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PC Game - Judge Dredd: Dredd Vs Death

Started by Goaty, 29 August, 2009, 07:39:52 PM

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Goaty

now it £2.99 on sale at The Steam over this weekend...
http://store.steampowered.com/app/3710/
sad I really got this game in package!
good game sometimes...


PsychoGoatee

Thanks for pointing this out. I just purchased it, this is definitely worth $3.99 for the novelty value.

ThryllSeekyr

I wonder the PC version is any different that the Playstation Two version?




ThryllSeekyr

Downloading "Judge Dred dvs Death" right now.

I sure hope STEAM is here to stay along time.

PsychoGoatee

I just beat it, pretty short game but a lot of fun. 8)

I love Dredd's voice in the game too. The actor Toby Longworth voices him in the audio dramas too apparently, pretty cool.

ThryllSeekyr

I have it running now, though I own the Playstation Two version. I have the game packed away and it's not so easy to set the Playstation Console as it is to have some thing running on my PC.

besides I use the other televssion to watch cable and regular.


So far I have stuffed around usong one of my first insrtuctors as punching bag until she called the Judicial Squad on to my Judge Avatarand then alittle later I went to arrest the training droid and knocked block off literally after challenging it.

The controls on the PC aren't quite so intuitive and the options panel has left me guessing still which button is pressed for ACTION. The one that you make Judge Dredd arrrest with.

So far, I have punched the droid three times now.

They should really replace the droid intstead of failing you when you do the wrong thing.

I'm also wondering if the  training area --corrdors and seminar room included--had been designed to correct specifications of the Judge Dredd creator/s?

It does sort of wind around one side of the builoding, Presumarably the Judge Academy.

I love the mood music  and the BARNEY room that's revealed  after you get to the game play options screen pon booting up the game., very nice.

It would have been cool if there was a Da-Boing mode and a chnace to go to the Palius Da Boing.

I didn't like the ove ruse of Vampires, as they don't seem so typical of MC-One. Would have liked to have more of the other types of Mutants and those Apes Of course I understand that they were connected with the Dark Judges.

Quote from: PsychoGoatee on 31 August, 2009, 12:01:37 AM
I just beat it, pretty short game but a lot of fun. 8)

I love Dredd's voice in the game too. The actor Toby Longworth voices him in the audio dramas too apparently, pretty cool.


Really, just beat it.

Well I must just gettting too old for these games.
.
Seen it  all before. In the PC demo and through playing the playstation game. I only got as far fighting Judge Fear in the Met Art builidng. By then I was out of the better bullets. I thought this one took rather alot of hits and was still throwing traps at me.

Toby longWorth would be a intereting fellow to meet. Just to hear him do the voicce. It's spot on as far as I 'm concerned.



Mike Gloady

Longworth is astoundingly good in the role, no question.  You can hear him sneer. 
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PsychoGoatee

Quote from: ThryllSeekyr on 31 August, 2009, 07:05:31 PMI only got as far fighting Judge Fear in the Met Art builidng. By then I was out of the better bullets. I thought this one took rather alot of hits and was still throwing traps at me.

Yeah that's definitely the toughest fight in the game. That's right near the end of it, there's only one level after that one.

I just unloaded the lawgiver on him, then I unloaded the machine gun I had, then I picked up a shotgun that was around there somewhere. Just keep picking up guns. :D

Mike Gloady

Huge fun this.  Meant to only snatch a half hour, two hours later I'm still at it, time for bed said Zebedee.
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ThryllSeekyr

Some Bugs and Discrepenceis and other interestinhg facts......

The place where you encounter the first holographic advertisement for the Sweet Cola. What place that exactly, it's located at Bolland Central and it looked like a railway station, except there are no railway tracks. I thought there was something in the gap I found next to set of stairs, but they go all the way to the street level as I fatally found out. The first place where you can bust alot of citizens/Perps who all turn out to be guilty of something and just before arrive at the bank entrance.

The floor of the bank is sticky in random places or it might just be my mouse controller. I found myself getting stuck to the ground near the circular service counter and the wall on the right if your facing the place where you need to exit in order to continue. Depsite the amoumnt of free space.

The Vampires behave more like ferals. or Elite Zombies.Do they drink blood or just pointlessly attack Judges, Citzens and Perps?

Do their victims rise as ghhouls or lesser zombies.

According to my kmowledge of vampiric lore. I might assume that the lives of those citzens/perps.exposed to Vampire attack wouldn't be worth saving. Either way they would be dead or undead. Not that it ever goes that far. Might have been interesting have them turn.or something like that Though they are as good as dead just lying there after being pounced on.

It would be good for if your Judge Dredd was able to get citzens/perps to follow him after apprhending them. Just so thye can be herded into a safer spot. when it looks like they are going to be attacked. Extra points for apprehended citizens and perks that continue living.

They should have enlcosed holding pens for perps or in the very least a holding post like they have in the comic.

Noticing that when I walk back to get medical attention. The perps are still in the same spot handcuffed.  Poor blighters.

The Judge should be able to RADIO for a H-Wagon to pick them up and if they are still alive, extra points are earned.

I would limit the amount of times the RADIOo can be used this way per level or checkpoint..A area where alot of holding posts are grouped together might be needed. So you  would be working out how many trips he's making to this area. There should be a limit to how many perps  that he would be able to lead at a time, though this would all fall on how many time he can use the RADIO. How many times he can do this might be accrused through the ranking sytem. Like a STREET JUDGE would have more RADIO priviliges.than a CADET and so on.

Would also be cool to be able to call for back-up. Charater slot for other judge to tage along with would be cool. Cadet, Street Judge and those Medical Officers. and on rare ocassions Psi Judges like Anderson. You could take those surviving Judges that are found along the way.and slot them inem until your alotment of slots are filled.Those exra judges will just have to stay behind.

Stepping from the shadow of the hall of Justice as Judge Dredd beginns his first misson --  in this game-- of arresting as many protesters parading on lower quadrangle. Still many levels  from the ground.  I wonder if this is show the Hall of Justice should look. The environs around it. It seems suitable in City of the furture's way.Its surreal how the rest of the city drops down all around you as it rises up again on the neihbouring city blocks. Under the shadow of a giant golden eagle. In the cutscene just a moment ago. Judge Dredd standing on the ledge above.surveying the city from that partially enclosed portion built into the gaint eagle. Looking over this very spot. Standing close to the edge, not sure if there is a plexi-glass barrier stopping his fall if anybody would sneak up behind him to push him over  Fortunitely Hershey and Anderson are not conspiring against him. Again at the entrance below.The numerous doors leading outside the ledge overlooking the area where those potential perps are still protesting. The stairs on either side leading down to that place. Is this same spot correspnding to the street level area at the end of the Judge Dredd film where  Stallone Dredd .rides his lawmaster off after declaring " I'm late for work"?

Well something like that as parks his lawmaster over looking another part of the mega city.

I could imagine Judge Dredd riding his Lawmaster from those very stairs in the game. Taking the lifts. Winding round Bolland Central to the place where he kills his last vampire on that level.all the way down to the last.

Knocking all of them over splat, a perp or two. Driving over the side of one ledge, onlt to be saved a flotating platform, roof oa sky bus before driving onto another skyway road below..

Where do those Judges park their Lawmasters and other transports. Is there undergrond parking in the Hall of Justice?.  

These are just based on the realism as far as the Judge Dredd comic strip is concerned.

I have also noticed that if I have volunterrily or involuteerily manuevered to stand near the edge of a highrise sidewalk or ledge while facing off with those vampires and thought  their pouicing/rushing attacks don't really gather any momentem. This would be essential element of the physics engine. I was really conscious of this when I was fighting the second, third, fourth and fifth vampires comming around a narrow walkway.It would be cool if Judge Dredd had a sort of rushing and lowering your shoulder to knock shem over or off a ledge.type of attack.Something that uses impact and momentum.

As un-Judge-like as it may seems. I think Judge Dredd needs a wider reptoire of physical attacks .Something like a body blow. The flying tackle. Sidestep combined with arm outstretched beside them. I think thats called a "Cloths-Line". A head butt. Grab them by the shoulders and put the nee or boot in. Stand in such a way as to stop their momentmm attack dead and knock them off balance.

I know thats dirty fightimng, but they are vampiric monsters after all always outnumbering him..

Vamps and Zombies, being what they are might not be effected by Nerve-area attacks, but will respond to attacks designed to push. Unless they are supernatureally more difficult to knock over.or backwards.

Of course they are vampires and should have really enhanced physical attacks, something really debilitating.to the untrained citizen. But Judge Dredd's a lawman of the future. Trained to fight mutants of all shapes and sizes.

I don't think the Vampires can fly or else they would be constandly defyig gravity if they did. And I noticed that when I directed Judge Dredd to patrol round that narrow corner to face his fifth and sixth vampire who were hiding under a bulding raised one level above the floor of the level he was walking on I think it was hover-bus shelter that ran on three sides underneath a raised building..The central hub of it was solid plast-crete, whle the outersides were left open. Some of it bearing the funny adverts.

These two vampires, step out from a more hidden portion of the shelter as Judge Dredd rounds the bend. They advance, slowly at first. Shooting one with a  Hi-Ex --My now preferred Vamp Killing choice of projectile--  while they must be just beyond a arrms length away. it goes down and the other vampire leaps at me going right over Judge Dredd's head and what must have been over the ledge behind me as I turn around to look for it. It was nowhere to be seen and I think I must have only managed to shoot at it's feet as It might have been the Hi-ex.exploding at it's feet that propelled it over

I might have flew straight up. Hitting some uninticipated plast-creet ceiling. Going splat..

I played right through. the next section of the game. Close to the end level at the Iso-Cube facility. the whole place is like a dust zone. It does get fairly repetitive towards the end and it's was about to complete loading the boss level. When the loading screen breaks and goes back to the GAME OPTIONS screen. I press RESUME PLAY and it goes back to the loading screen momentarily before going back to the GAME OPTIONS screen again. I do this a few tmes becoming aware of the loop error. So I quit play

I 'm still yet to attempt to load it again. That was sevaral hours ago. I guess it's no big deal if I have to start all over again. It was only one of the most early parts of the game.

Ever since then, I have been wirting this post, on and off between taking naps.

One thing. I noticed that if you press the button with the wavy line and what looks abit like a comma under the escape key. You get to see a clolured print of Judge Death from the neck downwards' while he's sitting down.It's only his head that doesn't quite make it into shot, but you can tell it's still him by the flying reptile on his shoulder.

ThryllSeekyr

#10
Quoting PsychoGoatee.....

Quotejust beat it, pretty short game but a lot of fun.

I love Dredd's voice in the game too. The actor Toby Longworth voices him in the audio dramas too apparently, pretty cool.
End of Quote

Late last night, I finally completed this game and found I had accomplished something huge. After playing for several hours over a four day period stretched over the end of last month right up until yesterday. In fact, the times I've played the STEAM version corresponds with all the times I've posted on this thread after first announcing I was downloading this game...

Dating...

August Thirty First,

September The First,

and the one time I posted on this thread here....

http://2000adonline.com/forum/index.php/topic,26187.0.html

Dating September Eleven ( Moment of Silence..........)

September Fourteen Yesterday.

Also sampling Arcade and Battle Mode.

Quote from: PsychoGoatee on 31 August, 2009, 10:40:44 PM
Quote from: ThryllSeekyr on 31 August, 2009, 07:05:31 PMI only got as far fighting Judge Fear in the Met Art builidng. By then I was out of the better bullets. I thought this one took rather alot of hits and was still throwing traps at me.

Yeah that's definitely the toughest fight in the game. That's right near the end of it, there's only one level after that one.

I just unloaded the lawgiver on him, then I unloaded the machine gun I had, then I picked up a shotgun that was around there somewhere. Just keep picking up guns. :D
End of Quote

I was once again, stumped at this point. Even when I made a conscious effort not to unessasarily use the LawGiver. As using incendiaries on those Regen Vampires seems like the best solution at the time.when they are swarming you. Otherwise I had been using what ever other gun became handy. I remember running around in circles outsie the interior ticket office just up the escaltors from the Eighty Fourth Street subway in the undercity. Fending off six of them with the slow fireing laser rifle.

Anyway, When I got to the Met Art building,  I tried battling Judge Mortis himself with the Mortar rocket launcher and Machine Rifle and kept running out of ammo before settling with the pistol with atleast forty five clips of ammo. After alternatively using incendiary, armour peircing and Hi-ex on his vampires, I must have been down to ten clips of ammo by the time I had finally fiisished him. A battle which involved constanly moving around.

He falls unexpectedly.

Personnally, I wouldn't have minded using the old cannon's or army tank they had on display next door. I thought that as just abit of irony having those  with being able to use them..One or two well placed shots from those might have done the trick.

Concerning Judge Death's Home World.

[Spoiler]While the look of Death valley seems almost appropiate, I thought the vibrant yellow orange and purple colours were too bright for what should have been such a lifeless void of a place. I might expected dry thunder storms and lightening, pits of green bale fire, thick clouds of ash and smog cutting down visiability to a few metres at a time.If they were going to choose this atypical fantacy type motif of dinosaur bones protruding obscenely from the ground, with those signature rock formations in background. The type you might see on a trip to the Grand Canyon, the winding rock stair way carved into a mountainside leading to Death's Bone Citadel like something from the world of Coman. One can only imagine how the worlds of the other three judges might overlap.All it seems as expected but not quite right.
I think they should have tried for monochrome shades. Not literally, but you know how they often do that films. Like 'Van Helsing". A damn good example of camera tricks showcasing lifelessness.

The bone Citadel, they had something like that in "Slaine Demon Killer" I once compared Judge Death's homeworld to the lifeless reaalm of Efric, but not in this game.

Judge Death, although he threw plenty of his cult support followers, Regen Vampires, Zombies, Charred Skeletons at Judge Dredd. He didn't quite have legion of them. He might have made Dredd wade through a entire wall of these before letting him close enought take aim at him.

I just thought death was being too reckless when he stasrted chasing Joe Dredd round the ramparts of his own fortress like a mindless monster instead siittng on his bone throne reanimating a hois coprse horde to do this for him while enslaing a even greater number of Psi Judge and other mentally endowed individuals to open this gate way for him.

This could have been epic and I might still been having trouble getting to the end of this game.

The same goes for the Judge Mortis battle. He looked diminished when confronted and Judge Dred only had to rescue a merely small amount of people from him at that stage.
It would haveben copol to se him wearing a robe or cowl, levitating above ground, his
infectious effluent, covering the enetire floor like dry ice. The room suitably darkened.[/spoiler]

About the Judges and of Judge Mortis and Fear in particular. They were shorter than expected. Of Judge Fire, whom I would expect to be the same size. I guess the flames make him seem bigger though. Judge Death himself seemed of adequate statue. Appaering like he did at the end of the Resyk level and in his Fortress.[spoiler]Before he took on the body of Icarus[/spoiler]  If only through the illusion of forced perspective.

They should have been real tall.

It would have suited them.

I was surprised at how tough it is being a Dark Judge while playing unlocked Mortis and Fear in Battle mode. Without their powers,  they are even more exposed then playing a regular charactrer. It's only the guns that seem to matter.Which I guess it should.

Guns are real and dangerous and should be made to look that way.
I did have a probelm with gun and hand always appaering the same no matter which unlocked character I chose to use in Battle Mode.

The green glove of a Judge.

In certain scenarios, that final image you get of being thrown like a ragdoll to the ground whenever you die would always be of Judge Dredd. No matter who I chose to be.inthat scenario.

Sometimes in other scenarios this would be fixed.as Judge Dredd.

In the Playstation Two version. I got this alot with choosing to be Judge Hershey who woul always appaer as Judge Dredd when dieing.

Has anybody noticed this?

Has anybody noticed other differences between the console and PC versons?

I thought some of the health pickups were placed differently in ths PC version.
Some the baddies were assorted differently.

Aside from all that I love the mood music.

Apparently there was music with lyrics used in game, not that I recall this. It says so in the credits.

They might want to consider using this in the new Dredd film.

ThryllSeekyr

Since I've beaten the game, I have been wondering how to access the cutscenes without playing the game again. I was thinking they would be stored somewhere in the game menu.

So they can be watched them over and over again.

Not that I wouldn't mind playing the whole game again. Something I plan to do in the near future, but not right now..

Apprently I had been playing the game on hardest difficulty since the beginning and for some strange reason it shows that the Resyk, Undercity, Dead World levels have only been beaten on  Easy and Medium..

This may be the reason I haven't been able to unlock Judged Death.

Yet. I have the three other judges and what appears to be all the various divisions of Judges, Psi, Tech, Med, Cadet, Hershey, Anderson, De Marco, Rico, Casual Citzens, Tycoons, Eldsters, Regen Workers, Hospital Workers, Resyk Workers, Punks, Scrawlers, Cult members of every type, Necrus, Hoods, and their undead equivilents. All of those male and female.

Every one of those except the Fatties. Which might be lumped in with Judge Death

It's a prick of a thing because it won't let me adjust the difficulty to hardest whenever I access my saves

I made a point of keeping the saves at the start of each level where you fight the Dark Judges later in the game.

Naming those saved levels JUDGE MORTIS, JUDGE FIRE, JUDGE DEATH, JUDGE FEAR, DEADWORLD

[spoiler] Understanding that Judge Dreddd confronts Judge Death twice in this game, though you don't really fight him until last level.[/spoiler]

So I could play those levels again and again straight away, improving my score and unlocking the rest of the hidden content

I won't mind playing the game again, as this currently was the second time I have gone throughthe entire game.after playing console version nearly two years earlier..

This morning, While looking for another discussion board on Judge Dredd Vs Death

I found one dated back to 2003-2004.

On another page

Then I found this a link here.

Information on that book "The Making of Judge Dredd"



I've seen it plenty of times in one of the comic books stores in the city, but haven't ever shown interest in book about the making.of the game....

.http://www.comicsbulletin.com/reviews/107529038752970.htm

The review got more interesting towards the end......

Quoting JUDGE DREDD VS DEATH Reveiw

{quote].Chapter 10 is lovely... The Rogue Trooper game is previewed and I'll be a pain in the arse until it comes out, there is also a promise of a future Dredd game and some idea of what it may contain based on what the developers are pissed off didn't make it in. The most recurring theme is Grand Theft MC-1, the ability to just ride around Mega City one as a judge and arrest people, do crime blitzes, investigate offences etc etc.[/quote]

End of Quote

I thought thats interesting to know..... another Judge Dredd game.dsicribed as beeing more like Grand Theht Auto., but I guess that got binned.or it might not have.
It not almost seems official that Grand Theft Auto is very populer theme or the game engine that made it the unique game it is.. As I have had the same idea myself after playing {b]Liberty City, Vice City, and San Andreas[/b].and I noticed a few others on thsi forum hav suggested the same idea.







Goaty

funny about this is that TS got 9 people ignored him :)

ThryllSeekyr

How do you get nine out of the five people that have started ignoring me since this website overhauled?

If count the three others that have already commented here earlier, thats still only eight people.



Mike Gloady

I wouldn't pay it any mind, TS. 

If folks are "ignoring" you, what it really means is they disagree with you about something (or many things) and either can't express that or have decided it's better to avoid an argument. 

Either way, I'm not bothered about folks ignoring me if it keeps this board the friendly place it is.  It isn't personal.

Don't want another ScoJo Moment after all.
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