Just bought Witcher 2 for £2.24 on Steam, is it good game?
If that is
Assassins & Kings or
Assassins or Kings, then I would only get that if I was a huge fan of the original novels. Of which I have only heard of.
I brought the very same game over the counter for one of my consoles (Forget which one, But I don't have any of the latest gen ones....)for 60.000 dollars and wasn't that impressed.
For starters, those graphics are a little dated now. While walking through the village. I found he had little choice, but to stick to the main path as he could even walk over the small ledges, let alone jump and fi I wanted to have him jump off that cliff ledge that would be certain death for him other wise. Stands still while going through the cupboards, and wardrobes of empty buildings and foraging the flora and still does it does it that in the latest game. Yet, that game could be forgiven that one, as it's quite definitely more awesome.
I didn't think much of combat that fact that he can practically walk right through other people and also attack them without effecting them at all. Fighting only happens under special circumstances.
So, buyer beware when purchasing that one. Although, I'm sure $2.50 is more appropriate than $60.00.
BTW, I have some issues with the
Mad Max game as awesome As I assumed it to be and as awesome as it actually turns out to be so far. I swear I have not hit any invisable walls in this one yet. This game is huge, even though the game map gives it the illusion of limitation s that haven't yet been found and it in own way the place is picturesque and I have taken many in this game. Over 400, right now! A true rival and successor to the jaw-dropping back-drops and vistas of
Red Dead Redemption.
Yet, I find it so annoying that he can't jump a significant height or even climb, but will sometimes ascend a higher ledge by almost rolling up on to it if I'm lucky.
There also these very small fields of land mines that need to be cleared in each area of the game world. About two to each and with only three mines to defuse. Using the dog who just detects them from the back of
Chum's dune-buggy. This just seems more like a mini-game that doesn't have any logical connection to the rest of the game much. Yes, of course they say it safer to walk over those areas after the mines have been removed, but it's only three mines and avoiding the places where these are found is only too easy.
These places aren't protecting any of the resources or stoping prisoners from escaping. Something the game writers didn't figure on as far as I'm concerned.
Would it not be better to have more dogs, unless animals like this are supposed to be near extinct and a crew of people doing land mine detection and removal in places where they might be better needed.
They have these crews, surveying, getting scrap from wreckages and other places, but you never see them.
They could be the wandering near-dead who keep asking for water when you stop by them. Except you can only give half your canteen to these people that look a bit like lepers and only to one of them. I'm not sure where the three other people behind him get their water. Yet, I find it silly that
Max can't take them back to base for some medical attention and crew training or even point out to them where
Max gets his water from. Then they would only become completion for those source of water. I swear their A.I. is so dumb that I saw a couple of them walking right past one of the water stills. Which are kind of like very primitive
Moisture-Evaporators from that desert world of from a very well known science-fiction franchise. Still it's a lovely game and I assume quite a few avid
Star Wars fans are jealous none of their games get this much love.
A few more things about this game.....
While, collecting scrap by smashing other cars to pieces of scorched metal is fun at first. After I while I just had to leave the vacated conveyances where they were out of boredom of previous my actions with them. Why not just allow
Max to find the tools to remove parts from theses with reducing them to heated rubble and have him toe the remaining chassis back to base for more spare parts.
I just seemed so dumb to se perfectly good bull-bar lying there and not being bale to take it as
Mad can pickup the smaller parts from under the hood. I'm sure he could fit more stuff in the back of the
Magnum Opus instead pretending to be carrying all under the collar folds of his leather jacket. Like a lot of other games really and while you may chuckle to yourselves that this much attention to details is just too much bother. Well, you might as well be going back to playing
Load-Runner,
Pac-Man and
Space-Invaders really.
A option to ask
Chum to follow him while
Max takes another transport left behind by the lackeys of the big
Scrotum fellow for repairs use other missions late on. I found the spiked-one that drops bombs behind it so useful in one of the convoy challenges now have four of those hood-ordimants and call a crew or anybody to drive the
Chum's dune-buggy if
Max's hands are too at that time and I'm sure the poor doggy would appreciate not being left in the back of the thing out in the middle of nowhere as well. I know this happens anyway, as everything respawns back at base, but I 'd like to have visual confirmation of this and this is the type of mine game I like to have within the bigger one.
Crews of people taken from those water-deprived wanderers that have been taken or shown the way back to base and not because
Max found the right salvage that allowed them to be in first place and how does a maggot-farm made by dumping rotting flesh in some make shift Tupperware for food. Are we suppose to eat those. That's only good having you gangrene eaten away and making flies.
Get some sort of medical professional or
Organic-Mechanic and a
Wastelands-Chef.
I'm sure that's it for now!