... and finally reached the end of Final Crisis. I say finally because of the time spent wading through 52 and Countdown to Final Crisis. After the bafflement I felt reading Infinite Crisis the first time, I figured it was worth working through the prequel material.
Taking Final Crisis as a piece on its own, it's a bit difficult not to be distracted by Morrison's 'go to' plot devices. A borderline omnipotent multi-dimensional creature wants to recreate reality in his own image? Teams of heroes and villains pulled together from across different dimensions? Is it just me, or is this the plot of Zenith?
That said, it is told with panache. Can't fault the artwork either. It hangs together quite nicely and you could probably get away with reading it without picking through 52 or Countdown.
Treating it and Infinite Crisis as linked stories works quite well too. One of the nice things about 52 is the fielding of characters that don't often get much attention. With the 'big 3' (Superman, Batman and Wonderwoman) out of the way, so much more rests with players that would to a large extent be consider B or even Z listers.
Countdown does see the return of the big 3 but not to a massive extent. There is also a growing focus on the antics of the Monitors as well as Apokalips. So it is really only towards the end that they come into play. We also see nods towards Identity Crisis so there is quite a bit to unpack.
Overall it's not a bad read, whether in isolation or as part of the larger whole. Personally I felt it worked better being familiar with Identity Crisis and the other pre-Infinite Crisis series.
They do suffer from repetition though. Big-bad-multiversal threat ... all got to gang together ... bit of a deus-ex ending ... Other than that, they are slightly above a lot of the output of the Big Two (Marvel and DC).
TL:DR - fairly standard multi-dimensional scrag match. Decent artwork. Links to Identity Crisis and Infinite Crisis. Final Crisis works well as a standalone.
Taking Final Crisis as a piece on its own, it's a bit difficult not to be distracted by Morrison's 'go to' plot devices. A borderline omnipotent multi-dimensional creature wants to recreate reality in his own image? Teams of heroes and villains pulled together from across different dimensions? Is it just me, or is this the plot of Zenith?
That said, it is told with panache. Can't fault the artwork either. It hangs together quite nicely and you could probably get away with reading it without picking through 52 or Countdown.
Treating it and Infinite Crisis as linked stories works quite well too. One of the nice things about 52 is the fielding of characters that don't often get much attention. With the 'big 3' (Superman, Batman and Wonderwoman) out of the way, so much more rests with players that would to a large extent be consider B or even Z listers.
Countdown does see the return of the big 3 but not to a massive extent. There is also a growing focus on the antics of the Monitors as well as Apokalips. So it is really only towards the end that they come into play. We also see nods towards Identity Crisis so there is quite a bit to unpack.
Overall it's not a bad read, whether in isolation or as part of the larger whole. Personally I felt it worked better being familiar with Identity Crisis and the other pre-Infinite Crisis series.
They do suffer from repetition though. Big-bad-multiversal threat ... all got to gang together ... bit of a deus-ex ending ... Other than that, they are slightly above a lot of the output of the Big Two (Marvel and DC).
TL:DR - fairly standard multi-dimensional scrag match. Decent artwork. Links to Identity Crisis and Infinite Crisis. Final Crisis works well as a standalone.