Great stuff, this. Was a bit taken aback by the price, but good value and a good idea to sync it with FCBD and keel it in the regular weekly slot.
Dredd was great, although the presence of Mantas in the 2070s hit my anal-retentive gland hard (

). Beautiful, beautiful art and full-on old school in the best way, like an early Annual story if early Annual stories had been any good. I've been asked by the kids to run a
Dredd RPG game for them (using the rather spiffy new WOiN ruleset that I never shut up about), and I think this is what use as a starting point, if I ever get the finger out.
Next best was a tie between
Full Tilt Boogie (moah pleez) which was like Zippy Couriers crossed with Dr Who and blessed with the freshest art imaginable, and
Anderson, which begged the pressing question: why doesn't PJ draw more Anderson?
Despite initial reservations about the Fleisher/Coleby-era weaponry stylings,
Rogue settled down into a nice story, which was a nice intro to the classic team/not a team setup.
Finder & Keeper I enjoyed, crisply drawn and well told, but the ground is too familiar for me personally to see much more mileage in it. The
Future Shock was another lushly drawn entry, but a concept that's been done to death. These two I could see working in an all-ages venue, but for this jaded reader they don't have the appeal of something like
Full Tilt Boogie, or the lighter
Rogue, either of which I'd be happy to read more of.