I don't think it's been poorly received so much as it's enjoyed a mixed reaction, Keef. I really liked it, but some of the criticisms are certainly valid.
last few posts have certainly been interesting - especially this:
You don't argue with Ridley Scott about the movie he wants to make.You give him every single angle that you can. I said "When you ask questions that the movie doesn't definitively answer it's a double edged sword. Some people will be completely totally creatively engaged by it. Some people are going to be pissed off by it." That only galvanised him more because if there is one thing Ridley loves doing, it's pissing people off. Hopefully in the right way.
I really have mixed feelings about that.
On the one hand, leaving questions unanswered has been a trope of movies for donkeys' years. On the other, leaving an audience as unsatisfied as so many obviously feel has been a miss-step for about as long, too.
If there were drafts, as Lindelhof states, that spelt things out a little more clearly, then FOR GOD'S SAKE, that's what should have been used.
I had no problem following Prometheus, but my friends were full of questions as we walked home from the cinema. And not in a good way at all. When those questions are things as pivotal as [spoiler]'What's in the urns?', 'why do the engineers hate humans?' or even 'why did the guy with the funny haircut go beserk and start murdering people?'[/spoiler] that's a sign that the story's key concepts aren't being signposted clearly enough.
Too many movies are using throwaway lines of dialogue and blink-and-miss scenes to develop or explain their plot these days. That's a trend that needs to stop. If either Lindelhof or Scott are in favour of this approach, irrespective of what they tell each other, they aren't telling their stories properly. Somebody NEEDS to argue with them.
I'm not usually one to be so blunt about these things, but let's face it, story values are on the decline in Hollywood movies. When I see a movie like this, which COULD have been an A+ piece of sci-fi reduced to (for me) a B- whistle-stop popcorn flick with some big ideas thrown in, that makes me feel uncomfortable about the art of storytelling, and the perception of its importance among big studios.
last few posts have certainly been interesting - especially this:
You don't argue with Ridley Scott about the movie he wants to make.You give him every single angle that you can. I said "When you ask questions that the movie doesn't definitively answer it's a double edged sword. Some people will be completely totally creatively engaged by it. Some people are going to be pissed off by it." That only galvanised him more because if there is one thing Ridley loves doing, it's pissing people off. Hopefully in the right way.
I really have mixed feelings about that.
On the one hand, leaving questions unanswered has been a trope of movies for donkeys' years. On the other, leaving an audience as unsatisfied as so many obviously feel has been a miss-step for about as long, too.
If there were drafts, as Lindelhof states, that spelt things out a little more clearly, then FOR GOD'S SAKE, that's what should have been used.
I had no problem following Prometheus, but my friends were full of questions as we walked home from the cinema. And not in a good way at all. When those questions are things as pivotal as [spoiler]'What's in the urns?', 'why do the engineers hate humans?' or even 'why did the guy with the funny haircut go beserk and start murdering people?'[/spoiler] that's a sign that the story's key concepts aren't being signposted clearly enough.
Too many movies are using throwaway lines of dialogue and blink-and-miss scenes to develop or explain their plot these days. That's a trend that needs to stop. If either Lindelhof or Scott are in favour of this approach, irrespective of what they tell each other, they aren't telling their stories properly. Somebody NEEDS to argue with them.
I'm not usually one to be so blunt about these things, but let's face it, story values are on the decline in Hollywood movies. When I see a movie like this, which COULD have been an A+ piece of sci-fi reduced to (for me) a B- whistle-stop popcorn flick with some big ideas thrown in, that makes me feel uncomfortable about the art of storytelling, and the perception of its importance among big studios.

. 
