Days Gone was - despite its many, many problems - an enjoyable open-world grinder in the end. Doesn't utilise vehicles very well apart from a couple of driving/jumping puzzles, and the shooting combat is not as good as it could be, but I surprised myself by sticking with it and going platinum. Nice to get an open world game like this with a finite amount of content and a set end point rather than a seemingly endless circuit of radiant quests - looking at you, Assassin's Creed: Odyssey.
Doom annoyed the h*ck out of me, with its tiny, tiny subtitles/tutorials and repetitive gameplay, though to be fair I only got to about level four or so before the constant stop/start arena fights with a gang of the same three or four enemies got really old. I recall people raving about this at the time but I just don't get the appeal.
Doom annoyed the h*ck out of me, with its tiny, tiny subtitles/tutorials and repetitive gameplay, though to be fair I only got to about level four or so before the constant stop/start arena fights with a gang of the same three or four enemies got really old. I recall people raving about this at the time but I just don't get the appeal.
