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Hello...anyone want to look at my work

Started by gillock, 03 December, 2010, 06:16:09 AM

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Kev Levell

Some nice touches in what I'm seeing, really nice... but I suspect you need to draw your pages slightly larger than you are.

The other immediate thing is that you shouldn't include the balloons in your art... leave space for them, but as much as possible, try to complete your panels.

Other than that I think your pages look great - keep up the good work!

Finally, and it's a personal preference thing, so feel free to disregard this, but I wouldn't use photobucket as a gallery, it's fine for online sharing but I'd think about getting a wordpress, blog, tumblr or similar account to present your work.

jones

Very Carl Critchlow. Try to smooth out the junctions between panel elements to smooth the flow of story and its a little unrefined in places. Neaten and smooth.

Apart from that pitiful criticism VERY VERY impressive

CHRIS

maryanddavid

Nice, funny how people see different things, I think it a bit like early Jim Murray.

David

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SuperSurfer

Good work there. Perhaps the inks need a touch of tightening up but very impressive.

The lettering is not doing your excellent art justice. I think some of the positioning of caption boxes is too deep into the frames and line spacing is way too big.

Look forward to seeing more.

thelawgiver

Twitter = @snarlsbukowski

pauljholden

As a rule, don't add dialogue/caption balloons on sample pages - just make sure you have plenty of room up in the top left quarter of the panel for it (this doesn't have to be dead space, just space that, if covered, wouldn't impinge on the readability of the panel).

-pj

Mitahane


Alski

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Emperor

Nice work - your art for the "Cycle of Violence" sample script would look a lot better without the caption boxes and speech balloons. Sketch them in during the pencilling stage to make sure you leave enough room in the inked version but the letterer will add them in to get the size and placement right. Plus big white boxes rather detract from the overall impact of your art - especially important if you wanted to show these pages to editors and the like.
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BMB

Nice. Your Bioshock comic reminded me of the mad style used by Azurek studios, can't remember his name, but a bunch of their shorts have appeared in Heavy Metal over the years, really bonkers stuff. :D