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Messages - Leigh S

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Prog / Re: Prog 2265: Worlds at War
« on: 24 January, 2022, 07:34:34 PM »
Yeah, it may be the double "mostly" loss of Wagner and Mills, but the prog feels even more Era-less over the last year- at best, I bet the things you could mostly define the 21st C into are big Dredd events such as Day of Chaos, or Slaine Eras.

It isn't like there aren't good stories - Abnett gives us Brink and the Out - the Devlin Waugh over in the Meg is as good as any Devlin Waugh - Neimand, despite my grumblings above, does "good" Dredd.

Not to sound all Pat about it, but you can't help think he has a point that work for hire is never going to encourage a flood of great new stories - Abnett seems the exception, possibly he is so prolific he just has to
get stories out whatever the terms and conditions!  Neimand and Kot's output are using existing IP.

Spurrier, Ewing, Morrison R... the early 2000s seemed to have a lot more potential, even if it didn't fulfill its promise for whatever reason, and you still had some Wagner and Mills to scaffold any experimentation.

I suppose all it would take would be a single writer with a load of great ideas outside of existing IP, willing to give those to Rebellion....   


...the comic feels like it has lost that sense of clearly defined "Eras", with each year washing over the last with little by way of "change". 

Interesting. We could list out some golden age strips: Strontium Dog, Nemesis, Rogue Trooper, Slaine & Dredd. Those five are so definitive that they sometimes appear on the cover even when they're no longer in the prog.

There was a time when Sin Dex and Dante were in the top (or ubiquitous) slots.

So, now: what does define the prog, aside from Dredd? The talking point is often Regened.

Makes me want to restart my stages project, which has been on a sabbatical since I got to 1995 and, like many before me, felt like a break.

Prog / Re: Prog 2265: Worlds at War
« on: 24 January, 2022, 07:10:30 PM »
The Order I cannot comment on as it lost me some time back

I've tried to avoid the same fate for Proteus Vex and attempted to read it closely, including a reread of the first story.  Despite that and the general landscape of it being something that should catch me in a Nemesis/Shakara way, it just slips off my brain. 

I'm not a Ken-Rennie conspiracy nut, but recent Niemand tales have had a bit of a tang of Gordon's and I'm not talking the gin.  Perhaps its' just Niemand reacting to comments that his Dredds were getting too upbeat and his Dredd to "nice", but I don't really recognise a Dredd who would say "Counts as a win" when that surfer unexpectedly exploded.  It's also continuing a trend of more verbose story telling, which I felt Niemand did well to avoid in his early strips.

The inclusion of the one page tear reviews is welcome, but I' not sure it puts the Prog as currently formed in the greatest of lights.  I get all the "The Memory Cheats" stuff about nothing being as good as when you were a kid, but I wasn't a kid reading 2000Ad for those first 3 years, and while I would agree the prog is generally of a "higher" standard than most of the content before Tharg really hits his stride circa prog 178, theres a lot to be said for erratically swingy  inconsistency over competent consistency.

we have the definition of "competent" stories currently for - Kingmaker, Vex, The Order, I don't hate any of them - if I could pay attention long enough or remember previous series well enough, I might be able to appreciate them more...

But I really do feel that the comic needs a shake up - I have no clue what are the 21st Century Yearly reviews are going to include, as the comic feels like it has lost that sense of clearly defined "Eras", with each year washing over the last with little by way of "change". 

Maybe that's how you keep the comic going, probably is - we certainly don't need another "memorable" attempt to mix it up ala the Summer Offensive.  Unlike many, I think the main prog needs more of the Regened energy rather than less - not the same style, obviously, but at least a sense of kicking up some dust.

Off Topic / Re: The Political Thread
« on: 19 January, 2022, 10:17:52 PM »
Privilege is being able to make a successful career out of being a liar, despite being a really shit liar.

General / Re: Prog drought!
« on: 14 January, 2022, 04:56:07 PM »
2263 turned up today

General / Re: Sláine the role-playing game
« on: 12 January, 2022, 08:29:42 PM »
Though there was a singular relaunch for a version using Runequest in 2007, sso it might be that book he is referring to?

General / Re: Sláine the role-playing game
« on: 12 January, 2022, 08:04:36 PM »
all of the source books and campaign books also have "Slaine created by Pat Mills and Angela Kincaid"

General / Re: Sláine the role-playing game
« on: 12 January, 2022, 07:58:24 PM »
"Slaine created by Pat Mills and Angela Kincaid

All Slaine Stories written by Pat Mills"

Page 3 of the hardback

At least Pat still has the chance to put right the Creator credit "error" for Accident Man right with the new film....

General / Re: Prog drought!
« on: 11 January, 2022, 07:59:24 PM »
2264 received, no sign of 2263....

Announcements / Re: Twenty Years of Mightiness!
« on: 09 January, 2022, 03:28:24 PM »
Florix Grundabae (or whatever congratulations is in Quaxxan - maybe something about
Thrashoruns, or is that a completely different kind of celebration!)

It's exactly the same way that you'll never love any band in your forties the way you loved bands in your teens. Doesn't mean you can't/don't/won't love a comic, band, film, as you get older — it's just different. You're different.

To be fair, I can think of a number of bands/musicians I got into in my 40s that I love just as much if not more than my teenage music, from old 90 stuff I only discovered 20 years after the fact, to "modern" acts such as the Black Keys though Jessica Lea Mayfield to Big Thief and many more, but that' the topic for another thread!

Announcements / Re: 2000 AD - The Ultimate Collection
« on: 07 January, 2022, 04:43:08 PM »
Just received 112 today - had no memory of the "Nobody wants this job job" at all!

So "The Sad Case" has eluded reprint in this collection I hear?

I do kind of hope they collect the Stront Dogs stories instead of the Durham Red stuff, which may as wellbe anther character - I mean, you can say that about the Dogs stuff, but it would be useful to have all the Dogs stuff ifnally collected for reappraisal

Film & TV / Re: What The Flux?
« on: 02 January, 2022, 07:41:33 PM »
I tihnk that is fair enough in a story where teh timer is incidental - when your whole narrative is based on a ticking clock that reduces how much time you have each pass, establish teh layout of the building and the resoures and time available to you, then having the final pass be "go to the 5th (maybe 6th) floor of a building and collect heavy drums in a trolley, then bring them down to the basement and place them strtegically concealed by some fireworks, then vacate the building before it falls down on everyone... in one minute"

The timer that isnt really "30 seconds" is a bit of a cheat, but is easy to ignore.  The "my whole plot is based on a timer" really needs a writer to commit to the conceit, the logic and the logistics.

If they dont have 1 minute but as much time as the plot requires, then whats the point of any of it?  When I think they'd struggle to do all that in 10 minutes, let alone  a few seconds more for dramatic effect, then it really is lampshading a writer who does not give a shit about the very thing he chose (not me!) to write about in the first place

I'm ok with that. It's just movie making convention. If you put a stopwatch on ANY film you'll see that "Oh my god, it's so going to explode in thirty seconds!" is actually about 5 minutes e.g the end of Star Wars.

Film & TV / Re: What The Flux?
« on: 02 January, 2022, 07:24:11 PM »
Undoubtably Chibnall's best special, but the points he gets for an interesting idea are all but deducted by the handling.

We get scenes that are longer than the supposed loop lasts. Sarah's mom keeps calling after the time has gone past 4 minutes to - in fact, in the first pass, she tells her mom off for calling at 23:56 then looks at her phone and it shows 23:51 - basic errors.

The Nick dying for sure doesn't add up. If it was based on when you died in the first loop, there was no fixing it. If it was dying in last loop, then all you need to do is survive the first minute of each loop, independently of how you did the last time - Sarah and Nick both die within that time in the 4 minute loop, so by this logic should be dead thereafter...

The 1 minute loop has scenes longer than a minute and cuts out how many minutes it would take to get to the 5th floor ( or 6th if I didn't mishear Nick's stuff being on the 2nd floor and Jeff's stuff being 4 floors above Nick's....

This may sound nitpicky, but if you are basing your story on very specific measurable times and locations, then it's beholden on any decent writer to follow that strictly. The fact it is dumped here says all that needs saying about why Chibnall is never going to work for me.

But at last no teleporting, body snatching, resurrecting from being cut into three parts Daleks, so....

Film & TV / Re: What The Flux?
« on: 01 January, 2022, 08:09:05 PM »

Yeah, an interesting idea let down by wonky execution -  at least having an interesting idea put it ahead of most Chibnall efforts.

Didnt they go out of their way to say Nick would always die at the 4/5 minute mark, so once they had less than that time left he would be perma-dead, then promptly ignored that (interesting) idea?

The reset keeps putting them back to the same place but with less time?

It's frustating as it was only 8 minutes that needed to be kept in line, and they didnt seem able to do that.

Film Discussion / Re: Spider-Man: No Way Home
« on: 19 December, 2021, 02:03:06 PM »
It's good we are all being respectful of spoilers, or possibly wary of Covid - either way is good!

I couldnt resist and without spoilers, I have to say that was a blast!  As I tried to explain the plot to my wife she made the very succinct point that "if you are going to do something as stupid sounding as all that, you have to be doing it really well"

I'd watched the 5 Sony Spidey films in the run up and that also struck me - they are all as potentially silly and contrived as each other, but the ones that are done well, where the contrivances are there to support character and theme, well you don't even notice it.  When the contrivance is about moving the plot from A to Q, then it falls apart - looking at you Chibnall!

Off Topic / Re: The Political Thread
« on: 17 December, 2021, 10:25:47 AM »
Why would Tony Blair have considered any kind of pact with Lib Dems in 1997? 

The Lib Dems won more seats than the previous election, sure, but on a reduced share of the vote. 46 seats vs 418 doesnt seem like the Electorate asking for anything other than Labour to take control

The worst of the Lib Dems aligned with the party’s time in govt. But had Lab/Lib happened in 1997, things could have been very different.

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