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Messages - Barrington Boots

#766
Quote from: Art on 16 November, 2022, 09:35:07 PM
Fun aspect to the autopsy one is the monster has been used in a Call of Cthulhu story so I have stats for it.

Is that from Delta Green by any chance?

I've seen Witch House now and agree that it's terrible. I thought Stuart Gordons attempt in Masters of Horror was miles better, and that was far from perfect.
There's always some duds in an anthology series like this and it's a shame that both the HPL ones fall into that category. Elsewhere the Lovecraftian elements in Autopsy, Graveyard Rats etc are far better done. Overall I'm digging it so far.
#767
Prog / Re: Prog 2308 - Knockout Blow!
17 November, 2022, 10:56:41 PM
Arrived today here in Worcestershire. Not the strongest Prog for me.

Agree with everyone on the cover - VERY John Woo with the birds - superb stuff!

Dredd – Not really digging the turn this has taken and not really interested where it goes next sadly. Most of the Sov mutant judges look daft (and their arrival had the feel of a 90s Marvel comic where Stryfe or Mr Sinister rolls out his next gang of b-list henchmen) but otherwise stellar work from Henry Flint. All adds up to a story that's readable but doesn't really have any impact on me one way or another really.

Chimpsky – This on the other hand was great. All-action, and a superb and completely 'did not see that coming' twist on the final page.

Hope – Don't care for this.

Enemy Earth – Skipped entirely.

Hershey – This on the other hand was great. All-action, and a superb but completely 'did see that coming' twist on the final page. Tbh the last couple of episodes have been so cinematic in their presentation, and I've enjoyed them, so much I'm thinking of going back to re-read the previous Hershey stuff to see if my feeings over her return soured me on something I should have been appreciating more.

More hits than misses for me this week but such is the way of the anthology.
#768
General / Re: 10 Greatest Judge Dredd Comics Of All Time?
17 November, 2022, 10:59:13 AM
Very nicely put Leigh. Better people than I have written about Big Dave, but the idea that it was too clever for everyone is absolutely insane and the less said about his comments about being homophobic to highlight homophobia the better.

The stuff about working class and punk I found esepcially hubristic. I was part of the punk/metal scene at the time he was talking about and it was doing great thank you very much. He was there listening to the fucking Smiths or the Shamen or whatever and saw himself as superior and some great cultural saviour? Do one.

The maddest thing about is that when I was in my early 20s I was a bellend, full of arrogance that I knew best about stuff, and also thought going on about drinking loads of beer was cool, and that's the kind of energy I can see in Big Dave. To still be acting like that now, boasting about how many drugs you did and how cool you were, seems very immature (the irony of calling someone immature on a forum where I've expressed my love for Battle and Buster comics is not lost however)

Anyway.

Did we ever have a list of the 10 worst Judge Dredd comics of all time? Because I'm fairly sure Dredd vs Predator would be around that discussion.
#769
Games / Re: Gamebooks
17 November, 2022, 10:28:37 AM
Quote from: karlos on 16 November, 2022, 03:15:32 PM
Thanks for the info, BB!

I'm going to try and get the WotT reprints as my original copies have long since vanished.

Top man! I have a couple of the reprints going spare if you like.

Oh, and if anyone plays the prequel and wants to give a verdict on it...
#770
Games / Re: Gamebooks
17 November, 2022, 10:27:11 AM
I totally agree. Playing it right after Trial of Champions, where the path through is razor thin, made it seem really refreshing to the point where I ran through it multiple times to try out the different paths and different robots.
A bit like Scorpion Swamp and Demons of the Deep it's not really than enaging in terms of immersion, but it's just fun. Forgot to mention the art is really nice, if obviously very influenced by Transformers.

Masks of Mayhem next for me but I'm looking forward to Creature of Havoc and Nightmare Castle after that. Beyond book 25 I've barely played any of them, so that's all going to be new for me.
#771
General / Re: 10 Greatest Judge Dredd Comics Of All Time?
16 November, 2022, 06:06:38 PM
Interesting, but very arrogant interview imo.
#772
Film & TV / Guillermo del Toro's Cabinet of Curiosities
16 November, 2022, 02:43:01 PM
Been watching these on Netflix and halfway through the series so far. There's some good names involved and overall a bit of a Masters of Horror vibe and generally pretty good: Episode 2 was a bit slapstick but suitably creepy at the end, whilst Episode 3 (Autopsy) is especially excellent, as you'd hope from something based off a Michael Shea short story. I then skipped ahead to watch Pickmans Model, which was alright but suffered a lot from being padded out to an hours runtime. Anyone else checked these out?
#773
General / Re: 10 Greatest Judge Dredd Comics Of All Time?
16 November, 2022, 02:22:24 PM
Quote from: sheridan on 16 November, 2022, 12:19:47 PM
Meanwhile (knowing it was a Flash reference) I had to look up what the internet had to say about war rocket Ajax in general, and found this on the wiki:
Quote from: FlashWikiWar Rocket Ajax is apparently the only spaceship in Ming the Merciless's entire navy. It performs tasks as mundane as collecting dead bodies and as prestigious as transporting Ming himself. As the only ship in the navy, it is equipped with massive shielding which is the only explanation for it being able to survive the full force of Mongo's defences while being piloted by Flash Gordon. Gordon successfully crashed Ming's wedding with Ajax and skewered Ming in the process of doing so.

Love this.
#774
Games / Re: Gamebooks
16 November, 2022, 02:21:17 PM
Speaking of playthroughs:

ROBOT COMMANDO

Another book I managed to complete in my younger days. I was a big fan of this one back then: the premise is absolutely ridiculous but it's got giant robots against dinosaurs, how can that NOT be awesome? I seem to remember it's also not that difficult to complete with several paths to victory  - a solid antidote to Trial of Champions then.

The plot is as contrived as it can be: I live in Thalos, enemy state of the Karosseans, where we use mecha for most tasks including dealing with the native dinosaurs population. One day everyone in Thalos falls asleep due to some dastardly unexplained plot by Minos, the leader of Kaross and only I am left awake to stop the impending invasion. It's all just a vague setup for me to wander around a deserted land in a battle robot and I'm totally fine with that. I'm also totally fine with me, a simple Dino-rancher, deciding that it's time to be taking on the entire Karossean army and saving the world.

I've got the choice of two robots at the start: a tough, all round humanoid robot designed for dino-herding or a light flyer. I seem to remember usually taking the former, so this time I go with the latter - it should be useful to quickly get somewhere a bit more useful. My robot of choice is Dragonfly class and literally looks like a giant dragonfly with rubbish armour and no combat bonus at all. I've also got 5 crappy medkits (1 stam each!) and a sword, because in this future society everyone still carries one of those, I guess. I decide my first port of call should be the City of Knowledge - perhaps there will be something there to help me in my plight. En route I battle a Pteranadon, which luckily has terrible stamina as my dragonfly robot has effective stamina 5, and defeat it before landing and making my way to the college of medicine where I read up on a compound that cures all sorts of sleeping sickness. I immediately make some - I've now got a litre of this cure, which should be enough to everyone in Thalos, but it gets super unstable once opened so I have use it all at once on everyone. More troublingly one of the ingredients I used (essence of Man Trap Flower) was unstable and may need to be topped up with a fresh dose. I'm not really troubled by how I'm going to add this to the compound when I already can't open it because I'm so hugely overconfident. I'll sort that out later!

After a scrap with some giant lizards I head to the college of war where my weedy robot is immediately shot down by a Karossean Myrmidon (essentially a Decepticon plane / robot transformer). Testing my luck, I scramble from the burning wreckage and hide until the Karossean stupidly climbs out of his robot and I nip in whilst he's wandered off and take over. This robot RULES with high stats and the ability to switch forms, even though I don't know enough about the controls to fully get the benefit of it. I then head off to a museum where hoped to get info on the Karosseans but the only useful bit of info I get it that they often settle tribal disputes with hand-to-hand duels.

My next stop is the City of Jungle where I'm hoping to get the other reagents for my cure. I transform my Starscream mech from plane to walker and enter the jungle on foot, quickly find the Man Trap plant, pick the flower and drop it into my cure capsule to complete it, before I have to fight the Man Trap in an epic plant vs robot battle, making short work of the foul flora. The jungle is hard going on my robots armour however and when I spot Karosseans are in the city it's time to leave.
I now decide to fly to the exciting sounding City of Pleasure, which sadly turns out to be mainly arcades - for the men and women of Thalos, Southend seafront would be the place to party! Here I accidently shoot myself playing Zap the Karossean but I do get a tip about something exciting... back in the city of knowledge - bah!

My only choice from here is the City of Industry. Here I pop into the Robot Experimental Centre and find a transponder helmet that better allows me to control my mecha, boosting my skill by +1 if it's below 11 (it is), get hit on the head by a book losing 1 stamina, and then bashed about by an experimental battlesuit for another 2 stamina damage.. ouch. A skirmish with a guard robot leaves my stamina pretty depleted by now so I use a couple of substandard medkits before beating a retreat but not before snagging an experimental missile. It's then back to the City of Knowledge, where I snag the one-use experimental Invisibility Cloak that I found out about in the arcade! Then I fly to the coastal City of Storms where at the weather bureau I discover a huge storm is due to hit Thalos soon - and if I can release my compound into it from The City of Worship I could potentially cure everyone! Result! I also replenish my medkit stock here (and then use them all up)

From here I can head straight to the City of Worship. The storm is rolling in, so I pilot my craft high into it - taking damage as I do so - and release the compound into the storm. As the rain washes across Thalos it wakes everyone up (I know, this still doesn't really make sense) and the Karosseans retreat. I am a hero and Thalos is saved!


As suspected I still enjoyed this - in fact I enjoyed it enough to play it again and try a different route that I was more familiar with, whereby I ended up fighting (and losing to) the Karossean leader in a giant battle tank and from a bit of reading there is also a third route to victory where you duel the Karossean leader with swords. It's a pretty easy book - I didn't really have any issues on my first go - and you can return to the city locations pretty much indefinitely although each time you do you risk an additional combat - although you can't go back to the in-city locations once you've been there. It all adds up to a non-linear experience with plenty of scope for exploration.
The robot side is well handled: combat is nicely straightforward compared to some other more complex books - essentially the robot has a stamina of its own and may or may not give you a skill bonus., and the robots stamina is generally on the low side meaning you may need to switch mech every once in a while. There's plenty to choose from on the way through the book, although many of them suck.
Where it falls down is that the plot itself is really stupid and the book lacks a bit of atmosphere - Thalos must be a wasteland because I was zipping about barely encountering anyone, including the invading Karosseans (incidentally, something I liked about them was that they are always described / depicted as having beards, which presumably is the Star Trek way you can tell they are evil). In fact the Karosseans are completely useless and fully deserved to be defeated via a deux ex machina.
I'd rate this one as fun, but not top tier.

Dinosaurs vs robots though!
#775
Games / Re: Gamebooks
16 November, 2022, 01:37:30 PM
Quote from: zombemybabynow on 16 November, 2022, 09:36:17 AM
i rolled a six, so was allowed to post a reply

i think i was 8-ish when they came out - absolutely fantastic

https://i0.wp.com/rubberchickengames.com/wp-content/uploads/2016/09/Fighting-Fantasy-3.jpg?resize=1170%2C912

Great image that. We're less than halfway through that lot with our playthrough (although I'm over halfway through the ones I own myself)
#776
Games / Re: Gamebooks
16 November, 2022, 01:36:18 PM
Quote from: karlos on 16 November, 2022, 01:14:12 PM
Can anyone confirm that Falcon #1 got a reprint a few years but the other books didn't (not sure why, if so)?

Also, Way of the Tiger books - did these get reprinted? 

Thanks, chaps!

Yep - Falcon #1 was reprinted but none of the others, I assume nobody bought it. I've not seen it so not sure how different it is, if different at all.

The WotT books have all been reprinted - they were released in hardback with new art and some errata, but the company that did that folded. They're now available through Amazon on some kind of print on demand deal - I don't think the art works as well as it's obviously intended to be colour and so reproduces poorly at times in b&w - but the text is the same (and improved in Inferno, at least).
#777
Games / Re: Gamebooks
10 November, 2022, 10:23:54 PM
It's only mentioned in passing, that everyone has grown out their facial hair and that nobody in 'real Falcons time would ever do that! Must be a Star Trek reference.

I have played MoM but cannot remember a thing about it!
#778
Games / Re: Gamebooks
10 November, 2022, 09:46:21 PM
One of my favourite bits in Falcon was that in the Evil alternative timeline bad guys have facial hair which no good agent of TIME would ever have!
#779
Games / Re: Gamebooks
10 November, 2022, 09:21:02 PM
I haven't had a lot of time for Gamebooks lately but I have been playing Falcon 4: Lost in Time which Richard very kindly sent me. I don't have much to add to his excellent playthrough except to echo how absolutely nuts this book is. Each different place you jump to is very nicely realised with great descriptions and what feels like some real depth - which makes it somewhat frustrating when you spend an incredibly short time in each one with very little to do: in one you literally arrive, meet some guys and agree to join the resistance, get their names and so on... then immediately get back in your ship and leave again. On one level it feels like hopping into some fully realised worlds (like Orb) but it's also a bit disappointing - you could get a whole series out of this book alone.
There are dozens of auto-deaths and hardly any skill tests - it's an odd book, all in. The art, once again, is superb. I think I liked the Rack of Baal more: I enjoyed both, but not sure I'd look any others out.

I've also been playing a bit of Ronin 47 which is an independent gamebook from Jonathan Green (Bloodbones, Curse of the Mummy etc) where you play a dude using a giant robot to fight Kaiju. It's another odd one in that the background and writing are great but the combat rules when in the mech are super complex and it means I keep starting it and then putting it down again. Coincidentally Robot Commando is the next FF book so will play that instead, hopefully next week!
#780
Prog / Re: Prog 2307 - Grub's up!
10 November, 2022, 09:11:08 PM
Prog fell a bit flat for me this week.

Dredd still looks just amazing. Dredd is great here being his most inflexible self, but I'm less keen on the Zersetzung now it looks like they might be the evil Sov X-Men with a bunch of different powers and codenames. Feels like the story could now go one of two ways and I'm hoping it doesn't hark back to End of Days too much.

Enemy Earth I'm ashamed to say I didn't even finish it this week.

Hope Very light episode. I think I'm checked out on this series, it did nothing for me whatsoever.

Chimpsky top Thrill by some distance. It's another light episode, but I'm really into this story and want to see what happens next.

Hershey All action episode, absolutely brilliantly put together - the action felt really kinetic and crazy whilst still having some fantastic facial expressions on Hershey herself. I still find it hard to warm to this series, but this Antartic take has been my favourite so far.