it can carry (an’ all the pirates it can eat) if it’ll come to me aid when I finds the
Troll. It deliberates from atop its treasure hoard, and then loftily agrees, telling me how to summon it at the appropriate time. Imagine that, hey? A pet Sea Dragon hidden up yer sleeve! How’s that fer an ally?
Next I stumbles across the Sunken Cathedral. It’s a vast gothic edifice, a-crawling wi’ gargoyles, but I can’t seem to looks at anything but the stained-glass windows. None of the windows move, but they’re different every single time I looks at ‘em – one shows me, being thrown overboard by Bloodaxe’s men; another has me fighting for my life against gigantic tentacles. One of the picture-windows is of a very dandy swordfish with a rapier in hand (or fin). To me alarm, there’s a whoosing sound, and suddenly I’m
in the window… That’s right, stood in a cathedral on the seabed one minute, then floatin’ around in an empty void outside o’ time and space with a cavalier swordfish. No, don’t go! Sit, sit. It’s true as anything else I’ve told you, though don’t think I don’t know how it sounds.

Cyrano, as he’s called, offers to give me a fencing lesson for the price o’ either two gold pieces or one black pearl. I don’t feel I can afford to part with a pearl, but I’m happy to cross his flippers with gold. He lands one hit on me, but with me monster Skill value I’m the first to get the required three hits in. For me proficiency, Cyrano gifts me +1 to my Initial Skill. That’s right, stranger – I was on Skill 13! I
was! Cyrano stamps his foot and I’m suddenly in open ocean again, among a patch o’ wooden wreckage. Let me tell you, disorientation’s a way of life, down there. I’m mugged by a gaggle of octopi before I can gets away from their clutches, and then blunders straight into big brother… the KRAKEN of legend, haunter of the nightmares of every seaman afloat on Titan. If I thought the Sea Ogre was tough, it’s time for a rude awakening – the Kraken has a Skill of 10, but a colossal Stamina of 30! Me Skill of 13 stands me in good stead, though, and the bugger’s got such a job to try and scratch me it fair ties its own tentacles in knots. I whittles away at it little by little, until I realises the immense tentacles are hanging lifeless in the water, just a-drifting with the current. If nothing else, stranger, I did that. Countless luckless mariners avenged. They can mock me all they like, but I know what I did.

The sea around me takes on a deep, reddish hue, and I realise that it ain’t
just the blood o’ the mighty Kraken – sunset’s coming to the world above, and the spell that lets me breathe underwater’ll soon wear off. Do I have an unmelting ice crystal, I am asked? I do not. Do I know the name of a friendly dolphin? I do not. And so there ain’t much to do but kick for the surface. I breaks water a few minutes afore the sun sets, clings to a handy piece of floating board, and… well, that’s it. Nothing to do but wait for rescue. Certainly weren’t the first time I’d been shipwrecked. Weren’t the last, neither. But I never found out where the pirates were hiding, and so that were the end of the adventure. Never did call the Sea Dragon; never saw Bloodaxe again. Aye, I’ll grant it’s a trifle anticlimactic – but don’t you think, if I’d made the whole thing up, I’ve have seen fit to give it a better ending…?
The Verdict[/sailorspeak] Ahem. You know how, occasionally, some of these books feel more overtly for a younger audience than others? This is very much one of those. The bizarre Cyrano the swordfish is a highlight, but he absolutely feels like something out of a book of fairy tales for little ‘uns. All the things I fought – with the possible exception of the Sea Ogre – felt quite PG13, come to that; mostly they were just various kinds of sealife. And Earth-based sealife, at that! All very weak in terms of imagination and worldbuilding. And, for that matter… Atlantis? Really?
I like the unique way the adventure begins begins, and that it has multiple possible endings, like the author’s
Scorpion Swamp, but the narrative is aimless in the extreme – you’re just drifting vaguely about, hoping to bump into someone or something useful. I had fun – let’s face it, I’ll probably never have a higher Skill/Stamina combo! – but I can’t see myself playing this one again in a hurry.
6 combat dice out of 10.