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Grim times?

Started by GordonR, 22 November, 2010, 01:31:08 PM

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GordonR

Interesting - if not exactly cheery - article about the rapidly changing and increasingly cutthroat nature of the games industry, all in light of last week's news that the future of Liverpool studio Bizarre Creations is now is severe jeopardy.  (2000AD connection - artdroid Lee Carter works there, and I've done some freelance work for them.)

Significant in what it says about the shift to AAA mega-selling games, and the subsequent detrimental effect on the traditional middle of the market, and interesting to consider what all this might mean for Rebellion.

http://www.eurogamer.net/articles/2010-11-20-bizarre-situations-article

IAMTHESYSTEM

I seem to recall AVP did pretty good but maybe that's the danger sign. Pretty good just ain't enough these days.

How awful for all these talented people to be under the threat of losing their jobs. Like millions of others at the moment. Miserable. >:(
"You may live to see man-made horrors beyond your comprehension."

http://artriad.deviantart.com/
― Nikola Tesla

Steve Green

I quite liked AvP, but some of the game mechanics were painfully dated, especially in the marine mode.

Take for example the sentry gun - Half Life implemented that much better years ago.