What I'm thinking of trying to put together is a set of 2000AD based top trumps, with a set of 64 cards - 32 'goodies' and 32 'villains', with a good mix of old mand new stories: It'll have slightly different rules to top trumps, but I'll explain that later...
What I need help with is who to choose, what categories to use and what scores to give.
As an example:
Judge Dredd
Weapons: Lawgiver, Lawmaster, Bootknife and trusty daystick (9)
Combat: 15 years at the academy have turned Dredd into a fighting machine (10)
Support: Dredd can call upon the entire weight of the Justice Dept!
Abilities: Bionic eyes give enhanced vision (5)
Intellect: To enforce the Law requires a keen mind and sound judgement (7)
Nemesis
Weapons: Holder of Excessus, the Sword Sinister (6)
Combat: Spitting Acid and fireballs, nemesis is a formidable opponent (10)
Support: Purity Brown and other members of Credo, the alien resistance organisation (5)
Abilities: Levitation,mind control and other diabolical powers (9)
Intellect: Unfathomably alien, totally Khaotic (9)
What about bunging in some sort Defense section - that could include armour rating for the droids? Great idea! Will have a ponder over candidates but which weapons to choose for Johhny Alpha?
Hello Watcher
I would have sent a post to this before, but I was a bit sick at the time and I've been trying to stay off the board a bit more... honest.
I'll work on my list of good guys, bad guys for you if you are still interested. I still havn't even playetested the last Dredd game I created yet. Oh well any diversion.
Oh well, I'll sort something out, its late and I've just heard something that may be a scream or a siren outside I can't tell :)
Oh and I wouldn't call it Top Trumps, its a trademark for a start. You could call it...
2000AD Character Assasination
Cheers :)
P