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Author Topic: Current Population of Mega City One...?  (Read 30248 times)

James Stacey

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Re: Current Population of Mega City One...?
« Reply #240 on: 29 June, 2012, 08:44:58 AM »
I suspect there will be a big influx of migrants now. Helltreckers returning, mutants if the laws are repealed, even off world and from other Mega cities. Let's face it, there are going to be whole blocks of lux pads vacant. I was thinking about shrinking the borders too, would that be practical? I assume there will be lots of both industrial and commercial property that won't want to up sticks

Tombo

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Re: Current Population of Mega City One...?
« Reply #241 on: 29 June, 2012, 01:58:22 PM »
I was re-reading Origins the other night and I was wondering, do you think the judges will have a re-think of old Judds idea about cloning citizens.  It might take a while but it's one way of building up the population.

Bat King

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Re: Current Population of Mega City One...?
« Reply #242 on: 29 June, 2012, 02:29:02 PM »
Insurrection takes over MC1...

Uplifts and robots get full citizenship, SJS disbanded. Free and open elections with a Democratic Govt replacing Council of Five.

Or maybe not.

JOE SOAP

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Re: Current Population of Mega City One...?
« Reply #243 on: 29 June, 2012, 02:37:08 PM »
I was re-reading Origins the other night and I was wondering, do you think the judges will have a re-think of old Judds idea about cloning citizens.  It might take a while but it's one way of building up the population.



I don't think increasing population would be the best idea in the circumstances.

Tombo

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Re: Current Population of Mega City One...?
« Reply #244 on: 29 June, 2012, 09:29:37 PM »
I was re-reading Origins the other night and I was wondering, do you think the judges will have a re-think of old Judds idea about cloning citizens.  It might take a while but it's one way of building up the population.



I don't think increasing population would be the best idea in the circumstances.

Why not?  More Cits means more people to tax, more potential recruits for the Department, more people for R&D work and other jobs droids can't do.  Granted there'd be more perps as well but those Judges need something to do between giving out parking tickets.

A.Cow

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Re: Current Population of Mega City One...?
« Reply #245 on: 30 June, 2012, 05:14:11 AM »
I don't think increasing population would be the best idea in the circumstances.
Why not?  More Cits means more people to tax, more potential recruits for the Department, more people for R&D work and other jobs droids can't do.  Granted there'd be more perps as well but those Judges need something to do between giving out parking tickets.

Erm ... what exactly would you be taxing?  Certainly not their income, as the majority are unemployed.

You could apply a hefty sales tax to whatever they purchase with their welfare money, but you're simply giving it out with one hand and taking it back with the other -- a level of inefficiency that even an MC-1 bureaucrat would baulk at.

WhitBloke

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Re: Current Population of Mega City One...?
« Reply #246 on: 30 June, 2012, 10:29:31 AM »
Which takes us from Bob’s Third Law (“What justice department giveth...") to Bob’s Fourth Law.  Keep what money there is moving fast enough and people are stupid enough to happily believe there’s lots of it around, keep on spending, keep on borrowing, keep on lending.
Mind you, with far fewer mega-citizens around to spend what money they (don’t) have and a production base crippled by riots, fires and so on, perhaps Judge Dredd’ll be visiting the problem of a catastrophic economic slow-down in the coming months.  (Won't that be fun to watch...)

Now might be a good time for anybody with investment credits to spare to make an offer to a cash-strapped Justice Department for Gunge Foods since those same daft Department bureaucrats mentioned might just be stupid and panicked enough to sell it for less than it's worth after buying it for a song under McGruder.

After all, and I do admit to smirking as I type this, fifty million cits've still gotta eat shit in the Big Meg.
So this is der place then, Johnny?

Frank

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Re: Current Population of Mega City One...?
« Reply #247 on: 01 July, 2012, 06:23:32 PM »
Which takes us from Bob’s Third Law (“What justice department giveth...") to Bob’s Fourth Law.  Keep what money there is moving fast enough and people are stupid enough to happily believe there’s lots of it around, keep on spending, keep on borrowing, keep on lending.

Mind you, with far fewer mega-citizens around to spend what money they (don’t) have and a production base crippled by riots, fires and so on, perhaps Judge Dredd’ll be visiting the problem of a catastrophic economic slow-down in the coming months.  (Won't that be fun to watch...)

Now might be a good time for anybody with investment credits to spare to make an offer to a cash-strapped Justice Department for Gunge Foods since those same daft Department bureaucrats mentioned might just be stupid and panicked enough to sell it for less than it's worth after buying it for a song under McGruder.

Blackmocco's got 50 creds just lying around.

WhitBloke

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Re: Current Population of Mega City One...?
« Reply #248 on: 01 July, 2012, 09:24:22 PM »
Yeah?  Fifty's practically minted these days.  Get in quick, Blackmocco, they might throw in the White Cliffs of Dover!
So this is der place then, Johnny?

The Enigmatic Dr X

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Re: Current Population of Mega City One...?
« Reply #249 on: 23 September, 2013, 08:02:22 PM »
S'gonna be a bit less when the Dark Judges roll into town after Christmas.
Lock up your spoons!

Proudhuff

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Re: Current Population of Mega City One...?
« Reply #250 on: 01 October, 2013, 04:34:41 PM »
How about the citz below ground and the Trogies get citzhoodship? If its good enough for Muties...
But everybody else is overwhelmed by indifference and the promise of an early bed

vzzbux

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Re: Current Population of Mega City One...?
« Reply #251 on: 07 October, 2013, 11:43:16 PM »
And it has now been established in the current storyline that many have sought refuge in the undercity from DOC. This may mean that a large influx of cits may repopulate the city giving us a larger number thus making the current population total void.



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sheridan

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Re: Current Population of Mega City One...?
« Reply #252 on: 18 March, 2020, 09:34:43 PM »
Seeing as it comes up in other threads every now and then...
Judge Dredd Megazine 417, Sector Control. 
2000AD Prog 2172, Tharg's Nerve Centre.
Mega-City One, 2142 AD, population over 140 million citizens.