I would have to agree. On one level it is not much of a coherent storyline. Probably what does set it apart is that it provided an opportunity for Bolland and McMahon to just let rip artistically. There are so many iconic moments in the tale from a visual point of view. The same holds for Judge Child Quest. Also for the Luna-1 stories.
There's much to be said for the first few years of Dredd really not fully finding its feet as the full potential for the strip was explored. Even the first Judge Death story is imperfect, as much as it is lauded. It introduced a character that has often proven difficult to handle effectively.
I would say that the run up to the Apocalypse War was potentially the real point at which it found its feet properly. As Jim says, the moral complexities of Dredd as a character, the Judge system itself and life in Mega City 1 really start to become more effectively explored. I think that is why I've always rated "Alone In a Crowd" so highly. For a one off it showcases so many of these issues in a powerful way. The fact that it was Dillon at the top of his game (to me, anyway) is another bonus.
There's much to be said for the first few years of Dredd really not fully finding its feet as the full potential for the strip was explored. Even the first Judge Death story is imperfect, as much as it is lauded. It introduced a character that has often proven difficult to handle effectively.
I would say that the run up to the Apocalypse War was potentially the real point at which it found its feet properly. As Jim says, the moral complexities of Dredd as a character, the Judge system itself and life in Mega City 1 really start to become more effectively explored. I think that is why I've always rated "Alone In a Crowd" so highly. For a one off it showcases so many of these issues in a powerful way. The fact that it was Dillon at the top of his game (to me, anyway) is another bonus.

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