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Topics - ThryllSeekyr

#121
Games / The Sims Four
11 September, 2014, 04:11:41 AM
I ordered this one through Electronics Boutique earlier this week and it should arrive either today or tomorrow all going well.

I was even told by a local store assistant that the game (Which is now ready to buy!) is return to what made the second game so good.

At least I hope it is.

On a sadder note. The special collectors edition of The Sims 3. (It was in special green cardboard box with a thick manual and art book inside! Definitely not the one with the large plastic USB-stick shaped like the famous green Plum-Bob! ) has gone missing or has appeared to. yeah, things go missing from the house I live in. Just like death and taxes.

Anyway, what I never like about that version of the game was that there was pre-made neighbour hood that I don't even think I was able to built houses of my own creation on.

Less options when sculpting the faces of your own sims. This made it very difficult to make copies of my self, friends and well known celebrities.

Missing Animations...for instance the sim would just disappear as they got into their transport and reappear inside them. Very sloppy.

Passing cars and trucks would often pass right through sims if they were standing on the road. Even sloppier.

There was a even greater sense of detachment with your sims as you could zoom right out and refocus other sims.

Although this was also one of the improvements from the game. Aside from better graphics that never made much difference to me. As well, being able to have obese sims.

Not sure what else was different about it, but I never played it as much as the first two versions of the game.

As terrible as it was, I'm still depressed by it's loss or anything else that goes missing.


#122
Dying-Light

When I saw Dead Light selling for about $3.00 AUD off of Steam I had added it to my cart thinking it was this game.

Dying-Light

Which is also a survival horror zombie game that is sandbox based and looks like it's going to be a much more improved version of the games from the Dead Island

I definitely has some extras, so while I realised my mistake.

I'm still about to purchase this very cheap 2-D scroller about avoiding zombies in a apocalyptic world.

It's still a bargain by the looks.
#123
Games / Sorry About this Elite - Dangerous
25 August, 2014, 08:53:27 PM


I was on the couch watching television and nearly falling asleep....when I got up suddenly and realised I must seriously think about pledging on one of the tiers that are still available in the Star-Citizen.....

One of the next big things in Space-Sims and friendly rival with Elite - Dangerous being developed by the team lead by Chris Roberts! The man who was responsible Wing-Commander



I started looking through what was left pledge gear and it not what it was last time I looked. I've either missed something or they just re-organised the tiers.

They have packages up to about 15,000 - USD which is just crazy and unreachable for guy on my wages.

So, I settled the
Constellation - Aquila


Yet, it was the Commercial video that just about settled it for me. Reusing and paying homage to the beginning of 2001 : Space Odyssey.

I'm thinking of buying this one.....

I had to see all the other ship videos if they made that as impressive as it was.

They all look cool....yet I think somebody here could possibly talk me out of it. So I concentrate on Elite Dangerous.

#124
Games / Who's Been Playing DISHONORED?
23 August, 2014, 04:21:44 PM
At the moment it's free to install and play on STEAM. For the weekend only, with less than a day to go.

I actually brought this game for my X-Box-360 the day after I was given it for Christmas.

On Boxing-Day.

I stopped playing it on the Xbox-360 version not far into the same first assassination mission I completed today after I got killed falling down the steps leading up to city. Yea, I stopped playing due to thrill-power-overload and had not ever returned to it until now.

On both my machines this game is a masterpiece and a joy to play. The graphics are superb. I have no complaints about it at all. Aside from the same stuff that is plaguing this generation of games that simulate reality better than games roughly 14 years earlier. Yet, only on the surface and when you dig into them, you really notice the flaws.

Speaking of plagues....

I played this non-stop until I had completed the first assassination mission, including the all the side quests.
Two of which I received not long after visited the old lady living on Bottle Street. Then the very brief mission where two weepers had to be eliminated. They're plague victims that have succumbed to the illness that has upset the city of Dunwall and they are this place's version of zombies. I'm not sure if this on the same planet, but everything looks  very old world. Possibly some place like London or Paris. Yet, seeing whaling is a regular pastime. It may be more northern.

While I managed to eventually get through this mission. It took me quite awhile  and I got killed many times, but there were times when I really dominated.

I videoed it as well, but it may be months before it's uploaded. With the sluggishness of the videos being uploaded at the moment.

Here's somebody else's.....

Dishonored Bad Ass Stealth Kills

This player is much faster than me.
#125
Games / Borderland Two
22 August, 2014, 11:03:20 PM
I played through the introduction for one of the playable characters last night/early this morning.

I looks a lot of fun, (More fun then my first play of the first game when STEAM allowed me to play it for a few hours on a free weekend deal and I wasn't too impressed!) or maybe it's just the overly flamboyant use of colours (A type of Cel-shading and I don't think I even see it listed here?). Yeah, I know this was done in the first game, but it definitely looks enhanced in this one and it does remind of the art of Mike MacMahon.

I stopped played before I got too far into the introduction, because I wasn't recording it.

#126
Film & TV / New Sci/Fi Comedy
22 August, 2014, 10:43:33 PM
Space-Station-76

Yep, this one defiantly got me thinking of Elite Dangerous again.
#127
Games / A High Place For Women!
22 August, 2014, 10:38:42 PM
No Mans Sky.

You might have seen a preview of this game earlier.

Despite some it's some of it's suspension of reality, I like the colourful or almost cartoonish art-style.

It reminds me of those science-fiction art books I used to borrow from the high-school library filled with Chris Foss's art applied to the front covers of old Isaac Isimov science-fiction story novels.


Official-Website

I'm definitely thinking about purchasing one of these next gen consoles.
#128
Games / Middle-Earth : Shadow of Mordor
22 August, 2014, 10:10:51 PM
I pre-ordered this on STEAM

Middle-Earth - Shadow of Mordor

Yet the Nemesis sounds like a brand new name for a concept I seen used in games before.
#129
Film & TV / Another Werewolf Movie.....
22 August, 2014, 10:00:14 PM
Is this the closest we get to having a Werewolf by Night feature film?

Wer

What can you make of it?

#130
Games / I Like My Werewolves.....
22 August, 2014, 09:55:32 PM
But, not quite like this......

The Order - 1886

More like very a tall ghoul!
#131
It's shaping up to be real immersive by the looks.

Some things I'd like say before I comment on the video....

Despite the hype surrounding the original Witcher game, I've never been moved to buy any of them  until I purchased what I believe to be the second game in the series earlier this year. Named Assassin of Kings and gave it a go and then never went back it. It 's just the stuff in it that I tend to think is bad out-wayed the good. Which is typical of a lot of these games that simulate realism but not entirely and it very easy to see where the ass of it is hanging out. It tends to look a lot worse in games that look really impressive at first glance.

Even the new Tomb-Raider game. I find that one very hard to get back into now after two session of it. The second time I got back into that game. The flaws became really noticeable. It had just became elaborate platform shooter. One of the things I hated was that she had the ability to retrieve arrows from the corpses of living creature (Including people!). Regardless of whether she used a gun, or bow and arrow. To me that is just very slack programming. The only reason a person would bother with this game is that it is still a very pretty looking one. Its like a very good postcard.

These games only look impressive on the side that faces you or me the most.

So how is the new Witcher game shaping up?

I think I like it so far...... While on the Facebook page I found this video on I had started comparing to Skyrim and Red-Dead-Redemption. Despite them now both being around for a while now, and starting to show their age. While there are things I would like to see improved in those games. I have been playing the cowboy-shooter a lot lately and still haven't finished it.

Unlike those games, this one appears to have unlimited range of background characters. Most of which would
never play a huge role in the game and still seem to have been individually made to be different enough from the other minor characters so that you wouldn't think they were just using the same character models repeatedly. Which is something I don't like about Red-Dead-Redemption.

I could go on and on about what I think I will like about this new game, but now I think will just boil it down to the streak of European mythology, I would like to think it's most Celtic. Just look at the scenery, just look at the bog lands, the monsters, the witches...working in threes.

I like the way the music builds up when Geralt draws one of his swords to wear down his opponents, sometimes one by one or various parts of them together. Alternating between sword blade and magic spouts
of flame shooting from his finger tips. I couldn't really place the exotic source of this music, until I thought of the intro for Xena Warrior Princess. Yes, now that  I hear, I notice it's not quite the same, but pretty damn close. It's kind of [b[Greek[/b].

That's all I have for now.....


#132
Games / War of the Roses - War of the Vikings
20 August, 2014, 07:11:25 PM
I would love a Slaine mod or this or in the very least a War of the Celts expansion/add-on.

I will be crying out for this one.

Celts need to be recognised as their own and not a part of something else.

Now, I brought the War of the Roses late last year (Possibly a year earlier after checking the date after the title of that video....Most likely ::)) after seeing it reviewed on Good-Game

After seeing their more recent review of the War of the Vikings.

I purchased this yesterday or the day before along with their DLC's....

Shield-Maiden

&

Berzerker-King

It was this latter DLC that influenced my decision to buy the whole Viking expansion with it's hint of Celtic warrior culture with some dude running around bare chested, wearing a metal Torcand arm-bands, tattoos and some very Celtic looking Tartan-Trews. While wielding twin axes similar if not the same to Slaine.



I played it for a while after finally getting my game account to work and noticed that it is much slicker than the base game and the jumping mechanic appears to be enhanced. While the fighting mechanic feels more realistic (Only Guessing ::)), yet just as difficult to execute in the heat of melee. Yeah, I'm not so good at this at all. Well, not yet anyway.

I may put up the video of my gameplay later.

One thing I found confusing is that you can either be a  Viking or a Saxon. If that is true, I guess people living or settling anywhere different from them were fair game. Still is with some places to this day.

For more Viking fun, check out .....

Volgarr the Viking

Nidhogg. I'm not sure if it's about Vikings, but the name Nidhoggis a well known dragon from Norse mythology and featured in the Slaine; Tomb of Terror story-arc as a six-limbed purple dragon who swallowed the Atlantean daughter of a native druid who in turned got creamed by that huge Cyth-God.

Viking - Battle For Asgard. When I first brought this. It didn't run so well on my the computer I was using and was soon forgotten. I reinstalled this on my knew computer nearly two or three months earlier and played through most of it in marathon 8 to 12 hour session non-stop. This was on video, but I lost it  all after I mistakenly deleted everything from the hard-drive when my computer was playing up earlier. With the right hard-ware, it's not such a bad long game. Quite stunning actually, and the combat is superb. The Viking hero who could surprising resort to some uncharacteristic steath. Can pull off some very bloody Finishing-Moves. (Not my own Video :-\)

I feel a Salmon-Leap coming on....
#133
I found this on facebook.....

You that part in "Slaine: The King" where Ukko was entertaining his subjects with stories of these two mythical creatures. One that looked like a famished goat the other a overfed unicorn (Or Tri-Corn...).



The above link...shows you the source of these creatures. Well, it's what I found...when I bothered to Google them long ago. I was almost tempted in ordering myself a copy as another piece of Slaine memorebelia. Not that I'm saying it's a rip-off, but just paying homage.
#134
Games / Beasts of Prey
31 July, 2014, 05:44:49 AM
I've brought this game for myself and some friends over a month ago now.

I haven't played it much, because it still seems very broken.

The premise is that it's open-survival/crafting/resource-management-sandbox game that has also been described as RUST with dinosaurs.

The first time I played... I spawned in the jungle near a large body of water.

I decided to go for a swim and drowned.

The second time I played it was really to dark to see where I was going.

The second time I played it was light and there were some wooden huts and a tall-tower I could climb.

I could enter any of the buildings, because I didn't know how to open doors. So, I climbed the tower, using its ladder and walked around having a look at everything on it's platform.

I saw a large plant eater brontasaur near the water. Which approached with my knife to attack it's legs as it started to run around me in circled at a surprisingly fast speed.

That was real glitchly.

I didn't know how to do much else and couldn't even leve the game with using Control/Alt/Delete to end it using the Program-Manager.

Since then, some things have been fixed and I have learnt you can harvest wood from trees using the knife. Which a bit of a stretch of reality, but then again.

Most games are.

I've seen a few video s of this game being played but haven't learnt much more than that.

You can craft things and make building and weapons. Yet, you need to harvest wood and stone.

I can't quite pick up and put any of the harvest wood into my inventory.

I hover the cursor over the wood where it turns into hand-icon, but nothing happens when I click on it.

Nothing appears in my inventory.

Does anybody play this game.

Having the same problems or have you sussed it out.
#136
Games / Brand New Day of Day-Z
30 July, 2014, 03:22:17 PM


Sorry, if this has already been put up, but I went over the limit of my bank account (And will need to borrow money from one of my other credit cards to pay this off...) to purchase this one on top of the Arma-Collection

Even though, I never needed this game. As I brought the stand-alone version of Day-Z.

I thought I would buy this game as it sounds like it's more hard-core than the other survival games like State of Decay and Rust.

I made up my character.....(I do hope they give you more design options later on..._) and started out in the soviet wilderness. I was cold and wet from the rain and hungry as well. I had to find food and shelter.

The controls for movement were reasonably straight forward and easy enough for me put up as I started him walking and soon running through over the grass and pine tree covered hills to some lower ground where I found a abandoned shed that was left open. 

It was completely empty inside..except for a lone spray can on the ground. So, I walked over to it attempted to pick it up and add it to my inventory. No, this wasn't happening as I managed to not press any of the correct buttons.

I so left this spray can and the shed containing it behind as I continued to run.. until I found a road and some houses ahead. I approached the door to get inside one as my character was still cold and wet from the elements. By this stage, I had switched to second person perspective from pressing Enter on the keyboard.

It was then that I worked out that I could access the Open-Door-Prompt (Showing up in yellow at the top left hand corner of the screen.) after using the scroll function on my Mouse-Wheel.

Aside from that, I couldn't get the damn door to open and had to finish there.

I really need help with this game here. Even after accessing the keyboard control bindings. There menus seem to cover very few things aside from what I really need to know after discovering more than one category consisting of control for Movement and Interaction (Among other categories.) and I thought the former category would give me everything I need to know about picking up that spray-can and opening that door.

Yet no, I'm a little lost here.

The game seriously needs a tutorial level to show me the basic ways of getting through it.

Consulting the wiki for further assistance here.


#137
Film & TV / The Hobbit: There and Back Again....
29 July, 2014, 05:30:15 AM
Teaser-Trailer

Bloody You-Tube will not play this for me without messing it up, but there is a really cool part where [bSmaug flies down one of the main streets of some town.... (Lake-Town.....I'm not sure if it even looked like town on a lake to me......) lighting the place up...leaving a trail of fire.

#138
Games / Nikopol: Secrets of the Immortals
25 July, 2014, 11:18:50 PM
I found this game in my own Steam-Libary...not sure when I had recalled purchasing it.....

After firing it up...I realised it based on foreign film made back 2004 called Immortal (Ad-Vitam)

Which is also based on the Graphic-Novel of the same name.

It's been around for a while and I recall reading section of it I found in a past copy of Heavy-Metal magazine.

I have actually mentioned the film and the graphic novel it's based on the forum in the past . If you care to look. Perhaps this was back in 2008  or 2009 when I found it on the foreign cable network and saw the scene I read about earlier in the above mentioned magazine. The was the main character lying crippled in one of the future Parisen subway stations. His leg had become severed  or blown off after some accident. I think he was in some cryogenic-pod that fell from some facility in Earth's orbit. After which, the Egyptian god Horus comes to his rescue and creates a artificial replacement (Using his heat-vision on a section of railway track.) for him. If only he agrees to let him partially possess his body for reasons I don't remember right now. It's essential, because he can't use the new leg without the god/alien's help. This was the part I read long ago. I might have also added knowledge of this game to that post/thread as well. It's also been around since that time I watched this film for the first time.

I only had a quick look at the game..... after I realised I had previous knowledge of it. It looks like a point-n-click adventure.

I'll play this sometime later....

#139
Games / Naughty-Dog-On-Steam.....
24 July, 2014, 06:47:18 AM
Does anybody have any problems finding any of the famous Naughty-Dog games on steam.

You know...

The Uncharted series and....

The Last of Us....

Which I hear is both very good, but I can't for the life of me find them on Steam.

It's like they have ben boycotting them or something.
#140
Games / PLanet Alacatraz
23 July, 2014, 07:41:41 PM
I thought his game sounded interesting.

So I purchased it and soon started playing.....

The voice of the protagonist sounds rather inappropriately civilised considering his apparent back ground and some of the dialoge is so dumb it's funny to hear.

Not my own video...